• Smogon Premier League is here and the team collection is now available. Support your team!

Two different stories (peaked 2000+)

Hi guys ! I'm Ewil and that's a long time that i don't post a RMT in OU and with this new generation, is the right situation to try with another one with a team that gave me some success and satisfactio, but that needs some fix yet !

Team Presentation

248.gif
647.gif
448.gif
649.gif
645-therian.gif
380.gif


Analysis
248.png


Tyranitar @ Assault Vest
Ability: Sand Stream
EVs: 252 HP / 252 SDef / 4 SAtk
Sassy Nature
- Pursuit
- Crunch
- Fire Blast
- Stone Edge


Tyranitar Special Wall, Trapper and Talonflame counter.
The EVs and Nature are obvius for making Tyranitar the great Special Wall that he is, Sandstream is principally for the +50% SDef boost to Tyr, but comes in handy to deal some passive damage to the opponent team and to nullify opponent's lefties. Assault Vest is for another +1 to the SDef, so i can basically laught at any special move aimed to him, and to counter MGengar in a better way.
-Pursuit: Trapping skill
-Crunch: Threating Latios is good and put a dent on MGengar surviving a Focus Miss, is damn good
-Fire Blast: I see lots of opponent that switches to their Ferrothorn to threathing my Tyr and starts sets ther own hazards, but i always punish them with this move
-Stone Edge: since Lando-T runs hp Ice, i need a Rock-Move user and this is the best move to kill Talonflame

647-ordinary.png


Keldeo @ Choice Scarf
Ability: Justified
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Hydro Pump
- Surf
- Hidden Power [Ice]
- Secret Sword


Standard Scarf Keldeo is standard, I don't think you need any further information on this set, he's simply my revenge killer and sometimes a late-game cleaner

448.png
--->
448-mega.png


Lucario @ Lucarionite
Ability: Justified ---> Adaptability
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Swords Dance
- Bullet Punch
- Close Combat
- Crunch


MLuke is really good, with his boosted SPD and ATK + Adaptability he can really wrecks things. Sometimes i find myself wondering if i really need Sword Dance, since i rarely find myself in the situation where i can use it, and if is better to replace it with another coverage move like Ice Punch or another Priority Move with neutral coverage like Bullet Punch, or simply make Luke Special, i'm really confused on this set, but he rarely disappoint me with this one.
-Sword Dance: The dubious move, should i replace it with Ice Punch or Extreme Speed
-Bullet Punch+Close Combat: Powerful STAB powered up with Adaptability
-Crunch: The coverage move, sometimes it works wonderfully and sometimes i just with to have Ice Punch

649.png


Genesect @ Life Orb
Ability: Download
EVs: 252 SAtk / 252 Spd / 4 SDef
Timid Nature
- Rock Polish
- Giga Drain
- Ice Beam
- Flamethrower


And here it is one of my favourite team member ! RP Genesect is so damn good and unexpected. When you throw him in everyone switch into a bulky wall to tank the incoming U-Turn or coverage move directed to the precedent mon, and then, the opponent discover that i've doubled my SPD and i can start wrecking things, starting from his bulky wall that was supposed to wall Gen. If i manage to get the Download SpA boost is simply gold. Very phew mons survive a hit from this thing and there are very few hard counter to this set like Blissey, Chansey and Heatran.
-Rock Polish: the set-up move of choice
-Giga Drain: it kills Rotom-W and is the only recovery that he can get
-Ice Beam: it's an awesome coverage move, a lot of mons are 4x weak to ice
-Flamethrower: read Ice beam

645-therian.png


Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 248 HP / 172 Def / 88 Spd
Naive Nature
- Stealth Rock
- Earthquake
- Hidden Power [Ice]
- U-turn

Following the suggestions of TCR & Jimbon, i try out this pokémon over Toxic-Stall Gliscor and he works wonderfully ! He's now my SE setter over Tyr, good Physical Wall thanks to DEF investiment and Intimidate and with U-Turn i can catch momentum

380.png


Latias (F) @ Life Orb
Ability: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Draco Meteor
- Psyshock
- Roost
- Defog


This is my glue-mon, thanks to her Dragon-Type and good defensive stat, she can tanks a lot of Special moves and is another Fighting-resister thanks to the Psychic-Type.
I use her two main STAB to score huge damage, she's very fast so i can outspeed great part of the meta, Roost is for recovery and Defog helps me, for some reason, very few people realize that Latias can learn Defog, so a lot of players starts to setup with their suicide lead and lets it die only to see their hazards removed the next turn.
This spot is in test, This set was suggested by Jimbon, but i can see many advantages even in Amoonguss, the Spore immunity and the fact that he can also use Spore are huge advantages.


Closing words
So here's the team ! I've done many changes thanks to your suggestions and the team is working better ! Now i see very few weakness, like the absence of a status absorber, principally Sleep and Burn, for Sleep i can always sacrifice something that i don't see really usefull in the current battle, but Burn is a real pain, since even the Special Sweeper are putted in a timer if the burn hits them, the gran part of the time i use Latias as a Burn absorber since she at least has Roost.
Azumarill is another pain, i've to have someone very healthy to survive a hit from him and kill back, i've to play around him.

248.png
647-ordinary.png
448.png
649.png
645-therian.png
380.png

Importable
Tyranitar @ Assault Vest
Ability: Sand Stream
EVs: 252 HP / 252 SDef / 4 SAtk
Sassy Nature
- Pursuit
- Crunch
- Fire Blast
- Stone Edge

Keldeo @ Choice Scarf
Ability: Justified
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Hydro Pump
- Surf
- Hidden Power [Ice]
- Secret Sword

Lucario @ Lucarionite
Ability: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Swords Dance
- Bullet Punch
- Close Combat
- Crunch

Genesect @ Life Orb
Ability: Download
EVs: 252 SAtk / 252 Spd / 4 SDef
Timid Nature
- Rock Polish
- Giga Drain
- Ice Beam
- Flamethrower

Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 248 HP / 172 Def / 88 Spd
Naive Nature
- Stealth Rock
- Earthquake
- Hidden Power [Ice]
- U-turn

Latias (F) @ Life Orb
Ability: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Draco Meteor
- Psyshock
- Roost
- Defog
 
Last edited:
Hey man, im really liking this team, and i love how its basically a genesect era bw team. First off though, im reaaallly not liking the ferrothorn. Spikes isn't as useful this meta due to the prevalence of amazing defog users such as lati@s, zapdos, scizor, and mandibuzz, some of which can easily come in on members of your team and eliminate the hazards. Now you said you had a problem with fighting types. I would recommend running Amoonguss over ferrothorn. This gives you a much better keldeo switchin, a better water type switchin in general, and gives you access to spore so you can keep your momentum. Regenerator gives it basically free health back, making it even MORE beneficial to xswish from something into amoongus back into tyranitar, to catch the lati@s/alakazam switchin, etc. Now, Mega Gengar, as always, is a real bitch to play around. I think switching Tyranitar to an AV tyranitar set helps this sooo much better. With this, rocks needs put in a set, and ive always found gliscor to be in the same boat as ferrothorn, as a momentum killer. I think running Offensive Pivot Landorus-Theriab is a good switch to make. It also checks most fighting types same as gliscor did, and intimidate is really useful. Hope these changes helped your team! Good luck, i really like this team.

TL;DR
SpD TTar--->AV TTar
Gliscor--->Offensive Pivot Landorus
Ferrothorn--->Amoonguss
 
Hey TCR, thanks for the rate !

Yeah, i enjoy playing the RP set on Genesect instead of the usual Scarf Gene !
About the rate, i never think about Amoonguss and, as you said, spikes are not so useful today while Spore can be reeeeeally good even with the return of the old sleep mechanic, so is definetely to test !
About the other two changes, i think i'll wait for the decision of the council, but i give it a test anyway !
 
Hi there,

Pretty solid team, although there are some things that look a little threatening. The most threatening thing to this team is hard hitting fighting types that can dent Gliscor, and I don't think Gliscor is necessarily the best fit for this team. Agreeing with TCR, I'd strongly advise running Landorus-T over Gliscor however I'd go with the Stealth Rock set. Landorus-T gives you much more immediate insurance thanks to Intimidate against stuff like Terrakion and Mega Kanghaskhan, as well as providing you with some sort of offensive presence so you're not complete setup fodder for stuff like SD Talonflame. Given the amount of switch-ins Landorus-T can provide thanks to its immense bulk and Intimidate, I'd argue you're going to be consistently setting up Stealth Rock more frequently than Tyranitar can. By giving Landorus-T Stealth Rock you can drop Stealth Rock on Tyranitar which gives you an extra moveslot -- I'd recommend Pursuit in this slot to more efficiently beat Mega Gengar, Latios, Alakazam and other Special Attackers. It may also be wise to consider trying out Assault Vest [replace Roar with coverage move] or Chople Berry on Tyranitar, as it does seem to be your main answer for these Special Attackers.

Additionally there are a few nitpicks that can be made to this team, one being your Keldeo's moveset. I definitely agree with you in that you need an extra coverage move, as Hydro Pump is not the most reliable and can be a detriment sometimes. I'd definitely try out Surf + Hidden Power [Ice] > Icy Wind + Hidden Power Ghost -- with these moves you gain an extra STAB for when you don't necessarily need the extra power, and a better move against Dragonite / Salamence / Garchomp. I find Icy Wind redundant on Scarf Keldeo as you're already outspeeding 95% of the metagame anyway and you need the extra power against the 4x weak Dragons. Hidden Power [Ghost] becomes less useful if you go with the Tyranitar changes, as Tyranitar has a better time dealing with Latias, Celebi and other relevant Hidden Power [Ghost] targets.

Another small change I can look to make is on your Ferrothorn's moveset. I'd argue you definitely want Gyro Ball on your current set, probably in place of either Protect or Power Whip -- if anything I'd look at dropping Protect as it is a momentum killer on a very offensive team. A lack of Gyro Ball means Mega Gengar comes in for free everytime and traps Ferrothorn, putting more pressure on Tyranitar. Gyro Ball in general has much more consistent usage because the current metagame is very fast and packing Gyro Ball means Ferrothorn is not a free switch for the abundance of Dragons.

An optional change, you mentioned that you felt like Ferrothorn was the weakest member of your team, however you needed a Fighting and Water resist. Something interesting to try would be Offensive Defog Latias [Draco Meteor / Surf / Psyshock / Defog], which stops you being slaughtered by Keldeo, limits the effects of Hyper Offense teams packing multiple hazards and in general makes your synergy a lot better.

Good luck!

edit: Ewil yeah that's what I meant, the Life Orb set with Defog > Roost
 
Last edited:
Im, gonna Quote Sparktrain in this but if you think Ferro is the weakest link then try Mandibuzz:

Mandibuzz @ Leftovers/Red Card
Trait: Overcoat
EVs: 248 HP / 4 Def / 252 SpD / 4 Spe
Careful Nature
-Defog
-Foul Play/Knockoff
-Roost
-Taunt/Toxic

3/4 Pokemon are Weak to Gliscor Straight Up and 2/3 Weak to Ground Type ATKs with only one Ground Resist in Gliscor. On a Side Not your Gliscor Set also gets walled by Opposing Gliscors that have move Other than EQ Pretty much the Sword Dance Variant Predicting Toxic on the Switch in and Healing up in your face while they set up a SD or a Acrobatics.
 
Thanks for the rate guys !

I start testing even AV Tyr and Lando-T and the team is a lot better with them ! You were right !
AV Tyr eat Special moves (even SE one) for breakfast and the lack of recovery is compensated by the +1 boost, i've Pursuit & Stone Edge replacing SR & Roar and they comes in handy lots of time !
Lando-T is really good from both offensive and defensive parts, and U-Turn gives sweet momentum :P
Now i'm testing the Ferrothorn's substitute, both Amoonguss and Latias sounds really good, maybe Latias offers a bit more key resistances for the team, Jimbon by the offensive Latias, you mean the standard offensive set with LO and defog over Roost ? I don't see many Latias in this new gen, so i'm a bit n00b about his new sets :P
 
I have one small thing, i would replace rp with shift gear on genesect to sidetrack your opponent a little (he destroys practically every physical wall in ou with super effective moves, can't do damage calcs tho as i'm on my phone now(maybe one of you guys reading this can do that)) and gen is foul play resistant anyway
 
Actually no, because i don't run any Physical move on Genesect, Foul Play is no longer resisted by him due to Steel-nerf and the +1 ATK makes Genesect more suscetible to Prankster-Swagger abusers
 
Run modest on genesect, at +2 it already blazes past all the scarf users with modest, so the 10% extra power is quite nice. Shift gear on gene is dumb, I agree, you wont run any physical moves but youre forced into a gross hasty nature.
 
Why would you be forced to run a hasty nature? You'd be running shift gear for the sole purpose of luring in physical walls. Maybe i'm wrong, but it seemed to me that you're trying to sweep with MLuke, who greatly enjoys skarm an gliscor being off the field for instance (less need o run ice punch too). Maybe i'm saying something really newbie'ish but i just fail to see te downside and really, how many mons run foul play anyway in ou?
 
Why would you be forced to run a hasty nature?
Genesect with Shift Gear is an event Gene that has to have a Hasty nature.
I agree that Modest is a good choice for Genesect because if you are able to get the RP off, you still outspeed basically everything relevant. (594 is way faster than even Deoxys-S) If you don't have RP, you can't outspeed +nature base 86-99, but in return you get a pretty noticeable power boost. The biggest threat in that range is probably Excadrill, which your team can handle. Anyways, great team!
 
Ok guys, i've edited the OP with your changes, now i've less weakness !
See the Closing Words to see the weakness that i've spotted
About the Modest nature on Gene, i've to try that, Excadrill is a bitch, i've to see if it's worth
 
Back
Top