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Pokémon Venusaur

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I think good ol saur has redeemed himself with this mega evolution. Its arguably the best switch in to things like azumarill and av conkeldurr. I've been having some fun with worry seed shenanigans too.
 
Irrelevant. Let's go back to Venasaur, please.
I think in the current meta, if there is one problem Venasaur has, it's the fact a lot of physical fire, steel, and flying types seem to be running rampant. (the steel types don't affect him that much. Just said it because they are a large chunk of the meta + have immunity to poison.) Including, but not limited to Talonflame. Along with that, we have Genesect U-turning left right and center, among other things such as mega Zard Y droughting it's way to Venasaur's doom. Not that mega Zard Y gets too much use. I am just mentally disabled at the moment, and can't even think of what grass is weak to, let alone think of certain pokemon.
 
Irrelevant. Let's go back to Venasaur, please.
I think in the current meta, if there is one problem Venasaur has, it's the fact a lot of physical fire, steel, and flying types seem to be running rampant. (the steel types don't affect him that much. Just said it because they are a large chunk of the meta + have immunity to poison.) Including, but not limited to Talonflame. Along with that, we have Genesect U-turning left right and center, among other things such as mega Zard Y droughting it's way to Venasaur's doom. Not that mega Zard Y gets too much use. I am just mentally disabled at the moment, and can't even think of what grass is weak to, let alone think of certain pokemon.

With Thick Fat, MegaSaur takes neutral damage to fire attacks and it has all around great defense so it isn't too bad. It definitely doesn't want to stay in fight either Charizard Y or Talonflame. With that in mind, Tyranitar is still a good pokemon to keep in mind to cover the weakness.
 
With Thick Fat, MegaSaur takes neutral damage to fire attacks and it has all around great defense so it isn't too bad. It definitely doesn't want to stay in fight either Charizard Y or Talonflame. With that in mind, Tyranitar is still a good pokemon to keep in mind to cover the weakness.
Thick Fat is a nice ability for a grass type. However, Zard Y, Talonflame, and Genesect all still have a 2.5x damage attack, and resist his grass STAB. So it makes him BETTER against those pokemon... but I certainly would't stay in on one either. Either as in as well. As in I'm with you in that I wouldn't stay in.
 
I've been trying this out.

Venusaur@Venusaurite
Chlorophyll
Relaxed 252 HP / 252 Df / 4 SpD
~ Growth
~ Earthquake
~ Giga Drain
~ HP Rock

I've been able to take Sun boosted Fire Blasts from Char Y even without SpD investment and score an easy OHKO with +0 HP Rock, which also easily takes care of Talonflame from full health. I don't miss HP Fire because Forretress or Ferrothorn usually just stack hazards while I boost with Growth and then you can take them out with two EQs. I really like Growth because the mixed attacking makes it very hard to find a safe switch into this guy. Heatran's switching into Giga Drain get there balloon popped and unless they WoW or you get burned from Lava Plume then EQ take care of him easily. I really like the Df but without passive recovery its hard to boost to a reliable level to make Giga Drain fearsome. I think this may be better suited with some more offense oriented EVs.
I was going to comment this, but I decided to check previous comments to see if anyone had already said this. HP rock is amazing on Mega Venusaur, as two of its most common switch ins, Charizard and Talonflame, are anihilated. Also, I've seen many Pinsirs mega evolve and set up SD, only to get one shotted right after. I run this spread, and it's been amazing:

Venusaur @ Venusaurite
Ability: Chlorophyll
EVs: 248 HP / 60 Def / 200 SAtk
Quiet Nature
- Synthesis
- Earthquake
- Giga Drain
- Hidden Power [Rock]

The EV's are very capricious, as Venusaur can effectively use all 6 of its stats, but I feel this spread has been the most effective for me.
 
I was going to comment this, but I decided to check previous comments to see if anyone had already said this. HP rock is amazing on Mega Venusaur, as two of its most common switch ins, Charizard and Talonflame, are anihilated. Also, I've seen many Pinsirs mega evolve and set up SD, only to get one shotted right after. I run this spread, and it's been amazing:

Venusaur @ Venusaurite
Ability: Chlorophyll
EVs: 248 HP / 60 Def / 200 SAtk
Quiet Nature
- Synthesis
- Earthquake
- Giga Drain
- Hidden Power [Rock]

The EV's are very capricious, as Venusaur can effectively use all 6 of its stats, but I feel this spread has been the most effective for me.

200+ SpA Mega Venusaur Hidden Power Rock vs. 0 HP / 0 SpD Mega Charizard Y: 236-280 (79.4 - 94.2%) -- guaranteed 2HKO

The other two are defeated however.
 
I'd much prefer something less gimmick from the most superior wall in the game. Outside of catching a rare switch in (which remember, none of Talonflame, Pinsir-m, or Charizard Y like to come in on sludge bomb, meaning most of them will come in clean on a revenge kill. I can't see it working upper tier in practice.
 
This is the set I usually use on balanced teams:

Elsa (Venusaur-Mega) (F) @ Venusaurite
Ability: Thick Fat
EVs: 252 HP / 180 Def / 76 SAtk
Quiet Nature
- Synthesis
- Earthquake/Knock Off
- Giga Drain
- Sludge Bomb

I think knock off is better now with mega lucario banned (votes are not announced but its banned)
 
200+ SpA Mega Venusaur Hidden Power Rock vs. 0 HP / 0 SpD Mega Charizard Y: 236-280 (79.4 - 94.2%) -- guaranteed 2HKO

The other two are defeated however.
The way my battles have tended to work, it's always been a Normal Charizard switching in, trying to mega evolve on me. In that case, it always OHKO's. But thanks for that; now I know it can't kill off Charizard if it has mega evolved. In fact, even with 252 EV's it never OHKOs. I just wish Venusaur got rock slide. Oh well...


I'd much prefer something less gimmick from the most superior wall in the game. Outside of catching a rare switch in (which remember, none of Talonflame, Pinsir-m, or Charizard Y like to come in on sludge bomb, meaning most of them will come in clean on a revenge kill. I can't see it working upper tier in practice.
To each his own. The majority of teams have a talonflame, pinsir, or charizard, and they do tend to switch in if Venusaur comes in on say, Rotom-W. The strategy has actually never failed for me, but don't use it if you don't think it'd work for you. Venusaur only needs Giga Drain, Synthesis, and EQ to be the best tank, not wall, in the game, and the fourth move can change depending on what you want.
 
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Mega Venusaur (Mixed Tank)
Venusaur @ Venusaurite
Ability: Chlorophyll (Thick Fat)
IVs: 252 HP / ?? Atk / ?? SpAtk
Nature: Brave
- Synthesis
- Giga Drain / Power Whip / Petal Blizzard
- Sludge Bomb
- Earthquake
Word of advice: That should be EVs, not IVs. IVs can only reach a maximum of 31. And if you want an even spread between Atk and SpAtk, the numbers for those should be 126.
 
Err... Maybe HP Ground on Mega Venu? HP ground takes down steel types like Heatran. If you have SR support, a specially defensive Heatran can be 2HKO'd with max Sp. Atk. Sludge Bomb does more than HP Ice to anything that doesn't resist it (barring dnite. You can take dnite out with Sludge Bomb instead, and besides, you don't want to activate that potential Weakness Policy, do you?).
 
Err... Maybe HP Ground on Mega Venu? HP ground takes down steel types like Heatran. If you have SR support, a specially defensive Heatran can be 2HKO'd with max Sp. Atk. Sludge Bomb does more than HP Ice to anything that doesn't resist it (barring dnite. You can take dnite out with Sludge Bomb instead, and besides, you don't want to activate that potential Weakness Policy, do you?).

Venusaur has Earthquake, which deals far more to standard specially defensive Heatran even with no investment.
 
Chlorophyll Venusaur& ME Venusaur
Nature quiet
EV SpA 200/ Hp 252/ Sp 58
Alright this set aims to utilise both venusaur and mega venusaur.
i wanted to use both of them. so venusaur is offensive under suns influence, while
defensive under it Mega stone's influence. its speed under sun should be faster 170.

moveset:
Growth
sludge bomb
earthquake
gigadrain

try to switch in on pokemon that it resists as normal venusaur.
go offensive at first if a threat appears. mega evolve
(theyll most likely think your a general sun venusaur with blacksludge or something).
 
Is it agreed that Heatran, Bisharp and Magnezone are the best teammates for MVenusaur? Heatran has great type synergy with Venu while forming somewhat of a physical/special defensive duo. Mamoswine doesn't break through the two, but KyuremB does, so that's a mon to prepare for. Bisharp can either sucker punch frail threats to Venusaur or Pursuit them before they switch, all the while resisting Flying + Psychic. Magnezone does that, too, and it can magnet pull the steel types who plan on walling Venusaur.
 
No... I think Heatran is the very beast teammate hands down, but pokemon like Slowbro, Aegislash, Mandibuzz and many others all present great teammates... In fact, I think Bisharp only is a mediocre teammate due to the fact that Bisharp's life span is generally under half of what M-Venu's life span is. Any 'good' teammate to M-Venu needs to be able to survive, on average, near as long as Venu does. That's why Chansey, Sylveon and other good clerics are important, so they help Heatran gain enough survivability to work with M-Venusaur.
 
Heatran resists: Ice/Psychic/Flying. Immune to poison/fire (another neutral hit to venu). Is the best stop to Talonflame. Venu is neutral to ground, resist fight... Takes Conkeldurr for Heatran, as well as Azumarill. They both are really, really bulky and literally cover up the majority of the meta.
 
Heatran + Venusaur is the way to go? Ok. Is it worth putting a water type in there to fulfill FWG? Heatran and Venusaur already achieve nice overall defensive synergy, so who do you think would fit in there nice and snug? Quagsire? Vaporeon? Slowbro?
 
Quagsire/Slowbro are pretty standard to take Charizard-X (Foul play needed on Slowbro tho). This is all standard stuff for stall.
 
That looks like a pretty solid stall core.

On another note, I've been peering over this thread for a while because I'm still deciding what would be the ideal nature and set for my MVenusaur.
I was thinking Bold with 252 HP / 252 Def because I'd like to carry EQ to barely 2HKO specially defensive Heatran while being a hard stop to some of the big physical threats roaming around, most notably Azumarill.
I came up with this so far:

Venusaur @ Venusaurite | Chlorophyll
Bold
252 HP, 252 Def, 4 Speed (I'm a fan of speed creeping, eh)
- Earthquake
- Sludge Bomb / Venoshock
- Giga Drain / Toxic
- Leech Seed / Synthesis

EQ, for me, is mandatory for Heatran.
If I take all of the primary slashes, Venusaur will end up playing a more 'bulky offense' style, in the sense that I have three damaging moves, and Leech Seed and possible Poison from Sludge Bomb are my ways of residual damage. If I take all of the secondary slashes, Venusaur will play a much more stalling style, in the sense that Synthesis is instant recovery while Toxic + stab Venoshock chips away at the opponent.

What's your take on this?
 
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