Goodra @ Assault Vest
Ability: Sap Sipper
Level: 50
EVs: 188 HP / 164 Def / 156 SpA
Modest Nature
IVs: 0 Atk
- Thunderbolt
- Flamethrower
- Sludge Bomb
- Ice Beam
it's strong, incredibly specially bulky and very good defensive typing seeing as the VGC17 metagame lacks physical Fairies and Ice types. It laughs at Alola-Ninetales Blizzards, at Tapu Koko's Dazzling Gleam and Fini's Moonblast, it walls Arcanine and Tapu Bulu for days and it's movepool makes it able to do hit everything for super effective damage, it was perfect.
Its moveset is to cover against threats, especially Pokemon with x4 weaknesses
Ice Beam is for Garchomp, Dragon Pulse does not ensure OHKOs and the presence of Misty Terrain means Dragon as an offensive typing is obsolete in this meta
Flamethrower is for Kartana
Sludge Bomb is for all the Tapu's and Alola-Ninetales
Thunderbolt is for Rain teams with Pelipper and Golduck
The EVs are suggested Smogon set
- 252+ SpA Tapu Lele Moonblast vs. 188 HP / 0 SpD Assault Vest Goodra: 84-102 (44.4 - 53.9%) -- 23.4% chance to 2HKO
- 252+ SpA Tapu Lele Dazzling Gleam vs. 188 HP / 0 SpD Assault Vest Goodra: 54-66 (28.5 - 34.9%) -- 1.9% chance to 3HKO
- 252+ SpA Tapu Fini Moonblast vs. 188 HP / 0 SpD Assault Vest Goodra: 68-84 (35.9 - 44.4%) -- guaranteed 3HKO
- 252 SpA Life Orb Tapu Koko Dazzling Gleam vs. 188 HP / 0 SpD Assault Vest Goodra: 49-62 (25.9 - 32.8%) -- guaranteed 4HKO
- 252 Atk Garchomp Earthquake vs. 188 HP / 164 Def Goodra: 69-82 (36.5 - 43.3%) -- guaranteed 3HKO
- 252 Atk Garchomp Dragon Claw vs. 188 HP / 164 Def Goodra in Misty Terrain: 72-86 (38 - 45.5%) -- guaranteed 3HKO
Garchomp @ Groundium Z
Ability: Rough Skin
Level: 50
EVs: 188 HP / 236 Atk/ 4 Def/44 SpD/36 Speed
Adamant Nature
- Protect
- Fire Fang
- Poison Jab
- Earthquake
Garchomp has always been a very good member of my VGC17 teams, honestly I forgot what the EVs were for... but I did some calcs to see what they could've been for, I focused more on bulk rather than sweeping because whatever outspeeds it in the VGC17 meta usually can outspeed and hit it hard anyway so even with maximum speed it would be in vain (eg Ice Beam Pheramosa, Hidden Power Ice Koko, Alola Ninetales...)
Fire Fang for Kartana and Celesteela
Poison Jab for Fairies like Fini, Lele and Bulu
Earthquake because it's a staple on Garchomp
Protect for protection and scouting
- 252+ SpA Life Orb Tapu Koko Hidden Power Ice vs. 188 HP / 44 SpD Garchomp: 177-208 (85.5 - 100.4%) -- 6.3% chance to OHKO
- 252+ SpA Tapu Fini Moonblast vs. 188 HP / 44 SpD Garchomp: 156-186 (75.3 - 89.8%) -- guaranteed 2HKO
- 252 SpA Tapu Lele Moonblast vs. 188 HP / 44 SpD Garchomp: 176-210 (85 - 101.4%) -- 6.3% chance to OHKO
Arcanine @ Leftovers
Ability: Intimidate
Level: 50
EVs: 252 HP / 4 Def/ 4 SpA/92 SpD/156 Speed
Calm Nature
IVs: 0 Atk
- Protect
- Flamethrower
- Snarl
- Will O Wisp
I felt I needed some defense on my team so I went with a disruptive support Arcanine, not exactly sure where I was going with the EVs but here are some calcs
Protect for protection and stall, Flamethrower for some kind of power
Snarl for lowering special attack adding now bulk to my team and Will O Wisp to cover physical attacks like Muk, Celesteela and if I get a good prediction, Garchomp
- 252+ SpA Tapu Fini Muddy Water vs. 252 HP / 92+ SpD Arcanine: 102-120 (51.7 - 60.9%) -- 90.2% chance to 2HKO after Leftovers recovery
- 252+ SpA Tapu Fini Hydro Pump vs. 252 HP / 92+ SpD Arcanine: 164-194 (83.2 - 98.4%) -- guaranteed 2HKO after Leftovers recovery
- 36+ SpA Choice Specs Tapu Lele Psychic vs. 252 HP / 92+ SpD Arcanine in Psychic Terrain: 160-189
- (81.2 - 95.9%) -- guaranteed 2HKO after Leftovers recovery
- 252+ SpA Life Orb Tapu Koko Thunderbolt vs. 252 HP / 92+ SpD Arcanine in Electric Terrain: 130-153 (65.9 - 77.6%) -- guaranteed 2HKO after Leftovers recovery
Tapu Lele @ Life Orb
Ability: Psychic Surge
Level: 50
EVs: 4 HP /252 SpA/ 252 Speed
Modest
IVs: 0 Atk
- Protect
- Psychic
- Moonblast
- Thunderbolt
Tapu Lele is one of the strongest Special Attackers in the format, what I really built this team around was ways in which I good capitalize on that, so Modest, Life Orb, Psychic Terrain, max EVs and Battery, wanted to see how far I could take it
And it is amazing
- 252+ SpA Life Orb Tapu Lele Battery Psychic vs. +1 4 HP / 4 SpD Drifblim in Psychic Terrain: 230-270 (101.7 - 119.4%) -- guaranteed OHKO
- 252+ SpA Life Orb Tapu Lele Battery Moonblast vs. 244 HP / 252 SpD Mandibuzz: 250-296 (115.7 - 137%) -- guaranteed OHKO
- 252+ SpA Life Orb Tapu Lele Battery Thunderbolt vs. 252 HP / 252+ SpD Celesteela in Electric Terrain: 205-244 (100.4 - 119.6%) -- guaranteed OHKO (Even opposing Electric Terrain is not an issue)
- 252+ SpA Life Orb Tapu Lele Battery Psychic vs. 244 HP / 164+ SpD Arcanine in Psychic Terrain: 195-230 (99.4 - 117.3%) -- 93.8% chance to OHKO
Charjabug @ Eviolite
Ability: Battery
Level: 50
EVs: 252HP / 124 Def / 132 SpD
Impish
- Protect
- Toxic
- Electroweb
- Light Screen
Ladies and gentlemen, I can assure you I am not insane, yes I used this Pokemon.
Unlike other mid evolution bugs like Spewpa and Metapod, Charjabug has stats that actually make it bulky when used with Eviolite. Charjabug also has a fantastic ability in Battery, essentially giving its partner a Life Orb boost WHILE THEY CAN USE A LIFE ORB ALREADY, it functions as an item but at the same time you aren't trading a slot for an item and that only, you also can make use of Charjabug's movepool to be disruptive.
Toxic to passively wither bulky Pokemon like Palossand or Porygon2
Electroweb functions as an Electric type Icy Wind to slow down whatever it hits by 1 stage plus chip damage
Protect to stall Toxic damage but at the same time keep Charjabug on the field, this creature channels its power into its ally, you will want it to stay at it's side while it does that
Last moveslot was initially Spark (It can Paralyze and makes use of Charjabugs surprisingly usable base 82 attack) but I felt maybe Light Screen can be more useful. Now on to the stats to show you how bulky this bug becomes:
- 252+ Atk Arcanine Flare Blitz vs. 252 HP / 124+ Def Eviolite Charjabug: 114-134 (69.5 - 81.7%) -- guaranteed 2HKO
- 252+ SpA Arcanine Burn Up vs. 252 HP / 132 SpD Eviolite Charjabug: 146-174 (89 - 106%) -- 37.5% chance to OHKO
- 252+ Atk Garchomp Fire Fang vs. 252 HP / 124+ Def Eviolite Charjabug: 46-56 (28 - 34.1%) -- 1.2% chance to 3HKO
- 4 SpA Celesteela Flamethrower vs. 252 HP / 132 SpD Eviolite Charjabug: 54-64 (32.9 - 39%) -- 99.3% chance to 3HKO
- 252+ SpA Choice Specs Tapu Fini Hydro Pump vs. 252 HP / 132 SpD Eviolite Charjabug: 90-106 (54.8 - 64.6%) -- guaranteed 2HKO
- 252+ SpA Life Orb Tapu Lele Psychic vs. 252 HP / 132 SpD Eviolite Charjabug in Psychic Terrain: 121-142 (73.7 - 86.5%) -- guaranteed 2HKO
- 252+ SpA Golduck Hydro Vortex (185 BP) vs. 252 HP / 132 SpD Eviolite Charjabug in Rain: 153-180 (93.2 - 109.7%) -- 56.3% chance to OHKO
Pheramosa @ Focus Sash
Ability: Beast Boost
Level: 50
EVs: 252 Atk/ 4 SpA/ 252 Speed
Lonely Nature
- U-Turn
- Poison Jab
- Hi Jump Kick
- Ice Beam
My team lacked a way to kick some of the dangerously fast Pokemon in VGC17 first so I played one as well, Hi Jump Kick is absolutely devestating to bulky Pokemon like Celesteela, Porygon2 and Snorlax.
U-Turn is for pivoting and strong second STAB, that way Trick Room teams with Oranguru I can hit it for 70% or so of it's HP while getting out of there for inevitable Trick Room, so managing to to threaten Porygon2 and Oranguru means I can stand a chance vs Trick Room
Poison Jab is for Alola Ninetales, Tapus etc
Ice Beam for Garchomp
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