Welcome to Torrential Downpour, my Uber RMT. This team has been doing pretty good, peaking me at 1350ish points on the ladder. It has perfect switch synergy and can handle a variety of threats, I hope you enjoy.
At a glance:
In depth:
Downpour/Kyogre @ Choice Scarf
Ability:Drizzle
Nature:Modest
EVs:4hp/252Satk/252spd
-Water Spout
-Thunder
-Ice Beam
-Surf
General Info:
In every Uber Rain Team, there is a Kyogre. At the top of the list of the most threatening Pokemon in Uber, there is also a Kyogre. Simply put, this thing is a monster. Water Spout OHKO's almost everything, but Surf can also be used if I anticipate taking damage before attacking. The other two moves are there for coverage.
Role:
Kyogre is my rain inducer and one of my Special Sweepers. He's pretty straight forward, attempting to crush whatever is in his path under his mighty Water Spout.
Movest and EVs:
The movest is well, because Scarf Kyogre is a god. Water Spout is my op STAB of annhialation, Surf is a back up STAB, and the other two moves are for coverage. The EVs are standard for special sweepers. Choice Scarf gives me more speed, which I like.
Synergy: Grass: Lugia, Arceus, Dialga
Electric: Dialga
Guardian/Lugia @ Leftovers
Ability: Pressure
Nature: Bold
EVs: 252hp/236def/20spd
-Roost
-Toxic
-Dragon Tail
-Ice Beam
General Info:
Ah... the great wall and guardian of the seas... Lugia. This thing is a beast, shrugging off multiple attacks and Roost when need be. As a matter of fact, he can outstall some things just by Toxicing them and Roosting. Dragon Tail is for phazing and Ice Beam is for attacking dragons.
Role:
Lugia is a wall and a phazer, and excels at both.
Movest and EVs:
The Evs allow Lugia to effectively take attacks on bothe sides of the spectrum and outspeed other walls and hopefully some sweepers. Roost and Toxic are used to stall out the foe, while Dragon Tail phazes people who set up in my face. Ice Beam is used for its good coverage and its ability to kill Dragons. Leftovers help me to live longer.
Synergy: Electric: Dialga
Rock: Dialga, Arceus
Dark: Dialga, Arceus
Ice: Kyogre, Arceus
Ghost: Dialga, Arceus
Forbidden One/Giratina @ Griseous Orb
Ability: Levitate
Nature: Naughty
EVs: 248atk/252Satk/8Spd
-Draco Meteor
-Hidden Power [Fire]
-Shadow Sneak
-Dragon Tail
General Info:
Giratina is a beast, dealing large amounts of damage to things that don't resist it, while being able to take a decent amount of pain itself. It has good coverage,and can hit a variety of Pokemon where it hurts, making it an effective member of the team.
Role:
Giratina's jobs are numerous. It is a sweeper, a check to specific threats (Mewtwo, Arceus), and can function as a spin blocker. As mentioned before, it is very effective.
Movest and EVs:
Everything here is about power, with a little extra speed to outspeed some defensive Pokemon. Draco Meteor and Hidden Power provide great coverage, Shadow Sneak is for a strong priority move, and to kill Mewtwo and Deoxys. The Griseous Orb puts it in Origin Form, making it more powerful.
Synergy: Ghost: Arceus, Dialga
Dragon: Arceus
Ice: Kyogre, Arcues
Dark: Dialga, Arceus
Time/Dialga @ Leftovers
Ability: Pressure
Nature: Bold
EVs: 252hp/20Satk/236Sdef
-Stealth Rock
-Earth Power
-Dragon Tail
-Dragon Pulse
General Info:
This guy is really useful, between good bulk and a good set of resistances, it takes him a while to die. Of course, Dialga is not all defense. Dragon Pulse is a nice STAB with great coverage, and Earth Power kills steels and electrics(I put him on the team because I needed an electric resist). Overall, Dialga is a great Pokemon.
Role:
Dialga is a nice Pokemon, bordering somewhere between an offensive and defensive strategy. He's a boss, being able to take a lot of punishment, and deal some back.
Movest and EVs:
The EVs provide Dialga good mixed bulk and decent attack power. Stealth Rock is generic here, being the best entry hazard in the game, and when combined with Dragon Tail, can cause a good deal of pain. Dragon Pulse and Earth Power have great coverage. Leftovers help him live longer.
Synergy: Ground: Lugia
Fighting: Lugia, Giratina
Space/Palkia @ Leftovers
Ability: Pressure
Nature: Hasty
EVs: 4hp/152atk/100SAtk/252Spd
-Substitute
-Focus Punch
-Thunder
-Spacial Rend
General Info:
I was originally going to run a scarf Palkia, but then I looked at my team and decided that Blissey was going to give me issues. "Blissey Boxer" Palkia kills more than just Blissey, it can bypass Dialga, other Palkia, and a lot of other threats, this guy is great.
Role:
Palkia is my Blissey Boxer, my Dialga murderer, and an awesome dude. He is sweep inclined, and can handle a variety of threats.
Movest and EVs:
Palkia's EVs and movest allow him to bypass a lot of threats that would otherwise prove difficult to my team. The Sub-Punching combo is lethal to Dialga and Blissey, and Spacial Rend and Thunder handle a lot of things. Leftovers are there to recover the hp lost from substitute.
Synergy: Dragon: Arceus
Original One/Arceus @ Iron Plate
Ability: Multitype
Nature: Timid
EVs: 4hp/252def/252spd
-Calm Mind
-Judgement
-Roar
-Recover
General Info:
Upon wearing the mystical Iron Plate, the Original One gains numerous resistances, including Dragon and Psychic, two of the most common types in uber. He is still hurt by the ultrahot flames of Fire Pokemon and the great blows of ground and fighting Pokemon, but things on my team can take care of those. His numerous resistances allow him to set up on a decent amount of Pokemon, including Forretress and and Dark Arceus. He is a useful defensive and offensive member of my team.
Role:
Arceus is my Calm Mind sweeper and dragon resist. He does his job well, as he can set up on a variety of threats.
Movest and EVs:
Arceus's EVs allow great bulk and speed, and Calm Mind makes the god of Pokemon unhesitent to remove one of his creations from existance, and is supported by roar, to phaze the phazers before they phaze me. Recover heals him and keeps him alive longer.
Synergy: Ground: Lugia
Fire: Kyogre, Palkia, Giratina
Fighting: Giratina, Lugia
Expert to text:
Thanks to Arkeis.com for a couple sprites.
Any help is welcome!
At a glance:






In depth:
Downpour/Kyogre @ Choice Scarf
Ability:Drizzle
Nature:Modest
EVs:4hp/252Satk/252spd
-Water Spout
-Thunder
-Ice Beam
-Surf
General Info:
In every Uber Rain Team, there is a Kyogre. At the top of the list of the most threatening Pokemon in Uber, there is also a Kyogre. Simply put, this thing is a monster. Water Spout OHKO's almost everything, but Surf can also be used if I anticipate taking damage before attacking. The other two moves are there for coverage.
Role:
Kyogre is my rain inducer and one of my Special Sweepers. He's pretty straight forward, attempting to crush whatever is in his path under his mighty Water Spout.
Movest and EVs:
The movest is well, because Scarf Kyogre is a god. Water Spout is my op STAB of annhialation, Surf is a back up STAB, and the other two moves are for coverage. The EVs are standard for special sweepers. Choice Scarf gives me more speed, which I like.
Synergy: Grass: Lugia, Arceus, Dialga
Electric: Dialga
Guardian/Lugia @ Leftovers
Ability: Pressure
Nature: Bold
EVs: 252hp/236def/20spd
-Roost
-Toxic
-Dragon Tail
-Ice Beam
General Info:
Ah... the great wall and guardian of the seas... Lugia. This thing is a beast, shrugging off multiple attacks and Roost when need be. As a matter of fact, he can outstall some things just by Toxicing them and Roosting. Dragon Tail is for phazing and Ice Beam is for attacking dragons.
Role:
Lugia is a wall and a phazer, and excels at both.
Movest and EVs:
The Evs allow Lugia to effectively take attacks on bothe sides of the spectrum and outspeed other walls and hopefully some sweepers. Roost and Toxic are used to stall out the foe, while Dragon Tail phazes people who set up in my face. Ice Beam is used for its good coverage and its ability to kill Dragons. Leftovers help me to live longer.
Synergy: Electric: Dialga
Rock: Dialga, Arceus
Dark: Dialga, Arceus
Ice: Kyogre, Arceus
Ghost: Dialga, Arceus
Forbidden One/Giratina @ Griseous Orb
Ability: Levitate
Nature: Naughty
EVs: 248atk/252Satk/8Spd
-Draco Meteor
-Hidden Power [Fire]
-Shadow Sneak
-Dragon Tail
General Info:
Giratina is a beast, dealing large amounts of damage to things that don't resist it, while being able to take a decent amount of pain itself. It has good coverage,and can hit a variety of Pokemon where it hurts, making it an effective member of the team.
Role:
Giratina's jobs are numerous. It is a sweeper, a check to specific threats (Mewtwo, Arceus), and can function as a spin blocker. As mentioned before, it is very effective.
Movest and EVs:
Everything here is about power, with a little extra speed to outspeed some defensive Pokemon. Draco Meteor and Hidden Power provide great coverage, Shadow Sneak is for a strong priority move, and to kill Mewtwo and Deoxys. The Griseous Orb puts it in Origin Form, making it more powerful.
Synergy: Ghost: Arceus, Dialga
Dragon: Arceus
Ice: Kyogre, Arcues
Dark: Dialga, Arceus

Time/Dialga @ Leftovers
Ability: Pressure
Nature: Bold
EVs: 252hp/20Satk/236Sdef
-Stealth Rock
-Earth Power
-Dragon Tail
-Dragon Pulse
General Info:
This guy is really useful, between good bulk and a good set of resistances, it takes him a while to die. Of course, Dialga is not all defense. Dragon Pulse is a nice STAB with great coverage, and Earth Power kills steels and electrics(I put him on the team because I needed an electric resist). Overall, Dialga is a great Pokemon.
Role:
Dialga is a nice Pokemon, bordering somewhere between an offensive and defensive strategy. He's a boss, being able to take a lot of punishment, and deal some back.
Movest and EVs:
The EVs provide Dialga good mixed bulk and decent attack power. Stealth Rock is generic here, being the best entry hazard in the game, and when combined with Dragon Tail, can cause a good deal of pain. Dragon Pulse and Earth Power have great coverage. Leftovers help him live longer.
Synergy: Ground: Lugia
Fighting: Lugia, Giratina

Space/Palkia @ Leftovers
Ability: Pressure
Nature: Hasty
EVs: 4hp/152atk/100SAtk/252Spd
-Substitute
-Focus Punch
-Thunder
-Spacial Rend
General Info:
I was originally going to run a scarf Palkia, but then I looked at my team and decided that Blissey was going to give me issues. "Blissey Boxer" Palkia kills more than just Blissey, it can bypass Dialga, other Palkia, and a lot of other threats, this guy is great.
Role:
Palkia is my Blissey Boxer, my Dialga murderer, and an awesome dude. He is sweep inclined, and can handle a variety of threats.
Movest and EVs:
Palkia's EVs and movest allow him to bypass a lot of threats that would otherwise prove difficult to my team. The Sub-Punching combo is lethal to Dialga and Blissey, and Spacial Rend and Thunder handle a lot of things. Leftovers are there to recover the hp lost from substitute.
Synergy: Dragon: Arceus
Original One/Arceus @ Iron Plate
Ability: Multitype
Nature: Timid
EVs: 4hp/252def/252spd
-Calm Mind
-Judgement
-Roar
-Recover
General Info:
Upon wearing the mystical Iron Plate, the Original One gains numerous resistances, including Dragon and Psychic, two of the most common types in uber. He is still hurt by the ultrahot flames of Fire Pokemon and the great blows of ground and fighting Pokemon, but things on my team can take care of those. His numerous resistances allow him to set up on a decent amount of Pokemon, including Forretress and and Dark Arceus. He is a useful defensive and offensive member of my team.
Role:
Arceus is my Calm Mind sweeper and dragon resist. He does his job well, as he can set up on a variety of threats.
Movest and EVs:
Arceus's EVs allow great bulk and speed, and Calm Mind makes the god of Pokemon unhesitent to remove one of his creations from existance, and is supported by roar, to phaze the phazers before they phaze me. Recover heals him and keeps him alive longer.
Synergy: Ground: Lugia
Fire: Kyogre, Palkia, Giratina
Fighting: Giratina, Lugia
Expert to text:
Downpour (Kyogre) @ Choice Scarf
Trait: Drizzle
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Water Spout
- Surf
- Thunder
- Ice Beam
Gaurdian (Lugia) @ Leftovers
Trait: Pressure
EVs: 252 HP / 236 Def / 20 Spd
Bold Nature (+Def, -Atk)
- Roost
- Ice Beam
- Dragon Tail
- Toxic
ForbiddenOne (Giratina-O) @ Griseous Orb
Trait: Levitate
EVs: 248 Atk / 252 SAtk / 8 Spd
Naughty Nature (+Atk, -SDef)
- Draco Meteor
- Hidden Power [Fire]
- Shadow Sneak
- Dragon Tail
Time (Dialga) @ Leftovers
Trait: Pressure
EVs: 252 HP / 20 SAtk / 236 SDef
Bold Nature (+Def, -Atk)
- Stealth Rock
- Dragon Tail
- Earth Power
- Dragon Pulse
Space (Palkia) @ Leftovers
Trait: Pressure
EVs: 4 HP / 152 Atk / 100 SAtk / 252 Spd
Hasty Nature (+Spd, -Def)
- Substitute
- Spacial Rend
- Thunder
- Focus Punch
Original-One (Arceus-Steel) @ Iron Plate
Trait: Multitype
EVs: 4 HP / 252 Def / 252 Spd
Timid Nature (+Spd, -Atk)
- Calm Mind
- Judgment
- Roar
- Recover
Trait: Drizzle
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Water Spout
- Surf
- Thunder
- Ice Beam
Gaurdian (Lugia) @ Leftovers
Trait: Pressure
EVs: 252 HP / 236 Def / 20 Spd
Bold Nature (+Def, -Atk)
- Roost
- Ice Beam
- Dragon Tail
- Toxic
ForbiddenOne (Giratina-O) @ Griseous Orb
Trait: Levitate
EVs: 248 Atk / 252 SAtk / 8 Spd
Naughty Nature (+Atk, -SDef)
- Draco Meteor
- Hidden Power [Fire]
- Shadow Sneak
- Dragon Tail
Time (Dialga) @ Leftovers
Trait: Pressure
EVs: 252 HP / 20 SAtk / 236 SDef
Bold Nature (+Def, -Atk)
- Stealth Rock
- Dragon Tail
- Earth Power
- Dragon Pulse
Space (Palkia) @ Leftovers
Trait: Pressure
EVs: 4 HP / 152 Atk / 100 SAtk / 252 Spd
Hasty Nature (+Spd, -Def)
- Substitute
- Spacial Rend
- Thunder
- Focus Punch
Original-One (Arceus-Steel) @ Iron Plate
Trait: Multitype
EVs: 4 HP / 252 Def / 252 Spd
Timid Nature (+Spd, -Atk)
- Calm Mind
- Judgment
- Roar
- Recover
Thanks to Arkeis.com for a couple sprites.
Any help is welcome!