Pet Mod Trainer Support v2 - [Slate 9: Remaining Types Slate]

Should I do free-for-all slates, themed slates, or a mix of the two?

  • Free-for-all Slates

    Votes: 1 9.1%
  • Themed Slates

    Votes: 2 18.2%
  • Even mix of the two

    Votes: 1 9.1%
  • Mix of the two (more free-for-all slates)

    Votes: 5 45.5%
  • Mix of the two (more themed slates)

    Votes: 2 18.2%

  • Total voters
    11
  • Poll closed .
bea.png

Name: Bea
Effect: Your Fighting-type Pokemon have a +1 to their critical hit ratio.
Description: References the effect of Gigantamax Machamp's signature G-Max move, G-Max Chi Strike, as well as her non-Dynamax ace, Sirfetch'd, evolution condition.

plumeria.png

Name: Plumeria
Effect: Your Pokemon's Poison-type moves have 1.2x power. In addition, opposing Steel-types are resistant to your Poison type moves rather than immune, but still can't be poisoned (unless your Pokemon has the ability Corrosion).
Description: References the Corrosion ability of Plumeria's signature Pokemon, Salazzle.

viola.png

Name: Viola
Effect: When one of your Bug-type Pokemon enters battle, Sticky Web is set. Unlike the move, this Sticky Web only lasts for five turns. Activates once per Bug type.
Description: References Viola's Sticky Web strategy in the anime.
 
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clemont.png

Name: Clemont
Effect: Your Electric-type STAB restore your HP equal to 25% of the damage dealt.
Description: Clemont's ace is Heliolisk and he (technically) owns a Dedenne, both of the associated users of Parabolic Charge. [I know Miraidon is the other learner, but how many Miradon you know actually use it? Technically, it also fits with Clemont's "The Future is now" catchphrase]

melony.png

Name: Melony
Effect: The duration of Snow is extended by two turns. During Snow, damages all non-Ice or Water-type Pokémon for 1/16 of their maximum HP at the end of the turn unless they have the Abilities Ice Body, Snow Cloak, Ice Face, Magic Guard, or Overcoat; or are holding Safety Goggles.
Description: The extended duration of Snow is a reference to her Sync/Max Move one liner "An ice age is looming!", the effects of her innate passive skills (which are all about extension a protective effect) and is a counterpart to our Steven. The other effect instead calls back to the era of hail; I did consider adding Fire as a third type immune to the damage loss, but I'm decided to match the types as the same as her ace Lapras.

guzma-masters.png

Name: Guzma
Effect: On the first turn each time your non-Terastalised Bug-type Pokemon enters battle, the priority of their moves are increased by +2 and will bypass/lift the effects of protection moves. If your Pokemon terastalises into a Bug-type, it will instead be immune to critical hits.
Description: References Guzma's First Impression, though the mechanic itself is similar to the move Feint. While I don't see Anime Guzma use Tera, Masters Guzma's Golisopod does have the Vigilance passive, whose effect is translated as Battle/Shell Armor.
 
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iono.png

Name: Iono
Effect: When your Pokemon are hit by an attack, their next Electric-type move has 1.3x power.
Description: Iono packs Bellibolt and Electrode which are both Electric-types that receive benefit for getting hurt. Iono offers a boosting option for your Electric-types as well as Electric coverage, mimicking Electromorphosis but weaker. You need to get hit in order to have the boost, but once used, it goes away and you need to get hit again to gain any benefit.

Asa.png

Name: Asa
Effect: When your Poison and Ghost-types switch out, they heal the switch in by 1/10 of their max Hp.
Description: Asa is a Poison/Ghost Warrior from Pokemon Conquest. Her notable Pokemon are Gastly, Spiritomb, and Drifblim while her Warrior Skill, Sweet Song, heals your Pokemon. Combining the effects, you get a cleric effect for your Poison & Ghost mons. First off, Tera Ghost mons go even harder since you can add cleric effects to something like Ting-Lu. Aside from Tera, you still have several pivots like Dragapult (U-Turn), Slowking-Galar (Chilly Reception), and Pecharunt (Parting Shot) which often switch out a lot anyways, allowing their teammates plenty of healing throughout the game. Mons without pivoting (Gholdengo, Ceruledge, Glimmora, Iron Moth, Okidogi) still appreciate being able to support their teammates as well.

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Name: Yoshihiro
Effect: Your Fighting and Punching moves have 1.1x power (stacks with each other).
Description: Yoshihiro is a Fighting Warlord from Pokemon Conquest. His main Pokemon is a Gurdurr or Conkeldurr which have the ability Iron Fist. Yoshihero boosts the strength of Fighting moves while also making punching moves better. It also provides a double boost to moves like Mach Punch and Drain Punch, causing them to be much stronger.
 
katy.png

Name: Katy
Effect: Your Bug-type Pokemon take 0.5x damage from Fire Moves.
Description: She's a Bug-type Gym Leader and also a baker. Makes sense that the Bug-types around her would get used to the heat



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Name: Ash
Effect: Your Electric-type Pokemon can hit Ground-types with Electric attacks for not very effective damage.
Description: Ash's Pikachu is known for doing feats impossible in the games, such as taking down Blaine's Rhydon with a well-placed Thunderbolt to the horn.
 
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May the obscure leave obscurity, and the anime to actually get representives!

Name: Ethan (No, not that one)
Effect: Get Along, Little Pokémon: When a friendly Electric-type Pokémon lands a hit on an enemy Pokémon, if that Electric-type Pokémon moved after the enemy Pokémon that turn, both Pokémon are switched out. You get to choose which Pokémon you switch to, but the enemy Pokémon is forced to switch to a random Pokémon. Only works once per battle.
Description: This cowboy from episode 101 of the anime corrals Magnemite and Magneton around to help solve power cuts. Therefore, his ability allows you to do the same!

Name: Dr. Ferrara
Effect: Cold Storage: At the end of each turn, if it is Snowing, each friendly Ice-type Pokémon consumes a Casteliacone and recovers from all status conditions.
Description: He's the leader of the Vanillite Gang, a villanous organization in Driftveil City that specializes in stealing frozen food.

Name: Kricketina Kylie
Effect: Bug-type Queen of Sinnoh: All friendly Bug-type Pokémon with a BST of 385 or less have their stats multiplied by 1.5, rounded to the nearest whole number.
Description: Her outfit's designed off Kricketune, so what better than to make it not useless anymore?
 
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Name: Lt. Surge
Effect: All originally electric Pokémon cannot have their items removed, and take damage as if they are itemless.
Description: Can turn defensive electric types like Zapdos and Iron Hands into stronger defensive pokemon with Knock absorbtion, and allows offensive mons to switch-in without losing a choice item or boots. References static electricity making things stick to each other and all of Lt. Surge's Kanto Pokemon having Static as their ability.
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Name: Viola
Effect: Sticky Web affects non grounded Pokémon.
Description: Sticky Web is already pretty good, but I've given it more consistency by allowing it to affect flying and levitating mons. References the Web in Viola's gym challenge.

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Name: Grusha
Effect: Ice Types deal 1/8th damage to any foes which hit them with a contact move.
Description: Grusha stopped snowboarding due to an accident, reflected by them causing damage to physical attackers. The only quasi viable ice types are frail as they come, so this isn't an effect which can be effectively used defensively. Instead, you can use it proactively to avoid ranges and punish volt-turns. Kyurem and Weavile are already incredibly powerful, so this small push can make them even more fearsome breakers.
 

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gaeric.png

Name: Gaeric
Effect: If a Pokémon is frozen, it loses 12.5% of its max HP per turn and moves targeting it can't miss, but they can freely attack. Moves with a freeze chance used by your Ice-types now have a 30% chance to freeze the foe and all other Ice-type moves have a 10% chance to freeze the foe.
Description: References how freeze is replaced with a new status in Legends: Arceus, where Gaeric comes from, and his team of Ice-types. This replaces the uncompetitive aspect of freeze and replaces it with an effect that still makes Ice-type moves scary to switch into, but instead of not being able to move, they take a bunch of chip damage a la poison and they can't dodge any attacks. Freeze otherwise works the same, so mons still have a 20% chance to thaw out every turn to avoid the chip damage. Ice-types also get special treatment, with their moves having double the chance to set this basically new status and you can even Tera into Ice to get this benefit.

riley.png

Name: Riley
Effect: Your Pokémon's Fighting-type moves have 1.3x power if the user is below 50% of their max HP.
Description: References Lucario's Aura mechanic in the Super Smash Bros. series, with Riley being the trainer as a notable Lucario user at the time Lucario was added to Smash in Brawl. Very strong power buff but one that you don't get to immediately benefit from, requiring you to either lower your own HP via Substitute or Endure or make sure to only take hits you know won't KO you. Zamazenta is a perfect example of something that can use this well, since its bulk makes it pretty hard to OHKO and its high Speed and decent power make it absolutely terrifying with that extra boost tacked on.

bugsy.png

Name: Bugsy
Effect: U-turn deals double damage when not very effective when used by your Bug-type Pokemon. This doesn't stack with the ability Tinted Lens.
Description: References Bugsy's shockingly terrifying U-turn Scyther in HGSS. U-turn is a broken move as we all know and the best thing that Bug-types have contributed to Pokemon, but they usually aren't the best users of the move. Giving them a pseudo-Tinted Lens effect on their U-turns makes them a lot scarier, as one of the balancing factors on the move is the many types that resist Bug. This makes stuff like Scizor and Slither Wing much more effective offensive pivots and maybe makes the rare Tera Bug appealing on U-turn users since the move becomes so clickable.
 
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Electric, Ice, Fighting, Bug, Ghost

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Name: Miku (Ghost)
Effect: All ghost type Pokemon passively gain the abilities "Pressure" and "Perish Body."
Description: This sub was inspired by StarGN. Miku says "I'm thinking Miku, Miku, oooeeooo" and the "oooeeooo" is kinda scary sounding like a ghost would make. Now that we've established that Miku has a direction relationship to ghosts... Miku uses pressure because she is a pop star and is used to performing under pressure. Additionally, she doesn't have a body as she is just a virtual character and therefore perishes. The actual effect itself works nicely on ghost types, in particular, bulkier ghost types like glowking and pecharunt who can not only help force opposing Pokemon out (glowking can somewhat already do this with future sight / chilly reception), and pressure an added bonus for something like pech trying to spinblock tusk.

1748399137467.png

Name: Miku (Ice)
Effect: When snow is active, all Pokemon on your team gain the ability "refrigerate" in addition to their normal ability.
Description: This sub was inspired by Fragmented. Miku says "blue hair, blue tie." Blue, of course, is a commonly used color for "ice" and therefore in her song "Miku" by Miku she is alluding to the fact that she is very similar to Ice type Pokemon. This ability provides a slight buff to certain normal type users for hail screens, and some interesting matchups when paired with chilly reception.

1. One of the easiest ways to connect snow to Miku is through her music. There are a number of songs that evoke winter imagery, and snow can be a recurring motif. For example, a song like "Snowman" (by Miku Hatsune) literally references snow and the winter season. In this case, snow symbolizes coldness and isolation, but also the beauty and purity of winter. The idea of a snowman, built from snowflakes, could parallel Miku's own identity, where she’s created through technology but still holds an almost ethereal, delicate presence.

2. Visually, snow is often used in promotional art or Miku’s character design for winter-themed performances or concerts. Her trademark aqua-colored hair could look stunning against a snowy, ethereal backdrop, capturing the serene and magical quality of snow. Imagine a winter-themed Miku, perhaps wearing a fluffy coat and scarf, standing in the middle of a snowstorm, with snowflakes falling around her.

3. Another interesting angle might be to think of Miku as "snow." Like how snowflakes are all unique yet fleeting, Miku, as an idol created from a synthetic voice, is simultaneously one-of-a-kind and endlessly replicable. Snow represents beauty that can melt away, just as Miku’s virtual voice can be constantly updated and re-imagined by different creators, but each version is distinct and carries its own feeling.

4. In Japan, snow has cultural significance, often representing purity, clarity, or even nostalgia. You could link this to Miku's voice, which carries purity and emotion in the same way that snow is seen as a symbol of untouched beauty or emotional clarity. Her vocal tracks sometimes embody that same crispness and emotional depth that snow can evoke.

5. Another creative angle could be to connect Miku to winter or snow-themed concerts. In Japan, Miku often performs at events during the winter season. Picture a concert under a winter sky, with snow falling, perhaps adding special effects where snowflakes fall down around her hologram.

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Name: Bugsy
Effect: Bug types are immune to hazards on your team.
Description: Lets you bring not heavy-duty boots on your bug types. The flavor is that Bugsy has bug Pokemon. Bugsy also once said "I'm feeling bugsy bugsy oooeeeooo. I'm on top of the world because of boots, all I wanted to do is be hazard proof, I'll keep turning along to all of you, I'll keep turning along... I'm feeling bugsy bugsy ooooeeeeooooo"
 
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Balance Patch
Starting off we have three Trainers that are in need of some changes.

Mina.png

Mina
Your Pokemon are immune to the secondary effects of moves. Your Pokemon can't have their Speed lowered by an opposing Pokemon. -> Your Pokemon are immune to the secondary effects of moves and take 0.9x damage from moves with secondary effects.

Mina has been a rather weak trainer that struggles to consistently provide a solid effect. You need to rely completely on what the opponent is bringing. Are they running Discharge? Good. Thunderbolt? Not good. Adding a small defensive boost against moves with secondary effects allows your Pokemon to better resist common moves (mainly special moves). This allows Mina to do more than block Discharge and 10% chances to do things.

lacey.png

Lacey
Your Fairy and Ground-type moves ignore abilities as if you had Mold Breaker. -> Your Fairy and Ground-type moves ignore abilities and stat changes as if you had Mold Breaker and Unaware (only offensively, not defensively).

Lacey is another trainer that struggles to get reliable use from her ability. You're basically fishing for Stall to break through Unaware, Hatterene to freely set Spikes, and a couple few niche Levitate mons. Allowing your moves to hit through stat changes allows your mons to nuke Zamazenta through Dauntless and various BU or CM mons through their boosts. These changes make Lacey much more reliable, though still has matchup problems. However, hitting Zamazenta (one of the tier's strongest mons) harder is really nice.

marshal.png

Marshal
Your Pokemon ignore Burn's Attack drop. -> Your Pokemon ignore Burn's Attack drop. Your Pokemon ignore the negative effects of contact moves (except Pickpocket and Brycen-Man).

Marshal feels like a trainer that is really only good on a team spamming physical attackers, but struggles facing teams without Moltres or Wisp Pult because not every team spams Burn. While a useful effect, it struggles to do enough to justify on most teams. Allowing your mons to ignore contact effects is a major boon. Rocket Helmet, Zapdos, and Moltres all range from extremely common to still very good options. Completely ignoring some of the major parts of these effects is massive. This trainer is also the biggest middle finger to Moltres.

Vetoes
viola.png

Name: Viola
Effect: When one of your Bug-type Pokemon enters battle, Sticky Web is set. Unlike the move, this Sticky Web only lasts for five turns.
Description: References Viola's Sticky Web strategy in the anime.
Viola: This is going to be vetoed for providing too big of a benefit to Bug-types. Make it once per Bug Pokemon and it should be fine.

clemont.png

Name: Clemont
Effect: Your Electric-type STAB restore your HP equal to half of the damage dealt.
Description: Clemont's ace is Heliolisk and he (technically) owns a Dedenne, both of the associated users of Parabolic Charge. [I know Miraidon is the other learner, but how many Miradon you know actually use it? Technically, it also fits with Clemont's "The Future is now" catchphrase]

melony.png

Name: Melony
Effect: The duration of Snow is extended by two turns. Whenever Snow becomes active, an Aurora Veil is also set up on the setter's side of the field on the same turn.
Description: References the effect of G-Max Resonance, Gigantamax Lapras' signature G-Max move. The extended duration of Snow is a reference to her Sync Move one liner "an Ice Age is looming!" and is a counterpart to our Steven.

koga-lgpe.png

Name: Koga
Effect: Your moves that would poison the target instead inflict bad poison. The priority of your Poison-type moves is increased by 2.
Description: Koga's schink is Toxic spam, and he will spam it.
Clemont: This is going to be vetoed for providing too much longevity to electric-types. Nerf it to 1/3 or 1/4 and it should be fine. It'd recommend 1/4 as 1/3 is a lot of healing. Zapdos doesn't need giga drain healing on Volt Switch.
Melony: Holy vetoed. There is no way you are getting free screens. Remove the free Veil setting and just keep the Snow extension. Maybe give it another small benefit. A SMALL benefit, please.
Koga: You do not get Super unnerfed Gale Wings on all Poison moves. Super vetoed. Rework the sub completely. The first effect is way too weak to see any real play. The second effect is far too strong. Putting that on any offensive move is broken and putting it on only Poison Status moves is mediocre and outclassed completely by Miriam. Try making Poison trainers different from Miriam.

ryme.png

Name: Ryme
Effect: Your Pokemon's Sound-Based moves 90 BP and under become Ghost-Type and have 1.2x power
Description: Her ace is a Toxtricity that can Tera into the Ghost-Type. Gives coverage to certain mons and makes certain Ghost Pokemon hit with more of an Oomph (Zoroark-H, Gengar, you could probably argue Skeledirge if you wanted to run Ghost Torch Song over Hex too, etc).

ash.png

Name: Ash
Effect: Your Electric-type Pokemon can hit Ground-types with Electric attacks for not very effective damage. One NFE-tiered Pokemon on your team can hold the Light Ball for its boost, even if it's not a Pikachu.
Description: Ash's Pikachu is known for doing feats impossible in the games, such as taking down Blaine's Rhydon with a well-placed Thunderbolt to the horn. And Light Ball is an Pikachu-exclusive item that could see use on a team.
Ryme: This is vetoed. This is super weak and steps on the toes of Roxie. Why are the mons listed for running this UU, RU, and RU. Two of them take their best STAB for one type and turn it into Ghost-type. Zoroark-Hisui wouldn't want to run this because it would loose its only Normal STAB except freaking Tera Blast. Gengar is too niche to run and doesn't get a sound move? Why was this suggested as running this? Skeletdirge running Ghost Torch Song is the best user of this, and that's still niche. The other use of this would be Clefable, Kyurem, Raging Bolt es cue mons to use as strong coverage.
Ash: The first part is fine. The second part is one of the most broken trainers to ever have been submitted and is vetoed. Remove the second part and it should be fine.

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Name: Lt. Surge
Effect: All originally electric Pokémon cannot have their items removed, and take damage as if they are itemless.
Description: Can turn defensive electric types like Zapdos and Iron Hands into stronger defensive pokemon with Knock absorbtion, and allows offensive mons to switch-in without losing a choice item or boots. References static electricity making things stick to each other and all of Lt. Surge's Kanto Pokemon having Static as their ability.

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Name: Pryce
Effect: Thick Fat Pokémon are immune to Fire and Ice moves.
Description: Practically, the only two quasi viable Thick Fat Pokémon are Ice type (Azumarill does not count), and Pryce's team consists exclusively of Pokémon that can have Thick Fat as their ability. Allows Mamoswine and Cetitan to have nieches with their extra defensive utility, Cetitan becomes a Belly Drum sweeper which does not fear a burn and gains good set-up opportunities, while Mamoswine's already good offensive pressure can be exploited as a wallbreaker with free switches. Ironically, makes a team's Kyurem match-up far better.
Lt. Surge: This is fine if "take damage as if they are itemless" means Poltergeist immunity and Knock doesn't get a boost. I got confused reading this at first, but I assume this is what you mean.
Pryce: This stretches the slate restriction too much and gets vetoed. Thick Fat is not associated with the Ice-type enough to count. Also this effect is extremely weak, and would be vetoed in that department as well.

gaeric.png

Name: Gaeric
Effect: If a Pokémon is frozen, it loses 12.5% of its max HP per turn and moves targeting it can't miss, but they can freely attack. Moves with a freeze chance used by your Ice-types now have a 20% chance to freeze the foe.
Description: References how freeze is replaced with a new status in Legends: Arceus, where Gaeric comes from, and his team of Ice-types. This replaces the uncompetitive aspect of freeze and replaces it with an effect that still makes Ice-type moves scary to switch into, but instead of not being able to move, they take a bunch of chip damage a la poison and they can't dodge any attacks. Freeze otherwise works the same, so mons still have a 20% chance to thaw out every turn to avoid the chip damage. Ice-types also get special treatment, with their moves having double the chance to set this basically new status and you can even Tera into Ice to get this benefit.

bugsy.png

Name: Bugsy
Effect: U-turn deals double damage when not very effective when used by your Bug-type Pokemon. This doesn't stack with the ability Tinted Lens.
Description: References Bugsy's shockingly terrifying U-turn Scyther in HGSS. U-turn is a broken move as we all know and the best thing that Bug-types have contributed to Pokemon, but they usually aren't the best users of the move. Giving them a pseudo-Tinted Lens effect on their U-turns makes them a lot scarier, as one of the balancing factors on the move is the many types that resist Bug. This makes stuff like Scizor and Slither Wing much more effective offensive pivots and maybe makes the rare Tera Bug appealing on U-turn users since the move becomes so clickable.
Gaeric: Not necessarily a veto, but this seems rather weak. Blizzard sounds better with the no miss part, but your only chance to freeze is by spamming a 20% chance effect. This sounds rather weak, especially since they can still thaw out. Provide a better way to freeze or make it more reliable somehow. You don't have to, though. You can keep it how it is if you really want.
Bugsy: Make is stack with Tinted Lens.
 
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Voting Time
Time for voting has started. No subs remain vetoed. All subs can be voted for.
Here are the rules for voting. Voting closes tomorrow.
Voting
  • You vote for your favorite 5 trainers.
  • Order doesn't matter.
  • Only one self-vote is allowed.
    • You can not self-vote as your only vote.
  • The three most voted trainers will be added to the meta.
  • If we don't get enough submissions, they might change.
 
Winners
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Name: Miku (Ice)
Effect: When snow is active, all Pokemon on your team gain the ability "refrigerate" in addition to their normal ability.
Description: This sub was inspired by Fragmented. Miku says "blue hair, blue tie." Blue, of course, is a commonly used color for "ice" and therefore in her song "Miku" by Miku she is alluding to the fact that she is very similar to Ice type Pokemon. This ability provides a slight buff to certain normal type users for hail screens, and some interesting matchups when paired with chilly reception.
1748358141815.png

Name: Lt. Surge
Effect: All originally electric Pokémon cannot have their items removed, and take damage as if they are itemless.
Description: Can turn defensive electric types like Zapdos and Iron Hands into stronger defensive pokemon with Knock absorbtion, and allows offensive mons to switch-in without losing a choice item or boots. References static electricity making things stick to each other and all of Lt. Surge's Kanto Pokemon having Static as their ability.
riley.png

Name: Riley
Effect: Your Pokémon's Fighting-type moves have 1.3x power if the user is below 50% of their max HP.
Description: References Lucario's Aura mechanic in the Super Smash Bros. series, with Riley being the trainer as a notable Lucario user at the time Lucario was added to Smash in Brawl. Very strong power buff but one that you don't get to immediately benefit from, requiring you to either lower your own HP via Substitute or Endure or make sure to only take hits you know won't KO you. Zamazenta is a perfect example of something that can use this well, since its bulk makes it pretty hard to OHKO and its high Speed and decent power make it absolutely terrifying with that extra boost tacked on.
I did I tiebreaker on discord but osp paired up with Beaf to undo the tiebreak. Jokes on them, I can ignore their trolling.

Congratulations to the winners
6 : Noglastica's Miku (Ice)
6 : ErrorMon's Lt. Surge
5 : Yoshiblaze's Riley (Jumpfart broke the tie in favor because "i loooooove comeback mechanics".)
5 : PalpitoadChamp's Asa
3 : PalpitoadChamp's Yoshihiro
3 : Swagodile's Plumeria
3 : Noglastica's Bugsy
2 : Ayecrusher Kind's Guzma
2 : ErrorMon's Viola
1 : Yoshiblaze's Gaeric
1 : PalpitoadChamp's Iono
1 : Ayecrusher King's Clemont
1 : flareth13's Ash
1 : flareth13's Katy
1 : Ubertrainer3000's Dr. Ferrara

Slate 9 (the next slate) is going to be the last slate. At least for now.
 
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Slate 9: Remaining Typing Slate
The End of All Things

This is going to be the final slate unless I decide later to make another slate. There is going to be 3-4 winners this slate so we can account for the remaining types.

This is a themed slate where the restriction is providing a trainer for a type that lacks one.
Here are the following types that you may submit a trainer for: Bug, Ghost, Poison, Psychic

Please be careful when submitting a trainer for Ghost. This type is very powerful offensively, being an important stab for powerful threats such as Gholdengo and Dragapult. Be extremely careful when providing trainers for this type.

Submitting a trainer for a type doesn't necessarily mean directly buffing the moves of the type. Here are the ways to buff a type.
Direct Buff
Your Pokemon's [type] moves have 1.2x power.
Examples include Larry, Roxanne, & Sidney

Conditional Buff
Your Pokemon's [type] moves have 1.3x power when [condition].
Examples include Flint, Dustin, & Chili/Cilan/Cress

Indirect Buff
Your [type] Pokemon have [effect]
Examples include Lacey, Fragmented's Erika from Slate 1, & Yoshiblaze's Acerola sub from Slate 6
 
guzma-masters.png

Name: Guzma
Effect: On the first turn each time your non-Terastalised Bug-type Pokemon enters battle, the priority of their moves are increased by +2.
Description: References Guzma's First Impression, though the mechanic itself is similar to the move Feint.

anabel.png

Name; Anabel
Effect: The first time your Psychic-type Pokemon directly causes another Pokémon (including allies) to faint by using a damaging move, its highest stat (other than HP) is increased by one stage.
Description: Anabel's typically depicted with Psychic-type mons, and references her Faller status.
 
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Aya_anime.png

Name: Aya
Effect: Your Bug-Type Pokemon's Accuracy is boosted 1.3x (does not stack if your Pokemon has Compound Eyes) and it's power is boosted 1.1x.
Description: Aya is the anime-exclusive sister to Koga. She only owns a Venonat, which in later generations could have Compound Eyes as an ability.

petrel.png

Name: Petrel
Effect: Your Poison-type Pokemon take 0.75x damage from Ground-type moves.
Description: This man has nothing but Koffing-line with Levitate, but pure Immunity wouldn't be a good idea with stuff like Iron Moth and Glowking in OU.

600px-Spr_Masters_Lusamine_Sygna.png

Name: Lusamine
Effect: Your Pokemon's Psychic-type Attacks use your Pokemon's higher attacking stat. Psychic-type moves get a 1.1x boost.
Description: In Masters, her Sygna Suit pair is Dusk Mane/Ultra Necrozma. Necrozma is known for its signature move Photon Geyser (and its Z-Move Variant Light That Burns The Sky), which uses Necrozma's higher attacking stat when calculating damage. It would open up new coverage options for Pokemon.
 
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guzma.png

Name: Guzma
Effect: Your Bug-type Pokemon's Normal-type moves become Bug-type and get a 1.2x boost.
Description: Gives Bugs more high-powered STAB moves.
 
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Name: Avery
Effect: The move Teleport creates Psychic Terrain, Psychic type Pokémon take 0.85x damage from weaknesses under psychic terrain .
Description: Gives psyspam a lot more consistency and can allow it to fit generally offensive psychics like Iron Crown and Hoopa Unbound but is balanced by Teleport's weak distribution.

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Name: Morty
Effect: Ghost types take 3/4ths damage from Ground moves.
Description: Ghost type trainer who's mons all sport levitate in HGSS. Almost every viable Ghost in SV OU barring dragapult is Ground weak, and Pult gaining a semi-resist to ground can make it a quasi-effective spin blocker and generally better against tusk. Tera Ghost is now an even better Tera type on mons like Gambit and certain Scarf or SD Dengo/Ceruledge variants can now better eat a hit and revenge mons attemping to hit their weaknesses.

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Name: Bug Maniac
Effect: Your Pokémon who are/were Bug types are immune to Bug type attacks and gain 1/4th hp on being hit by them.
Description: His art depicts him with a large bug net, implying he's good at dispatching bugs as well as using them. This allows Lokix and Scizor more opportunities in as well as boosting both of their revenge killing properties. Specifically good as a partner for Hoopa-U who hates U-turn. Araquanid can also become harder to prevent setting up with a pivoting lead and can gain the longevity to set hazards multiple times.
 

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