apokemontrainer68
Banned deucer.
[OVERVIEW]
While Gengar is the better ghost,Haunter has a pretty good special stat and it's quite fast for UU.
[SET]
name:Hypnosisnattack
move 1:Hypnosis
move 2:Psychic
move 3:Thunderbolt
move 4:Explosion
[SET COMMENTS]
Moves
========
The set name explains pretty much what Haunter is going to do (destroy things and put them to sleep if you are not slower).While it doesn't have the biggest movepool (that award goes to Mew) it's still has enough moves to make use of.Hypnosis is a very good move because it puts the enemy to sleep meaning it will wake up probably after 1 or 7 turns and in these 7 turns you have a lot of time to setup but in Haunter's case it's to attack with it's 115 special stat (or defend as well).Psychic is a move that should be on any pokemon that has access to it (because we all know about the psychic typing in gen 1 right?) and while Haunter doesn't get the STAB bonus it still hits hard poison types like:Arbok,Weezing and Muk but Haunter needs to watch out for Earthquake from Arbok.Thunderbolt is a good move against flying types like:Pidgeot,Fearow,Farfetch'd and Dodrio and against water types like Seaking,Seadra and Blastoise.Explosion is there only if Haunter can't really do anything against the opponents pokemon for example or to explode on things that would 1 shot it.
Usage Tips
========
Hypnosis is very important since it's so good in gen 1 so Haunter needs to use it when it can use it for example it could use Hypnosis on ground types like Marowak and Dugtrio.Exploding randomly is not something good to do either since the opponent can switch into something like Onix which has high defenses and a rock typing to resist the explosion but same thing can be said about Graveler.In general i would say just use Psychic and Hypnosis and use Thunderbolt on things that are weak to it.
[STRATEGY COMMENTS]
Other Options
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Night Shade is a pretty good move because we all know pokemon in the tier don't really have the hp that other pokemon do have in the higher tiers (well only OU and UBERS for gen 1 at least).Mega Drain is also a pretty good attack but it doesn't quite 1 shot ground types and not even Graveler and if it doesn't Graveler will just 1 shot you with Earthquake.Bide can be used if you wanted to defend for some reason,Confuse Ray could be used to confuse your opponents but it's still kinda risky since who knows if the opponent would actually hit themselves and if not you are kinda dead.Dream Eater is a decent move if you have Hypnosis on Haunter but Psychic is more useful since the opponent doesn't have to be asleep.Toxic works for a defensive set too but for an offensive set it's not very good since you want to attack mainly.
Checks and Counters
===================
Graveler,Nidoking,Marowak and Dugtrio 1 shot Haunter with Earthquake.
Charizard is a decent choice to at least check Haunter since it's faster and has access to earthquake.
Onix and Blastoise are let's say decent checks to Haunter but Blastoise is a 2 shot with Thunderbolt and Onix is also a 2 shot with Psychic.
Moltres and Articuno are also pretty good checks because of Haunter not being able to 1 shot or even 2 shot them because of their high special stats,they 2 shot Haunter with either Fire Blast or Blizzard.
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