@ Porii
nice idea, but not quite what I had in mind. I'm thinking "an intro to competitive". a team writeup that says "216 EVs on Gliscor to outspeed Lucario" doesn't say WHY he wants to outspeed Luke. Not the best example, I know, but it kinda gets my point across (I hope).
I'm hoping for something that someone, fresh into the metagame, would be able to understand and, most importantly, find interesting. None of this "massive equation to find out how bulky you are" crap...
Maybe, like LS sais, a tip of off some new and old threats...maybe some common combos to watch for (like how I see a lot of fighting Pokemon with Drain Punch)...maybe a little, simple advice on how to teambuild, or even advice like "NP Luke isn't likely to carry Extremespeed"
When you're in the game for so long, all this stuff becomes second nature. We know it, we breathe it, we wake up screaming in the middle of the night about the igglybuff nightmare we've has since we were 8...ok, maybe that's just me... (those eyes are freaky...)
there's a bit here at 3:34-4:06 that basically summarizes what I'm thinking with the article...it's a video series on game design, but I think that the comparison is apt since we're designing a metagame...right?
http://www.escapistmagazine.com/videos/view/extra-credits/2921-Tutorials-101