POSTGAME
Sheet with Role PMs and night actions:
https://docs.google.com/spreadsheets/d/1jMPudKjLP1zFC5HPHkGvNUePbueWyNXvDfNWg3AuFuY/edit?usp=sharing
Yo this postgame is gonna get real long and rambly but that's just who I am, deal with it. I really appreciate any feedback, and the stuff I've already got is great.
Overall Design Principles and Hosting Philosophy
So I guess even when I try to make a game that's relatively standard a lot of the roles come off as weird, so let this be a lesson: the games I design are always going to be weird in some way or another. Long story short, I wanted to make a game that didn't have any new fundamental mechanics affecting the design structure, while not being afraid to present standard concepts in a new light. I wanted to have fun with the Anime Mafia theme, so it was important to me to have a lot of the roles be top down design (match flavor first while still very much keeping game balance in mind). However, I know that even if I'm on Smogon there aren't a whole lot of anime buffs and even less that know most of the shit I was willing to throw in. That's why this was "Weeb Mafia" and not something more serious like "Anime Mafia", a game where everyone can read the flavor and laugh at all the shitty anime and wacky tropes while learning a bit more about a lot of the stories out there, and why I didn't use any anime that people had referenced in recent past Smogon games. Finally, I wanted the game to be swingy, giving every faction a lot of power to work with because I thought it would be overall more fun that way.
Faction wise, I wanted the Good Anime to have roles that felt "powerful" in the sense that they had clearly defined strengths that set them above similar standard village roles, or allowed them to be confident about their position in many 1v1 conflicts. FMA doesn't just protect from a kill, it profits from it. LoGH isn't a mayor, it's guaranteed confidence that when an ability is used you know exactly how the lynch will work. Cowboy Bebop pointed at their target and killed with absolute confidence.
Similarly, I wanted the Kids Anime to be more subtle, and a lot of their roles focused on controlling information in some way or another. The Transporter was an extremely powerful and versatile role, which was ultimately supposed to do a ton of heavy lifting during the night, replacing Hookers, standard BGs, and protection from investigative roles. Outside of that, the results thief, hook flavored safeguard, no cardflip (until Yugioh died) effect, and investigation beyond that were supposed to give the Kids everything they needed to try and get sheet and in the absence of that get a sense of the game and push 50-50s with their understanding of what's being manipulated.
A lot of the village was designed around understanding how provable each of the roles were and making sure they had enough power to chew through 2 mafia teams and recover any losses. I really tried to give every role something to do, and even the more passive ones would find themselves in conflict or have the opportunity with ballsy and experienced play to influence the game. This village was also extremely tight in that most niches were covered and the mafia had very little room to maneuver for safeclaims. Many important roles were obviously town, but many others were purposely constructed to be difficult to accept and prove. It was really important to me that the mafia not have a clear cut way to fake into the town and get sheeted simply by proving that they had a role the village couldn't counterclaim because I think the process of coming up with reasonable village fakes for very scummy roles is interesting and shows skill at the game.
Finally, I'll talk about Da Letter El's neutral role when I get to him in individual comments later, but I'll say here that I wanted to experiment with a neutral that was very much anti town while motivated to do town aligned things early to accomplish their goals. I also wanted a wolf win to be representative of an extremely strong social game on the wolf's part without allowing a wolf loss to disrupt the game or add a extra kill into a game with so many already. To negotiate with the mafia, the wolf wouldn't have MUCH raw power to offer, but it would have some, and in many cases I thought it could be reasonable for the wolf to get sheet while the mafia didn't and it could negotiate that way. This was by far the most experimental role I put in the game, and so I made it really conservative and in hindsight difficult to win with. I think its mere existence made the game more interesting in any case.
Here's a few things I did as a host that I guess I can use some feedback on:
1. Ending the day early when people gave up or got inspected, but not implementing a hard hammer rule
2. Taking requests, RNGing after, and attempting to loosely balance faction by players afterward
3. Talking to newer players when I could if they had to make big decisions to make sure they at least understood what was going on even if I couldn't help much.
4. Including flavor in actions and specific kill flavor in updates.
5. Once mafia communication had been established, helping things move a little smoother by telling one mafia when the other's alt would be on.
6. Writing full Role PM fakes for the mafia but not allowing c/ping of Role PMs
Lastly I'll talk about faction balance of players. I got 3 requests: sunny wanted to be Mafia, Yeti and Sam wanted to be on the same team, and Flyhn wanted to be Danganronpa. I wasn't gonna refuse the Yeti/Sam request because they just wanted to have fun together and not have a screaming match especially since they were a relatively new relationship at the time. I considered scenarios where they were both on the village but one of them was Canaan who got forced to Alliance Check the other N0 but even that wasn't particularly fair either and I'm sure that would have made for the most oppressive village leadership of all time. I took a quick look at the Good Anime and Kids Anime roles and I very quickly realized that they couldn't go on the Kids or they would fucking steamroll as well, while the Good Anime needed strong players to survive the claiming process and outplay other factions. So I stuck Yeti/Sam with two complete newbies (which also thankfully let me put Galap on the mafia. I wanted him to see the inside of a village sheet and I thought he had a better chance on the Good Anime than he ever did on the village), gave the newbies the better roles so they couldn't bus easily, and went from there. The Kids Anime would be a faction of smart but inexperienced or less confident players that would find strength as a team, while the village would need people with strong presence like Twin, Jalmont, and Empoof to get things organized in the beginning. Finally, DLE was the person I thought had the best chance to win with my neutral role, and the best person to give my blank check role PM creator to see how creative he'd be with it. Beyond that, I'll talk about player expectations for roles in their comments.
Game Progression and Summary of Events
Cycle 1 - Pancake swaps the "village leaders" for shits and giggles, and instead of cleaning twin Empoof cleans Sam leading to a very tense village leader race indeed. Twin didn't exactly have the proof he needed to be 100% clean, but after hearing about being inexplicably cleaned Sam waited a while to step up and in that time Twin had already sent PMs asking for claims from everyone in the game. This let him get Nomark's rolecop claim before Sam could get to him and perhaps cover it up to protect his clear and manipulate through the kids. pancake gets manipulated into claiming the nerfed transporter role, a "Deflector", and outs himself as mafia before being quickly lynched. Twin not only gets cleared by his push but also the implications of the Transporter flip. Collecting claims and organizing actions, he set up a damn fine sheet for the next clear, Nomark to take over after he died.
Cycle 2 - DLE went FULL YOLO and decided to protect Sam in effort to overthink himself into the ground. The Kids offered to use their 1 time SG to break up village leadership, but DLE would have been able to save through it if he stayed. Meanwhile, Sam promptly killed the alliance check that "cleaned" him and Twin misvigged SomewhatOddish for asking what her claim was supposed to be even though she was the kill hooker to his non-kill hooker. If Twin had talked to Empoof at all about this, I am sure that vig never would have happened. This left Nomark alone with the sheet and unsure of what to do and how to scumhunt. After thinking over it, Nomark decided to enlist a little help, but he prioritized experience over cleanliness in adding Yeti and Jalmont. Jalmont promptly kicked Yeti off the sheet before reading her as a plausible third info role. Like a kid in a candy store, they had too many possible scumreads, but Yeti was able talk them out of voting her GMaxed buddies, and somehow the double BG claim issue got brought out into the public. This was something I expected to be handled a lot more quietly and really fucked village's chances of having ANY BG last a long time. Mithril put up a really towny looking defense but it didn't save him. sunny hadn't turned in an alliance check result on Nico? as promised, and by the end of the day had resigned in Jalmont's mind.
Cycle 3 - After the Mithril mislynch Jalmont was dead set on a lot of scumreads, and prepared to take them all out. He even suspected a mole Yeti and hid night 2 actions from her until the very last possible second, making it impossible for her to counterkill rssp1. This let his vig shot on sunny go though while keeping the newly sheeted DLE out of the dark AGAIN as to who he needed to protect. Everything went as planned for the Good Anime as an unexpected slam dunk guilty on Aubisio let them stave of the lynches and vig shots for another cycle. Aubisio claimed Sam was scum and approached Sam privately with his role to talk, but he ended up outing kirsche by revealing too much about his team's roles instead.
Cycle 4 - The Good Anime tell the Kids to kill Nomark, but the Kids bet on...something? allowing Aubisio to live through the night and getting to steal from Nomark instead. Not running this by the Good Anime really dicked the Goods over and ensured that the Kids would get persecuted in the late game before they could stab further. On the other hand, Yeti hadn't made the connection that shubaka getting his results stolen meant they were confirmed town and so she never put shub on her out of not very well thought out suspicion and not a lot of effort in planning. The Kids, who shot DLE the night previous, got contacted by him as he claimed neutral, but their poor communication with the Goods about why DLE survived meant that nobody believed his claim, leading to the scum wasting 2 shots on what they thought was a second BG and the best possible night for town you could ask for. Shub got cleaned instead of King_, who the Goods had inspected and set up for a mislynch while using their Dictatorship to protect from shenanigans.
Cycle 5 - Shit gets worse for the village as leadership had broken down. Nomark released the sheet to everyone, so Sam rounded rssp1, flyhn, Nomark, and shubaka into a mini leadership convo where they'd tell him all their actions. He also convinced rssp1 to shoot tropius over Nico by claiming Nico said she had another shot to test with. This led to another triple town death (including the ever-powerful vig) while letting Sam take all the initiative and credit for a Nico mislynch. kirsche tries to privately cast some shade without outing himself to little effect, but everyone has a pit in their stomach about trusting Sam. Wary of a kirsche stab (and rightly so as kirsche was killing him), Sam hooks and kills the last Kids anime and resolves to take the game in one more mislynch.
Cycle 6 - Sam was prepared to bus Galap if others were dead set on it, but Eagle4's defense and the NOC-like connections others were building basically solidified the win for him. Flyhn wasn't as proven to the village as he was to the Goods and Haruno was neither clear nor ready to vote out Sam. In the end, the day was allowed to go to deadline and apathy won it for the Goods.
Hopefully this puts a bit more perspective on the timing of things and on some of the private conversations that were going around for each faction.
Player/Role Comments
Bad Anime
SomewhatOddish/Kill Hooker/Died N1
Dear SomewhatOddish,
You are Oreimo, short for Ore no Imōto ga Konna ni Kawaii Wake ga Nai, or "My Little Sister Can't Be This Cute"
Yeeeeeeeeah, you know where this is going. 17 year old guy wakes up and decides he wants to have sex with his 14 year old sister. 20 episodes of pure cringe later, they actually do. What's more disgusting: wanting a girlfriend as dumb, naive, and submissive as an anime little sister, or actual incest? You decide!
You are a Kill Hooker. As one of the few anime where people actually fuck, you get to exercise that right. Reply here with NX - Hook USER, and if USER would perform a killing action this cycle, they will instead be charmed by your innocence and be unable to do anything that night. You will be notified if you successfully prevented a kill.
You are allied with the Bad Anime. You win when all threats to the village have been eliminated.
Role Comments: One half of the Hooker Twins, only hitting kills is a weak role, so it would hook any action they were performing as long as part of what they were doing was killing. I thought that was a pretty fair exchange, and the hooker twins were meant to be easily confirmable town with more utility than a standard hooker while keeping things interesting for more players. Twin the Non-Kill Hooker couldn't see this though, and went for the blind vig.
Player Comments: I'm so sorry, SomewhatOddish. I meant for you to hang back and help out while slowly learning the game but you got shamefully misvigged instead just for looking like you'd slipped when you were really trying be cooperative. Hopefully this doesn't happen again and you'll have better luck next game.
Empoof/Alliance Check/Died N1
Dear Empoof,
You are Canaan.
You are an Action Girl James Bond like show where the main characters have psychic synesthesia (subconsiously associating letters, sounds and everyday objects with color, which incedentally Blazade has). Between Chekhov's BB-Gun, a rock hard lesbian romance, explicit necrophilia, surreal psychic hacking, and a completely out of place obsessive murdering spree, you're a real wild ride in just 13 episodes.
You are an Alliance Checker. When you reply here with NX - Check USER, you will look at USER and based on the color you associate with their Aura, you'll determine their faction.
You are allied with the Bad Anime. You win when all threats to the village are eliminated.
Role Comments: Splitting up the inspect into pieces on town is pretty standard practice these days but more than welcome in my opinion, especially in this game where the rolecop put in work. The show it's based on is kind of a guilty pleasure of mine because it uses synesthesia as a storytelling element while also being fucking ridiculous, so this was one of the first roles I designed.
Player Comments: I gave this to Empoof because I felt Empoof was proficient at negotiation and being discreet when he needed to be, so I thought he'd do just fine in an investigative position. Claiming to Sam after clearing him isn't bad play by any means, and even if clearing Sam is a little random when Twin steps up that's not bad either. It's a casualty of the Transporter working the way it does, and a matter of circumstance that he died, but while he lived he helped Oddish with the game and played an integral role in raising red flags against Sam when he died. Under different circumstances, he could have been in Nomark's position this game.
Thetwinmasters/Non-Kill Hooker/Died N1
Dear Thetwinmasters,
You are DNA^2.
You are a show in which the post apocalyptic future is dominated by people with "Mega-Playboy DNA". They have uncontrollably overpopulated the Earth, spreading more of that DNA and cementing their fate. In a Terminator like twist, one agent must go the past and kill the original Mega-Playboy, a then unassuming nerd who can't even look at a naked chick without throwing up. This plan fails and in a time paradox she creates the Mega-Playboy instead. There's nothing to add when the show's rock-stupid plot speaks for itself.
You are a Non-Kill Hooker. Reply here with NX - Hook USER, and since USER will be unable to resist your Mega-Playboy DNA, they won't be able to do anything tonight. You won't be able to stop them from killing people, however.
You are allied with the Bad Anime. You win when all threats to the village are eliminated.
Role Comments: Nothing special, as the other half of the Hooker Twins. This was the role I most often saw leading village to start and I was right, go figure.
Player Comments: Twin did everything I wanted him to as a leader, cleaned himself quickly and assertively, collected claims, lynched scum, and coordinated actions very nicely. He set himself up as a strong threat that needed to die early even if he fucked up misvigging Oddish or would have racked up another mislynch or two along the way. Even if town lost, they had a strong chance all game and I don't think that would have been the case if it wasn't for Twin's efforts.
Mithril/Tsundere BG/Lynched D2
Dear Mithril,
You are Bakemonogatari.
You are a show about high school kids playing overly metaphorical Scooby Doo. As much as you are about interesting play on the Japanese language and compelling art style and atmosphere, you are also about spiritual bullshit, emotionally immature themes, and simplistic characters.
You are a Tsundere Bodyguard. One of your main characters is a well known Tsundere (Read: "It's not like I like you or anything!") Reply here with NX - Protect USER. Because of your immaturity, you can't properly express your feelings, so for the rest of the game USER will believe you are hostile and you will appear as mafia if they investigate you. Where it counts, you'll come through for them, so USER will be protected from kills that night.
You are allied with the Bad Anime. You win when all threats to the village are eliminated.
Role Comments: I wanted a Tsundere role in the game because of the theme, and as my design with Geneshaft got fleshed out I polished off this role as a potentially interesting conflict for them. I also thought it was cool to make the bodyguard specifically motivated not to protect inspectors before they were investigated since that's a crucial role of the BG. To top it all off, Bakemonogatari isn't even that bad a show and could easily be on the Good Anime if I wanted it to be, furthering the ambiguity. Unfortunately the BG conflict wasn't settled in the shadows, but splattered all over the floor of the Day 2 lynch. Not what I expected at all.
Player Comments: Mithril got RNGed this and I was very happy about that since he did exactly what I wanted him to. I pegged him as a player that could defend himself and handle arguments and in the game he did just that to become so obvtown that Jalmont got suspected as Kids by the Goods for continuing to push it. This death wasn't your fault, but that of moles and an apathetic town.
Jalmont/Backup/Killed N2
Dear Jalmont,
You are GATE.
You are a relatively new show that's a good representation of the Otakushit that dominates the anime scene these days. A nerd joins the army to play the bills for his obsessions, then a Gate to a stereotypical fantasy world opens up and his unit gets sent to explore. What should be about open world adventure and xenopolitics is instead about a harem of airheaded fantasy girls headed by a 1000 year old perverted Goth Loli. You are living proof that anime will do anything to get you hooked in the first 3 episodes before giving up entirely.
You are a One Time Town Backup. Since you have a wide toolkit of anime tropes to mimic any situation, you may reply here once with NX - Backup USER. If USER is dead and town at the start of this night, you will gain their role permanantly.
You are allied with the Bad Anime. You win when all threats to the village are eliminated.
Role Comments: In a game as swingy as this, where the vig can die early and there are a lot of diverse, important roles, I think a Backup is really important. Stepping up early and taking a bullet accomplishes a similar purpose, however.
Player Comments: Jalmont probably should have kept Yeti off the sheet and gone with his gut but respecting Nomark was a good call and being the face of town Day 2 let him control Night 2 beautifully. Nomark got protected for another night while Yeti was cut out of the loop, providing a firmer foundation for a lot more scumreads. We've talked about the Expert Killer and I'm sorry you couldn't protect yourself to establish an even stronger foundation but outside of the Mithril lynch you did great and filled exactly the role I needed from you if you were going to step up in the early game.
King_/Item Creator/Lynched D4
Dear King_,
You are Itsudatte! My Santa!, or Always! My Santa!
You are a truly terrible 2 episode anime Christmas special about a guy who's named Santa and a girl who is Santa having a magical Christmas together.
You are an Item Creator. You're only a Santa in training, so you can only make presents whose names start with "San". You can only make each item once, and each item must be given to someone else when you make it. You can't give a new item to the same person twice, but all Items can be passed at low priority.
You don't know much about your items, but you can make:
A Sanctuary, which can be used to put someone away,
The SANDS, which can be obstructive,
A Sandwich, which someone can eat in a time of need,
and a Sandworm, a monster which devours living things
You are allied with the Bad Anime. You win when all threats to the village are eliminated.
Role Comments: The Town version of the JOAT role, this was slower and less effective, but very provable and interesting in potentially allowing any townie to use the presents when they wanted. This role actually caused 3 secret thieves to be in the game (Eagle4, Galap, and Aubisio would steal from whoever they targeted), because I didn't want to give away the existence of items but I wanted factions to theoretically have the power to steal if they really needed it. This would be pretty uncommon though, and I just couldn't resist the opportunity to put Santa in the game since I thought it'd be fun.
Player Comments: I gave this to King_ because I felt he wasn't having enough fun in OC games since he was always under suspicion. This role was meant to give him sheet and I just severely underestimated the level of paranoia he was going to have. We've all gone over this and I think he's learned what's up at this point; he definitely doesn't deserve all the abuse and frustration he's gotten. Not claiming even when you're getting lynched can be pretty frustrating, however, so I hope King_ learns to take a bit more of an active role in his next game when he decides to join it. No hard feelings on my end, and I hope you had fun in any case.
tropiusisbae/Beloved Princess/Killed N4
Dear tropiusisbae,
You are Clannad.
You are a show about cute girls doing cute things but you're uncharacteristically serious and defined by the tragic things that happen to these cute girls. While Blazade is happy to see them die, for many 4channers you were the show that embodied "the feels".
You are the Beloved Princess. When you die, everyone who ever visited you this game will be stricken with grief and mourn your death, unable to do anything the following night.
You are allied with the Bad Anime. You win when all threats to the village have been eliminated.
Role Comments: This role was the first one I designed (guess that didn't bode well for the sanity of the rest of the game) because Clannad is such trash and this made so much sense for it. I pulled the role straight from a Mafiascum game I read once. It seemed interesting enough, especially in a game with a Backup that could WIFOM copying this instead of a more immediately powerful role. It's not very provable (by design), but I overestimated the Weeb Power Level of the town and thought that people would resonate with the flavor if it was explained. I also thought they had a lot to gain by using it for big plays. Testing investigators that seemed scummier, fakeclaiming it on the sheet to test if there was a mole, there were a number of open possibilities that I wanted to see people experiment with without expecting anything in particular. Town would be rewarded with good use of the role by potentially stopping the Expert Killer and probably figuring out who it was when their fakeclaim can't do anything the next night (almost certainly getting other scum in the process). Unfortunately this fell through when no one townread this thing and I didn't give it any reason to do anything outside of weird shit. If I had to do it again, I would have given it a low impact night action of some kind in addition to it's passive effect.
Player Comments: I moved Tropius to this slot because I wanted to give it to a NOCer (the have tendencies to make Unconventional Plays in my experience) but if I wanted some silly shit I should have given it to pancake or better yet, Haruno. I can't fault Tropius for not doing anything since I didn't explicitly give her anything to do but at the same time that's what I got. I hope you enjoyed anyway, next time talk to me about how you can get more engaged if you're bored.
rssp1/Vigilante+Tracker/Killed N4
Dear rssp1,
You are Mirai Nikki, or Future Diary.
You are a survival game show with a twist: every contestant had a diary before joining, and each diary now lists entires from the future. What promised to be a unique battle of information and wit was instead entirely about the main character's crazy serial killer stalker girfriend and all the fucked up fetish pandering that comes with it. Rounded out by a truly nonsensical universe and some of the shittiest character development of all time, you are one of the shows Blazade is most embarassed to have finished.
You are a Vigilante and a Tracker. Each night, you can choose to reply with one of:
-NX - Track USER, to stalk USER and find which players they visited that night
-NX - Kill USER, to murder USER in cold blood and enjoy it (along with your creepy fans). If your kill fails because USER is protected, you will compulsively track them.
You are allied with the Bad Anime. You win when all threats to the village are eliminated.
Role Comments: Ah, the every night vigilante. This role was extremely top down and definitely going to be in this game because it followed the formula of gimmicky diverse anime I could explain quickly and easily define roles for that basically accounted for the whole game. I thought a LOT about including this role in the game and it's implications, because I kept hearing how vigilantes were too powerful to be used every night without actually seeing why. On the contrary, I figured that limited shot vigilantes performed BETTER for town because they would only use it on confirmed scum, and expected about a 50% success rate for an every-night one like I saw here. Rather than have an explicit, clunky, and unfun drawback (which doesn't even feel right for a serial killer anime anyway), I made the drawback be an opportunity cost. If you felt like you had confirmed scum, you could shoot, if you didn't, maybe you were better off tracking and figuring things out. It's a fun little thought experiment, but how effectively do you think we would have lynched if this tracker were also online investigating suspect claims? A lot of the scum were under real suspicion very early this game, and that kind of evidence was all that was necessary.
As Yeti said town could win the game handily by lynching correctly every time (which is fine by me balance wise), but then you have to consider the vig. The vig is both fallible and exploitable (by the Counterattacking BG and the Transporter which never got a chance to shine) and acted as an effective counter to shit like the Expert Killer and Transporter (what the mafia has in precision kills, the town makes up for in power). Even if the mafia knows that there IS a vig the counterplay is available to them because it's all target based, and design wise I don't think there's a fundamental problem with lategame scenarios in which the town can come from behind after pinpointing exactly who the scum are. There was more early crossfire than I expected this game, but even if DLE was lynched instead of killed twice like he should have been I think that would have made for a far less overwhelming game for the mafia factions. This game was compelling all the way to the end and I think this role was a reason why. Perhaps a numbers adjustment would have been in order, but I did think about numbers and counterplay quite a bit during design.
If it wasn't obvious by now, the "Track on protection" contingency was an incentive to prove Geneshaft and this role in one fell swoop. Since there was a "slam dunk" vig target night 1 that wasn't going to happen but I have to believe in many scenarios it would have. Just another way DLE got shafted by circumstance this game...
Player Comments:
Trace idled his track before getting force subbed, but rssp1 took an active presence and convinced Twin right off the bat that he was town. He should have gotten sheeted after proving his kill power (and flavor too I might add, Mirai Nikki is a 1 on the list I linked there's not really an excuse for that), but alas, he didn't get to take much of an active role before getting brutalized night 4. He was willing to defend himself against allegations he was a wolf by Jalmont, and willing to make up a wolf team and claim to the mafia if he got lynched. Man, that would have been hilarious if it happened. No problems here, though, and I can't wait for him to lead in the future.
Nomark/Role Cop/Killed N4
Dear Nomark,
You are Death Note.
You are a show about a guy who gets the power to kill anyone as long as he knows their name and face and uses it liberally to try and exact his perverted "justice" on the world. You're one of the most famous shows about dueling protagonists, and while a batte of prediction and subterfuge keeps you fresh for a season, everyone mellows out and plays house for another 2. Your edginess is unparalleled, not just in the subject matter and characters, but also in infamous lines such as "I'll take a potato chip...and EAT IT!"
You are a Role Cop. Reply here with NX - Role Cop USER, and you will use your extensive police network to understand exactly what USER is capable of. You will recieve the ability line of your target, adjusted to have a flavorless explanation.
You are allied with the Bad Anime. You win when all threats to the village are eliminated.
Role Comments: Role Cop was real good this game since every scum role was impossible to claim as town. I think that's the way it should be most of the time and I like the way this panned out. Sorry to make this Death Note but I couldn't think of a worse anime that fits and Death Note is pretty memetastic in its edginess anyway.
Player Comments: I thought Nomark would work great in an investigative setting, he had a few games under his belt, he could lay low and do his job. And that's exactly what happened until he got put in a position where he was the only one with sheet. The Goods knew who he was but all the same he didn't want to be exposed so he went to find others to help him analyze and be the public face. He chose poorly in Yeti and arguably Jalmont but not nearly as poorly as he could have in that position. Releasing the sheet when he knew it was compromised and hidden from exactly one mafian was a great play as well, even if it gave Sam a little more authority than he should have had. Nomark passed on adding rssp1, and didn't really work at solving the game as well an experienced player might. He didn't have a lot of confidence in his actions as a result, but I think this was a big stepping stone in that regard. This game gave him an opportunity to get a feel for village leadership and I'll be happy to see him more active in future games.
Eagle4/Rogue/Lynched D5
Dear Eagle4,
You are Knights of Sidonia.
You're a garden variety sci-fi whose claim to fame is having entirely CG characters, making you laughably unwatchable since they try to make you look like 2D and that comes off way worse than Pixar.
You are a User-Specific Rogue. Reply Here with NX - Rogue USER, and you will use your mastery of CG modeling to make yourself look like USER. If USER is mafia-aligned and tries to kill you, they will freak out and abandon the effort, after which you will no longer be a Rogue and gain new abilities. // (Copy your killer's role)
You are allied with the Bad Anime. You win when all threats to the village are eliminated.
Role Comments: I really didn't want to put a Rogue in this game because rogues are boring but zorbees had me put a townie in for the numbers (probably a good call). It gave me the opportunity to give the town access to the better, more interesting mafia roles if it went off, which could have really cool implications in the lategame, but like any Rogue it's got a really low success rate and no fun until then so it's no wonder this role got double subbed.
Player Comments:
Tymano and DeathbyWobbuffet both idled until I finally got Eagle4, who I thought put up a fine stand in the lategame, only losing because UncleSam is louder and often has giant arrows pointing to his village leading dick. Not much to say but it was a good effort, sorry again that I couldn't give you a better experience.
shubaka17/Decoy/Endgamed
Dear shubaka17,
You are Fate/Stay Night: Unlimited Blade Works.
You are the most recent incarnation of the Fate series and probably the closest thing anime fans have to experiencing the visual novels. You are about a survival game in which modern wizards summon esteemed heroes to compete for the right to have a wish granted, but unlike your prequel Fate/Zero, you're really about a whiny-ass protagonist and his high school friends taking down the big bad and proving that being a hero is about not thinking too much.
You are a Decoy. Reply here with NX - Decoy USER, and you will send vonFielder to them. von will make USER's conversation about Fate/Stay Night and anyone who was going to visit USER will visit you instead.
You are allied with the Bad Anime. You win when all threats to the village are eliminated.
Role Comments: I wanted this to be a Martyr but when I was writing the Role PM I forgot what a Martyr was and didn't catch the mistake until I saw the role on Twin's sheet. Either way a Martyr or Decoy has a lot of utility even if it can't take a bullet for the Expert Killer. They can draw Transportation, mafia protection, investigation, and hooks. Just general utility role that I was happy to include especially since I wanted to include F/SN with the 10/10 flavor.
Player Comments: shubaka was really level headed this game, and if they were more assertive on the last day I think they could have gotten Sam lynched. It's a bit frustrating to have your redirection stopped twice but your role was never meant to just stop kills and focus on directing other actions, which leaders used to help clean a lot of town this game. Plus when the Expert Killer died you could cover the BG, AND you almost won the game for town by taking a bullet for Haruno. Followed village and defended themselves, good show.
Haruno/Community Mayor/Endgamed
Dear Haruno,
You are Neon Genesis Evangelion.
You are a genre defining mech show whose tropes have been mirrored in countless anime that don't even resemble you. In addition, you are a very odd monster of the week show with disturbing living mechs, abstract, inscrutable enemy monsters, and unnecessary religious imagery. However, you've fallen so far down the rabbit hole into the directors deep seated psychological issues with himself that it projects in every single situation, culminating in a poorly written, thinly budgeted finale.
You are a Community Mayor. Reply here with NX - Recruit USER. Because USER will realize his tropes came from you and join your weird hivemind bullshit, as long as USER is alive you will have an extra vote. You may target the same user multiple times (and put more extra votes on them), but you may not have more then 3 extra votes at a time and you can't use this action while you have 3 extra votes.
You are allied with the Bad Anime. You win when all threats to the village are eliminated.
Role Comments: One of the scummy town claims that looked like an excuse to target people randomly but it should have been obvious this was town when nothing bad happened to the people it targeted. I wanted a town vote control role with a bit of a skill factor in betting on who's going to be alive in endgame. I think this worked out alright in threatening a mafia win and flowing naturally with the game.
Player Comments: Man why does Haruno have to act so god damn scummy all the time? You just read conversations and it constantly sounds like he's hiding something. All that said he stayed alive, racked up the votes, and didn't get lynched. He probably shouldn't have been stacking votes on vulnerable leaders but he got there in the end.
Flyhn/Safeguard/Endgamed
Dear Flyhn,
You are Elfen Lied.
You are a show about humans interacting with intelligent nonhuman life extremely poorly and paying the price. You are marketed as pretty serious, and in fact you try to raise ambiguous questions about how much of the alien violence can be attributed to their innate qualites and what kind of conflict stems from the mere existence of a superior, uncontrollably growing race. You go way too far, however, and you'll always be known for being extremely edgy. Constant nudity and excessive violence and gore really cheapen your lukewarm image rather than add to it.
You are a Safeguard. You may reply here with NX - Safeguard USER, and you will use your psychic appendages to ward away non-killing actions around USER.
You are allied with the Bad Anime. You win when all threats to the village are eliminated.
Role Comments: Standard SG is incredibly necessary in a game like this. wheeeeeeeeeeeeeeeeeee
Player Comments: Flyhn did his job and thought for himself. The guy gets better at mafia every time I see him, but this wasn't the game where he needed to make a big play and he did just fine outside of not being active enough on the last day.
Conclusion:
Overall, the town came together strong in the early game, fought against outside influence and moling to a degree, and had many opportunities to take it to the end and win. I think this game showcased an interesting town dynamic where leadership and decisions are clearly in everyone's hands at some point. I think if they take anything away from this game, it's that they should be more assertive while still being careful. While many mistakes in the endgame led to an eventual loss, I think there's a lot to be commended as well.
Kids Anime
pancake/Transporter/Lynched D1
Dear pancake,
You are Transformers.
A long running toy line and anime series, you've survived Michael Bay movies, the overly evangelical Beast Machines, a ton of reboots and remakes, and your own cheesiness to cement yourself as a classic. You feature Optimus Prime and the Autobots fighting evil Decepticons led by Megatron, all of which are giant robots able to transfrom into vehicles, weaponry, beasts, mythical creatures, or just about anything depending on the story arc.
You are a Transporter. Reply here with NX - Transport USER1 and USER2, and you will turn into a truck, ensuring that anyone who visits USER1 instead visits USER2 and vice versa. Neither USER1 or USER2 can be yourself, and if either is protected by a Safeguarding effect, the whole action will fail.
You are allied with the Kids Anime. You win when all threats to the Kids Anime are eliminated.
Role Comments: Yeah this is a Bus Driver, but I think MysticSoul's name for it in DBZ mafia is a lot classier, so sue me. This was EASILY the strongest role in the entire game, meant to have two drawbacks. The first is it's target based broadcasting designed to cause interesting problem solving for the village but allow them to unwind and retrace previous days if they figured it out. The second is the massive amount of heavy lifting the design of the Kids Anime had for this role, there were so many holes they needed to fill in a consistent fashion that each night the Transporter couldn't possibly cover all of them. However, because of the way village investigation worked this was effective at trying for a shitty fake clear play (which is why I didn't put anyone with the balls to do that on the Kids Anime but somehow Sam reaped the benefits anyway lmao), turning a confirmed scum read into a redirected vig shot, letting kills through by transporting likely BGed targets, the possibilities were limitless. Never did I imagine this would get randinspected N0 but such is life. Worth noting is that Geneshaft would be able to protect kills through this effect, and this is what I was designing around when I made the Expert Kill ignore redirection. The Town Safeguard was also an incredibly strong counter. Perhaps this role is too OP for mafia games but this was my attempt to design around it.
Player Comments: pancake was the natural leader I expected him to be, writing everyone's fakes and coordinating night actions. He pulled a couple fakes straight from mafia scum and I think it should have tipped him off that I wouldn't include a role in a game if I had to ask what it was. He understandably didn't handle himself properly in the tight spot he created by fakeclaiming to twin, and even though he was rolecopped an extremely strong player may have been able to read the conversation between the lines and talk their way out of it. The only bad thing I have to say about pancake is he abandoned his team right after he got lynched. He was a strong voice that I was counting on to hold them together through stratalking and instead he left them to idle and die. I've got confidence he'll do really well in future games with better luck and more experience.
sunny004/Jack of All Trades/Killed D2(or Lynched D3)
Dear sunny004,
You are Yugioh!
You are a legendarily bad, over the top show about a children's card game that got extra fame when an youtube Abridged Series by LittleKuriboh blew up. In the card games, everyone stacks their deck and constantly cheats both the rules and card text. You feature ridiculous fake Brooklyn Accents, a main rivalry that lays it on thicker than Wrath of Khan, laughable villans like Bandit Keith ("In America") and pretty boy Maximilan Pegasus, and a plot that regularly turns a card game into a life or death hostage situation. You routinely try to top your orignal series with shit like card games on motorcycles.
You are a Jack of All Trades. Even if you're a few cards short of a full deck, you can strap on a Duel Disk and use each of the following once during the night:
-"Reborn the Monster!": NX - Reborn the Monster USER. USER will be protected from kills that night.
-"My Trap Card!": NX - Lay a Trap Card face down under USER. The first night USER is targeted, everyone who targeted USER that night will be hooked. Doesn't prevent kills.
-Toon World: NX - Toon World. No Cardflip. When people die this night, their full Role PMs will be shown to you, but not appear in the following day's update.
-Dark Magician: NX - DARK MAGIC ATTACK USER. USER will be mind crushed by the Dark Magician and you will know who USER visited tonight and on every night previous.
When all your cards are used up, you'll gain access to one more. // (Exodia, an extra Expert Kill)
You are allied with the Kids Anime. You win when all threats to the Kids Anime are eliminated.
Role Comments: I don't think I could ignore this fantastic show or make it any other role for that matter. I liked the idea of being able to use different cards. Looking at the kids, they never had a consistent BG or a way to safeguard people, the other two shots played into their theme of diverse info roles and info manipulation. Worth noting is that the Toon World PMs would be released when Yugioh died so the village wasn't forever in the dark, but it's a shame the host mistake fucked that up for even a half cycle. To top it all off JOAT is a pretty good fake claim as far as this game is concerned.
Player Comments: sunny004 idled more than he could have, and was someone I thought could take more initiative in leading a mafia team from the games I read in the past. I never played with him though, so maybe I should have listened to Walrein. He didn't actually play poorly, though, even if a significant amount of activity could have helped his problems somewhat. It was kirsche who ignored his request to help prove his fakeclaim by inspecting Nico? After that he was confirmed scum in the eyes of leadership and there was no escaping the damage done to the Kids by losing their two best roles. Sorry again about the host mistake, and I'm also sorry for giving you a more inexperienced team when you requested mafia.
Aubisio/Team BPV+Results Theif/Killed N3
Dear Aubisio,
You are Medabots.
You are a kids series about people who "Robattle" with life sized, intelligent, toy robots. In combat, disabling certain parts of the body is important, and you upgrade your robot by winning parts from your opponents. As a series, you feature over the top comedy, ridiculous alien twists, a disappointing overreliance on the Medaforce in the second half, and a main robot that sounds like a trash talking black guy.
You are a Team BPV and Results Thief. While you are alive, Space Medafighter X will be able to save the day and the first kill aimed at other members of the Kids Anime will fail. Since he'll lose his mask and be revealed as the Phantom Renegade, this trick won't work twice. Regardless of the status of your BPV, you will be able to reply here nightly with NX - Steal results from USER. The Phantom Renegade will visit USER, and you will see any results they would have received and deny them that right.
You are allied with the Kids Anime. You win when all threats to the Kids Anime are eliminated.
Role Comments: I don't know how many people watched this show as a kid, but I loved it back then and I had to design a role around Space Medafighter X being revealed as the Phantom Renegade and subsequently kicked from tournaments because he's a known criminal. Anyway, unlike other Team BPVs this one had counterplay because the BPV fails if you kill Aubisio first. Results Thief made sense for info manipulation, allowing the Kids to profit off village info roles and mess with the ways people normally check night actions to clear people. Randing shubaka actually worked out quite well in causing chaos and getting Mithril lynched. Cool role, no regrets, I'll just remember to use it next time.
Player Comments: I think Aubisio learned a lot being on an OC mafia team, and he was looking like the townier rogue until he got inspected. He could have been more active and assertive, and he could have been more careful about slipping team info during negotiations, but that's about it.
kirsche/Mayor+Inspector/Killed N5
Dear kirsche,
You are Pokemon.
An anime series almost as old as the game itself, but much worse in quality, you captured the hearts and minds of a generation and continue to run to this day, constantly ignoring the fact that Ash is still 10 years old. Since we're on Smogon, you don't really need an introduction.
You are an Investigator and Mayor. At night you may reply here with NX - Investigate USER, and you will hack their Smogon account to recieve their full Role PM. Your influence in the community also earns you one extra vote in the day's lynch.
You are allied with the Kids Anime. You win when all threats to the Kids Anime are eliminated.
Role Comments: The Kids needed a mayor in the lategame and a proper inspector for the early game and guess what? Role flavor works with Pokemon easily. 'Nuff said.
Player Comments: kirsche stepped up and made important calls when he needed to in the late game. He had the best fakeclaim by far, handled negotiations with the other mafia, and cast shade on Sam when he could. He played fine as a member team crippled by luck, but also had a hand in putting them in that position by ignoring sunny's request to investigate Nico and the Good Anime's request to kill Nomark, both of which would have been easily remedied by better communication within the team (which was at least as much the rest of the team's fault as it was kirsche's imo).
Conclusion
The Kids Anime were luckfucked and some poor choices defined their fate, but even if they tightened up their game they were never as willing to be proactive as a group as the other factions were. They were the easy targets for all the aggression when the Good Anime picked up the sheet, and the Kids should have been the faction better equipped to take sheet access and start selling out Good Mafians. With more activity this could have been a great group, however, and I'm looking forward to seeing them in future games.