Project What's His Last? NU Edition [Week 27 | Voting]

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PrinceLucian wins this week! Congrats.

So this week's team features some pretty cool mons such as Specs Lapras. However, we don't know what the last mon is... What will it be?


Shiftry @ Black Glasses
Ability: Chlorophyll
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Leaf Blade
- Knock Off
- Sucker Punch

Xatu @ Rocky Helmet
Ability: Magic Bounce
EVs: 252 HP / 240 Def / 16 Spe
Timid Nature
IVs: 0 Atk
- Calm Mind
- Roost
- Psyshock
- Heat Wave

Lapras @ Choice Specs
Ability: Water Absorb
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Freeze-Dry
- Hydro Pump
- Ice Beam
- Frost Breath

Rhydon @ Eviolite
Ability: Lightning Rod
EVs: 252 HP / 16 Atk / 240 SpD
Adamant Nature
- Stealth Rock
- Earthquake
- Rock Blast
- Megahorn

Rotom @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Volt Switch
- Shadow Ball
- Thunderbolt
- Trick

Feel free to post your suggestions in here!
 
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0NI

j'arrive


Charizard
Ability: Blaze
EVs: 224 HP / 32 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Acrobatics
- Will-O-Wisp
- Roost

Charizard looked like an obvious pokemon at first glance. It gives the team another fighting check and a fire pokemon that pairs well with Lapras and Shiftry. Its threats are countered by Rhydon, Rotom and Shifry. Since one of the biggest threats of this team is Hariyama, I think that Charizard fits pretty well ; just hope that it's not some kind of Stone Edge Yama. Charizard 1v1s Audino-Mega pretty well.
Finally, another problem would've been solved if Shiftry had Defog but Xatu has magic bounce.
 
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Garbodor @ Rocky Helmet
Ability: Aftermath
EVs: 252 HP / 160 Def / 96 Spe
Impish Nature
- Spikes
- Gunk Shot
- Drain Punch
- Toxic Spikes

This team has clearly been built to faciliate Shiftry's clean. It benefits a lot from Garbodor, it allows Shiftry to clean a lot more easily with spikes, while it also set up the toxic spikes preventing your opponent to try to waste all your Sucker Punch, while these Toxic Spikes and Spikes also help Xatu to improve his pressure on the opposing team limiting dark-type's switch in. Garbodor benefits from Rhydon being the rock setter as it allows you to put a huge pressure to opposing Xatu who want to prevents you to set up your hazards. Garbodor also give to the team a more reliable fighting check than Scarf Rotom / Colbur-less Xatu.
 

KingSwordYT

Mr. Superior thinking
is a Top Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
A well Played Hariyama at least 2HKO Each member of this Team, That´s why i was thinking about scyther. Not only win against Hariyama, Also makes a Voltturn with Scarf Rotom. It laso checks offensive threats as Shiftry and Malamar. And when this mon takes the SD Boost becomes a huge threat for opponent, also takes well synergy with lapras, which breaks physical walls
Scyther @ Eviolite
Ability: Technician
EVs: 248 HP / 8 Atk / 252 Spe
Jolly Nature
- U-turn
- Aerial Ace
- Swords Dance
- Roost
 

PrinceLucian

Banned deucer.

Weezing @ Rocky Helmet
Ability: Levitate
EVs: 248 HP / 148 Def / 112 Spe
Bold Nature
IVs: 0 Atk
- Will-O-Wisp
- Sludge Bomb
- Taunt
- Toxic Spikes


-Team doesnt have a good answer to grass types like Vileplume,Quiver dance Lilligant and Shiftry, Malamar can be pretty problematic if Rhydon gets weakened. Xatu doesnt run Signal beam to deal with it, and Heat Wave is chosen over Grass knot which gives this team hard matchup vs DD don. Weezing provides all of that, and sets up Tspikes for Shiftry, while Rotom is a decent spinblocker. Standard set, except Rocky Helmet is chosen over black sludge for more offensive team like this.
 
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Shadestep

volition immanent
is a Community Contributor Alumnusis a Tiering Contributor Alumnus
Holiano wins this week with his Garbodor suggestion. Congrats, dude!

This week, we have a Semi-Stall team, which I found interesting since most of the weeks so far have mainly been Balance / Bulky Offense. I'm interested in what suggestions you guys will make. (Especially you LucianVega since Weezing is already on the team :p )

Gastrodon @ Leftovers
Ability: Storm Drain
EVs: 252 HP / 244 Def / 12 SpD
Bold Nature
IVs: 0 Atk
- Scald
- Earth Power
- Toxic
- Recover

Hariyama @ Assault Vest
Ability: Thick Fat
EVs: 252 Atk / 232 SpD / 24 Spe
Adamant Nature
- Bullet Punch
- Close Combat
- Earthquake
- Knock Off

Gourgeist-Super @ Colbur Berry
Ability: Frisk
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
IVs: 0 Atk
- Will-O-Wisp
- Synthesis
- Foul Play
- Leech Seed

Skuntank @ Expert Belt
Ability: Aftermath
EVs: 112 HP / 252 SpA / 144 Spe
Modest Nature
IVs: 0 Atk / 30 SpA
- Dark Pulse
- Defog
- Fire Blast
- Hidden Power [Grass]

Weezing @ Black Sludge
Ability: Levitate
EVs: 252 HP / 148 Def / 108 Spe
Bold Nature
IVs: 0 Atk
- Will-O-Wisp
- Sludge Bomb
- Taunt
- Toxic Spikes

Submission Stage ends on Friday!
 

yogi

I did not succumb...
is a Tutor Alumnusis a Social Media Contributor Alumnusis a Community Contributor Alumnusis a Contributor Alumnus
Reserving m-dino

Scratch that, taking clefairy :3

On my phone so either I'll put in the picture later or just imagine o.o

Clefairy @ Eviolite
Ability: Magic Guard
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Moonblast/Thunder Wave
- Soft-Boiled
- Thunder Wave/Heal Bell
- Stealth Rock

This Mon would be a god send for this team, giving it a solid SPD wall, a way of setting up SR, potential cleric abilities with heal bell, reliable recovery and immunity itself to all forms of hazards/residual damage. Not much more to say really.
 
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erisia

Innovative new design!
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Top Contributor Alumnusis a Smogon Media Contributor Alumnus

Steelix @ Leftovers
Ability: Sturdy
EVs: 244 HP / 136 Atk / 128 SpD
Adamant Nature
- Stealth Rock
- Heavy Slam
- Earthquake
- Toxic

An oldie but a goldie. This team obviously needs a Stealth Rocks user, but aside from that it also needs a sturdy Normal-resist, and Steelix is good enough for that considering the team also packs a ton of other solid defenders. Importantly, Steelix also provides a Psychic-resist so there's less pressure on special Skuntank to deal with Calm Mind Psychics, and all of its other type weaknesses are covered very well by the team.
 

KingSwordYT

Mr. Superior thinking
is a Top Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
I´ll suggest Musharna.

Musharna @ Leftovers
Ability: Synchronize
EVs: 240 HP / 252 Def / 16 SpD
Bold Nature
- Calm Mind
- Psyshock
- Moonlight
- Signal Beam/T-Wave

Musharna is an amazing mon for bulkier teams, being one of the most physically bulky Pokemon in the tier, with access to a reliable recovery move as Moonlight, Adding musharna To the team, also gives this team a Wincon in special side, Using Calm mind. In core with Hariyama who is the Physical Wincon with Bulk Up, Adding Musharna to the team also gives an super effective move against the Fighting type. Also, it gives a support with T-Wave, or even u can run Baton Pass
 

PrinceLucian

Banned deucer.

Regirock @ Leftovers
Ability: Sturdy
EVs: 252 HP / 16 Def / 240 SpD
Impish Nature
- Stealth Rock
- Rock Slide
- Earthquake
- Thunder Wave

Normal and flying resist,provides rocks and its a Zard check, since gastro and yama drop to air slash+Hp grass. It also deals well vs Jynx which can be annoying to this team,provides t-wave speed control if needed.(pls dont run E-belt defog skuntank)
 

Shadestep

volition immanent
is a Community Contributor Alumnusis a Tiering Contributor Alumnus
erisia wins this week with his Steelix submission. Congrats!


This week I have a team made by one of NU's best players and upcoming talents, p2 . Thanks for sending in your team!
It's a fairly standard team featuring the ever-present Garbodor, Tauros, and Steelix. AV Lanturn gives the team a great fire check as well as checking other mons quite well, and Scarf Rotom gives the team some more speed control.

Garbodor @ Rocky Helmet
Ability: Aftermath
EVs: 248 HP / 204 Def / 56 Spe
Impish Nature
- Toxic Spikes
- Spikes
- Gunk Shot
- Focus Blast

Tauros @ Life Orb
Ability: Sheer Force
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Rock Climb
- Earthquake
- Fire Blast
- Iron Tail

Lanturn @ Assault Vest
Ability: Volt Absorb
EVs: 252 SpA / 144 SpD / 112 Spe
Modest Nature
IVs: 0 Atk / 30 SpA
- Scald
- Volt Switch
- Ice Beam
- Hidden Power [Grass]

Steelix @ Leftovers
Ability: Sturdy
EVs: 244 HP / 136 Atk / 128 SpD
Adamant Nature
- Stealth Rock
- Heavy Slam
- Earthquake
- Toxic

Rotom @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Volt Switch
- Shadow Ball
- Signal Beam

Post your suggestions here!
 

PrinceLucian

Banned deucer.

Hariyama @ Choice Band
Ability: Thick Fat
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Close Combat
- Knock Off
- Earthquake
- Bullet Punch

-Team doesnt have an ice check, its really weak to DD rhydon since it basically sets up on more than half of the team, and theres no wallbreakers other than Tauros. There were no ice types immune to ground, so I decided on hariyama since its closest to checking Don, abomasnow/aurorus while also giving team some wallbreaking power. EQ also nails garbodor and doesnt allow it to setup spikes, since this team doesnt have hazard control it appreciates luring garb as well. BP > Stone edge on this moveset as strong priority,and Evs are maxed for checking Don after SD. Jolly nature is also decent to outspeed pokemon like aggron and others that speed creep it by few points.
 
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