Well, this is my first RMT. And this idea for a team that at first glance, people will say will never work came to me. However, after much thought, I have come up with this.
LEAD
--Tyranitar @ Chesto Berry
Adamant, 252 hp, 252 att, 4 def
-Stealth Rock
-Stone Edge
-Payback
-Rest
This beast starts out by setting up my stealth rocks and taking out the other teams lead (Azelf mostly). He can also last a while with rest and the chesto berry, and will be good for death fodder or minor stalling later on.
SCARF
--Tyranitar @ Choice Scarf
Jolly, 252 Speed, 252 Att, 4 Hp
-Earthquake
-Stone Edge
-Crunch
-Pursuit
This other beast is my revenge killer, having good coverage, outspeeding basically anything, and still being a beast of an attacker. Good for finishing off a lead or second pokemon is my lead-tar fails to do so.
BAND
--Tyranitar @ Choice Band
Adamant, 252 att, 160 hp, 96 Spe
-Stone Edge
-Payback
-Pursuit
-Grass Knot
This third beast is for absolute obliteration of pokes that try to stall me or set up on me. grass not is for those pesky water types, especially Swampert. This guy is a huge asset on my humble team of tars.
DRAGON DANCE
--Tyranitar @ Life Orb
Adamant, 252 att, 252 spd, 4hp
-Dragon Dance
-Stone Edge
-Crunch
-Superpower
I have always found Dragon Dance tyranitar to be effective. With just on of those under his belt, he outspeeds lots of OU and has near unstoppable attack. This beast has the potential to be my main sweeper. This tyranitar will generally take one hit, dragon dance, and then sweep it up.
SPECS
--Tyranitar @ Choice Specs
Modest, 252 SpA, 252 SpD, 4 Hp
-Thunderbolt
-Flamethrower
-Ice Beam
-Focus Blast
This Tyranitar makes my team. Without him, I would not have any leverage whatsoever on pokes that resist moves that Tyranitar generally carry. With this Specs tar, people will be expecting physical attacks and then find themselves already dead by any one of the moves in this beastly movepool. Without specs, an all tyranitar team cannot function.
STALL
--Tyranitar @ Leftovers
Relaxed, 252 Hp, 121 Def, 121 Sp. Def
-Toxic
-Protect
-Stone Edge
-Iron Defense
As you may be able to guess, this tar stalls. I generally use him for pokemon that I have a hard time killing with any of my other tars. He will be able to easily stall out the best physical walls in the game, and is a huge part of my Tyranitar-only team.
Closing Comments
Right now, you are probably thinking how this could never work, there are too many holes in this teams defenses. However, I have won multiple Wi-Fi battles with it (they were probably against newbies, but oh well). The main thing about this team is its unpredictability. You'll never know which Tyranitar does which job before its too late to counter it. It is incredibly risky, but with careful strategy, this has the potential to actually become and effective OU team. Make some correction to the movesets/EVs/natures pleas, but keep in mind that this team always has been and will remain and all Tyranitar team. Btw, Tyranitar is a beast. Thank you.
LEAD
--Tyranitar @ Chesto Berry
Adamant, 252 hp, 252 att, 4 def
-Stealth Rock
-Stone Edge
-Payback
-Rest
This beast starts out by setting up my stealth rocks and taking out the other teams lead (Azelf mostly). He can also last a while with rest and the chesto berry, and will be good for death fodder or minor stalling later on.
SCARF
--Tyranitar @ Choice Scarf
Jolly, 252 Speed, 252 Att, 4 Hp
-Earthquake
-Stone Edge
-Crunch
-Pursuit
This other beast is my revenge killer, having good coverage, outspeeding basically anything, and still being a beast of an attacker. Good for finishing off a lead or second pokemon is my lead-tar fails to do so.
BAND
--Tyranitar @ Choice Band
Adamant, 252 att, 160 hp, 96 Spe
-Stone Edge
-Payback
-Pursuit
-Grass Knot
This third beast is for absolute obliteration of pokes that try to stall me or set up on me. grass not is for those pesky water types, especially Swampert. This guy is a huge asset on my humble team of tars.
DRAGON DANCE
--Tyranitar @ Life Orb
Adamant, 252 att, 252 spd, 4hp
-Dragon Dance
-Stone Edge
-Crunch
-Superpower
I have always found Dragon Dance tyranitar to be effective. With just on of those under his belt, he outspeeds lots of OU and has near unstoppable attack. This beast has the potential to be my main sweeper. This tyranitar will generally take one hit, dragon dance, and then sweep it up.
SPECS
--Tyranitar @ Choice Specs
Modest, 252 SpA, 252 SpD, 4 Hp
-Thunderbolt
-Flamethrower
-Ice Beam
-Focus Blast
This Tyranitar makes my team. Without him, I would not have any leverage whatsoever on pokes that resist moves that Tyranitar generally carry. With this Specs tar, people will be expecting physical attacks and then find themselves already dead by any one of the moves in this beastly movepool. Without specs, an all tyranitar team cannot function.
STALL
--Tyranitar @ Leftovers
Relaxed, 252 Hp, 121 Def, 121 Sp. Def
-Toxic
-Protect
-Stone Edge
-Iron Defense
As you may be able to guess, this tar stalls. I generally use him for pokemon that I have a hard time killing with any of my other tars. He will be able to easily stall out the best physical walls in the game, and is a huge part of my Tyranitar-only team.
Closing Comments
Right now, you are probably thinking how this could never work, there are too many holes in this teams defenses. However, I have won multiple Wi-Fi battles with it (they were probably against newbies, but oh well). The main thing about this team is its unpredictability. You'll never know which Tyranitar does which job before its too late to counter it. It is incredibly risky, but with careful strategy, this has the potential to actually become and effective OU team. Make some correction to the movesets/EVs/natures pleas, but keep in mind that this team always has been and will remain and all Tyranitar team. Btw, Tyranitar is a beast. Thank you.