Virizion's Rampage!

Virizion's Rampage -
An OU RMT

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Hello there, Smogon! My name is TJ, more commonly known as the IbanezObsession on YouTube and Pokemon Online. I've always been known as an inconsistent battler as far as tiers go; one week I'll feel like playing NU, and the next I'll feel like Ubers. However, that all changed when I realized the importance of the Overused tier, and now I've been playing it for quite a while without a break.

It's the most competitive as well as most played, so I decided to give it a chance (I never really was an OU battler). I could never make really great teams for OU and that caused me to want to play different tiers, but now I have a team that I can finally be proud of, featuring a Pokémon with unmistakable class: Virizion. It also features a style of battling that I never used to really play until recently, which is bulky offense.

Virizion is constantly compared to the likes of Terrakion for having a lower attack stat and lack of the great Rock/Fighting dual STAB. However, its typing is important for this team. Grass/Fighting allows me to deal with bulky Waters like Gastrodon that would otherwise give this team problems. While less used and constantly talked down upon compared to Terrakion, Virizion is still one of the greatest Pokémon in the tier, and for that reason, I have decided to base this team around it to show how great it really is.

A Quick Look at the Team

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I love this team, but if there's one thing I can say about it that I don't really like, it's that it has a Fire / Water / Grass core. Some of you might find that a bit weird, but I just always felt like I had better originality than to run one of the most commonly used typing cores, but this team really makes it worthwhile. Oh well. Anyways, on to the teambuilding process!

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I started out the team with one of the best attacking cores in OU: Rotom-W and Scizor (a.k.a. Volt-Turn). It allows me to scout the opponent's switch-ins, gain switch initiative, and keep the offensive momentum I need to keep the battle in my favor. If I can keep the momentum on my opponent for most of the game, I can usually pull off a victory. Volt-Turn of course is also one of the most abused tricks up an OU player's sleeve because of the typing coverage and again, the ability to keep offensive momentum on your opponent.

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At this point, I knew I would have to add a Pokémon that the rest of this team would be based around, so I chose one that not a lot of people have used: Virizion. Virizion is a great Pokémon in general that for some reason gets constantly overlooked. I was originally considering a Nasty Plot Celebi in this place, but with Virizon's high base Special Defense of 129 and ability to stop Volt-Turn, I just couldn't pass up the offer to add it to the team.

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I needed a Stealth Rocker as well as another special attacker, so I settled on Heatran. This 4 Pokémon core was looking really great, and this is where I realized that this team could really turn out to be a great one. Again, Fire / Water / Grass cores are something I don't typically like to use, but Rotom-W / Virizion / Heatran is a core that I've never really seen anyone use, so I suppose it provides pretty decent originality.

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After looking at my team, I realized switching into Terrakion would be a hard thing to do, so I placed Reuniclus on the team to help cover up that problem.

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The final Pokémon I needed on my team was a scarfer that could clean up late-game and take out faster threats that the rest of my team had trouble with. The answer to that was Landorus.

The Sets Broken Down

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Rotom-W @ Chesto Berry
Trait: Levitate
EVs: 116 HP / 240 SAtk / 12 SDef / 140 Spd
Modest Nature (+SAtk, -Atk)
- Hydro Pump
- Volt Switch
- Will-O-Wisp
- Rest


While it may be one of the least used as well as least discovered Rotom-W sets, ChestoRest has become my favorite Rotom-W set, and for one big reason: it's easy to fake the Choice item. I can go for Volt Switch on something like a Heatran as the opponent protects, and then next turn, Tran gets OHKO'd by a STAB Hydro Pump as the opponent expected me to be Choiced into Volt Switch. Another advantage of Chesto Berry is it allows me to heal off any entry hazard or status damage that I've taken throughout the battle. Will-O-Wisp allows me to burn Ferrothorn and other Pokémon that wall Rotom-W on the switch.

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Landorus (M) @ Choice Scarf
Trait: Sand Force
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Earthquake
- Stone Edge
- Hidden Power [Ice]
- U-turn


The standard Choice Scarf Landorus set. STAB Earthquake hits Poison, Fire, Electric, Steel, and Rock types hard. Stone Edge takes care of the Flying types that avoid Earthquake, as well as Bug and Ice-types. Hidden Power Ice allows me to OHKO Physically Defensive Gliscor and OHKO Dragonite if Multiscale isn't up. It's a move that I also use if I know I can get a KO on a Flying type with it and don't want to miss a Stone Edge and lose Landorus. U-Turn allows me to keep offensive momentum on the opponent as well as scout the opponent's best switch-in to Landorus.

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Scizor (M) @ Choice Band
Trait: Technician
EVs: 248 HP / 252 Atk / 8 Spd
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Superpower
- Pursuit

There's a good reason why this Pokémon rose to #1 on the OU Usage Statistics: it's a huge threat. The ability to put Terrakion in its place, get a hunk of damage out of any Pokémon that doesn't resist U-turn, shut down Tyranitar and others with Superpower, and Pursuit-trap a Draco Meteor-locked Latios make Scizor the best candidate for the #1 spot. It works really well with Rotom-W to break down the opponent's team fast, as well as keep pressure on the opponent and make sure one team member is eliminated when the Volt-turn shenanigans conclude.

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Heatran (M) @ Air Balloon
Trait: Flash Fire
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Stealth Rock
- Fire Blast
- Earth Power
- Hidden Power [Ice]


In my opinion, one of the best Stealth Rockers out there. Heatran's decent speed and high Special Attack allow me to set up rocks quickly, and then do some major damage to the opponent's team if possible. Air Balloon on Tran allows me to avoid the nasty Ground-type moves that plague OU and pretty much ensure that I can get up rocks safely. Fire Blast teaches any Pokémon weak to Fire a lesson they won't soon forget, and Earth Power gives other Heatran without a Balloon a run for their money (as well as their life). Since most DD Dragonite carry Dragon Dance / Fire Punch / Extremespeed / Outrage, Hidden Power Ice makes Heatran a great counter to D-Nite and prevents it from sweeping my team.

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Reuniclus (M) @ Leftovers
Trait: Magic Guard
EVs: 252 HP / 252 Def / 4 SAtk
Relaxed Nature (+Def, -Spd)
- Calm Mind
- Psychic
- Focus Blast
- Recover


A great set-up sweeper and fighting resist was exactly what this team needed, and I found Reuniclus to be my best bet. Taking only 40% from a Choice Scarf Terrakion's X-Scissor (that is the most common set; CB Terrakion's X-Scissor does about 60%) with this spread, Reuniclus is sure to give any team problems if they don't have something to phaze it out with. Reuniclus laughs in the face of status and can continue to troll special attackers by setting up Calm Minds and recovering off the damage. Psychic / Focus Blast duo hits all types neutrally except for other Psychic types (I needed Psychic over Shadow Ball because Conkeldurr can also be a problem if it sets up, and that's exactly why I would recommend running 29 Speed IVs with this set in order to outslow minimum Speed Conkeldurr so you only take 50 damage from Payback).

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Virizion @ Life Orb
Trait: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Swords Dance
- Close Combat
- Leaf Blade
- Stone Edge


Here we have it: the star of the team. The cream of the crop. The best of the bunch. The MVP. Virizion. It's simply a magnificent Pokémon that I've said numerous times is overlooked because Terrakion is also in OU. Virizion's Grass / Fighting typing helps put a stop to Volt-turn and covers a large amount of the OU metagame. Leaf Blade easily OHKO's Gastrodon, a Pokémon known well in OU as one of the better walls because of its ability. Virizion, Scizor, and Rotom-W work really well together to break the opponent's team down. If I have Rotom-W out and feel the opponent is going to switch into Gastro, I'll double switch out to Virizion here and start pressuring the opponent into making a move that they might not want to make, and put me in a really great position to win the match. Swords Dance also makes Virizion dangerous because of its high speed and coverage with Leaf Blade, Close Combat, and Stone Edge. I'll make sure that anyone who faces Virizion never forgets the true power of it.


Final Words


All in all, I can say that this is by far my most successful OU team to date. I'm usually too busy to ladder on Pokémon Online, but I'm sure this team would do great on the ladder if I had the time to do so. If anyone out there wants to test out this team, the export for it is below, and be sure to give me feedback on this team on how I can improve it. Thanks to all who have read this RMT, and I hope to see you guys soon!

Export
Rotom-W @ Chesto Berry
Trait: Levitate
EVs: 116 HP / 240 SAtk / 12 SDef / 140 Spd
Modest Nature (+SAtk, -Atk)
- Hydro Pump
- Volt Switch
- Will-O-Wisp
- Rest

Landorus (M) @ Choice Scarf
Trait: Sand Force
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Earthquake
- Stone Edge
- Hidden Power [Ice]
- U-turn

Heatran (M) @ Air Balloon
Trait: Flash Fire
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Stealth Rock
- Fire Blast
- Earth Power
- Hidden Power [Ice]

Scizor (M) @ Choice Band
Trait: Technician
EVs: 240 HP / 252 Atk / 16 Spd
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Superpower
- Pursuit

Virizion @ Life Orb
Trait: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Swords Dance
- Close Combat
- Leaf Blade
- Stone Edge

Reuniclus (M) @ Leftovers
Trait: Magic Guard
EVs: 252 HP / 252 Def / 4 SAtk
Relaxed Nature (+Def, -Spd)
- Calm Mind
- Psychic
- Focus Blast
- Recover
 
Pretty good team overall. ChestoRest Rotom W is a douche. But, I am really glad to see it on a team. The only thing I can really say is to watch out for Mamoswine, especially the Life Orb variant. Sorry for terrible rate.
 
@MacBook: I'll be sure to. Usually Rotom-W or Scizor can take it on though.

@NahimC: Haha thanks, even though that's not a rate, still much appreciated!

Please keep the rates coming, guys!
 
since most of the OU metagame is slower than Landorus anyway, it seems that Choice Scarf might be a bit useless on it. After all, if you want to run HP Ice, wouldn't it be better to fake with an Expert Belt instead? Otherwise, Dragonite could come in and grab a DD boost, which means you have to sac a pokemon on your team in order to revenge kill with Landorus.

Faced against Choice Scarf Mamoswine, Virizion would be in deep trouble. Though I think your CS Landorus and CB Scizor would cover it well. Also, with 3 volt-turners in the team, I would suggest a spinner keep taking in damage from entry hazards. Since Rotom-W is already there, would you try physically-defensive Forrestress instead of Heatran?
 
Also, with 3 volt-turners in the team, I would suggest a spinner keep taking in damage from entry hazards. Since Rotom-W is already there, would you try physically-defensive Forrestress instead of Heatran?

I think Heatran has a different role, Forretress is much more passive, Heatran not only put the SR but also guarantee to stop a guy like SDSCizor (which is omnipresent in this metagame) to sweep!
I don't think he will suffer the entry hazards so much...

For Virizion: I think that there is another set which is much much much better then this to sweep, the CM set,

Virizion @ Life Orb
Trait: Justified
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Calm Mind
- Focus Blast
- Giga Drain
- Hidden Power [Ice]

which is not walled by Skarmory, that dies with FocusBlast after a CM!
Gigadrain to recover from the recoil of LO (and of course to deal heavy damages...) and HP Ice to surprise your oppponent's Gliscors and "dragons" !
Lets try it...its very powerful!
 
I think Heatran has a different role, Forretress is much more passive, Heatran not only put the SR but also guarantee to stop a guy like SDSCizor (which is omnipresent in this metagame) to sweep!
I don't think he will suffer the entry hazards so much...

For Virizion: I think that there is another set which is much much much better then this to sweep, the CM set,

Virizion @ Life Orb
Trait: Justified
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Calm Mind
- Focus Blast
- Giga Drain
- Hidden Power [Ice]

which is not walled by Skarmory, that dies with FocusBlast after a CM!
Gigadrain to recover from the recoil of LO (and of course to deal heavy damages...) and HP Ice to surprise your oppponent's Gliscors and "dragons" !
Lets try it...its very powerful!

I'll definitely have to try it, but then again, if I was going to change Virizion to special, I'll have a balance of 4 special attackers and only 2 physical attackers which I don't really want, and besides, I already have Rotom-W and Heatran for Skarm as is. I'll still try it out, though!
 
Given the more offensive presence of Virizion on your team, if you really have trouble with Skarmory, I would suggest a Work Up set...

Virizion @ Life Orb/Leftovers (Depends really)
(Insert EV spread here, I'm no good at mixed sets)
-Giga Drain/Leaf Blade
-Close Combat/Sacred Sword
-Hidden Power Ice/Fire
-Work Up
Work Up is the best stat upper for Virizion if it needs to be dismantling teams. Giga Drain is for STAB and mitigates Life Orb damage, or you could have Leftovers and run Leaf Blade instead. Close Combat and Sacred Sword are great STABs. The Hidden Power of choice depends on if you want to get past Skarmory and Bronzong or dragons.

Also, running Volt-Turn almost definitely requires a way to remove/prevent entry hazards on your side of the field, or a way to recover the damage done by them. So another thing I will suggest is a bulky SD Scizor.

Scizor @ Leftovers/Life Orb
Adamant: 252 HP/44 Atk/212 Spe
-Swords Dance
-Roost
-U-Turn
-Bullet Punch
This Scizor will still be able to revenge Terrakion (though not as well), but is slightly more difficult to switch in on. Roost is a blessing for Scizor, allowing you to worry less about entry hazards. U-Turn I suppose is essential for maintaining the Volt-Turn core, and Bullet Punch is there for being Bullet Punch. Swords Dance is the second feature, which allows you to set up on the impending Terrakion switch when their Scizor counter is vastly weakened. I feel this set is more keeping in theme of bulky offense.
 
I reccomend Mixed Virizon who can function as a wall breaker since you dont have one.
With a Naive Nature and life orb with the following moves
-Work Up
-Giga Drain
-Close Combat
-Hidden Power Ice

Evs can be your choice
 
Yes nice team I really would just suggest you trying the Work Up Virizion too. And also may you can give a try at a Trick-Choice Rotom instead of the ChestoRest one.
Anyway, great team overall!
 
Hey,

Cool team, I think I can make it function a lot smoother though. I think the biggest threat to your team at the moment is easily rain offense, because looking at it, I can't really find many other holes. One easy way to patch this up is to prepare your team for Tornadus more adequately. Now at the moment, you're using offensive Heatran (which I have no problem with), but that means that you really have nothing to sponge rampant Hurricanes from Tornadus sans Rotom-W, and even then, it'll take near 30% each time. One easy fix to some of these problems is switching the roles of Rotom-W and Landorus. Rotom-W is still a wonderful defensive pivot when equipped with a Choice Scarf, and Landorus makes a great Expert Belt user that gives opponents lots of problems. Now, by changing the roles, you have a more direct answer to Tornadus in the rain and you also have a way to combat sand without getting locked into a single move. Also, even though you do have Reuniclus, hazards will wear down this team very quickly. I don't want to suggest replacing a Pokemon because this team is well thought-out, but you may want to consider testing a Pokemon such as Tentacruel who can absorb Toxic Spikes and spin hazards away. I think it may be helpful in the long run, but this is your team, so you probably have preferences as to how you play.

Rotom-W @ Choice Scarf
Trait: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature (+SpA, -Spe)
- Hydro Pump
- Thunderbolt
- Volt Switch
- Hidden Power Ice

Landorus @ Expert Belt
Trait: Sand Force
EVs: 228 Atk / 28 SpA / 252 Spe
Naive Nature (+Spe, -SpD)
- Earthquake
- Stone Edge
- Hidden Power Ice
- U-turn

Tentacruel @ Black Sludge
Trait: Liquid Ooze
EVs: 252 HP / 240 Def / 16 Spe
Bold Nature (+Def, -Atk)
- Toxic Spikes
- Rapid Spin
- Scald
- Ice Beam
Cool team, and good luck. Hope I helped!
 
Hey there,

Might I suggest this Rotom set, I've been using it on the ladder and its a tweaked version of the one everybody likes using:

Rotom-W @ Chesto Berry
Trait: Levitate
EVs: 96 HP / 252 SAtk / 160 Spd
Modest Nature (+SAtk, -Atk)
- Volt Switch
- Hydro Pump
- Hidden Power [Ice]
- Rest

you dont need to run W.o.W on your rotom seeing that, the move will not really bluff the choice item. I have like 3 more points of speed to out pace the normal standard rotom.

Hopefully this helps.
 
Problem is, Expert Belt Landorus dies to most Standard Volt-Turn teams. Also, you're going to have some trouble with Banded Scizor. 82-95% on most Reuniclus. I recommend dropping Reuniclus for Magnezone. It is necessary. That way, you can pretty much guarantee that Skarmory dies. You can pretty much take care of a lot of Standard stuff with your team. However, you will lose out on a lot of kills because your team (if you switch Landorus to Expert Belt) is so much slower than the current metagame's Standard. In other words, keep the Choice Scarf, lose the Reuniclus for a Magnezone, and that's it.
 
Hey Ibanez, this is a really fun team to use, despite it being voltturn XD

As GearFlow and I suggested on Skype, you should try Breloom > Virizion becuase Breloom, although it isn't as fast as Virizion, has spore and can still destroy opposing voltturn teams with ease. The set I would suggest you try is:

Breloom (M) @ Toxic Orb
Trait: Poison Heal
EVs: 236 HP / 244 SDef / 28 Spd
Careful Nature (+SDef, -SAtk)
- Spore
- Bulk Up
- Seed Bomb
- Drain Punch


This set can set up on many things in the OU metagame, and deals with most of the threats that Virizion deals with. Great team and GL!
 
Hey Ibanez, this is a really fun team to use, despite it being voltturn XD

As GearFlow and I suggested on Skype, you should try Breloom > Virizion becuase Breloom, although it isn't as fast as Virizion, has spore and can still destroy opposing voltturn teams with ease. The set I would suggest you try is:

Breloom (M) @ Toxic Orb
Trait: Poison Heal
EVs: 236 HP / 244 SDef / 28 Spd
Careful Nature (+SDef, -SAtk)
- Spore
- Bulk Up
- Seed Bomb
- Drain Punch


This set can set up on many things in the OU metagame, and deals with most of the threats that Virizion deals with. Great team and GL!

Wow talk about a late rate, lol. Thanks, Matt!
 
i would said to try out the work up virizion and maybe you can even run with more speed evs just in case you want to outspeed defensive politoed...but overall its a great team congratz
Scizor (F) @ Choice Band Trait: Technician
EVs: 212 HP / 252 Atk / 44 Spd
Adamant Nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Superpower
- Pursuit
(and the virizion one you can just find it on the shite so theres no reason to post it lol)
 
I would suggest using a timid nature over modest on Heatran so you can outspeed threats such as adamant dragonite and ko them after stealth rock. Also as suggested above, more speed on scizor would be nice so you can U-Turn out before defensive Politoeds can scald you. Overall great team and good luck. Hope these minor changes help!
 
I think this really needs a Spinblocker and Rapid Spinner. U-Turn/VoltSwitch is a harrowing strategy, but if your opponent sets up Stealthrocks, even with your resistences, you're not good. Also, Volt Switching into a Ghost type for Hi Jump Kick = tech.
 
Hey, solid team. Since your Heatran, Reuniclus and Virizion are all stopped cold by Lati@s, I feel like your Scizor should be better equipped to trap and eliminate them, so I suggest using the Trapper Scizor on-site. This set focuses more on trapping with the use of more bulk, Roost and Life Orb, which means it isn't as exploitable as CB Scizor using Pursuit. You won't really miss the extra punch on BP CB provides when you have a Scarfer in Landorus. 104 Atk EVs net a OHKO on Latios after SR.

Your team could also use a spinner with all the switching going on. Half your team is walled by Skarmory or Ferrothorn so the opponent won't find it hard to set up hazards. I think a Rain Dance Starmie could fit nicely as your spinner. RD Starmie spins hazards while also helping you combat sun and sand teams (you don't need to worry about boosting you opponent's Water attacks since you have Virizion and Rotom-W). For this team, I think Starmie's attacking combo should be Thunder / Psyshock so you can beat Jellicent as well as Fighting-types.

The tricky part is deciding on who you should replace. I would try Starmie over Reuniclus since Starmie can also deal with Fighting-types. Without Reuniclus you're a bit weak to non rain stall teams so you could always try a Heatan more geared towards combating stall (similar to the one players use in Ubers). This set uses a combo of Toxic + Taunt to wear down walls such as Blissey while anything immune to Toxic is roasted by Lava Plume. While Heatran without an Air Balloon isn't as good at checking sun, you don't necessarily need it with Rain Dance Starmie in your lineup. 160 Spe EVs beats most variants of Scizor and Gliscor.

Scizor l Technician l Life Orb
Adamant l 248 HP / 104 Atk / 156 SpD
Bullet Punch l U-turn l Roost l Pursuit

Starmie l Natural Cure l Life Orb
Timid l 252 SpA / 4 Def / 252 Spe
Rain Dance l Thunder l Psychic | Rapid Spin

Heatran l Flash Fire l Leftovers
Calm l 248 HP / 104 SpD / 160 Spe
Taunt l Toxic l Stealth Rock l Lava Plume

Hope this helps!
 
Hey, solid team. Since your Heatran, Reuniclus and Virizion are all stopped cold by Lati@s, I feel like your Scizor should be better equipped to trap and eliminate them, so I suggest using the Trapper Scizor on-site. This set focuses more on trapping with the use of more bulk, Roost and Life Orb, which means it isn't as exploitable as CB Scizor using Pursuit. You won't really miss the extra punch on BP CB provides when you have a Scarfer in Landorus. 104 Atk EVs net a OHKO on Latios after SR.

Your team could also use a spinner with all the switching going on. Half your team is walled by Skarmory or Ferrothorn so the opponent won't find it hard to set up hazards. I think a Rain Dance Starmie could fit nicely as your spinner. RD Starmie spins hazards while also helping you combat sun and sand teams (you don't need to worry about boosting you opponent's Water attacks since you have Virizion and Rotom-W). For this team, I think Starmie's attacking combo should be Thunder / Psyshock so you can beat Jellicent as well as Fighting-types.

The tricky part is deciding on who you should replace. I would try Starmie over Reuniclus since Starmie can also deal with Fighting-types. Without Reuniclus you're a bit weak to non rain stall teams so you could always try a Heatan more geared towards combating stall (similar to the one players use in Ubers). This set uses a combo of Toxic + Taunt to wear down walls such as Blissey while anything immune to Toxic is roasted by Lava Plume. While Heatran without an Air Balloon isn't as good at checking sun, you don't necessarily need it with Rain Dance Starmie in your lineup. 160 Spe EVs beats most variants of Scizor and Gliscor.

Scizor l Technician l Life Orb
Adamant l 248 HP / 104 Atk / 156 SpD
Bullet Punch l U-turn l Roost l Pursuit

Starmie l Natural Cure l Life Orb
Timid l 252 SpA / 4 Def / 252 Spe
Rain Dance l Thunder l Psychic | Rapid Spin

Heatran l Flash Fire l Leftovers
Calm l 248 HP / 104 SpD / 160 Spe
Taunt l Toxic l Stealth Rock l Lava Plume

Hope this helps!

Thanks for the rate! I'll definitely have to test out these sets soon.
 
Problem is, Expert Belt Landorus dies to most Standard Volt-Turn teams. Also, you're going to have some trouble with Banded Scizor. 82-95% on most Reuniclus. I recommend dropping Reuniclus for Magnezone. It is necessary. That way, you can pretty much guarantee that Skarmory dies. You can pretty much take care of a lot of Standard stuff with your team. However, you will lose out on a lot of kills because your team (if you switch Landorus to Expert Belt) is so much slower than the current metagame's Standard. In other words, keep the Choice Scarf, lose the Reuniclus for a Magnezone, and that's it.

Idem. I had the same idea when I look the team. Magnezone FTW.
 
amazing team, flows really well etc., keep up the good work mate.

also @ harsha not really thinking he needs a spinner, tspikes aren't a big deal, rocks will always be around and if he can't prevent a generic skarm setting up spikes than the team's not worth playing anyways
 
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