

Hi everyone this is my first RMT on smogon so without any further ado lets get this show on
the road :D
Team Building Process
After previously building a team and failing, I decided to create a bigger and even better UU team. In my last match, with my previous team, I fell flat on my face because I let my opponent stack 3 layers of spikes, 2 layers of Toxic Spikes and also let them set up Stealth Rocks so my first order of business was a spinner. Hitmontop sprung to mind so he immediately clenched the first spot on my team.

I knew that Hitmontop had a quite high Sp.Def stat so I wanted a pokemon that could complement Hitmontop. It needed to have high Defence to make up my defensive core and access to either Aromatherapy or Heal Bell. With the realese of HG/SS alot more pokemon had access to Heal Bell so after going down the list I realised a certain cow fit the bill perfectly and with access to heal bell & milk drink miltank was the next member on my team.


Next stop sweepers...
Hmmm.... so many to choose from but I was really drawn towards Poliwrath. I knew of its bulky nature and it really fit well. So it secured the third place on my team. By now my team was lacking synergy so to work well with Poliwrath (and his water immunity) I chose Aggron as my second sweeper opting for the rock polish set with my twist.




Speed, something my team was in dire need of sooo... looking down the list....
Ah Swellow speed and power. Perfect, welcome to the team. It provided me with a nifty ground resistance (for aggron) and also gave the team super speed and power.





Now finally I need a pokemon that could spin block and give the team good overall synergy. So it had to be a ghost. Immediately looking at the list I realised the lack of ghosts in the UU tier, however one little chap named Spiritomb fit the bill perfectly and secured the coveted last place on my team. Well done Spiritomb! (also it's shiny xD)






So here's my team. I decided as a twist to put Aaggron as my lead as I have one big trick up my sleeve, which means he can take out many common leads and also function as a devastating sweeper. (more on that next :D)
So onto the team...
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Aggron ♂ @ StonePlate|HardStone [Lead]
Ev's 252Atk/252Spe/4Def
Ability: RockHead
Nature: Adamant
Moveset:
-Rock Polish
-Head Smash
-Stealth Rock
-Earthquake
How It Fairs Against The Top 10 UU Leads
Against the top 10 leads, here's how Kabutops fares:






Taunt: I can Earthquake
Thunderbolt: may damage but I can hit back with Earthquake
Explosion: (LOL) you would explode on a base 180 defence poke with 50 base attack and small Ev investment. I laugh in your face/ball.
RainDance: meh.. not too fussed
and Static can be solved by Miltanks Heal Bell




I hope this is enough explaining, Ev's are standard and the moveset is mine.


Hitmontop ♂ @ Leftovers [Spinner]
Ev's 252HP/252Atk/4Def
Ability: Intimidate
Nature: Adamant
Moveset:
-Foresight
-Close Combat
-Rapid Spin
-Rest
Guaranteed rapid spin much? anyway this guy rapes all spikers. Cloyster is 2HKO by Close Combat and Froslass is OHKO (after foresight) and also 2HKO on sashed or bulky variants. Rapid Spin to clear entry hazards, and I opted for Rest as it is awakened by Miltanks Heal Bell :D On all my teams i always need a bulky fighting type and this guy fits the bill well like stated in the above paragraph he has high Sp.Def meaning he can take special hits better than other fighting types.

Miltank ♀ @ Leftovers [Physical Wall]
Ev's 252Hp/252Def/4Spe
Ability: Scrappy
Nature: Impish
Moveset:
-Seismic Toss
-Milk Drink
-Heal Bell
-Thunder Wave
Look.. I know Chansey does the Seismic Tossing job 54343736576354x better but look its a freaking cow xD. Heal bell because I have so many pokes with Rest and helps out with status altogether. Milk drink for recovery and T-wave to slow down stuff and provides support for my slower sweepers. On this set im thinking of giving him more Speed ev's so that he can outpace some incoming physical attackers and strike them with a thunder wave to slow them down to size.

Spritomb ♂ @ Leftovers [Spin Blocker]
Ev's 252HP/196SpAtk/60Sp.Def
Ability: Pressure
Nature: Calm
Moveset:
-Calm Mind
-Will-o-Wisp
-Dark Pulse
-Rest
Ok so I made this specially bulky so that it lures physical attackers but picture the scenario, in switches a physical attacker, oh dear it got burned. Then on the switch proceed to Calm Mind to up Dark Pulses power and improve my special tankiness :D Rest solved by miltank (I ♥ Miltank). Although usually seen as lead this set workes remarkably well this guy is the glue in the team and offers much needed synergy.

Poliwrath ♂ @ Lifeorb [Physical Sweeper]
Ev's 196HP/252Atk/64SpDef
Ability: WaterAbsorb
Nature: Adamant
Moveset:
-Hypnosis
-Bulk Up
-Brick Break
-Waterfall
This set is inspired by Gallade who runs a similiar Hypnosis, Bulk Up, Drain Punch, Shadow Sneak set this is practically the same except theres no priority (in Shadow Sneak) and it lacks recovery (albeit small, from Drain Punch.) This works well and Water Absorb provides the team with a water immunity which helps Aggron greatly. I chose to go with hypnosis over encore as status is more important to me as there is only poliwrath on the team who can actually inflict the sleep status on opposing pokes.

Swellow/[Lucia] ♀ @ ToxicOrb [Speed Sweep]
Ev's 252Atk/252Spe/4Hp
Ability: Guts
Nature: Adamant
Moveset:
-Facade
-Brave Bird
-U.Turn
-Protect
Protect for Toxic Orb boost, facade is uber powerful and Brave Bird and U-turn round of the set :D simple. YES OMG i chose Protect over pursuit/quick attack because Miltank is forever Heal Belling so swellows status just keeps going it is neccassary on this set. I know i lack priority but deal with it :D
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So this is my team, it took me forever to write so take forever to write your reply xD
Last Look






,Issaaacc