Heracross @ Choice Scarf
Ability: Moxie
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Close Combat
- Megahorn
- Knock Off
- Stone Edge
Scarf Cross is a great cleaner at 442.5 speed, whose Moxie ability means that sweeping can be done early, and strong. While the loss of Guts hurts against Prankster users, and especially T-Wave and Toxic abusers, using Heracross late game allows for OHKOs against some of the best late game mons including Krook (outspeeds Heracross with Choice Scarf, max damage 50.1 Stone Edge), Mienshao (outspeeds Hearcross with Choice Scarf, max damage 61.1 High Jump Kick), Sharpedo-Mega (outspeeds Heracross with Speed Boost, max damage 75% Waterfall), Sceptile-Mega (Max Speed 427 Timid [outspeeds] Max Damage 61.7 Dragon Pulse). Heracross can take 1 hit each from these absolute monsters, and for all can OHKO without the Moxie boost. If your opponents team has more than 1 of these Scarfers
they need to learn teambuilding skills or they're just a god you may have a problem, but otherwise, Heracross hits hard, hits fast, and is merciless.
Absol @ Absolite
Ability: Justified
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Knock Off
- Sucker Punch
- Play Rough
- Fire Blast
Which pairs incredibly well with MegaZard's Mixed Absol (
http://www.smogon.com/forums/thread...he-uu-metagame-v2.3541641/page-3#post-6367346)
Magic Bounce punishes hazard setters and status abusers, which Heracross really appreciates without Guts. Knock Off is the prefered move of choice for obvious utility reasons (looking at you Suicune, Doublade and Choice users), though Sucker Punch is excellent for chipping away at incredibly fast threats to weaken for Heracross. Play Rough adds obvious coverage, but it's Fire Blast that is the real cinche. It hits Cobalion and Forretress hard, which otherwise give Heracross trouble, and the loss of SD only really affects Umbreon (which Heracross loves battling) and Suicune (which should have its own check besides this core). It also keeps Heracross from having to come in too early on grass Types such as Shaymin or Roserade, which with Fire Blast are much more thoroughly checked by Absol between hazards and moves.
Beware of Machamp, as Heracross doesn't have a ton of options, and Absol is just lacking the power, even with Adamant nature. Unburden Slurpuff is also a problem.
This core really suppliments a Hyper Offense team, so hazard setters like Froslass, and wallbreakers like Banded Darmanitan or Entei make amazing partners.