With continued playing I have an updated RMT from about 2 weeks ago.
Jirachi
Choice Scarf
252 Att
252 Speed
4 HP
Jolly
Trick
Iron Head
Stealth Rock
U-Turn
Fairly standard lead. Trick cripples many leads who choose to just set up rocks and who don't have a trick blocker. Stealth Rock needs no explanation, while I use Iron Head just for damage and if my trick is blocked I can use him for a late game psuedo sweep. U-Turn is just to get some damage on the opposing Poke if I have an unfavorable matchup.
Celebi
Life Orb
232 HP
34 Speed
242 SpA
Modest
T-Wave
Recover
Psychic
Leaf Storm
My Machamp and bulky water counter. This little guy is great and packs a huge punch. I t-wave whenever I anticipate a switch and recovery gives me some survivability if I'm in a situation where I'm depending on hacks to gain the upper hand. Psychic for STAB and Leaf Storm just destroys anything that is weak to it and a lot of things that arent.
Heatran
Life Orb
252 SpA
252 Speed
4 HP
Timid
Substitute
Fire Blast
Earth Power
Explosion
The enigma on my team. Heatran is one of the most commonly used pokemon, but with good reason, it is just so useful. My main Jirachi and Scizor (depending on what it is locked in on) counter. Sub on the predicted switch and then hit what you can with a fireblast. If Blissey comes in hit it again with fireblast to get it to Explosion kill range with hovers around 75%. Part of the F/W/G core that seems a necessity these days.
Suicune
Chesto Berry
252 Speed
252 SpA
4 Def
Timid
Rest
Surf
HP-Electric
Ice Beam
Resto-chesto Offensive Cune, I've never seen it before but I am sure glad I made it. Surf, HP-Electric and Ice beam gives great coverage. For some reason people only expect cro-cune and don't switch out gyra or other slower poke's which nets me a ton of easy kills. One of his best uses which I have realized is to counter Breloom. With the given speed he is faster and chesto gets rid of spore and lets me revenge kill with Ice Beam which is truly fantastic. Rest just gives me so many options to hit a reset and without calm mind I don't feel the urge to set up early and the extra damage, even if resisted it usually helps.
Snorlax @ leftovers
252 attack, 252 SpecDef, 6 HP
Adamant
Body Slam
Crunch
Earthquake
Self Destruct
This guy is a tank, he soaks up all the special hits from guys that gave me trouble in the past, starmie, heatran, jolteon, all of them are forced to switch or take a KO. He also works well against gengar, taking a focus blast and firing back with crunch. All around great bulky Poke. I typically do not get a chance to use Self Destruct so any other options would be considered, the EV's though are necessary for me to have some sort of special sponge on the team.
Lucario
Life Orb
252 Att
252 Speed
4Hp
Adamant
Swords Dance
Close Combat
Extreme Speed
Bullet Punch
My pride and joy, Lucario is (IMO) one of the most powerful sweepers out there. With SD up the only thing that can consistently counter me is Rotom. Everything else is either wiped out by CC or hit by double priority. He is central to my team and one of my most consistant Pokes. Double priority just hits too many things and CC is just too powerful to get rid of.
Main Counters:
Fast Fighting, Ground, and Fire Types
Too many times I get swept by tricking a bad poke a scarf on a random switch and get completely decimated by a Close Combat or Earthquake. With fighting weakness's shared by 4 members, Ground by 3 and Fire by 3, once my counter to any one of those types is gone I'm completely swept.
Magnezone
Nothing really I can do about it other then send snorlax in after it takes out one of my steels.
Summary:
While the team normally wins upwards of 75% of its matches, I just feel I am too consistantly beaten by the same pokes and I know that someone out there probably has a good idea on how to improve this team. I'm not a fan of stall and choice items are Ehh for me so I tend to shy away.
One option that I may consider is Trick/Choice Scarf Rotom (water or fire form) over Heatran. Gives me a much needed ground/fighting immunity and is able to revenge a decent number of poke's. Though, unless I am able to get a trick off, Blissey would be able to wall the team better, as well as vappy.
All in all, my Cune/Lucario/Celebi are the most reliable members of the team. Jirachi normally works well unless I get a trick predicted and choice something which can benefit from it. Heatran works well, but I'm not sure if he fits. Snorlax works pretty damn well except when it gets burned, but not much I can do about that.
I really just need some way to counter the huge ground/fighting weakness on my team and I'm thinking heatran would be the best Poke' to be sacrifced so that I dont get swept anymore.
I look forward to your help.
Updates and Edits below this line
Jirachi
Choice Scarf
252 Att
252 Speed
4 HP
Jolly
Trick
Iron Head
Stealth Rock
U-Turn
Fairly standard lead. Trick cripples many leads who choose to just set up rocks and who don't have a trick blocker. Stealth Rock needs no explanation, while I use Iron Head just for damage and if my trick is blocked I can use him for a late game psuedo sweep. U-Turn is just to get some damage on the opposing Poke if I have an unfavorable matchup.
Celebi
Life Orb
232 HP
34 Speed
242 SpA
Modest
T-Wave
Recover
Psychic
Leaf Storm
My Machamp and bulky water counter. This little guy is great and packs a huge punch. I t-wave whenever I anticipate a switch and recovery gives me some survivability if I'm in a situation where I'm depending on hacks to gain the upper hand. Psychic for STAB and Leaf Storm just destroys anything that is weak to it and a lot of things that arent.
Heatran
Life Orb
252 SpA
252 Speed
4 HP
Timid
Substitute
Fire Blast
Earth Power
Explosion
The enigma on my team. Heatran is one of the most commonly used pokemon, but with good reason, it is just so useful. My main Jirachi and Scizor (depending on what it is locked in on) counter. Sub on the predicted switch and then hit what you can with a fireblast. If Blissey comes in hit it again with fireblast to get it to Explosion kill range with hovers around 75%. Part of the F/W/G core that seems a necessity these days.
Suicune
Chesto Berry
252 Speed
252 SpA
4 Def
Timid
Rest
Surf
HP-Electric
Ice Beam
Resto-chesto Offensive Cune, I've never seen it before but I am sure glad I made it. Surf, HP-Electric and Ice beam gives great coverage. For some reason people only expect cro-cune and don't switch out gyra or other slower poke's which nets me a ton of easy kills. One of his best uses which I have realized is to counter Breloom. With the given speed he is faster and chesto gets rid of spore and lets me revenge kill with Ice Beam which is truly fantastic. Rest just gives me so many options to hit a reset and without calm mind I don't feel the urge to set up early and the extra damage, even if resisted it usually helps.
Snorlax @ leftovers
252 attack, 252 SpecDef, 6 HP
Adamant
Body Slam
Crunch
Earthquake
Self Destruct
This guy is a tank, he soaks up all the special hits from guys that gave me trouble in the past, starmie, heatran, jolteon, all of them are forced to switch or take a KO. He also works well against gengar, taking a focus blast and firing back with crunch. All around great bulky Poke. I typically do not get a chance to use Self Destruct so any other options would be considered, the EV's though are necessary for me to have some sort of special sponge on the team.
Lucario
Life Orb
252 Att
252 Speed
4Hp
Adamant
Swords Dance
Close Combat
Extreme Speed
Bullet Punch
My pride and joy, Lucario is (IMO) one of the most powerful sweepers out there. With SD up the only thing that can consistently counter me is Rotom. Everything else is either wiped out by CC or hit by double priority. He is central to my team and one of my most consistant Pokes. Double priority just hits too many things and CC is just too powerful to get rid of.
Main Counters:
Fast Fighting, Ground, and Fire Types
Too many times I get swept by tricking a bad poke a scarf on a random switch and get completely decimated by a Close Combat or Earthquake. With fighting weakness's shared by 4 members, Ground by 3 and Fire by 3, once my counter to any one of those types is gone I'm completely swept.
Magnezone
Nothing really I can do about it other then send snorlax in after it takes out one of my steels.
Summary:
While the team normally wins upwards of 75% of its matches, I just feel I am too consistantly beaten by the same pokes and I know that someone out there probably has a good idea on how to improve this team. I'm not a fan of stall and choice items are Ehh for me so I tend to shy away.
One option that I may consider is Trick/Choice Scarf Rotom (water or fire form) over Heatran. Gives me a much needed ground/fighting immunity and is able to revenge a decent number of poke's. Though, unless I am able to get a trick off, Blissey would be able to wall the team better, as well as vappy.
All in all, my Cune/Lucario/Celebi are the most reliable members of the team. Jirachi normally works well unless I get a trick predicted and choice something which can benefit from it. Heatran works well, but I'm not sure if he fits. Snorlax works pretty damn well except when it gets burned, but not much I can do about that.
I really just need some way to counter the huge ground/fighting weakness on my team and I'm thinking heatran would be the best Poke' to be sacrifced so that I dont get swept anymore.
I look forward to your help.
Updates and Edits below this line





