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Tournament! smashlloyd20 vs jas61292!

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Not open for further replies.
Rolf (U)
HP: 67
En: 15
3 / 4 / 3 / 5 / 28 (N)
Levitate + Heatproof
PRZ (5)
-1 SpD (3)

Blaster (U)
HP: 78
En: 40
1 / 3 / 4 / 3 / 40
Trace + Download
+1 Atk (Permanent)
Steel-type (4)

Round Seven!

Rolf starts the seventh round, casting a strange, confusing beam of purple light towards Blaster. Blaster tries to figure out what this beam could possibly do, but ends up getting confused! Going back to its trainer's orders, Blaster shoots a shadow ball at Rolf, dealing minor damage.

Exhausted yet again, Rolf chills, recovering more energy. Blaster isn't quite so tired, shooting electricity at Rolf, dealing minor damage.

Rolf goes back on the offensive now, shooting an ancient beam of light towards Blaster, who takes extremely trivial damage. Blaster attempts to respond, but hits itself in confusion, simultaneously snapping out of confusion!

End.

Rolf (U)
HP: 51
En: 18
3 / 4 / 3 / 5 / 28 (N)
Levitate + Heatproof

Blaster (U)
HP: 73
En: 22
1 / 3 / 4 / 3 / 40
Trace + Download
+1 Atk (Permanent)
Steel-type (1)

3 rounds of TRICK ROOM

smashlloyd20.
 
We are pretty low on energy too, so lets also Chill. Then turn steel once more, and Magic Coat the incoming Confuse Ray.

Chill - Conversion 2 - Magic Coat
 
Rolf (U)
HP: 51
En: 18
3 / 4 / 3 / 5 / 28 (N)
Levitate + Heatproof

Blaster (U)
HP: 73
En: 22
1 / 3 / 4 / 3 / 40
Trace + Download
+1 Atk (Permanent)
Steel-type (1)

Round Eight!

This round starts with a somewhat anticlimactic opening... both Pokemon just relax in the arena. Wonderful.

Rolf then decides to become a little trickster, waiting until Blaster's conversion ends... then it smashes Blaster with a Flash Cannon of light, dealing more damage than we've been seeing. Blaster responds by going into the Steel-type again... will this battle ever end?

Maybe, maybe not. Rolf shoots a confusing ray of light towards Blaster, but it is bounced back at Rolf, making it confused!!!

End.

Rolf (U)
HP: 51
En: 21
3 / 4 / 3 / 5 / 28 (N)
Levitate + Heatproof
Confused (4)

Blaster (U)
HP: 60
En: 19
1 / 3 / 4 / 3 / 40
Trace + Download
+1 Atk (Permanent)
Steel-type (4)

2 rounds of Trick Room

Also, I forgot to factor in the +1 boost for the self-confusion that occurred last round, so that's been factored in this round.

jas61292.
 
We need energy. I believe we still have some chills to burn, and if I counted correctly, Bronzong is out of chills, so lets just stall it out.

Chill - Chill - Recover
 
Rolf (U)
HP: 51
En: 21
3 / 4 / 3 / 5 / 28 (N)
Levitate + Heatproof
Confused (4)

Blaster (U)
HP: 60
En: 19
1 / 3 / 4 / 3 / 40
Trace + Download
+1 Atk (Permanent)
Steel-type (4)

Round Nine!

While Rolf takes a break and does nothing, Blaster also does nothing, opting to recover off some health on the last action.

Sorry for no flavor, because there's nothing to flavor.

End.

Rolf (U)
HP: 51
En: 21
3 / 4 / 3 / 5 / 28 (N)
Levitate + Heatproof
Confused (1)

Blaster (U)
HP: 80
En: 30
1 / 3 / 4 / 3 / 40
Trace + Download
+1 Atk (Permanent)
Steel-type (1)

smash
 
Rolf (U)
HP: 51
En: 21
3 / 4 / 3 / 5 / 28 (N)
Levitate + Heatproof
Confused (1)

Blaster (U)
HP: 80
En: 30
1 / 3 / 4 / 3 / 40
Trace + Download
+1 Atk (Permanent)
Steel-type (1)

Round Ten!

While Rolf does nothing yet again, Blaster attempts to relax and regain some energy. However, it seems that Blaster is too jittery to relax! It seems that each Pokemon has already expended all five of their chills! Next, before Blaster can convert again, Rolf shoots a beam of silvery light, dealing a good chunk of damage for a ridiculously low energy cost. Of course, Blaster immediately retaliates by converting into the Steel-type T.T Rolf continues the offensive, shooting Blaster with a strange telekinetic force, but Blaster just heals off the damage with Recover.

End.

Rolf (U)
HP: 51
En: 13
3 / 4 / 3 / 5 / 28 (N)
Levitate + Heatproof

Blaster (U)
HP: 82
En: 25
1 / 3 / 4 / 3 / 40
Trace + Download
+1 Atk (Permanent)
Steel-type (4)

jas61292
 
...Blaster attempts to relax and regain some energy. However, it seems that Blaster is too jittery to relax! It seems that each Pokemon has already expended all five of their chills!

Umm... I'm fairly certain I had only used 4, so that one should have worked. I did order it 5 times, but it was Asleep for one of them, so I only actually used it 4 times.
 
Gah.... This is not working well. But if he can spend a round doing nothing, then so can we. So.... don't do anything.

(Man this battle is getting boring.)
 
Rolf (U)
HP: 51
En: 13
3 / 4 / 3 / 5 / 28 (N)
Levitate + Heatproof

Blaster (U)
HP: 82
En: 25
1 / 3 / 4 / 3 / 40
Trace + Download
+1 Atk (Permanent)
Steel-type (4)

Round Eleven.

Nothing happens.

End.

Rolf (U)
HP: 51
En: 13
3 / 4 / 3 / 5 / 28 (N)
Levitate + Heatproof

Blaster (U)
HP: 82
En: 25
1 / 3 / 4 / 3 / 40
Trace + Download
+1 Atk (Permanent)
Steel-type (1)

smash.

It should also be noted that this match has now gone into Sudden Death Mode. This means a 24 hour DQ.
 
Nothing - Nothing - Nothing.........

As much as I hate it , this is the only feasible way I can see for me to win.
 
Rolf (U)
HP: 51
En: 13
3 / 4 / 3 / 5 / 28 (N)
Levitate + Heatproof

Blaster (U)
HP: 82
En: 25
1 / 3 / 4 / 3 / 40
Trace + Download
+1 Atk (Permanent)
Steel-type (1)

Round Twelve!

As both Pokemon sit in the arena, doing nothing, Rolf suddenly gets up and shoots a silvery beam of metallic light towards Blaster, who takes some significant damage. Not only that, it seems to have lowered Blaster's Special Defense by one stage! The crowd shakes themselves awake as they await the next round...

End.

Rolf (U)
HP: 51
En: 10
3 / 4 / 3 / 5 / 28 (N)
Levitate + Heatproof

Blaster (U)
HP: 71
En: 25
1 / 3 / 4 / 3 / 40
Trace + Download
+1 Atk (Permanent)
-1 SpD (3)

jas.
 
You know what smash? Go for it, use that SpD drop and beat away as much as you like until you run out of energy (I would have said that anyways though. The SpD drop really sucks). I'm not going to do anything. Though don't try any funny business with a Toxic, cause if you do we'll just go back to steel type.

Nothing - Nothing- Nothing
If Toxic, use Conversion 2.
 
Yeah, thanks Venser.

Apparently, it is illegal to "do nothing" for an action. I missed that when I checked the DAT x_x

I think it's only fair to restart actions; jas goes again. Sorry >_>
 
Well, if that's the case then Bronzong would have run out of energy a long time ago. But what's past is past. Anyways, lets see if we can get some good hax going into Machamp. We have probably lost because of this, but Conversion 2 worked so well against Bronzong, maybe the original will give us a small chance against Machamp. Otherwise lets just save as much energy as we can.

Conversion 2 - Sharpen - Conversion
 
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