Hi guys ! I'm Ewil and that's a long time that i don't post a RMT in OU and with this new generation, is the right situation to try with another one with a team that gave me some success and satisfactio, but that needs some fix yet !
Tyranitar @ Assault Vest
Ability: Sand Stream
EVs: 252 HP / 252 SDef / 4 SAtk
Sassy Nature
- Pursuit
- Crunch
- Fire Blast
- Stone Edge
Tyranitar Special Wall, Trapper and Talonflame counter.
The EVs and Nature are obvius for making Tyranitar the great Special Wall that he is, Sandstream is principally for the +50% SDef boost to Tyr, but comes in handy to deal some passive damage to the opponent team and to nullify opponent's lefties. Assault Vest is for another +1 to the SDef, so i can basically laught at any special move aimed to him, and to counter MGengar in a better way.
-Pursuit: Trapping skill
-Crunch: Threating Latios is good and put a dent on MGengar surviving a Focus Miss, is damn good
-Fire Blast: I see lots of opponent that switches to their Ferrothorn to threathing my Tyr and starts sets ther own hazards, but i always punish them with this move
-Stone Edge: since Lando-T runs hp Ice, i need a Rock-Move user and this is the best move to kill Talonflame
Keldeo @ Choice Scarf
Ability: Justified
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Hydro Pump
- Surf
- Hidden Power [Ice]
- Secret Sword
Standard Scarf Keldeo is standard, I don't think you need any further information on this set, he's simply my revenge killer and sometimes a late-game cleaner
--->
Lucario @ Lucarionite
Ability: Justified ---> Adaptability
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Swords Dance
- Bullet Punch
- Close Combat
- Crunch
MLuke is really good, with his boosted SPD and ATK + Adaptability he can really wrecks things. Sometimes i find myself wondering if i really need Sword Dance, since i rarely find myself in the situation where i can use it, and if is better to replace it with another coverage move like Ice Punch or another Priority Move with neutral coverage like Bullet Punch, or simply make Luke Special, i'm really confused on this set, but he rarely disappoint me with this one.
-Sword Dance: The dubious move, should i replace it with Ice Punch or Extreme Speed
-Bullet Punch+Close Combat: Powerful STAB powered up with Adaptability
-Crunch: The coverage move, sometimes it works wonderfully and sometimes i just with to have Ice Punch
Genesect @ Life Orb
Ability: Download
EVs: 252 SAtk / 252 Spd / 4 SDef
Timid Nature
- Rock Polish
- Giga Drain
- Ice Beam
- Flamethrower
And here it is one of my favourite team member ! RP Genesect is so damn good and unexpected. When you throw him in everyone switch into a bulky wall to tank the incoming U-Turn or coverage move directed to the precedent mon, and then, the opponent discover that i've doubled my SPD and i can start wrecking things, starting from his bulky wall that was supposed to wall Gen. If i manage to get the Download SpA boost is simply gold. Very phew mons survive a hit from this thing and there are very few hard counter to this set like Blissey, Chansey and Heatran.
-Rock Polish: the set-up move of choice
-Giga Drain: it kills Rotom-W and is the only recovery that he can get
-Ice Beam: it's an awesome coverage move, a lot of mons are 4x weak to ice
-Flamethrower: read Ice beam
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 248 HP / 172 Def / 88 Spd
Naive Nature
- Stealth Rock
- Earthquake
- Hidden Power [Ice]
- U-turn
Following the suggestions of TCR & Jimbon, i try out this pokémon over Toxic-Stall Gliscor and he works wonderfully ! He's now my SE setter over Tyr, good Physical Wall thanks to DEF investiment and Intimidate and with U-Turn i can catch momentum
Latias (F) @ Life Orb
Ability: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Draco Meteor
- Psyshock
- Roost
- Defog
This is my glue-mon, thanks to her Dragon-Type and good defensive stat, she can tanks a lot of Special moves and is another Fighting-resister thanks to the Psychic-Type.
I use her two main STAB to score huge damage, she's very fast so i can outspeed great part of the meta, Roost is for recovery and Defog helps me, for some reason, very few people realize that Latias can learn Defog, so a lot of players starts to setup with their suicide lead and lets it die only to see their hazards removed the next turn.
This spot is in test, This set was suggested by Jimbon, but i can see many advantages even in Amoonguss, the Spore immunity and the fact that he can also use Spore are huge advantages.
Azumarill is another pain, i've to have someone very healthy to survive a hit from him and kill back, i've to play around him.
Team Presentation
Analysis
Analysis
Tyranitar @ Assault Vest
Ability: Sand Stream
EVs: 252 HP / 252 SDef / 4 SAtk
Sassy Nature
- Pursuit
- Crunch
- Fire Blast
- Stone Edge
Tyranitar Special Wall, Trapper and Talonflame counter.
The EVs and Nature are obvius for making Tyranitar the great Special Wall that he is, Sandstream is principally for the +50% SDef boost to Tyr, but comes in handy to deal some passive damage to the opponent team and to nullify opponent's lefties. Assault Vest is for another +1 to the SDef, so i can basically laught at any special move aimed to him, and to counter MGengar in a better way.
-Pursuit: Trapping skill
-Crunch: Threating Latios is good and put a dent on MGengar surviving a Focus Miss, is damn good
-Fire Blast: I see lots of opponent that switches to their Ferrothorn to threathing my Tyr and starts sets ther own hazards, but i always punish them with this move
-Stone Edge: since Lando-T runs hp Ice, i need a Rock-Move user and this is the best move to kill Talonflame
Keldeo @ Choice Scarf
Ability: Justified
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Hydro Pump
- Surf
- Hidden Power [Ice]
- Secret Sword
Standard Scarf Keldeo is standard, I don't think you need any further information on this set, he's simply my revenge killer and sometimes a late-game cleaner
Lucario @ Lucarionite
Ability: Justified ---> Adaptability
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Swords Dance
- Bullet Punch
- Close Combat
- Crunch
MLuke is really good, with his boosted SPD and ATK + Adaptability he can really wrecks things. Sometimes i find myself wondering if i really need Sword Dance, since i rarely find myself in the situation where i can use it, and if is better to replace it with another coverage move like Ice Punch or another Priority Move with neutral coverage like Bullet Punch, or simply make Luke Special, i'm really confused on this set, but he rarely disappoint me with this one.
-Sword Dance: The dubious move, should i replace it with Ice Punch or Extreme Speed
-Bullet Punch+Close Combat: Powerful STAB powered up with Adaptability
-Crunch: The coverage move, sometimes it works wonderfully and sometimes i just with to have Ice Punch
Genesect @ Life Orb
Ability: Download
EVs: 252 SAtk / 252 Spd / 4 SDef
Timid Nature
- Rock Polish
- Giga Drain
- Ice Beam
- Flamethrower
And here it is one of my favourite team member ! RP Genesect is so damn good and unexpected. When you throw him in everyone switch into a bulky wall to tank the incoming U-Turn or coverage move directed to the precedent mon, and then, the opponent discover that i've doubled my SPD and i can start wrecking things, starting from his bulky wall that was supposed to wall Gen. If i manage to get the Download SpA boost is simply gold. Very phew mons survive a hit from this thing and there are very few hard counter to this set like Blissey, Chansey and Heatran.
-Rock Polish: the set-up move of choice
-Giga Drain: it kills Rotom-W and is the only recovery that he can get
-Ice Beam: it's an awesome coverage move, a lot of mons are 4x weak to ice
-Flamethrower: read Ice beam
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 248 HP / 172 Def / 88 Spd
Naive Nature
- Stealth Rock
- Earthquake
- Hidden Power [Ice]
- U-turn
Following the suggestions of TCR & Jimbon, i try out this pokémon over Toxic-Stall Gliscor and he works wonderfully ! He's now my SE setter over Tyr, good Physical Wall thanks to DEF investiment and Intimidate and with U-Turn i can catch momentum
Latias (F) @ Life Orb
Ability: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Draco Meteor
- Psyshock
- Roost
- Defog
This is my glue-mon, thanks to her Dragon-Type and good defensive stat, she can tanks a lot of Special moves and is another Fighting-resister thanks to the Psychic-Type.
I use her two main STAB to score huge damage, she's very fast so i can outspeed great part of the meta, Roost is for recovery and Defog helps me, for some reason, very few people realize that Latias can learn Defog, so a lot of players starts to setup with their suicide lead and lets it die only to see their hazards removed the next turn.
This spot is in test, This set was suggested by Jimbon, but i can see many advantages even in Amoonguss, the Spore immunity and the fact that he can also use Spore are huge advantages.
Closing words
So here's the team ! I've done many changes thanks to your suggestions and the team is working better ! Now i see very few weakness, like the absence of a status absorber, principally Sleep and Burn, for Sleep i can always sacrifice something that i don't see really usefull in the current battle, but Burn is a real pain, since even the Special Sweeper are putted in a timer if the burn hits them, the gran part of the time i use Latias as a Burn absorber since she at least has Roost.
Azumarill is another pain, i've to have someone very healthy to survive a hit from him and kill back, i've to play around him.
Importable
Tyranitar @ Assault Vest
Ability: Sand Stream
EVs: 252 HP / 252 SDef / 4 SAtk
Sassy Nature
- Pursuit
- Crunch
- Fire Blast
- Stone Edge
Keldeo @ Choice Scarf
Ability: Justified
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Hydro Pump
- Surf
- Hidden Power [Ice]
- Secret Sword
Lucario @ Lucarionite
Ability: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Swords Dance
- Bullet Punch
- Close Combat
- Crunch
Genesect @ Life Orb
Ability: Download
EVs: 252 SAtk / 252 Spd / 4 SDef
Timid Nature
- Rock Polish
- Giga Drain
- Ice Beam
- Flamethrower
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 248 HP / 172 Def / 88 Spd
Naive Nature
- Stealth Rock
- Earthquake
- Hidden Power [Ice]
- U-turn
Latias (F) @ Life Orb
Ability: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Draco Meteor
- Psyshock
- Roost
- Defog
Ability: Sand Stream
EVs: 252 HP / 252 SDef / 4 SAtk
Sassy Nature
- Pursuit
- Crunch
- Fire Blast
- Stone Edge
Keldeo @ Choice Scarf
Ability: Justified
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Hydro Pump
- Surf
- Hidden Power [Ice]
- Secret Sword
Lucario @ Lucarionite
Ability: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Swords Dance
- Bullet Punch
- Close Combat
- Crunch
Genesect @ Life Orb
Ability: Download
EVs: 252 SAtk / 252 Spd / 4 SDef
Timid Nature
- Rock Polish
- Giga Drain
- Ice Beam
- Flamethrower
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 248 HP / 172 Def / 88 Spd
Naive Nature
- Stealth Rock
- Earthquake
- Hidden Power [Ice]
- U-turn
Latias (F) @ Life Orb
Ability: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Draco Meteor
- Psyshock
- Roost
- Defog
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