Weatherless warriors

Oh hi there,my name is John,but already know that.
Im here to bring you guys a pretty decent ubers team(if i say so myself)that I built on Pokemon Showdown about 2 weeks ago.Just wanted to make it weatherless cause weather is overrated in my opinion.

So Ill stop rambling and Ill get with the team

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186,282 MPS (Deoxys-Speed) @ Focus Sash
Trait: Pressure
EVs: 252 Spd / 252 HP / 4 SAtk
Timid Nature
- Magic Coat
- Spikes
- Ice Beam
- Taunt

Deoxys-Speed has always been one of my favorite leads in the ubers metagame.It has magic coat to repel stuff like hazards and the rather annoying dark void,spike to hurt the opponent's grounded pokemon very efficient against walls,ice beam to prevent being taunt bait and taunt to shutdown stuff like ferro,arceus-normal from setting up on my face,etc.The nickname is the speed of light cuz deoxys speed is the fastest poke ever.

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RightRound (Forretress) @ Leftovers
Trait: Sturdy
EVs: 252 Def / 252 HP / 4 SAtk
Bold Nature
- Stealth Rock
- Toxic Spikes
- Rapid Spin
- Volt Switch

Now I need something to go with Deoxys,I wanted a hazard setter and a spinner.So I thought of Forretress.Thanks to Dexoys having spike that frees up a moveslot for Forretress.Stealth rock to cripple Ho-Oh and Reshiram,Toxic Spikes to poison walls like bulky Groudon,Giratina lacking rest,Arceus Ghosteus,Sash users,etc,Rapid Spin to get rid of hazards on my side of the field,and Volt Switch to switch-in something safely.

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Powervolt (Zekrom) @ Choice Scarf
Trait: Teravolt
EVs: 252 Atk / 252 Spd / 4 HP
Adamant Nature
- Fusion Bolt
- Bolt Strike
- Dragon Claw
- Crunch

Zekrom may not be that fast but it can be a pretty solid sweeper if you scarf it.You may think 3 STAB moves is a little odd but it works well trust me.Fusion Bolt to prevent the miss chance from Bolt Strike,Bolt Strike is more powerful but it misses quite a bit,so i have Fusion Bolt for safety reasons.Dragon Claw cuz I really hate confusion and crunch just cuz I didnt want Volt Switch on Zekrom since its a Physical attacker

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Feng Wang (Ho-Oh) @ Leftovers
Trait: Regenerator
EVs: 252 SDef / 64 HP / 64 Atk / 128 Def
Impish Nature
- Substitute
- Roost
- Sacred Fire
- Brave Bird

Ho-Oh is the special wall of the team,I have always been a fan of SubRoost but I may test recover instead.The EV spread may be a little strange but it sure works well.Max SpDef is standard.128 Defense EV'S cuz Ho-Oh's physical defense is a bit average and I split the rest in attack and hp.If you want a Special Wall Go for Ho-Oh.Forretress supprots Ho-Oh well cuz it removes Stealth Rock from the team

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Samsung (Palkia) @ Lustrous Orb
Trait: Pressure
EVs: 252 Spd / 252 SAtk / 4 Atk
Hasty Nature
- Fire Blast
- Surf
- Spacial Rend
- Outrage

The Master of Space is in my opinion one of the best late-game sweepers in the Ubers Metagame.I gave it the Lustrous Orb cuz I dont like locking myself in a move always,Fire Blast 4 Ferrothorn and Forretress,Surf 4 Massive STAB
Hydro Pump was an option but it misses a lot so I picked Surf,Spatial Rend 4 another massive STAB and crit ratio and Outrage to catch Chansey/Blissey offguard.

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Lizzy (Arceus) @ Silk Scarf
Trait: Multitype
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Swords Dance
- Earthquake
- ExtremeSpeed
- Shadow Claw

Oh my god.The creator,The God,The beast himself is in the team,Arceus-Normal is the best sweeper Early-game and late-game.Swords Dance to double my already sky-high attack,ExtremeSpeed for massive amount of damage boosted by both STAB and the Silk Scarf,Eq for the likes of Dialga,Excadrill,etc and Shadow Claw to prvent being walled by Giratina-O and the regular Giratina.Let this thing set up One Swords Dance and its game over for you.

So thats the ubers team I built for you guys.Hope you guys liked it.If you have any tips on how to improve my team just post it below so have a nice day until next time.Peace!!!!!

P.S Luvdisc if you liked it.

If you wanna use the team copy paste it

186,282 MPS (Deoxys-Speed) @ Focus Sash
Trait: Pressure
EVs: 252 Spd / 252 HP / 4 SAtk
Timid Nature
- Magic Coat
- Spikes
- Ice Beam
- Taunt

RightRound(Forretress) @ Leftovers
Trait: Sturdy
EVs: 252 Def / 252 HP / 4 SAtk
Bold Nature
- Stealth Rock
- Toxic Spikes
- Rapid Spin
- Volt Switch

Powervolt (Zekrom) @ Choice Scarf
Trait: Teravolt
EVs: 252 Atk / 252 Spd / 4 HP
Adamant Nature
- Fusion Bolt
- Bolt Strike
- Dragon Claw
- Crunch

Feng Wang (Ho-Oh) @ Leftovers
Trait: Regenerator
EVs: 252 SDef / 64 HP / 64 Atk / 128 Def
Impish Nature
- Substitute
- Roost
- Sacred Fire
- Brave Bird

Samsung (Palkia) @ Lustrous Orb
Trait: Pressure
EVs: 252 Spd / 252 SAtk / 4 Atk
Hasty Nature
- Fire Blast
- Surf
- Spacial Rend
- Outrage

Lizzy (Arceus) @ Silk Scarf
Trait: Multitype
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Swords Dance
- Earthquake
- ExtremeSpeed
- Shadow Claw
 
Interesting team my friend. Although I can see Kyurem-W giving you a rough time. Therefore, I suggest scarfing that Palkia, which gives you not only a strong Kyurem-W outspeeder, but one of the most potent Kyogre counters, special sweepers/ revenge killers in the Ubers metagame. Thus, with what is Imo a better scarfer and E-Killer, you have physical power as well as a fast safe kyogre counter. This does mean however that Zekrom is left as the odd man out. If you'd prefer to stick with him, that would work, but I would look into one of the latis for a strong special sweeper.

Here's the Palkia set:

Timid @ Choice Scarf
4 HP | 252 Spa | 252 Spe
Special Rend | Surf (works better in rain) | Fire Blast | Thunder (once again works better in rain)
 
Hey,

I have a small nitpick on Zekrom. Change crunch to volt switch. You say you don't like VS on Zekrom because it is a physical attacker, but that isn't what VS is for on Zekrom. Volt Switch on Zekrom is to be able to scare out whatever your opponent has in with your other attacks, then hit his switch in and be able to switch out yourself into the appropriate check/counter, all in one turn. I also suggest Jolly>Adamant on Zekrom. Jolly lets you outspeed Deo-A so you can kill him without taking a hit (or dying if it is LO).
 
with that many entry hazard setuppers, you should really consider a spinblocker (ghost arceus/giratina-o is fine. Second the voltswitch, consider a haban berry on palkia to deal with lati@s etc. You should get more speed on arceus at least enough to outrun base 90s notably giratina.
 
I have a few small suggestions.

Firstly, please put Outrage on Zekrom, over Crunch. Crunch doesn't do anything specific since STAB Outrage hits as hard as super effective Crunch and you'd rather be locked into STAB than a coverage move that does nothing specific. Besides, extra power is sometimes needed to KO specific threats and
you do not want to miss out by using Dragon Claw. Jolly over Adamant is very important to at least speed tie with opposing ScarfOgre and KO them with Bolt Strike.

Secondly, your team is very weak to Darkrai and Kyogre. Darkrai can plough through your team since you have no sleep absorber (Deo-S is a suicide lead so bouncing things back is not an option). I'd suggest running Sleep Talk over Fusion Bolt on Zekrom so that you can switch into Dark Void easily and KO Darkrai. Sleep Talk picking Outrage also has the perk of avoiding a lock-in. Kyogre can wreck your team because Palkia can switch in but not kill it, meaning that CM variants can set up all over you. I suggest replacing Outrage on Palkia with Thunder, allowing you to check Kyogre better. You have ways to force the pink blobs out (physical attackers, t-spikes) anyway.

Finally, a small change which is optional. Consider running HP Fire over Magic Coat or Taunt on Deo-S. This allows you to defeat Forry and Ferrothorn in case they decide to attack you with Gyro Ball. Another optional change would be Lum Berry over Silk Scarf on Arceus, which allows you to defeat anything that tries to burn you, as well as give you something else to switch into Darkrai.

Hope I helped, good luck
 
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