Triple Regenerator M-Latios Balance
I've had this team for about 2? months when I was looking to build towards balance rather than Semi-Stall. The mindset was to have a hazard resistant fat balance team possessing strong passive healing thereby enabling turns to be spent towards advancing the game-state rather than constantly and consciously needing to manage recovery. This is a hybrid of the first Balance team I ever built whiled tutored under Double Switches (Tornadus -M-Latios Core) and an old Torn-Stall I made 3-4 months ago (shown below). Despite its usefulness throughout my Blunder Tour run, it was never construed under an ultra-serious mindset, and therefore I'm now looking to optimize its competitive weight.
Very Haxy Game vs LL https://replay.pokemonshowdown.com/smogtours-gen7ou-395714
Tornadus-Therian @ Fightinium Z
Ability: Regenerator
Shiny: Yes
EVs: 40 HP / 252 SpA / 216 Spe
Timid Nature
IVs: 0 Atk
- Air Slash
- Focus Blast
- Taunt
- Defog
The EV spread is for out-speeding everything up to scarf Magnezone. Additonal Speed EVS nets no out-speeds except for speed tieing other Tornadus-T at max investment. As I was looking to have pseudo bulk on Tornadus I've opted to use this spread up to this point.
I know people are skeptical of Air-Slash, but I honestly believe it to be a great move for Torn, and on this team in particular, as damage consistency and flinch chances are more cohesive to the move-sets and needs of the rest of the team (more on that later).
Z-Focus blast is the lure set I chose for Tyranitar and to lesser extents Heatran and Ferrothorn. Tyranitar presents an enormous threat to the team structure -- therefore the opportunity to remove it immediately is welcomed. Z-Item Torn additionally supports the team through emergency burst damage and sponging knock-off spam from weak mons.
Taunt/Defog combo torn is amazing for hazard management and otherwise harassing opposing fat. It's annoying to defog spam vs ferrothorn, clef and Lando, especially if Torn is accruing passive damage alongside fighting off hazards. Taunt & Defog on the same set handles all mentioned issues and more.
I know people are skeptical of Air-Slash, but I honestly believe it to be a great move for Torn, and on this team in particular, as damage consistency and flinch chances are more cohesive to the move-sets and needs of the rest of the team (more on that later).
Z-Focus blast is the lure set I chose for Tyranitar and to lesser extents Heatran and Ferrothorn. Tyranitar presents an enormous threat to the team structure -- therefore the opportunity to remove it immediately is welcomed. Z-Item Torn additionally supports the team through emergency burst damage and sponging knock-off spam from weak mons.
Taunt/Defog combo torn is amazing for hazard management and otherwise harassing opposing fat. It's annoying to defog spam vs ferrothorn, clef and Lando, especially if Torn is accruing passive damage alongside fighting off hazards. Taunt & Defog on the same set handles all mentioned issues and more.
Latios-Mega @ Latiosite
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Recover
- Psychic
- Draco Meteor
Mega Latios was chosen for its immediate offensive pressure paired alongside its typing & ability that supports balance builds overall. While his sister Latias is more commonly known as the CM sweeper of the pair, Latios-M's ability to setup faster and immediately wall-break shouldn't be taken for granted either. This Latios doesn't have EQ as I prefer to take advantage of scaring out Heatran as an opportunity to setup or Draco instead.
Clefable (F) @ Leftovers
Ability: Magic Guard
Shiny: Yes
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Calm Mind
- Cosmic Power
- Soft-Boiled
- Moonblast
Clef is the mid-late game sweeper of the team, its setup priority and timing dependant on the game-state and the opponent's team structure. It serves as the tertiary physical wall of the team when Tangrowth and Slowbro are overly pressured past the comforts of regenerator + active healing.
Slowbro (M) @ Rocky Helmet
Ability: Regenerator
Shiny: Yes
EVs: 248 HP / 252 Def / 8 SpA
Relaxed Nature
- Ice Beam
- Earthquake
- Thunder Wave
- Slack Off
Thunder-Wave is non negotiable on Slowbro, as without it, the team is much less effective overall and will struggle to execute its win-cons as efficiently. Twave Slowbro is the key to weary opposing fat-teams, as paralysis on top of knock-off (tang), air-slash (torn), taunt (torn and tran) and CM sweeping are the cohesive tools this team uses to mow down offense and opposing fat balance.
EQ is to super effectively damage ice-beam resistant physical attackers. It's other major use is for Heatran, which Slowbro naturally resists. Ice Beam is self explanatory, though with Zygarde 50% now in Ubers it may be prudent to choose a different move instead.
Slowbro scares out a lot of mons -- don't be shy to spam Twave on predicted switchins. Fat mons like to abuse Slowbro's passivity to do their thing (clef, reuniclus) - this is where Twave Slowbro can take them by surprise by crippling their active agency over the long term.
RH is to punish u-turn momentum or other contact based attacks.
EQ is to super effectively damage ice-beam resistant physical attackers. It's other major use is for Heatran, which Slowbro naturally resists. Ice Beam is self explanatory, though with Zygarde 50% now in Ubers it may be prudent to choose a different move instead.
Slowbro scares out a lot of mons -- don't be shy to spam Twave on predicted switchins. Fat mons like to abuse Slowbro's passivity to do their thing (clef, reuniclus) - this is where Twave Slowbro can take them by surprise by crippling their active agency over the long term.
RH is to punish u-turn momentum or other contact based attacks.
Tangrowth (M) @ Assault Vest
Ability: Regenerator
Shiny: Yes
EVs: 248 HP / 8 SpA / 252 SpD
Sassy Nature
- Hidden Power [Fire]
- Sludge Bomb
- Giga Drain
- Knock Off
Pretty self-explanatory special attack sponge. Knock-off should be used liberally especially on predicted switch-ins. Chansey is the priority mon to knock-off, as with its item removed, Clef can comfortably maul Chansey's HP when near maxed setup intervals.
Heatran (F) @ Leftovers
Ability: Flash Fire
Shiny: Yes
EVs: 248 HP / 132 SpD / 128 Spe
Calm Nature
IVs: 0 Atk
- Magma Storm
- Earth Power
- Taunt
- Stealth Rock
The complimentary special sponge pair to AV Tgrowth. I opted for the SpD trap set to harass and remove threats in the likes of Toxapex, Chansey and Clefable. The role compression provides a means to eliminate opposing defoggers as well.
Threat list:
Tyranitar: By far the biggest threat to the entire team
Hoopa-U: Same as above, but much worse actually lol.
M-Zam: Alakazam is a major nuisance to the team. Don't take for granted tho that setup Latios can take advantage and counter Mega-Zam
Greninja: protean-gren is an excellent balance breaker
Kyurem-B: no real reliable switchins or play here other than to Z Fight it
Specs Lele
Friendly vs Finchinator: https://replay.pokemonshowdown.com/smogtours-gen7ou-409705
GPT vs Rain: https://replay.pokemonshowdown.com/smogtours-gen7ou-409890
Roomtour Thing: https://replay.pokemonshowdown.com/gen7ou-831372043
Ladder: https://replay.pokemonshowdown.com/gen7ou-841252924
Ladder: https://replay.pokemonshowdown.com/gen7ou-841248802
GPT vs Rain: https://replay.pokemonshowdown.com/smogtours-gen7ou-409890
Roomtour Thing: https://replay.pokemonshowdown.com/gen7ou-831372043
Ladder: https://replay.pokemonshowdown.com/gen7ou-841252924
Ladder: https://replay.pokemonshowdown.com/gen7ou-841248802
Tornadus-Therian @ Fightinium Z
Ability: Regenerator
Shiny: Yes
EVs: 40 HP / 252 SpA / 216 Spe
Timid Nature
IVs: 0 Atk
- Air Slash
- Focus Blast
- Taunt
- Defog
Latios-Mega @ Latiosite
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Recover
- Psychic
- Draco Meteor
Clefable (F) @ Leftovers
Ability: Magic Guard
Shiny: Yes
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Calm Mind
- Cosmic Power
- Soft-Boiled
- Moonblast
Slowbro (M) @ Rocky Helmet
Ability: Regenerator
Shiny: Yes
EVs: 248 HP / 252 Def / 8 SpA
Relaxed Nature
- Ice Beam
- Earthquake
- Thunder Wave
- Slack Off
Tangrowth (M) @ Assault Vest
Ability: Regenerator
Shiny: Yes
EVs: 248 HP / 8 SpA / 252 SpD
Sassy Nature
- Hidden Power [Fire]
- Sludge Bomb
- Giga Drain
- Knock Off
Heatran (F) @ Leftovers
Ability: Flash Fire
Shiny: Yes
EVs: 248 HP / 132 SpD / 128 Spe
Calm Nature
IVs: 0 Atk
- Magma Storm
- Earth Power
- Taunt
- Stealth Rock
Ability: Regenerator
Shiny: Yes
EVs: 40 HP / 252 SpA / 216 Spe
Timid Nature
IVs: 0 Atk
- Air Slash
- Focus Blast
- Taunt
- Defog
Latios-Mega @ Latiosite
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Recover
- Psychic
- Draco Meteor
Clefable (F) @ Leftovers
Ability: Magic Guard
Shiny: Yes
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Calm Mind
- Cosmic Power
- Soft-Boiled
- Moonblast
Slowbro (M) @ Rocky Helmet
Ability: Regenerator
Shiny: Yes
EVs: 248 HP / 252 Def / 8 SpA
Relaxed Nature
- Ice Beam
- Earthquake
- Thunder Wave
- Slack Off
Tangrowth (M) @ Assault Vest
Ability: Regenerator
Shiny: Yes
EVs: 248 HP / 8 SpA / 252 SpD
Sassy Nature
- Hidden Power [Fire]
- Sludge Bomb
- Giga Drain
- Knock Off
Heatran (F) @ Leftovers
Ability: Flash Fire
Shiny: Yes
EVs: 248 HP / 132 SpD / 128 Spe
Calm Nature
IVs: 0 Atk
- Magma Storm
- Earth Power
- Taunt
- Stealth Rock
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