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What aren't we writing about? (Pokemon unfit for OU Analyses)

Bisharp is a tough case. He's got good physical defenses and stellar attack going for him, but that's wrecked by his horrendous 4x weakness against Fighting and poor Speed. Sucker Punch hurts, but it can be wasted. Plus his type is hardly great offensively; Steel and Dark are hardly good coverage STABs. I don't really think he'll last in OU.

Also... I looooove Galvantula, but something tells me he will probably fall to BL or UU as well. Volcarona does almost everything he does better. If only his Sp. Atk. were higher, or if he at least had half-decent defenses.

meh, the level of UU this gen is going to be really high. Think Pokemon like Snorlax, Celebi, Zapdos, Flygon and Suicune. Galvantula will be hard pressed to make the UU list I'm guessing...
 
Sandshrew is now released with Sand Rush, so I think it should deserve an analysis. It doesn't have a weakness to Mach Punch/Vacuum Wave, Earthquake from bulky Pokemon like Gliscor, and it has much better physical defense to back it up. Additionally, Sandslash can use Stone Edge, a move Excadrill really wishes it had. Probably most importantly, it can be used alongside Excadrill to weaken Excadrill's defensive counters, still with Swords Dance and a nearly identical movepool of useful attacks.
 
Personally, I think Gigalith should be taken off. It has a huge amount of attack and defense, can use sturdy to its advantage to always be able to set up stealth rocks, can use toxic to poison specific threats like shell smashed cloyster, and it can use a powerful earthquake to really hurt enemy T-tars, along with having some powerful STAB boosted rock moves to take out just about any OU flying type.
 
Personally, I think Gigalith should be taken off. It has a huge amount of attack and defense, can use sturdy to its advantage to always be able to set up stealth rocks, can use toxic to poison specific threats like shell smashed cloyster, and it can use a powerful earthquake to really hurt enemy T-tars, along with having some powerful STAB boosted rock moves to take out just about any OU flying type.

Yeah, but hes Really slow, and all of the rock type weaknesses are very common attacking types. He might work if your BPing to him or using him with a solid sand team but other then that he wouldn't be very useful at all alone. Further, theres better pokes for guaranteeing SR, even forcing a switch when they arrive in the battle. With Gigaliths weaknesses, I just don't see him forcing too many switches.
 
Personally, I think Gigalith should be taken off. It has a huge amount of attack and defense, can use sturdy to its advantage to always be able to set up stealth rocks, can use toxic to poison specific threats like shell smashed cloyster, and it can use a powerful earthquake to really hurt enemy T-tars, along with having some powerful STAB boosted rock moves to take out just about any OU flying type.

Take Gigalith; Monotype Rock - weaknesses Ground, Fighting (extremely common), Grass, Water (mildly common), Steel (non-existent) resistances Normal, Flying, Poison (non-existent) Fire (common) -, Sturdy, Toxic, Earthquake, STAB Rock moves - which do in fact have less than stellar coverage.
Then on the other hand, Garchomp. Dragon-Ground = better typing (not going to elaborate on that), Almost guaranteed to force a switch and as such be able to set up Stealth Rock (But seriously, you don't want it to get to +2 freely so they'll want to force it out asap), STAB EQ and Outrage/ Dragon Claw, Dragon Tail for racking up hazard damage, better stats...
And wait. Was your plan to toxic a Smell Shashed Cloyster? Aww man, it'll feel bad about that.. Especially since it'll break Sturdy using Icicle Spear, and you won't get a chance to move anyway.
 
i agree with sandslash getting an analysis because it actually could be good. i personally never will use it because i hate sandstorm teams but still xD.
aastmo that tone isn't very necessary. while i don't agree gigalith should be taken off the list he still has some viable aspects just outclassed. also im pretty sure icicle spear or rock blast will NOT ohko the gigalith, and if they use their water move sturdy will activate making it be able to move....
 
Alright, sorry for the tone near the end of the post. Icicle spear turns out to do pretty pathetic damage (45% max with 252+ on Cloyster and 0/= on Gigalith), so his defense is pretty okay, but yeah, he still remains outclassed.
 
So I was thinking, there are a lot of pokemon that are pretty okay with Evolites but what makes the difference between an okay one and a good Evolite pokemon that is worth mention? Is it recovery? Consistency? Bulk on both sides?

I'm just sort of wondering because in my testing of Evolite I've found lots of odd and sort of neat Evolite pokemon that work. The most obvious being Chansey, Porygon2, Gligar, and Dusclops but I have also seen Munchlax (this I can vouch for with a curse set), Clefairy, and Shellgon used quite effectively as well.
 
So I was thinking, there are a lot of pokemon that are pretty okay with Evolites but what makes the difference between an okay one and a good Evolite pokemon that is worth mention? Is it recovery? Consistency? Bulk on both sides?

I'm just sort of wondering because in my testing of Evolite I've found lots of odd and sort of neat Evolite pokemon that work. The most obvious being Chansey, Porygon2, Gligar, and Dusclops but I have also seen Munchlax (this I can vouch for with a curse set), Clefairy, and Shellgon used quite effectively as well.

Porygon2 was used in OU even before Eviolite so it's a great bonus for it. Chansey is able to take hits a little better on both sides than Blissey, it doesn't have Leftovers, but it has reliable recovery, and its Wishes are only around 5 hp smaller. But Chansey can't use attacks like Flamethrower and Ice Beam because its special attack is worse than Blissey's. It can still rely on S Toss to do damage though. Dusclops is in the same boat as Chansey, but its lower HP can be used to increase the effectiveness of Pain Split.

Idk about Munchlax, the attack drop is really important (85 vs 110) and doesn't make up for the extra bulk.
 
Reasons why I shouldn't bother talking:

So, what if we take a new Guts Luxray, give him a flame orb, and then roll him out with his choice band build with Wild Charge replacing spark and Facade replacing Super Power, despite the loss in coverage from missing super power, Facade would at last be a 140 base power attack before the guts boost.
 
Reasons why I shouldn't bother talking:

So, what if we take a new Guts Luxray, give him a flame orb, and then roll him out with his choice band build with Wild Charge replacing spark and Facade replacing Super Power, despite the loss in coverage from missing super power, Facade would at last be a 140 base power attack before the guts boost.

Thing is, I've tried that already. And Luxray gets murdered by Excadrill. And anything else faster, really. It'll really be lucky to make UU.
 
Empoleon is plenty good and packs plenty of resistances. Enough to be really useful despite his weakness to fighting and ground. As soon as he gets access to Petaya he'll be a top OU threat with subagility just like he was in the past.
 
also don't bring up ferro as a counter for water types... he is the reason there is less bulky water usage. there are only soo many water types that can actually beat him one on one. also not everyone runs a ferro unless its a drizzle team, which i guess is the most common team but still xD
 
OK, I think that Sandslash is really good with Sand Rush and have the Physical bulk for that Excadrill will die for, Stone Edge, neutrality to Fire and Ground moves (this means that Sandslash doesn't need Balloons to Switch in), and pretty better defences (Sandslash take Aqua Jets and Ice Shards like a Champ).

Also, why don't speak about Altaria?

I mean, the humming PKMN have Cotton Guard, that increases Defense by 3, even the worths defessive Altaria increase it Defense at 490, and the most deffensive reaches the gargantuan 765 Defense, and Cloud Nine, that ruins Weather-based teams.

Also, the "dragon" bird can use Roost and even Dragon Dance while using Cotton Guard.

I think that the two deserve mensions.

See ya.
 
Altaria doesn't cut it for OU play. Every dragon does pretty everything he does but better. He can DD and use cotton guard sure but that leaves him completely vulnerable to Ice beam which will almost always 2HKO if not OHKO any altaria. Sure it's a decent pokemon but to call it OU material? That's pushing it. Whenever UU is formed he'll be at home there.

And really, defensive DD with mono attack just doesn't work this metagame. He'll be walled by almost any steel pokemon.
 
even in UU i don't think altaria will cut it with flygon around.
also mono dragon attacking latias works extremely well with dragon pulse. i mean sure its calm mind boosting but at +3 or up (which is surprisingly possible to get against a lot of teams) not even steels wall you very well. (once i walled a specs heatran on dpulse with latias calmm minding and recovering at the end i got +6 and swept all the steel types)
 
I remember when CurseLax with Crunch and Body Slam walled Heatran and viceversa.

C'mon, with Stone Edge Choice Banded Conkeldurr with Guts activated can 2HKO Altaria 252/252+ after a single Cotton Guard, but this gets worse because Altaria is faster that Conkeldurr, healing itself from the damage, removing it weakness to Rock, stalling the low PP and risky accuracy of SE and leaving it a single weakness to Ice.

Excadrill is affected too, without the Sand Rush boost and risking itself from being KOed from a Fire Blast or Earthquake, only 2HKOing Altaria with Rock Slide.
 
Conkel hardly runs stone edge to begin with so citing it is a moot point. Citing Exca is also moot since one won't switch into you unless you're already half dead or you switch in on him when he likely has a +2 already. Not to mention you'll have no place to run FB/EQ if you want to run cotton guard, roost, dpulse and calm mind or whatever the set is. If you want a true example of a pokemon that will give altaria trouble just cite and pokemon with ice beam(hp ice) or with ice punch which is surprisingly about half of the metagame.

Altaria isn't anywhere near OU material. He's outclassed by every single one of the dragons and their prominence also brings out ice moves everywhere which further hurts altaria.
 
OK, I think that Sandslash is really good with Sand Rush and have the Physical bulk for that Excadrill will die for, Stone Edge, neutrality to Fire and Ground moves (this means that Sandslash doesn't need Balloons to Switch in), and pretty better defences (Sandslash take Aqua Jets and Ice Shards like a Champ).

Also, why don't speak about Altaria?

I mean, the humming PKMN have Cotton Guard, that increases Defense by 3, even the worths defessive Altaria increase it Defense at 490, and the most deffensive reaches the gargantuan 765 Defense, and Cloud Nine, that ruins Weather-based teams.

Also, the "dragon" bird can use Roost and even Dragon Dance while using Cotton Guard.

I think that the two deserve mensions.

See ya.

Altaria also gets Cloud Nine via dream world. If you're using him as a anti-weather pokemon then he might be able to force a switch when you pop him in, giving Altaria a chance to set up. On the other hand, though, his Base Stats definitely are lack luster, especially given its weakness to ice and lack of bulk.
 
Nidoqueen I have to strongly disagree with and calling its resistances bad is just pure ignorance. The fact it can wall most Teriyaki steak sets that don't have EQ is something that is worth noting. The prominence of fighting types has really helped Nido move up in the tiers as its resistances become more usable. And saying encourage wasn't a boost is also just silly, it's one of the best abilities introduced this generation and with her movepool it was a perfect fit.

Weezing is a good counter to many physical attackers, and while not the best to Exca it is still a usable one. I may not have that much experience with Weezing but I have enough against it to cite that it is still quite good at countering physical attackers. Pain Split, an instant debuff move, and willo with no weaknesses and decent bulk is just a pretty nice mix.
 
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