community is really its own worse enemy at this point. resistant to extensive bans but acknowledges there is several issues with the tier. in terms of wanting to play with more as opposed to less pokemon, then you'll have to accept one of tera ban or tera blast ban (not sure how effective the latter is with minimal thought put in). if you want to keep tera you have to accept that there needs to be more pokemon bans. given how the power creep has happened this gen alongside the tera mechanic with lack off broken defensive pokemon to check the offensive ones, the harmony in the tier that people are hoping for is not going to happen by just sitting and waiting. never have I seen a community constantly complain about how bad something is but continue to be so combative towards those that try to push for some sort of action. if you excel and enjoy super chaotic environments like this one i'm happy for you, but with the recent push for a less matchup fishy metagame with the general community, people need to stop conceding to whatever ideology we have now. If a ban will improve the environment of the tier and how its played, look into it, its really that simple. We are so resistant to change this gen its truly baffling, things wont move forward with the gen unless you actually try to move forward.
just to reemphasize this, if you excel and enjoy chaotic matchup fishy environments like this and dont want anything to change, thats great, thats your preference and its fine. we just can't pretend that how things are currently is considered balanced. if the community wants to push for a more balanced state (like so many people are complaining about) we have to explore more options than we currently are with less pushback. its honestly ridiculous the huge shit storm that ensues during every ban/potential ban and i have never seen anything like this to the extent that it is during my entire time on this site.
I was originally against this at first but maybe testing the kokoloko method is serious option around this time if we are going to continue to go in circles.
Say it again for the people in the back.
It’s been a number of years since I’ve been active in the Pokémon community, but since I’ve been gone, it seems like there is a loud cohort of players who vehemently oppose any sort of ban. Some of those players are also some of the most influential in the tier, so their opinions unduly tip the scales toward an anti-ban sentiment. Ultimately, this is hugely unproductive because it just causes the meta to stagnate and fester. And it’s made even more infuriating because almost everyone agrees that this metagame needs some work.
The ban rate from suspects this generation currently sits at 50%, which, to me, is exactly where a well-tuned system should be. However, if you delve a little deeper into what was successfully banned, you see that some of the banned Pokémon (Ursa, Chien-Pao) arguably deserved quick bans, which artificially inflates the successful ban percentage. I don’t say this to dunk on the council, but instead to highlight how the community’s tendencies have influenced how the council is forced to act. If you need another example, look at how the community responded to the Volc quickban.
As far as how to fix these problems, I’d say the community as a whole needs to be more open in general and especially more open to bans. Yes, that means being open to revisiting Tera/Tera Blast. Saying “Tera is here to stay. Get used to it.” is unhelpful and shuts down conversation rather than forming a dialogue among the many different players who each has their own nuanced and valid opinion. People also need to get off their high horse and play by the rules and decisions set forth by the council. I totally get it if you think a different suspect should have taken place first, but that doesn’t mean you need to go nuclear with the DNB votes. Also, understand that just because something gets banned doesn’t mean it’s sent to the shadow realm for the rest of the generation. Plenty of Pokémon have been unbanned over the years, and I trust the council plus the player base writ large to be able to sort that stuff out.
The second thing I’ll say is that the ban threshold for a suspect should be reduced to 50% + 1. I am not aware of the specific conditions that led to the 60% requirement, but the only reason I have seen given in here is that it helps to stabilize the metagame. Maybe that was true in prior generations, but there are so many bigger factors contributing to the volatility of OU nowadays with the biggest contributor being the steady stream of new Pokémon via Home or DLCs. I will also point out that the mod team is going out of their way to engage with the player base to determine what should be banned or suspected regularly. I don’t think that was necessarily the case when the 60% requirement was implemented. Now, I do understand that this change is unlikely to occur until generation 10, but implementing it when the time comes should be a top priority imo.
As far as next steps for this metagame as it stands now, I think Gouging Fire, Raging Bolt, and Roaring Moon have already proven themselves suspect-worthy. I think you could also make a case for testing/retesting Kyurem, Kingambit, and maybe even Ogerpon-W.
But honestly? I am open to just about anything to bring this meta into a more playable state. I am even open to dropping Ubers to wrangle certain moms if we don’t get at least a few more bans.
PS: I remember when the council did a fake April Fools suspect for one of the Giratina forms during ORAS. Who knew that 3 generations later, people would legitimately be suggesting freeing it.