Groundout-Z handles Poison, Steel, and Fire types that resist its Fairy moves.Magearna @ Electrium Z
EVs: 252 SpA / 4 Def / 252 Spe
IVs: 0 Atk
- Fleur Cannon
- Calm Mind
- Shift Gear
- Heal Bell
Standard CM/Shift Gear Mag - except your thunderbolts are far stronger and Z-Heal Bell lets you heal up to full forever
For Haxorus:Umm, really quickly wanted to drop this haxorus, which looks pretty promising.
Haxorus @ Poisonium Z
Ability: Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
- Dragon Dance
- Dragon Claw
This thing is essentially a fairy lure, since there are so many to protect against Kommo-o.
Using it to clear the path for Kommo is a pretty good strat.
Also we need to talk about Mold Breaker, right now, two prominent pokes that are very meta defining are Mimikyu and Clefable.
Mimikyu has a free substitute? No it doesn't.
Clefable ignores your DDances? No it doesn't.
This guy essentially subs up on anything it can tank, and DDances to get a stupid high Attack stat, and can outspeed even Koko at +1 Speed.
A 180 base power poison move will absolutely destroy any fairy type even without boosts.
As long as it gets a DDance up, this thing is a threat.
100% agree with that, tbh didn't even think about it while building.For Haxorus:
Is Steelium-Z better? Also breaks Fairies. Mimikyu has a dual typing that makes Poison Neutral. Steelium-Z also can hit Ice types that are a threat to Haxorus, and isn’t risking a Type coming in for free (if they switch in a Steel-Type on your Poison Attack it is basically a safe switch due to Poison Immunity).