Which do you prefer to battle on, Shoddy or Wifi?

Which do you prefer to battle on, Shoddy or Wifi?


  • Total voters
    240
Hey, if you don't know me then let me introduce myself. You can call me Pulse. I've been traversing the land of Shoddy recently, and have played on wifi for quite some time now. I began by using legitimate Pokémon, but recently I have had no time to EV Train/IV Breed, so I have turned to Pokésav. I use the program in as a legitimate manner as possible, so let's not begin this discussion by flaming me for using a hacking device when my busy life does not permit me to breed and train. With that being said, we can segue into our main discussion. I am often told that instead of just hacking, I should play on Shoddy. Of course, Shoddy would be a great alternative. Everything has IVs in the same range, and no one can "hack". So then, you might ask, why am I still playing on wifi? The Wifi metagame, in my eyes, is a whole different world than Shoddy. On Shoddy, every team must have a way to handle the top 30-40 most used Pokémon. On Wifi, there are only a few Pokémon you know you will encounter a lot, so you can only prepare for so much; the rest must be left up to the randomness of wifi. See, Shoddy even gives the statistics of the most used Pokémon, and even how often that Pokémon is used as a lead. On wifi, the only Pokémon in my experience that you must consistently prepare for as a lead are Gyarados and Salamence. The rest cannot be determined by a top 15 list.

Where am I going with all this? I would like to begin a discussion reviewing the major different aspects between the two metagames. Here are some points you are able to, but not restricted to discuss:

• What different aspects go into building your wifi team as opposed to your Shoddy team?
• With the increase of high quality Pokémon in the Trading Center, are you forced to predict in battle the same as you would on the Shoddy simulation?
• Branching off that point, are you able to predict which moveset your opponent is using just by eliminating what the trading center doesn't offer?
• Which specific Pokémon do you feel are a large threat/nuisance on Shoddy that are much less seen on wifi? (To name an example: WishBliss)
• Which path of battling do you prefer and why?

For the hell of it, I'll list my take on the subject. First off, when I build a team on wifi, I think less of what I need to counter and more of what I need to do to sweep my opponent. So many of my Wifi matches have come down to one move, be it a Sword Dance on their switch or taking out just one key Pokémon on their side. I have had few stall matches, as everything for me on wifi is lighting paced. However, I plan on testing a stall team on wifi to see how it can handle the onslaught of pure offense in the wifi metagame. Secondly, after seeing how amazing some of the Pokémon bred in the trading center are, I always predict my opponent as if they are using a Pokémon of the highest quality. If the Pokémon benefits from a certain Hidden Power, I play it as if they have access to it. Along with that, I have hardly ever encountered a WishBliss, and the only one I have encountered had horrendous IVs. (On that note, I do not hack event Pokémon) Along with that, it's rare that I would encounter a Baton Pass Zapdos, so I don't prepare for that as much as I would on Shoddy. Lastly, for the most subjective point, I prefer the wifi metagame. I feel it is much less systematic and the Pokémon you encounter vary greatly from battle to battle. People seem more inclined to use different strategies and lesser used Pokémon as opposed to running into the many teams consisting of five BST 600 Pokémon on Shoddy. I can't give a concrete answer as to why I like wifi more, but I just do.

Not that I suspect it will occur, but any flaming will grant you a trip out of this thread. Any instigation of an altercation will result in immediate dismissal from the discussion. If you don't have constructive points to contribute, just don't post.
 
• Branching off that point, are you able to predict which moveset your opponent is using just by eliminating what the trading center doesn't offer?
yes, in wifi ubers i have started to use garchomp frequently and one thing i notice is that some people leave latias in thinking they can quickly kill it with a faster Dragon Pulse only to find out that the 128 HP / 204 SpA / 176 Spe spread doesn't out speed garchomp. Besides train man who i think runs 252 speed, everyone else's latias falls victim to the hungry garchomp, i'm kind've glad i haven't trained my jibaku's latias yet.
 
yes, in wifi ubers i have started to use garchomp frequently and one thing i notice is that some people leave latias in thinking they can quickly kill it with a faster Dragon Pulse only to find out that the 128 HP / 204 SpA / 176 Spe spread doesn't out speed garchomp. Except train man who runs 252 speed so baisically everyone has all ready trained their jibaku's latias to that spread. I'm kind've glad i haven't trained mine yet.

Heh, i'm glad you chose to address that point. That was something I wasn't sure about, but I thought I'd throw it in there anyways. Since I don't trade too much within the community (I use Pokésav remember >_>), I don't really have a voice in that respect, but I thought it would be pretty cool to eliminate threats just by knowing what the community has in its possession. ^_^

EDIT: I've gotta run for now, but I hope you guys can get this discussion going and have some keypoints on the situation. Another thing you might want to talk about is how you convert your Shoddy team to Wifi and vice-versa. I know thats something I often have trouble with.
 
I find that wifi strategies tend to be more thought out since the animations can give you time to think. On the contrary of that however, when a weather effect is up, and both pokemon have leftovers, slip ups can occur during stalling wars just out of sheer boredom/frustration, where on shoddy it is instant.

Also, this is purely subjective - but it really feels like more luck based things happen on shoddy (critical hits/freezes/paralysis etc.)
 
I prefer shoddy (and hopefully soon to be competitor) simply because breeding for Hidden Powers, Iv's, natures, is too time consuming. Ev training is not nearly as bad, but shoddy is just so easy. Simply plug in the IV's and EV's, and pick 4 moves.

One problem I have with shoddy is that they allow illegal movesets. However I would rather deal with 1 person using an illegal moveset than having to spend days/weeks/months breeding for 6 pokemon that might end up making a crappy team.

Also I kind of miss the animations that are only found in the actual game.

So I guess I prefer the convenience that shoddy offers.

I also notice that things like freeze/paralysis/poison from certain moves and effects happen a lot more often on shoddy. It could just be from playing so many battles, but who knows.
 
battling is the only aspect of pokemon i really enjoy long term. shoddy really boils down that aspect so it wins for me over the game.
 
Even though I haven't used it, I would probably prefer Wifi. I get lost in Shoddy sometimes. Plus, I love in-game team building.

I guess another reason I like Wifi is because you'll almost never battle against a perfect IVed Pokemon. Stats are a lot more random.
 
I find that, the animations of the attacks and just the whole set up of wifi is more enjoyable.
 
battling is the only aspect of pokemon i really enjoy long term. shoddy really boils down that aspect so it wins or me over the game.

While I enjoy the animations and sheer authenticity of Wi-fi play in general, the length of battles, necessity to swap friend codes for "random" battles, and, most importantly, the possibility of facing sharked pokes deter me from improving on my 3-0 record.
 
to me wifi is kinda unfair because hackers hack perfect IVs and others breed for them cutting time down spent doing it a lot making almost every bred to have flawless IVs in all useful stats.

here is an example on 1vs1 adamant CBGross (one of the hardest to breeds because you need a good ditto to breed a good beldum) match, 1 is bred the other hacked. if you managed to move first you would do Damage: 79.95% - 93.96% assuming you only had max IVs in Att and speed while the hacked will do Damage: 94.08% - 110.65% assuming the bred has bad stats in HP and Def 2 of those the hardest stat to be passed down.

dont say breed a better metagross then.
The Probability in breeding a ditto with two flawless IVs in att and speed with a MAX STAT metagross has a chance of only breeding a beldum with max HP, Def, Att and speed in one out of 11,386 eggs multiply it by 2 because of natures and thats breeding it with a good father.

hackers could just "transfer" their shoddy teams to wifi. i just hope that hackers will stay in shoddy and the rest in wifi. no offense to hackers :P.


im just showing my point here. if i offended anyone im sorry and i didnt mean it. especially to hackers....
 
Personally I prefer Wi-Fi battles. Pulse's observations are pretty accurate, I feel like most of my battles over Wi-Fi have involved more varied (and perhaps interesting) pokemon than on Shoddy, my own team for Wi-Fi is fairly unstructured and is essentially just a group of 6 pokemon that I quite like (this is not to say that they don't work together in terms of weaknesses/resistances). That may've killed my cred in this discussion, but I don't mind, I don't consider myself a brilliant battler anyway.

Anyway, I find Wi-Fi's more forgiving in this regard, I find that teams don't tend to have as strong structures or strategies behind them. Couple this with the higher chance for surprises, and the aforementioned time to think (Shoddy tends to fly at too fast a pace for me sometimes, so I'm more inclined to pull brainfarts) and I find it to be a more enjoyable metagame. I also prefer the more authentic experience but that's largely irrelevant.

If I'm using Shoddy it's generally to work with a team that has a stronger strategy, structure or at least a stronger theme, and I find that to be the case with most teams on Shoddy. Shoddy would have to be the stronger metagame by far.
 
in my perfect world, i would be playing shoddy with the graphics of D/P. like kira said, i enjoy the convenience of shoddy. the shoddy environment also seems a lot more competitive than the wifi environment. it's great when you can get any poke with any legal moveset you want. it puts more emphasis on strategy, team building skills etc. rather than just how much time you have to breed everything.
 
48 people voted, yet only 12 people responded. >_> Alright, well in an attempt to get this discussion rolling, I'll emphasize this question:
What do you take into account when building a team on Shoddy? On Wifi? How would you go about transferring one team from Shoddy to Wifi or vice-versa?
 
To me the title of this thread is kind of misleading. It seems to be more of a "which do you like more" thread instead of a "what are the largest differences between Shoddy and WiFi" thread.

• What different aspects go into building your wifi team as opposed to your Shoddy team?

Unfortunately, I am unable to use Shoddy as it doesn't work on my computer (the team-building and saving part at least). However, I'm able to watch battles, and from what I've heard and read everywhere on Smogon, I know just as much as anybody else (moveset wise and such, not really on standards and Pokemon popularity). When I'm focusin on building a WiFi team, I tend to counter the most powerful offensive threats and then attack back with my own. As the OP said, you can't really counter anything - it's much better to design a plan to take down the opposing team (MoP's quote in all those sigs guys?).

• With the increase of high quality Pokémon in the Trading Center, are you forced to predict in battle the same as you would on the Shoddy simulation?

Although there is a large amount of new, high-quality Pokemon on the WiFi board, most of the sets are usually the same from what I've seen (150+ WiFi battles). For example, most Garchomp on WiFi are Scarfed. Occasionally you will find a ChainChomp or a SubSalac version, but people tend to stick with the same sets as it's harder and takes a lot more time to test some strange set that may or may not work on WiFi than it does to try it out on Shoddy.

• Branching off that point, are you able to predict which moveset your opponent is using just by eliminating what the trading center doesn't offer?

There isn't really much that the WiFi board doesn't offer, but as I stated before, there are a few certain things that if you see on WiFi, you can automatically tell what they are (Suicune, Raikou, etc.).

• Which specific Pokémon do you feel are a large threat/nuisance on Shoddy that are much less seen on wifi? (To name an example: WishBliss)

I can't answer this question from the same vantage point as all others here who have Shoddy, but I'll just go along with stuff that I hear is common on Shoddy and/or is rare on WiFi that is a problem. Many legendaries such as Suicune or good Hidden Powered Heatrans/Raikous that are common on Shoddy can be really hard to deal against on WiFi. There's nothing I feel that really sticks out besides that, but most Pokemon that learn great moves from events/other games only could be mentioned (like BP/Metal Sound Zapdos).

• Which path of battling do you prefer and why?

I don't really have a choice as Shoddy doesn't work for me, but if I had both, I would probably choose WiFi. It makes the game much more personal and satisfying, especially when you breed everything that you use as I do. The animations and graphics are cool, but Shoddy does have a couple of things over it, such as being able to test out sets, get Hidden Power easily, and recording data such as damage and stuff for logs. I would actually prefer being able to use both - Shoddy as my testing game, and WiFi as my battleground.
 
To me the title of this thread is kind of misleading. It seems to be more of a "which do you like more" thread instead of a "what are the largest differences between Shoddy and WiFi" thread.

Heh, if I could elucidate the title I would, but I can't. I thought it was OK, since it does say "Discussion" but ah well. Anyways, thanks for your input. :heart:
 
I see so many hacked pokemon on Wi-fi that it's pretty much just like Shoddy. However, Wi-fi has a much better interface (you can actually see that something in your party is asleep before you switch to it).
 
However, Wi-fi has a much better interface (you can actually see that something in your party is asleep before you switch to it).

in shoddy you can hover your mouse over the pokeball icons and it shows you if they're statused, but yeah it's easy to miss and i often send in a sleeping pokemon and then go "oh shit yeah it's asleep".
 
I prefer Shoddy, mainly because you can use any poke you like, any legal moveset, and you know that you are on an equal footing with your opponent.
 
I prefer Shoddy, mainly because you can use any poke you like, any legal moveset, and you know that you are on an equal footing with your opponent.

Indeed. breeding and shit takes forever and is boring, while with Shoddy and soon to be competitior you can just get right down to the battling without worrying about IVs and Hidden Powers and such.
 
Wifi is great fun, but I'm going with Shoddy.

Shoddy is faster, allows you too use whatever you want and makes testing and fixing teams much easier. The most important thing in my mind is the speed of Shoddy. It takes too long sharing FCs, connecting, etc. Niether is there any risk of going against cheaters. Clauses work better too.
 
I'm going to go with Wifi, I think it's nice to show off pokemon that you actually worked for, rather than just picking them out.
I generally dislike seeing the Baton Pass/Bold/Hidden Power Ice Zapdos, or pokemon of that nature.

Shoddy IS great for testing pokemon before you EV/Breed them for Wifi play though.
 
Wifi wins, hands down. Shoddy's just the lazy man's way to play pokemon - I find that if you put effort into team building (wifi), you get alot more satisfaction out of winning, because you know that you put effort into winning. Winning on Shoddy isn't as fun though - you could make a team in, what, 5 minutes? Where's the fun in that?
 
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