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NOC WikiMafia 2 Game Thread [Day 4]

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nah jk jk

genisu died

Dear genisu,

You are David Goggins.

David Goggins does seem to have led an interesting life. A victim of extreme targeted racism during his upbringing, David decided to join the military shortly after. Which is certainly a case study in how the military seems to attract those who are most vulnerable and oppressed and then sends them to die, but I’m actually not infusing this role with my pacifism. Instead, I’m focussing on David Goggins’ extremely prolific running career. Boy can run.

[Passive 1: Nyoooooom]

David Goggins runs a lot. He’s been called a “Hero of Running” by Runner’s World, and if anyone knows running it’s surely the world of runners. He’s run 241 miles before. That’s literally unnecessary, idk what else to say besides good job?

Your role is one that behaves as a long-distance runner’s role should. That is to say, your abilities unlock as the game progresses. Since an ultramarathon is in no way consistent, though, whenever a new ability unlocks, the previous ability you had will lock. The first new “phase” of your role will happen when 5 players die, where Active 1 will lock and Active 2 will unlock. The second “phase” of your role will happen when 11 players die, where Active 2 will lock and Active 3 will unlock.

[Active 1: Alert, Energised, Observant]

[LOCKED]

[Active 2: Steady, Cognisant, Aware]

In stage 2 of an ultramarathon your energy’s certainly depleting. You can still take stock of what’s going on but you’d certainly miss things if you tried to stay aware of the full scene around you. In fact, it’s probably best if you just concentrate on one guy.

At night you may target another player with “Night X -- Laser Focus on [PLAYER1]’s Pace”. You will concentrate on PLAYER1 and track their movements, learning which player(s) they target tonight.

[Active 3: Just. Move.]

[LOCKED]. This ability will unlock when 11 player die.

You are Town. You win when all mafia are dead.

This is how genisu's role looked when he died. However, his locked abilities were:

[Active 1: Alert, Energised, Observant]

At the beginning of an ultramarathon you’re probably pretty present. Y’know, taking in your surroundings, focussing on your own body and breathe, establishing a pace, and seeing what the other competitors are doing with their own paces. All that’s to say, you’re probably watching what’s happening.

At night you may target a player with “Night X -- Watch [PLAYER1]’s Surroundings”. You will watch PLAYER1 and learn which players targeted them tonight.

[Active 3: Just. Move.]

Towards the end of the ultramarathon I’m sure the brain begins to give out completely. You’re still going, of course you are, you need to finish. But how aware you are of anything around you is probably pretty limited.

At night you may target a player with “Night X -- Detect Movement of [PLAYER1]”. Now that all you can think about is movement, that’s all that you can observe in those around you. You will, therefore, learn how much “movement” occurs around PLAYER1. You will receive a number, and this number is the sum of both the number of players PLAYER1 visited, and the number of players who visited PLAYER1 last night.

Night 4 starts now
 
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