Nominating
Mega Audino
What effect did Mega Audino have on the metagame?
Audino functioned as an incredibly bulky wall whose unique typing and impressive movepool including a wide variety of coverage options and status moves. An okay SpA stat allowed it to not be completely passive. While bulky Poison and Steel types such as Weezing and Steelix could generally wall it, it dominated against all Fighting and Dark types, and found many setup opportunities against those that could not damage it, like Sliggoo. Access to Regenerator before Mega-Evolution also made it and excellent pivot, and its lack of a removable item made it invaluable for switching into Knock Off.
In what main roles was Mega Audino used?
Mega Audino had two main sets, though there were often many devations to use its expansive movepool. However, they usually fell under one of these two:
- Calm Mind (Defensive)
- Calm Mind (Offensive)
Audino fitted on many types of teams except Hyper Offense most of the time. Its great bulk allowed it to serve as a blanket check to many Pokemon, and it provided valuable Wish and Heal Bell support. Its very unique Fairy typing also covered a lot of resistances and weaknesses.
The Defensive Calm Mind set was Calm Mind / Dazzling Gleam / Wish or Rest / Protect or Sleep Talk. Calm Mind was used to set up whenever Audino could, sometimes even to +6/+6. Dazzling Gleam was Audino's strongest, most reliable STAB attack, and Wish / Protect | Rest / Sleep Talk allowed healing. Full investment was put into HP, along with 208 Defense EVs and 48 in SpA to give it a better chance of defeating Malamar.
The Offensive Calm Mind set was actually pretty similar; it ran Calm Mind / Fire Blast / Dazzling Gleam / Surf or Thunder Wave. Calm Mind was again used to setup, though usually only once or twice due to the set's more offensive nature. Fire Blast let it beat the Steel types that walled it, such as Ferroseed and Steelix. Dazzling Gleam was used as a consistent STAB attack, and Surf let it beat Fire types such as Magmortar that would normally wall Audino. Thunder Wave was sometimes used to provide utility for other team members. Full investment was put into Spe and SpA.
Audino had several different roles and was often a critical team member to many teams.
What caused it to have a significant impact?
Audino's 103/126/126 bulk, a great typing, access to an incredible ability in Regenerator (pre-mega), excellent synergy and its ability to sweep entire teams is what truly made it a titan. Game Freak certainly made a monster when it gave this butterfly-rabbit access to Calm Mind.
How do/did you deal with this Pokemon in NU?
Audio's best checks consisted of walling it (with a Steel/Poison type), poisoning it (Toxic or Toxic Spikes), preventing it from using Calm Mind (Haze, Circle Throw, Encore, Taunt) or setting up in return (with your own Audino, or a Xatu or something). Audino was certainly very hard to deal with, but over time it has become a balanced staple, though certainly one with a lot of tricks hidden under its cute demeanour.