Type Optimisation

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Fairy/Steel: LordHelix's Carbink (Jump Kick Carbink would be hilarious to see though haha)
Fairy/Water: LordHelix's Primarina
Fairy/Ghost: koista12's Mismagius
Fairy/Grass: LordHelix's Whimsicott

Rock slate- Water, Flying, Dark, Electric

And with that voting has ended

So congratulations to LordHelix's Fairy/Steel Carbink, @superstriker66's Fairy/Water Phione and Solarblade's Fairy/Ghost Gourgeist and Fairy/Grass Florges.


And now the next slate (somehow missed Ice was already done)-
Rock/Dark, Rock/Electric, Rock/Water, Rock/Flying
Submissions close at the 13th of October
 

Pokemon: Hippowdon
Type:

BST: 130 / 120 / 118 / 68 / 87 / 47 | BST: 570 (+22 HP, +8 Atk, +15 SpD)
Abilities: Sand Stream / Strong Jaw / Solid Rock (HA)
New Moves: Bulk Up, Shore Up, Payback
Removed Moves: N/A
Justification/Niche: Hippowdon now gets a special defense bulk with the sand it sets. Bulk Up can be used to set up, Shore Up provides great recovery in the sand, and Payback becomes a stronger Dark STAB since Hippowdon's low speed means it will likely move last.


Pokemon: Zebstrika
Type:

BST: 85 / 115 / 75 / 100 / 75 / 120 | BST: 570 (+10 HP, +15 Atk, +12 Def, +20 SpA, +12 SpD, +4 Spe)
Abilities: Rock Head / Motor Drive / Sap Sipper (HA)
New Moves: Accelerock, Head Smash, Stone Edge
Removed Moves: N/A
Justification/Niche: Rock Head STAB Head Smash and Wild Charge with a good speed tier.


Pokemon: Relicanth
Type:

BST: 100 / 120 / 130 / 45 / 85 / 90 | BST: 570 (+30 Atk, +20 SpD, +35 Spe)
Abilities: Sand Rush / Sand Stream / Drizzle (HA)
New Moves: Accelerock, Shore Up, Aqua Jet
Removed Moves: N/A
Justification/Niche: Relicanth can set sand or rain, or abuse sand already set with Sand Rush. Shore Up provides good recovery in either weather.


Pokemon: Aerodactyl
Type:

BST: 80 / 120 / 85 / 60 / 95 / 130 | BST: 570 (+15 Atk, +20 Def, +20 SpD)
Abilities: Reckless / Aerilate / Unnerve (HA)
New Moves: Head Smash, Brave Bird, U-turn
Removed Moves: N/A
Justification/Niche: Reckless makes Aerodactyl a powerful but probably short-lived wallbreaker with STAB Head Smash and Brave Bird. Aerilate can be used on safer sets to provide it with a recoil-free Flying STAB.
 
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Pokemon: Scrafty
Type:

BST: 75 / 115 / 135 / 45 / 115 / 65 (550 BST)
Abilities: Rock Head / Shed Skin / Moxie (HA)
New Moves: Gunk Shot, Sucker Punch
Removed Moves: N/A
Justification/Niche: Mixed Tank who loves Shed Skin for Bulk Up or Dragon Dance, Moxie with Dragon Dance, and Rock Head on Head Smash-spamming Banded sets. Has an improved Attack stat making it less of a sitting duck at +0 but still is easily revenge killed by scarfers without being at +2.

Pokemon: Rhyperior
Type:

BST: 115 / 105 / 130 / 110 / 40 / 60 (560 BST)
Abilities: Lightningrod / Rock Head / Solid Rock (HA)
New Moves: Wild Charge, Thunder Wave
Removed Moves: N/A
Justification/Niche: Rock/Electric thought around Lightningrod as its old ability (Why not turn it into a major part of the mon?) Strong mixed attacker with stats similar to that of a pure-grass fellow gen 4 evolution, Tangrowth, with Solid Rock as a good defensive ability and Rock Head making it immune to Wild Charge recoil. Abuses its massive special movepool now, and can still run Rock Polish sets with Weakness Policy.

Pokemon: Blastoise
Type:

BST: 95 / 85 / 115 / 105 / 105 / 65 (570 BST)
Abilities: Torrent, Filter (HA)
New Moves: Power Gem, Stealth Rock, Rock Blast
Removed Moves: N/A
Justification/Niche: Tanky Rock/Water unlike ol' Kabutops and Omastar, with well-rounded stats for its typing and the ability to go mixed on offenses.

Pokemon: Aggron
Type:

BST: 90 / 125 / 155 / 50 / 50 / 90 (570 BST)
Abilities: Sturdy / Rock Head / Sand Rush (HA)
New Moves: Brave Bird, Roost
Removed Moves: N/A
Justification/Niche: As the 8571807519th coming of my attempts to make Aggron a type-changed mon, Aggron is now a Flying type. No more justification is needed to his glory.



please just let my boy be a type changed mon hes so sad right now
 
golem-alola.gif

Pokemon: Golem-A
Type:

BST: 100 / 135 / 125 / 50 / 80 / 80 | 570 BST
Abilities
: Galvanize / Magnet Pull (Rock Head)
New Moves: Head Smash, Blaze Kick, Shift Gear
Removed Moves: N/A
Justification/Niche: A really cool typing both offensively and defensively, I went with a bulk offense route for Golem. Galvanize is still the most appealing of it's 3 abilities, enabling a Shift Gear set to hit like a truck with it's STABs and Blaze Kick. Magnet Pull sets also get better - Golem now outspeeds Heatran, and Blaze Kick lays the hurt of Scizor and Ferrothorn. Lastly, Rock Head let's Golem act as a nuke off a likely choice item, and trades strong Electric STAB for strong Rock STAB.
 

Pokemon: Ampharos
Type:

BST: 70 / 60 / 95 / 105 / 105 / 135 | 570 BST
Abilities
: Sand Stream | Lightningrod (HA)
New Moves: Weather Ball, Earth Power, Stealth Rock
Removed Moves: N/A
Justification/Niche: Ampharos is a fast pivot, sweeper, and Sand setter. It's uninvested special bulk under Sandstorm is pretty great, but its physical bulk is mediocre. This should give it some switch-in opportunites, which, combined with its high speed and decent power, will make it very helpful to its team's momentum. This would most likely be seen running Choice Specs, Smooth Rock, or a fast SR setup set.
 
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Origin0 Sorry Kabutops is already Water/Steel. Similarly, PrincessGardevoir Scrafty is already Rock/Fighting.

Scoopapa I like the idea but it says only fully evolved Pokemons in the first post. It's mostly just to see how good a typing is without the help and see its potential without help from things like Eviolite. Feel free to change it to a similar Pokemon though, the idea is interesting!


Pokemon: Aerodactyl
Type: Rock/Electric
BST: 85 / 125 / 85 / 60 / 85 / 130 | 570 BST
Abilities
: Rock Head / Levitate / Moldbreaker
New Moves: Wild Charge, U-turn, Head Smash
Removed Moves: N/A
Justification/Niche: Electric has a nice niche where you can't be paralysed, so it makes sense for a fast Pokemon to abuse this immunity. Rock Head makes for some powerful Head Smashes and Wild Charges. Levitate to remove the 4x Ground weakness and maybe for offensive utility Defog sets I guess. Moldbreaker so it can ignore Volt Absorb/Lightningrod and allows Earthquake to hit Levitators.


Pokemon: Sudowoodo
Type: Rock/Dark
BST: 75 / 130 / 135 / 30 / 90 / 110 | 570 BST
Abilities
: Rock Head / Trace / Rattled
New Moves: Knock Off, Flare Blitz, Accelrock
Removed Moves: N/A
Justification/Niche: It has access to Dark moves like Sucker Punch and it disguises as a tree so Dark type works well enough. Rock Head is great for Head Smash and Wood Hammer. Dark resistances to Dark and Ghost makes it a decent user of Rattled with its improved Speed stat, although it has to watch out for U-turn. Trace for a slight bit of flavour with how it pretends to be a tree, but could also be interesting in the right situation. Up against weather sweepers? Wood Hammer takes care of Swift Swimmers, Rock STAB for Slush Rushers and Fire Sun abusers, Flare Blitz for Chlorophyll Grass types and Earthquake for most Sand Rushers.


Pokemon: Omastar
Type: Rock/Water
BST: 70 / 100 / 125 / 120 / 70 / 80
Abilities: Swift Swim / Skill Link / Sand Rush
New Moves: Water Shuriken, Power Gem, Shore Up
Removed Moves: N/A
Justification/Niche: You can go mixed with a Shell Smash + Skill Link set using Rock Blast and Water Shuriken (the latter helps when using outside weather against speedy foes). Otherwise, pick your weather and enjoy the double speed- Sand will give it a Special Defense boost which is nice. It also has nice utility options with hazards, Rapid Spin and now Shore Up to heal if needed.
 
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Typing: Water/Rock
Abilities: Hustle, Solid Rock, Regenerator(HA)
Stats: 95 / 85 / 135 / 80 / 110 / 60 (+30 HP, +30 Atk, +40 Def, +20 Spa, +15 SpD, +30 Spe)
New Moves: U-turn, Aromatherapy, Rapid Spin
Justification/Niche: Nothing too special about this coral, just a mostly improved cleric that now has the bulk to do what it aims to do. To have a good niche i gave it the ability to pivot out and remove hazards
Corsola @ Leftovers
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Stealth Rock
- Recover
- Scald
- U-turn / Toxic / Rapid Spin

Corsola @ Leftovers
Ability: Regenerator
EVs: 252 HP / 252 SpD / 4 Def
Calm Nature
IVs: 0 Atk
- Aromatherapy
- Rapid Spin
- Scald
- Recover

LOL (Corsola) @ Choice Band / Rockium Z
Ability: Hustle
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Head Smash
- Liquidation
- Earthquake
- Icicle Spear


Typing: Rock/Flying
Abilities: Shields Down, Compound Eyes(HA)
Stats:
Meteor-Form: 100 / 60 / 100 / 60 / 100 / 60 (+30 HP)
Normal-Form: 100 / 100 / 60 / 100 / 60 / 120 (+30 HP)
New Moves: Recover, Brave Bird, Air Slash
Justification/Niche: Shame this mon has a cool ability but its SO frail, even in shields form. So i bumped up the HP so it can take hits better in meteor form. Its now also a terrifying offense cleaner with shell smash boosted 100% accurate stone edges, brave birds
Minior-Meteor @ Leftovers
Ability: Shields Down
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
- Brave Bird
- Recover
- U-turn / Earthquake
- Stealth Rock / Toxic

Minior @ Flyinium Z
Ability: Compound Eyes / Shields Down
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Shell Smash
- Stone Edge / Power Gem
- Brave Bird / Air Slash
- Earthquake / Psychic / Hidden Power [Fire]
 
Scoopapa I like the idea but it says only fully evolved Pokemons in the first post. It's mostly just to see how good a typing is without the help and see its potential without help from things like Eviolite. Feel free to change it to a similar Pokemon though, the idea is interesting!
Ah, to be honest I wasn't even thinking of Eviolite, just of Baltoy's sprite. I'll figure out something else.
 
Origin0 Sorry Kabutops is already Water/Steel. Similarly, PrincessGardevoir Scrafty is already Rock/Fighting.

Scoopapa I like the idea but it says only fully evolved Pokemons in the first post. It's mostly just to see how good a typing is without the help and see its potential without help from things like Eviolite. Feel free to change it to a similar Pokemon though, the idea is interesting!


Pokemon: Aerodactyl
Type: Rock/Electric
BST: 85 / 120 / 85 / 60 / 85 / 135 | 570 BST
Abilities
: Rock Head / Levitate / Moldbreaker
New Moves: Wild Charge, U-turn, Head Smash
Removed Moves: N/A
Justification/Niche: Electric has a nice niche where you can't be paralysed, so it makes sense for a fast Pokemon to abuse this immunity. Rock Head makes for some powerful Head Smashes and Wild Charges. Levitate to remove the 4x Ground weakness and maybe for offensive utility Defog sets I guess. Moldbreaker so it can ignore Volt Absorb/Lightningrod and allows Earthquake to hit Levitators.


Pokemon: Sudowoodo
Type: Rock/Dark
BST: 75 / 130 / 135 / 30 / 90 / 110 | 570 BST
Abilities
: Rock Head / Trace / Rattled
New Moves: Knock Off, Flare Blitz, Accelrock
Removed Moves: N/A
Justification/Niche: It has access to Dark moves like Sucker Punch and it disguises as a tree so Dark type works well enough. Rock Head is great for Head Smash and Wood Hammer. Dark resistances to Dark and Ghost makes it a decent user of Rattled with its improved Speed stat, although it has to watch out for U-turn. Trace for a slight bit of flavour with how it pretends to be a tree, but could also be interesting in the right situation. Up against weather sweepers? Wood Hammer takes care of Swift Swimmers, Rock STAB for Slush Rushers and Fire Sun abusers, Flare Blitz for Chlorophyll Grass types and Earthquake for most Sand Rushers.


Pokemon: Omastar
Type: Rock/Water
BST: WIP
Abilities: WIP
New Moves: WIP
Removed Moves: N/A
Justification/Niche:
Thanks for the heads up, searching for the word scrafty didnt bring up anything if memory serves but there's definitely another mon to use.

If I don't replace it by voting time, just remove that entry from the possible votes.
 
Scoopapa No problem, that rule just covering bases for the future, thanks fir changing :)

Origin0 Thanks for changing! Although you might want to fix the description since Relicanth doesn't learn Aqua Jet nor Swords Dance





Pokemon: Solrock
Type: Rock/Flying
BST: 90 / 130 / 90 / 55 / 90 / 115
Abilities: Magic Guard/Chlorophyll/Flash Fire
New Moves: Head Smash, Brave Bird, Accelrock
Justification/Niche:

Hit hard and fast with your recoil moves. Magic Guard prevents recoil damage and also protects from Stealth Rock. Flare Blitz allows you to hit Steels that wall your STABs, and will become stronger if using in a Sun team. Speaking of Sun, Chlorophyll makes it an interesting Sun sweeper- it appreciates taking less damage from Water attacks and the normal Rock resistance to Fire means it doesn't mind taking Fire attacks (effectively neutral now in the Sun). It also appreciates Thunder's less accuracy when you change the weather from Rain to Sun. Flash Fire gives a Fire immunity and no sells Will-o-wisps that the opponent might throw out.
 
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Voting begins!

Use this template and try to have a vote for each one so we have less tiebreakers. Reminder that you can't vote for yourself.

Rock/Dark: Someone's Pokemon
Rock/Electric: Someone's Pokemon
Rock/Water: Someone's Pokemon
Rock/Flying: Someone's Pokemon

Since PrincessGardevoir hasn't replaced Scrafty, that submission is invalid since it's already Rock/Fighting.

And you can also vote for the next slates type which will be Flying. Types already done are Ice, Fighting, Ghost, Normal, Fairy, Grass, Fire and Flying.

(Fun fact there are only 2 Ice types left to do, which is Grass and Fairy so we will do Ice in the respective type slates)

Type 1 / Type 2 / Type 3 / Type 4

Voting ends in 48 hours
 
Rock/Dark: Solarblade's Sudowoodo
Rock/Electric: PrincessGardevoir's Rhyperior
Rock/Water: Solarblade's Omastar
Rock/Flying: PrincessGardevoir's Aggron

Steel / Electric / Water / Psychic
 
Rock/Dark: Solarblade's Sudowoodo
Rock/Electric: Scoopapa's Ampharos
Rock/Water: Origin0's Relicanth Pokemon
Rock/Flying: Princessgardevoir's Aggron (or solarblades, not totally sure lol)

Electric, Poison, Steel, Water
 
Rock/Dark: Origin0's Hippowdon
Rock/Electric: Scoopapa's Ampharos (was really torn about this and the Golem but I also really like this idea)
Rock/Water: Origin0's Relicanth
Rock/Flying: PrincessGardevoir's Aggron (well it does learn Aerial Ace somehow haha. really close choice with Aerodactyl but I like the stat spread here a bit more)

And voting is over.

So congratulations to Scoopapa 's Rock/Electric Ampharos, Origin0's Rock/Water Relicanth and PrincessGardevoir's Rock/Flying Aggron (rejoice he gets some love now! )

There will be a 24 hour tiebreaker between Origin0's Hippowdon and Solarblade's Sudowoodo. You can vote for yourself


Flying/Steel, Flying/Electric, Flying/Poison, Flying/Water
Submissions close at the 20th of October
 
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Pokemon: Skarmory
Type:

BST: 90 / 100 / 140 / 40 / 100 / 100 | BST: 570 (+25 HP, +20 Atk, +30 SpD, +30 Spe)
Abilities: Iron Barbs / Sturdy / Battle Armor (HA)
New Moves: Drill Run, Beak Blast, Metal Burst
Removed Moves: N/A
Justification/Niche: Bulky and relatively fast, Skarmory punishes contact attackers with Iron Barbs and Beak Blast.


Pokemon: Thundurus-Therian
Type:

BST: 79 / 105 / 70 / 135 / 80 / 101 | BST: 570 (-10 SpA)
Abilities: Volt Absorb / Drizzle (HA)
New Moves: Hurricane, Air Slash, Aura Sphere
Removed Moves: N/A
Justification/Niche: Rain setter and wallbreaker. Has Nasty Plot with great coverage in Thunderbolt/Thunder, Hurricane, and Focus Blast.


Pokemon: Crobat
Type:

BST: 90 / 100 / 90 / 70 / 90 / 130 | BST: 570 (+5 HP, +10 Atk, +10 Def, +10 SpD)
Abilities: Corrosion / Merciless (HA)
New Moves: Gunk Shot, Superpower, Toxic Spikes
Removed Moves: N/A
Justification/Niche: Very fast poison abuser, can spread Toxic with Corrosion or deal critical hits with Merciless. Toxic Spikes goes well with Merciless, and it has Superpower for Steel-types.


Pokemon: Gyarados
Type:

BST: 95 / 125 / 90 / 60 / 110 / 90 | BST: 570 (+11 Def, +10 SpD, +9 Spe)
Abilities: Drizzle / Moxie (HA)
New Moves: Brave Bird, Liquidation, Aqua Jet
Removed Moves: N/A
Justification/Niche: Rain setter or Moxie sweeper, Gyarados gains a usable Flying STAB and Water priority.
 
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Type: Flying/Steel
Abilities: Prankster, Competitive (HA)
Stats: 72 / 80 / 90 / 108 / 125 / 95
New Moves: Recover, Air Slash, Haze
Removed Moves:
Justification/Niche: Hes back for more, this time with a flying type. Klefki can now act as a set up sweeper check with its great typing and spdef thanks to its pseudo unaware in haze. Its also a great defogger and spiker although its defog is blocked by dark types unless u run competitive. Which is not bad since it can run a (less viable) calm mind set
Klefki @ Rocky Helmet / Leftovers
Ability: Prankster
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Recover
- Haze / Foul Play
- Air Slash / Dazzling Gleam
- Spikes / Defog


Type: Flying/Electric
Abilities: Static, Motor Drive (HA)
Stats: 90 / 125 / 90 / 73 / 90 / 103
New Moves: Brave Bird, Zing Zap, Ice Punch
Justification/Niche: since we're lacking in the physical electric types, i chose to make emolga phys. Emolga now can double as a great offensive defogger thanks to its great stabs and defensive typing with a handy immunity to electric for offense. It can also run a defensive set to zapdos thanks to similar stats (although much worse coverage)
Emolga @ Flyinium Z
Ability: Motor Drive
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Brave Bird
- Zing Zap
- Ice Punch / U-Turn / Taunt
- Roost

Emolga @ Leftovers
Ability: Motor Drive
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Brave Bird
- Knock Off / Taunt / Toxic
- Roost
- Defog


Type: Flying/Poison
Abilities: Shield Dust, Tinted Lens, Wonder Skin(HA). its abilities are all great why change them
Stats: 90 / 90 / 85 / 110 / 100 / 99
New Moves: Air Slash (it doesnt get it wtf?)
Justification/Niche: Venomoth is a terrifying quiver dance sweeper with a great defensive typing and is blessed with 2 amazing abilities. Shield dust allows it to switch on scalds infinitely while tinted lens lets it sweep teams easily without a 4x resists or a good revenge killer
Venomoth @ Flyinium Z
Ability: Tinted Lens
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Quiver Dance
- Roost / Sludge Bomb
- Air Slash
- Hidden Power [Ground]

Venomoth @ Black Sludge
Ability: Shield Dust
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Roost
- Defog
- Sludge Bomb
- Toxic Spikes / U-Turn / Air Slash


Type: Flying/Water
Abilities: No Guard, Big Pecks, Hydration (HA)
Stats: 75 / 118 / 73 / 118 / 73 / 113
New Moves: U-turn, Focus Blast, Hydro Pump
Justification/Niche: Swanna finally gets to abuse her broken stab combination with now good offensive stats and defog. No guard allows it to spam specs hydro pump/hurricane/focus blast without worry which makes it so hard to switch into, thankfully it very frail
Swanna @ Life Orb / Flyinium Z
Ability: No Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Hurricane
- Hydro Pump
- Focus Blast
- Roost / Defog / Ice Beam

Swanna @ Choice Specs
Ability: No Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hurricane
- Hydro Pump
- Focus Blast
- Ice Beam / U-Turn

Swanna @ Choice Band
Ability: Hydration
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Brave Bird
- Liquidation
- Aqua Jet
- U-turn

Origin0 can you increase attack by a little or give it superpower instead of jab? Cause its merciless set is totally walled by every steel
 
Pokemon: Donphan
Type: Ground => Steel/flying
Abilities: Sturdy /
Aerilate (HA)
HP: 90
Atk: 120 => 145 (+25)
Def: 120 => 125 (+5)
SpA: 60
SpD: 60 => 85 (+25)
Spe: 50 => 65 (+15)
New Moves: Iron Head, Recover
Description: PokeDumbo Donphan becomes a great hazard remover and setter, with good defenses, Aerilate-boosted rapid spin to prevent being spin blocked by ghosts and a great typing. Or it could be a bulky attacker, with a massive attack stat and powerful Aerilate-boosted moves.

Pokemon: Lumineon
Type: Water => Water/flying
Abilities: Swift Swim, Volt Absorb / Dazzling (HA)

HP: 69 => 89 (+20)
Atk: 69
Def: 76
SpA: 69 => 139 (+40)
SpD: 86 => 116 (+30)
Spe: 91 => 116 (+20)
New Moves: Dazzling Gleam, Air Slash, Nasty Plot
Description: Lumineon helps out rain teams (or teams that are weak to Electric attacks) by being a fast hazard remover with an Electric immunity, or by being a powerful special Swift Swimmer that can beat Grass types. It can also be an anti-priority 'mon with Dazzling.

may do the others later
 


Typing: Steel/Flying
Abilities: Water Absorb, Thick Fat, Magnet Pull
Stats: 84/ 76 / 88 / 116 / 131 / 75
New Moves: Hurricane, Roost, Spikes
Justification/Niche: The metal penguin can finally fly! Think of Empoleon as a special-based version of Skarmory- it may have less hazards in its movepool but it does have access to Scald. It still has elements that refer back to the original Water type- Thick Fat gives back a Fire neutrality and Ice resistance, while Water Absorb upgrades the old Water resistance to an immunity if chosen as an ability. In particular, with a no-miss Hurricane, it can be a nice Rain team check with Water Absorb and it doesn't have to fear burns from Scald (or Toxic because Steel type), adding to its defensive walling capability. Magnet Pull can be an interesting ability- it's Flying type means it doesn't have to fear Ground type coverage that Steels types would typically run and it can fire back with Scald.



Typing: Electric/Flying
Abilities: Drizzle, Regenerator, No Guard
Stats: 83 / 80 / 80 / 127 / 80 / 120
New Moves: Thunder, Volt Switch, Focus Blast
Justification/Niche: Be a support Pokemon as a non-Water rain setter (complete with Volturn), or be self sufficient with No Guard. If using Drizzle, you can get no miss Thunder/Hurricane, so it can be pretty self-sufficient, and most Water types who would want to take advantage of the rain wouldn't want to switch in on an Electric type (unless they have Aqua Jet/Water Shuriken). Regenerator is just a generally good ability if you just want to use Pidgeot as a speedy pivot.



Typing: Poison/Flying
Abilities: Unaware, Harvest, Rough Skin
Stats: 120 / 50 / 93 / 114 / 93 / 100
New Moves: Lava Plume, Roost, Air Slash
Justification/Niche: Poison/Flying has some nice resistances, including a 4x resistance to Bug, Fighting and Grass. Rough Skin allows it to punish physical users of these types of moves (most Fighting attacks, U-turn) while Harvest makes it a great check against Sun abusers, not only shutting down the Grass STABs of most Chlorophyll sweepers, but also allowing Berry regeneration under the sun and a more consistent use of Belch. Unaware adds another layer to its defensive playstyle, ignoring set-up sweepers. Lava Plume gives it a pseudo-Fire STAB in the sun and coverage against Steels.



Typing: Water/Flying
Abilities: Swift Swim, Marvel Scale, Volt Absorb
Stats: 90 / 40 / 100 / 110 / 140 / 90
New Moves: Whirlwind, Hurricane, Earth Power
Justification/Niche: Be a specially bulky Rain sweeper with Swift Swim Hurricane, or remove a quad weakness with Volt Absorb (and counter Electrics with Earth Power). Marvel Scale patches up its lower defensive stat and makes it a nice status absorber.

---

Voting begins!

Use this template and try to have a vote for each one so we have less tiebreakers. Reminder that you can't vote for yourself.

Flying/Steel: Someone's Pokemon
Flying/Electric: Someone's Pokemon
Flying/Poison: Someone's Pokemon
Flying/Water: Someone's Pokemon

Voting ends in 48 hours

Next slate will be Fighting, and since there are only 4 types left (Fire, Bug, Dark and Grass), there will be no need for voting this time.
 
Flying/Steel: Solarblade’s Empoleon
Flying/Electric: Solarblade’s Pidgeot
Flying/Poison: Solarblade’s Swalot
Flying/Water: LordHelix’s Swanna
 
Flying/Steel: Origin0's Skarmory
Flying/Electric: Origin0's Thundurus-T
Flying/Poison: LordHelix's Venomoth
Flying/Water: LordHelix’s Swanna
 
Flying/Steel: Superstrike66's Donphan
Flying/Electric: Solarblade’s Pidgeot
Flying/Poison: Origin0's Crobat
Flying/Water: Origin0's Gyarados
 
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