Typing: Steel/Flying
Abilities: Water Absorb, Thick Fat, Magnet Pull
Stats: 84/ 76 / 88 / 116 / 131 / 75
New Moves: Hurricane, Roost, Spikes
Justification/Niche: The metal penguin can finally fly! Think of Empoleon as a special-based version of Skarmory- it may have less hazards in its movepool but it does have access to Scald. It still has elements that refer back to the original Water type- Thick Fat gives back a Fire neutrality and Ice resistance, while Water Absorb upgrades the old Water resistance to an immunity if chosen as an ability. In particular, with a no-miss Hurricane, it can be a nice Rain team check with Water Absorb and it doesn't have to fear burns from Scald (or Toxic because Steel type), adding to its defensive walling capability. Magnet Pull can be an interesting ability- it's Flying type means it doesn't have to fear Ground type coverage that Steels types would typically run and it can fire back with Scald.
Typing: Electric/Flying
Abilities: Drizzle, Regenerator, No Guard
Stats: 83 / 80 / 80 / 127 / 80 / 120
New Moves: Thunder, Volt Switch, Focus Blast
Justification/Niche: Be a support Pokemon as a non-Water rain setter (complete with Volturn), or be self sufficient with No Guard. If using Drizzle, you can get no miss Thunder/Hurricane, so it can be pretty self-sufficient, and most Water types who would want to take advantage of the rain wouldn't want to switch in on an Electric type (unless they have Aqua Jet/Water Shuriken). Regenerator is just a generally good ability if you just want to use Pidgeot as a speedy pivot.
Typing: Poison/Flying
Abilities: Unaware, Harvest, Rough Skin
Stats: 120 / 50 / 93 / 114 / 93 / 100
New Moves: Lava Plume, Roost, Air Slash
Justification/Niche: Poison/Flying has some nice resistances, including a 4x resistance to Bug, Fighting and Grass. Rough Skin allows it to punish physical users of these types of moves (most Fighting attacks, U-turn) while Harvest makes it a great check against Sun abusers, not only shutting down the Grass STABs of most Chlorophyll sweepers, but also allowing Berry regeneration under the sun and a more consistent use of Belch. Unaware adds another layer to its defensive playstyle, ignoring set-up sweepers. Lava Plume gives it a pseudo-Fire STAB in the sun and coverage against Steels.
Typing: Water/Flying
Abilities: Swift Swim, Marvel Scale, Volt Absorb
Stats: 90 / 40 / 100 / 110 / 140 / 90
New Moves: Whirlwind, Hurricane, Earth Power
Justification/Niche: Be a specially bulky Rain sweeper with Swift Swim Hurricane, or remove a quad weakness with Volt Absorb (and counter Electrics with Earth Power). Marvel Scale patches up its lower defensive stat and makes it a nice status absorber.
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Voting begins!
Use this template and try to have a vote for each one so we have less tiebreakers. Reminder that you can't vote for yourself.
Flying/Steel: Someone's Pokemon
Flying/Electric: Someone's Pokemon
Flying/Poison: Someone's Pokemon
Flying/Water: Someone's Pokemon
Voting ends in 48 hours
Next slate will be Fighting, and since there are only 4 types left (Fire, Bug, Dark and Grass), there will be no need for voting this time.