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[WIN] Shrine of the Old Gods: Halls of Ages (Hard) - deadfox081 and Texas Cloverleaf

Spr_DP_Gentleman.png

"I think maybe slow and steady is the go for a little bit now."

Revenankh: Phantom Force (Revenankh) - Chill]
Salamence: Chill - Frustration (Revenankh)
Gallade: Heal Pulse (Druddigon) - Dispell (Tomohawk)
Tomohawk: Hurricane (Revenankh) - Air Slash (Revenankh)
 
Druddigon: Shadow Claw (Revenankh) {24} - Aerial Ace (Revenankh) {23} [30 EN left]
Lucario: Chill - Psychic (Revenankh) {22} [22 EN left]
Blissey: Chill - Psychic (Revenankh) {26} [21 EN left]
Medicham: Recover [GLYPH] (Tomohawk) - Zen Headbutt (Revenankh) {26} [64 EN left]
 
Round 8

The team takes a short break to recover forces, but Revenankh does not slow its assault. To the contrary, it follows up with a volley of shadowy bolts, aimed at Deadfox's Pokemon!

Revenankh: Face the shades of your demise!

Unsatisfied, though, the vengeful ghost places a seed of darkess and a nasty curse on the Salamence!

Revenankh: By shadows be burnt!

Revenankh: Your life is your very curse!

Revenankh_Front.png
k9gaqp.jpg
[
28u6v44.png
CONSUMED] |Spe 65| HP 56/Energy 21 (
34e808g.jpg
14a)
HP 100
Atk 5
Def 3 (4)
SpA 2
SpD 4 (5)
Spe 65
SC 3 / WC 3
Abilities: Shed Skin, Air Lock, Infiltrator
salamence-mega.png
wguulf.jpg
[
28u6v44.png
CONSUMED] |Spe 138| HP 14/Energy 20 (
34e808g.jpg
14a, Curse of Revenankh, Seed of Shadow [Magic])
HP 100
Atk 6 (13)
Def 4
SpA 5
SpD 3
Spe 138 (+22% Acc)
SC 4 / WC 5
Abilities: Intimidate, Moxie, Aerilate
Glyph of Dragon Rush
475.png
14mdy8k.jpg
[
28u6v44.png
CONSUMED] |Spe 69| HP 52/Energy 18 (
34e808g.jpg
14a)
HP 100
Atk 5
Def 4
SpA 3
SpD 4
Spe 69 (-10% Eva)
SC 3 / WC 4
Abilities: Steadfast, Justified, Inner Focus
Glyph of Light Screen
capreport_tomosprite.png
jh7fpe.png
[
28u6v44.png
CONSUMED] |Spe 85| HP 37/Energy 27 (
34e808g.jpg
14a, Intimidate (ON))
HP 100
Atk 1
Def 3
SpA 5 (11)
SpD 3
Spe 85
SC 2 / WC 3
Abilities: Intimidate, Prankster, Justified
Glyph of Reflect
621.png
wguulf.jpg
[
28u6v44.png
CONSUMED] |Spe 41| HP 20/Energy 30 (
34e808g.jpg
14a, Curse of Revenankh)
HP 100
Atk 5 (12)
Def 3
SpA 3
SpD 3
Spe 41 (-10% Eva)
SC 4 / WC 5
Abilities: Sheer Force, Rough Skin, Mold Breaker
lucario-mega.png
fdgkmu.jpg
[
28u6v44.png
CONSUMED] |Spe 129| HP 100/Energy 22 (
34e808g.jpg
14a)
HP 100
Atk 6
Def 3
SpA 5 (10)
SpD 2
Spe 129 (+19% Acc)
SC 3 / WC 4
Abilities: Steadfast, Inner Focus, Justified, Adaptability
242.png
207u9du.jpg
[
28u6v44.png
CONSUMED] |Spe 55| HP 145/Energy 21 (
34e808g.jpg
14a)
HP 145
Atk 0
Def 1
SpA 4 (13)
SpD 5
Spe 55
SC 3 / WC 3
Abilities: Natural Cure, Serene Grace, Healer
308.png
2mrh6xh.jpg
[
28u6v44.png
1] |Spe 92| HP 50/Energy 66 (
34e808g.jpg
14a, Curse of Revenankh)
HP 90
Atk 5
Def 3
SpA 1
SpD 3
Spe 92 (+10% Acc)
SC 3 / WC 3
Abilities: Pure Power, Telepathy
revenankh_dex.jpg
HP 498/1800 [28% HP], Paralyzed (3a)
Gravity: expired

373-m.png
Chill: Restores 12 energy
448-m.png
Chill: Restores 12 energy
308.png
Recover (Tomohawk): 20 HP restored, 11 energy

Crit (1-625): 1994/10000
i3rv9y.png
Hurricane (Revenankh): (11 [BP] + 3 [STAB] + 6.5 [Stat Dif]) * 1.5 = 31 damage, 7 energy
475.png
Heal Pulse (Druddigon): 20 HP restored, 11 energy
242.png
Chill: Restores 12 energy

Crit (1-5000): 6157/10000
621.png
Shadow Claw (Revenankh): (7 [BP] + 9 [Stat Dif]) * 1.5 = 24 damage, 5 energy
t4v7tj.jpg
Revenankh vanished instantly!

Crit (1-625): 4448/10000
SpD drop (1-1000): 9553/10000

t4v7tj.jpg
Psychic (Tomohawk): (9 [BP] + 3 [Stat Dif]) * 1.5 = 18 damage

Crit (1-625): 8241/10000
t4v7tj.jpg
Phantom Force (Revenankh): (9 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 5 [Ancient Templar's Ward]) * 1.5 = 28 damage, 11 energy

Curse of Revenankh: Druddigon suffers 10 damage
Curse of Revenankh: Medicham suffers 10 damage

--------------------------------------------------------------------------
Crit (1-1250): 1217/10000
373-m.png
Frustration (Revenankh, Critical Hit): (10 [BP] + 3 [STAB] + 10 [Stat Dif] + 2 [Aerilate] + 3 [Crit]) * 1.5 = 42 damage, 6 energy

Crit (1-625): 7583/10000
448-m.png
Psychic (Revenankh): (9 [BP] + 5.5 [Stat Dif]) * 1.5 = 22 damage, 7 energy

Crit (1-625): 1233/10000
308.png
Zen Headbutt (Revenankh): (8 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 5 [Old Book of Tricks]) * 1.5 = 26 damage, 5 energy

Crit (1-625): 1470/10000
i3rv9y.png
Air Slash (Revenankh): (8 [BP] + 3 [STAB] + 6.5 [Stat Dif]) * 1.5 = 26 damage, 5 energy
475.png
Dispel (Tomohawk): Tomohawk is dispelled, 7 energy

Crit (1-625): 6459/10000
242.png
Psychic (Revenankh): (9 [BP] + 8.5 [Stat Dif]) * 1.5 = 26 damage, 7 energy

Crit (1-1250): 8204/10000
621.png
Aerial Ace (Revenankh): (6 [BP] + 9 [Stat Dif]) * 1.5 = 23 damage, 4 energy
t4v7tj.jpg
Chill: Restores 12 energy

Targets: 2/8, 2/7, 1/6
Crit (1-625): 3151/10000

t4v7tj.jpg
Shadow Bolt Volley (Revenankh): (12 [BP] + 3 [STAB]) * 1.5 - 1 [Ancient Templar's Ward] = 22 damage

Crit (1-625): 3853/10000
t4v7tj.jpg
Shadow Bolt Volley (Salamence): 12 [BP] + 3 [STAB] + 3 [Stat Dif] = 18 damage

Crit (1-625): 3030/10000
t4v7tj.jpg
Shadow Bolt Volley (Gallade): (12 [BP] + 3 [STAB] + 1.5 [Stat Dif]) * 1.5 = 25 damage

Gravity expired
Shed Skin (1-3300): 9900/10000

Curse of Revenankh: Druddigon suffers 10 damage
Curse of Revenankh: Medicham suffers 10 damage


Target: 2/8
t4v7tj.jpg
Seed of Shadow [Magic] (Salamence): If it is not dispelled before the end of next round, it will cause a Shadowfury

Target: 2/6
t4v7tj.jpg
Curse of Revenankh (Salamence): The affected Pokemon suffers 10 damage at the end of every action. Lasts until the end of the battle
Aggro threshold: 398
i3rv9y.png
321
373-m.png
204
308.png
198
621.png
194
t4v7tj.jpg
182
242.png
141
448-m.png
118
475.png
102
 
Last edited:
zarator we are conferring on action but I believe Revenankh should still be paralyzed since it was Blissey who used Thunder Wave and she has the T-Wave glyph? Meaning it has a 9a duration?
 
Druddigon: Shadow Claw (Revenankh) - Shadow Claw (Revenankh)
IF Revenankh is untargetable when you act AND you are to target it THEN Chill
Lucario: Shadow Ball (Revenankh) - Psychic (Revenankh)
Blissey: Dispell (Salamence) - Psychic (Revenankh)
IF Revenankh is untargetable when you act AND you are to target it THEN Chill
Medicham: Psycho Cut (Revenankh) - Zen Heatbutt (Revenankh)
 
Spr_DP_Gentleman.png

"Now comes time when two valiant comrades make sacrifices for the greater good. Would be wonderful if they weren't some of our best attackers though, stupid curse of stupid Revenankh."

Revenankh: Phantom Force (Revenankh) - Shadow Punch (Revenankh)
Salamence: Frustration (Revenankh) - Frustration (Revenankh)
Gallade: Heal Pulse (Tomohawk) - Chill
Tomohawk: Air Cutter (Revenankh) - Air Slash (Revenankh)
 
EDIT: I miscalced Druddigon and Blissey A2 actions last round, since I still counted the BL multiplier. Hopefully, the +24 HP to Rev didn't impact your actions

Round 9

The Salamence keeps up the offense for as long as he can muster, but eventually he faints to exhaustion. The Druddigon manages to last a bit longer, but Revenankh's curse eventually catches up on him and finishes him off. This leaves their six allies trying to take on what is left of their very dangerous opponent. But Revenankh, despite the wounds, seem to be determined to wipe out the entire raid, and after placing a shadowy seed on the team's own Revenankh,

Revenankh: By shadows be burnt!

... it bestows its wicked curse upon the Blissey!

Revenankh: Your life is your very curse!

Revenankh_Front.png
k9gaqp.jpg
[
28u6v44.png
CONSUMED] |Spe 65| HP 56/Energy 7 (
34e808g.jpg
12a, Seed of Shadow [Magic])
HP 100
Atk 5
Def 3 (4)
SpA 2
SpD 4 (5)
Spe 65
SC 3 / WC 3
Abilities: Shed Skin, Air Lock, Infiltrator
salamence-mega.png
wguulf.jpg
[
28u6v44.png
CONSUMED] |Spe 138| Knocked Out
HP 100
Atk 6 (13)
Def 4
SpA 5
SpD 3
Spe 138 (+22% Acc)
SC 4 / WC 5
Abilities: Intimidate, Moxie, Aerilate
Glyph of Dragon Rush
475.png
14mdy8k.jpg
[
28u6v44.png
CONSUMED] |Spe 69| HP 52/Energy 19 (
34e808g.jpg
12a)
HP 100
Atk 5
Def 4
SpA 3
SpD 4
Spe 69 (-10% Eva)
SC 3 / WC 4
Abilities: Steadfast, Justified, Inner Focus
Glyph of Light Screen
capreport_tomosprite.png
jh7fpe.png
[
28u6v44.png
CONSUMED] |Spe 85| HP 21/Energy 19 (
34e808g.jpg
12a, Intimidate (ON), Frozen (0a))
HP 100
Atk 1
Def 3
SpA 5 (11)
SpD 3
Spe 85
SC 2 / WC 3
Abilities: Intimidate, Prankster, Justified
Glyph of Reflect
621.png
wguulf.jpg
[
28u6v44.png
CONSUMED] |Spe 41| Knocked Out
HP 100
Atk 5 (12)
Def 3
SpA 3
SpD 3
Spe 41 (-10% Eva)
SC 4 / WC 5
Abilities: Sheer Force, Rough Skin, Mold Breaker
lucario-mega.png
fdgkmu.jpg
[
28u6v44.png
CONSUMED] |Spe 129| HP 100/Energy 9 (
34e808g.jpg
12a)
HP 100
Atk 6
Def 3
SpA 5 (10)
SpD 2
Spe 129 (+19% Acc)
SC 3 / WC 4
Abilities: Steadfast, Inner Focus, Justified, Adaptability
242.png
207u9du.jpg
[
28u6v44.png
CONSUMED] |Spe 55| HP 145/Energy 8 (
34e808g.jpg
12a, Curse of Revenankh)
HP 145
Atk 0
Def 1
SpA 4 (13)
SpD 5
Spe 55
SC 3 / WC 3
Abilities: Natural Cure, Serene Grace, Healer
308.png
2mrh6xh.jpg
[
28u6v44.png
1] |Spe 92| HP 30/Energy 57 (
34e808g.jpg
12a, Curse of Revenankh)
HP 90
Atk 5
Def 3
SpA 1
SpD 3
Spe 92 (+10% Acc)
SC 3 / WC 3
Abilities: Pure Power, Telepathy
revenankh_dex.jpg
HP 160/1800 [9% HP]
Crit (1-1250): 3329/10000
373-m.png
Frustration (Revenankh): (10 [BP] + 3 [STAB] + 10 [Stat Dif] + 2 [Aerilate]) * 1.5 = 38 damage, 6+4 energy

Crit (1-625): 9356/10000
448-m.png
Shadow Ball (Revenankh): (8 [BP] + 5.5 [Stat Dif]) * 1.5 = 20 damage, 6 energy

Crit (1-1250): 1030/10000
308.png
Psycho Cut (Revenankh, Critical Hit): (7 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 5 [Old Book of Tricks] + 3 [Crit]) * 1.5 = 29 damage, 4 energy

Hit (1-9500): 9070/10000
Crit (1-1250): 4021/10000

i3rv9y.png
Air Cutter (Revenankh): (6 [BP] + 3 [STAB] + 6.5 [Stat Dif]) * 1.5 = 23 damage, 3 energy
475.png
Heal Pulse (Tomohawk): 20 HP restored, 11 energy
t4v7tj.jpg
Revenankh vanished instantly!
242.png
Dispel (Salamence): Salamence is dispelled, 6 energy

Crit (1-5000): 8099/10000
621.png
Shadow Claw (Revenankh): (7 [BP] + 9 [Stat Dif]) * 1.5 = 24 damage, 5 energy
t4v7tj.jpg
Revenankh vanished instantly!
t4v7tj.jpg
Phantom Force (Revenankh): missed

Crit (1-625): 8432/10000
t4v7tj.jpg
Phantom Force (Tomohawk): 9 [BP] + 3 [STAB] + 4.5 [Stat Dif] = 17 damage

Curse of Revenankh: Druddigon suffers 10 damage
Curse of Revenankh: Medicham suffers 10 damage

--------------------------------------------------------------------------
Crit (1-1250): 9119/10000
373-m.png
Frustration (Revenankh): (10 [BP] + 3 [STAB] + 10 [Stat Dif] + 2 [Aerilate] + 3 [Crit]) * 1.5 = 42 damage, 6+8 energy
373-m.png
Exhaustion: Salamence fainted!

Crit (1-625): 9479/10000
448-m.png
Psychic (Revenankh): (9 [BP] + 5.5 [Stat Dif]) * 1.5 = 22 damage, 7 energy

Crit (1-625): 6646/10000
308.png
Zen Headbutt (Revenankh): (8 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 5 [Old Book of Tricks]) * 1.5 = 26 damage, 5 energy

Hit (1-9500): 9247/10000
Crit (1-625): 4612/10000

i3rv9y.png
Air Slash (Revenankh): (8 [BP] + 3 [STAB] + 6.5 [Stat Dif]) * 1.5 = 26 damage, 5 energy
475.png
Chill: Restores 12 energy

Crit (1-625): 539/10000
t4v7tj.jpg
Shadow Punch (Revenankh, Critical Hit): (6 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 5 [Ancient Templar's Ward] + 3 [Crit]) * 1.5 = 28 damage, 3 energy

Crit (1-625): 19/10000
242.png
Psychic (Revenankh, Critical Hit): (9 [BP] + 8.5 [Stat Dif] + 3 [Crit]) * 1.5 = 31 damage, 7 energy

Crit (1-5000): 571/10000
621.png
Shadow Claw (Revenankh, Critical Hit): (7 [BP] + 9 [Stat Dif] + 3 [Crit]) * 1.5 = 29 damage, 5 energy

Crit (1-625): 3401/10000
Freeze (1-1000): 576/10000
Duration: 1/3

t4v7tj.jpg
Ice Punch (Tomohawk): (8 [BP] + 4.5 [Stat Dif]) * 1.5 = 19 damage, Tomohawk is frozen for 0 actions

Healer (1-3000): 7093/10000
Shed Skin (1-3300): 2947/10000

t4v7tj.jpg
Shed Skin: Revenankh healed from paralysis!

Curse of Revenankh: Druddigon suffers 10 damage
621.png
Druddigon fainted!
Curse of Revenankh: Medicham suffers 10 damage

Target: 1/6
t4v7tj.jpg
Seed of Shadow [Magic] (Revenankh): If it is not dispelled before the end of next round, it will cause a Shadowfury

Target: 5/5
t4v7tj.jpg
Curse of Revenankh (Blissey): The affected Pokemon suffers 10 damage at the end of every action. Lasts until the end of the battle
Aggro threshold: 514
i3rv9y.png
395
308.png
253
t4v7tj.jpg
210
242.png
172
448-m.png
160
475.png
122
 
Lucario: Shadow Ball (Revenankh) - Psychic (Revenankh)
Blissey: Shadow Ball (Revenankh) - Psychic (Revenankh)
IF Revenankh is untargetable THEN Chill
Medicham: Zen Heatbutt (Revenankh) - Psycho Cut (Revenankh)
 
Spr_DP_Gentleman.png

"Hopefully this is the end of this ghastly thing."


Revenankh: Shadow Sneak (Revenankh) - Shadow Punch (Revenankh)
IF Revenankh is untargetable on action 2 THEN chill
Gallade: Heal Pulse (Tomohawk) - Dispell (Revenankh-the non boss)
Tomhawk: Air Cutter (Revenankh) - Air Slash (Revenankh)
 
Round 10

Feeling that it has not much time left, the team launches a last-ditch offense. Revenankh retaliates in fashion with a volley of shadowy bolts.

Revenankh: For how long will you resist?

The revenant's targets survive the massive blow, but the Medicham eventually succumbs to his curse, prompting the foe's boastful remark.

Revenankh: DAMNATION!

However, Revenankh is at its limit as well, and finally collapses under the blows of the team's faster members. This, though, does not prevent the ghastly foe from fading with an ominous warning.

Revenankh: I will be waiting ... on the other side

Revenankh_Front.png
k9gaqp.jpg
[
28u6v44.png
CONSUMED] |Spe 65| HP 33/Energy 4 (
34e808g.jpg
10a, Seed of Shadow [Magic])
HP 100
Atk 5
Def 3 (4)
SpA 2
SpD 4 (5)
Spe 65
SC 3 / WC 3
Abilities: Shed Skin, Air Lock, Infiltrator
475.png
14mdy8k.jpg
[
28u6v44.png
CONSUMED] |Spe 69| HP 27/Energy 8 (
34e808g.jpg
10a)
HP 100
Atk 5
Def 4
SpA 3
SpD 4
Spe 69 (-10% Eva)
SC 3 / WC 4
Abilities: Steadfast, Justified, Inner Focus
Glyph of Light Screen
capreport_tomosprite.png
jh7fpe.png
[
28u6v44.png
CONSUMED] |Spe 85| HP 41/Energy 11 (
34e808g.jpg
10a, Intimidate (ON), Frozen (0a))
HP 100
Atk 1
Def 3
SpA 5 (11)
SpD 3
Spe 85
SC 2 / WC 3
Abilities: Intimidate, Prankster, Justified
Glyph of Reflect
lucario-mega.png
fdgkmu.jpg
[
28u6v44.png
CONSUMED] |Spe 129| Knocked Out
HP 100
Atk 6
Def 3
SpA 5 (10)
SpD 2
Spe 129 (+19% Acc)
SC 3 / WC 4
Abilities: Steadfast, Inner Focus, Justified, Adaptability
242.png
207u9du.jpg
[
28u6v44.png
CONSUMED] |Spe 55| HP 135/Energy 2 (
34e808g.jpg
10a, Curse of Revenankh)
HP 145
Atk 0
Def 1
SpA 4 (13)
SpD 5
Spe 55
SC 3 / WC 3
Abilities: Natural Cure, Serene Grace, Healer
308.png
2mrh6xh.jpg
[
28u6v44.png
1] |Spe 92| Knocked Out
HP 90
Atk 5
Def 3
SpA 1
SpD 3
Spe 92 (+10% Acc)
SC 3 / WC 3
Abilities: Pure Power, Telepathy
revenankh_dex.jpg
HP 0/1800 [0% HP]
Crit (1-625): 9479/10000
t4v7tj.jpg
Shadow Sneak (Revenankh): (4 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 5 [Ancient Templar's Ward]) * 1.5 = 20 damage, 3 energy

Crit (1-625): 2312/10000
448-m.png
Shadow Ball (Revenankh): (8 [BP] + 5.5 [Stat Dif]) * 1.5 = 20 damage, 6 energy

Crit (1-625): 4195/10000
308.png
Zen Headbutt (Revenankh): (8 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 5 [Old Book of Tricks]) * 1.5 = 26 damage, 5 energy
i3rv9y.png
Tomohawk thawed out!

Hit (1-9500): 5951/10000
Crit (1-1250): 1961/10000

i3rv9y.png
Air Cutter (Revenankh): (6 [BP] + 3 [STAB] + 6.5 [Stat Dif]) * 1.5 = 23 damage, 3 energy

Targets: 1/6, 5/5, 1/4
Crit (1-625): 7505/10000

t4v7tj.jpg
Shadow Bolt Volley (Revenankh): (12 [BP] + 3 [STAB]) * 1.5 = 23 damage

Crit (1-625): 5451/10000
t4v7tj.jpg
Shadow Bolt Volley (Gallade): (12 [BP] + 3 [STAB] + 1.5 [Stat Dif]) * 1.5 = 25 damage

Crit (1-625): 3653/10000
t4v7tj.jpg
Shadow Bolt Volley (Medicham): (12 [BP] + 3 [STAB] + 3 [Stat Dif]) * 1.5 = 27 damage
475.png
Heal Pulse (Tomohawk): 20 HP restored, 11 energy

Crit (1-625): 2359/10000
242.png
Shadow Ball (Revenankh): (8 [BP] + 8.5 [Stat Dif]) * 1.5 = 25 damage, 6 energy

Curse of Revenankh: Blissey suffers 10 damage
Curse of Revenankh: Medicham suffers 10 damage

308.png
Medicham fainted!
--------------------------------------------------------------------------
Crit (1-625): 8482/10000
448-m.png
Psychic (Revenankh): (9 [BP] + 5.5 [Stat Dif]) * 1.5 = 22 damage, 7 energy
448-m.png
Exhaustion: Lucario fainted!

Hit (1-9500): 4520/10000
Crit (1-625): 7255/10000

i3rv9y.png
Air Slash (Revenankh): (8 [BP] + 3 [STAB] + 6.5 [Stat Dif]) * 1.5 = 26 damage, 5 energy
t4v7tj.jpg
Revenankh fainted!

Congratulations, Deadfox081 and Texas Cloverleaf, on your success!

Each trainer: 2 CC, 8 KOC (to be spent only on the Pokemon involved in the raid or as CC)
Each Pokemon: 1 EC, 2 MC, 1 AC or 3 MC or (moves/15) CC
Glyph of Shadow Punch: Raises the power of Shadow Punch by 2 and its critical hit stage by 1.
Glyph of Power Whip: Raises the accuracy of Power Whip by a flat 15% and its power by 2.
jglkyq.png
Badge of Valor x2
Tome of Comet (x2): Teaches the move Comet to a Pokemon. This item is consumed upon use.

Type:
rock.png

Category: Special
Target: Any Single Target
BAP: 11
Accuracy: 85%
Energy cost: 8
Effect chance: 20%
Priority: 0
Snatch? No
Magic Coat? No

Effect: A huge meteor falls from the sky on the target. It has a chance to raise the user's Special Attack.

Pokemon which can learn this move:
035.png
036.png
120.png
121.png
151.png
248.png

300.png
301.png
330.png
337.png
338.png
343.png

344.png
351.png
358.png
376.png
385.png
386.png

427.png
428.png
433.png
483.png
484.png
485.png

487.png
488.png
491.png
493.png
526.png
561.png

605.png
606.png
622.png
623.png
645.png
amaura.png

aurorus.png
carbink.png
xerneas.png
yveltal.png
zygarde.png
diancie.png

volcanion.png
Gempre1.png
Gempre2-1.png
StratagemFront.png
frontnormal-maurumoth.png
PlasmantaFront_zpsd85b9bce.png

You can also choose 1 of the following three caches and loot the artifact within. Each of you two may choose a different artifact from his partner, but remember you may only get one.

24y3iuo.jpg
Relic of Spectral Flame: Raises the power of Ghost-type attacks by 8. If the holder is a Ghost-type Pokémon, raises the power of Fire-type attacks by 8 and, if the holder is also not a Fire-type, allows the use of the moves Flame Burst and Flame Wheel even if they are not present in the holder's movepool
zo9aba.jpg
Relic of Spectral Spring: Raises the power of Ghost-type attacks by 8. If the holder is a Ghost-type Pokémon, raises the power of Water-type attacks by 8 and, if the holder is also not a Water-type, allows the use of the moves Bubblebeam and Waterfall even if they are not present in the holder's movepool
am4irq.jpg
Relic of Spectral Thunder: Raises the power of Ghost-type attacks by 8. If the holder is a Ghost-type Pokémon, raises the power of Electric-type attacks by 8 and, if the holder is also not an Electric-type, allows the use of the moves Volt Switch and Spark even if they are not present in the holder's movepool

You will be able to claim your rewards once your raid is over.
 
Spr_DP_Gentleman.png

"Phew, that was rather close. As much as most might say Flame is the way to go I feel like going out on a limb."

Take the Cache of Thunder
 
As Revenankh meets its fate, a deep rumble echoes through the room. At the other end, the walls slowly slide until a passage opens. Beyond the darkness, you can glimpse stairs going down. Even if your hearts are still heavy with the Ghost-type's last words, you steel yourselves and press forward. As you walk downstairs, torches suddenly light up progressively as you step past them - almost as if the shrine itself reacted to your intrusion someway. However, rather than a threat, the lights almost look as if they were inviting you to move further. Is the shrine actually inviting you inside? You shake your heads in disbelief and move on.

After a while, the stairs end in another door. The darkness is deep, and the air is so still that you almost struggle to breath regularly. However, as soon as you move your first step beyond, an entire series of torches light up in rapid succession at your sides. In a matter of mere seconds, you find yourselves staring at what looks like a giant, underground temple.

Soundtrack

Huge pillars divide the nave from the two aisles at the sides, towering for several feet above your heads. Wherever you lay your eyes, majestic bas-relieves cover the surface of the large walls. You walk close to inspect them - the echoes of your step fade in the distance. Before your eyes, a massive creature, with four legs and a sort of armor covering its body, stands before countless humans, bowed down as if they were worshipping it.

"Are you surprised?"

The voice, coming so suddenly behind you, sends a chill down your spines. You turn to see who talked, but you do not see anyone. Then, right between you, a tall, human-like creature materializes out of thin air. Its tail waves sinously in the air, and its eyes stare at the wall as if you were not even there. Nevertheless, the creture seems fully aware of your presence. A creature which you suddenly recognize as soon as the feeble light of the torches reverberates on its purple skin

1890582-mewtwo_strikes_back_film_artwork_return_kanto_gen_i.png.jpg

Soundtrack

"This is a picture from your past", continues Mewtwo. "A picture from our past. The past of our two different peoples". After saying this, he teleports a few steps forward, his gaze fixed on the wall before him. Confused and a bit frightened, you carefully walk closer, and lay your eyes on the next panel of the bas-relief.
Seven large creatures are depicted in a large circle, each of them inscribed in a smaller circle. Their shapes look familiar to you, but you still feel dubious until Mewtwo speaks again.
"Ten thousand years ago, the dragons ruled on humans, like gods. The ancient lore counts seven of their kind: Rayquaza, Dialga, Palkia, Giratina, Reshiram, Zekrom, and Kyurem. Collectively, they were known as the Ebdomadarium.
In that age, Pokemon were free beings. They lived in their diverse environments, without any interference from humans or other races. Their existance... was their own".
For the first time since you met them, Mewtwo turns his eyes on you."Free, can you understand? There were no trainers. No Poké Balls. No... strife".
Before you can reply, Mewtwo teleports once again. As soon as you catch up, you notice the walls show yet another scene. This time, the humans are not bowed down in devotion. Spears and swords are wielded in their hands, and Pokemon of several breeds - many of which you have never seen before - fight fiercely against the humans. A few Pokemon also seem to stand besides the humans themselves.
"Until the day the humans rose against the dragon gods. Led by their king, Horus Harmonia, the humans started a war that exacted a heavy toll of blood and suffering from both factions. However, in the end, the humans turned out to be victorious, and the age of humans began".
You wonder why Mewtwo is telling you all of this, but before you can come up with an answer, the Pokemon teleports once again. This time, before him there is the picture of several humans, laying their hands on a strange orb. The bas-relief also seems to show what look like streams of energy, or something like that, whirling around and within the orb.
"In order to prevent the return of the dragons, the Seven Sages of Harmonia conjured an artifact known as the Sigil Orb. This object was designed to deprive the old masters of the Pokemon race of their powers and even of their conscience. Now more akin to beasts than to sentient beings, the once noble dragon gods were sealed away in secluded places so that they could never threaten to rule humanity again. Even if they could escape their prisons, they would have never been able to regain their will. They would have just been as we know them today - powerful, but still like other Pokemon. Still submitted to humans' will".
Gathering all your courage, you finally decide to speak. "Why... why are you telling us this?". Mewtwo glances at you for one moment, then teleports in the nave, before the massive wall on the opposite side from where you entered. The same orb that you saw in the last bas-relief is here pictured in greater detail. Three statues lie beneath it, shaped in alien formes you never saw before. Upon a closer examination, you also notice that, rather than a wall, you are before a gargantuan stone door, so big that it makes you wonder what kind of being could ever open it. But all these questions are quickly silenced by Mewtwo's voice.
"Do you know what lies beyond this door?".
You turn your eyes once more on the stone before you, and slowly begin to realize. "It cannot be...".
"Yes", nods Mewtwo, almost as if he read your minds. "The Sigil Orb. After they sealed the souls of the dragon gods within it, the sages hid it in this forgotten isle, so that no one could ever find it again. But even then, they could not delay fate forever. Once I will break the Sigil Orb, the dragons will regain their old powers. They will rise again to free Pokemon from their human rulers. This is the meaning of the Great Renewal. And there is nothing you can do to stop it".
Before you can speak again, Mewtwo floats towards the door and blinks beyond it, making it impossible for you to pursue him. You start to think to how you could get past this massive door... when suddenly the entire temple begins to tremble. You look around in fear, wondering what is going on, until the three statues... start moving! Their heavy steps cause violent quakes at every motion, and their myriad eyes gaze upon you. Frightened, you draw your Poke Balls in defense!

Soundtrack

how-to-catch-registeel-regice-regirock.png


NOTE: Everytime a Regi is KOed, the remaining one(s) are restored to 100% health.

379Registeel.png

HP 600
Atk 5
Def 7
SpA 5
SpD 7
Spe 58
Size Class: 3
Weight Class: 6 (5)

Abilities: Clear Body, Light Metal

Gemmed Eyes: Registeel's attacks never miss

377Regirock.png

HP 600
Atk 6
Def 10
SpA 4
SpD 5
Spe 58
Size Class: 3
Weight Class: 6

Abilities: Clear Body, Sturdy

Gemmed Eyes: Regirock's attacks never miss

378Regice.png

HP 600
Atk 4
Def 5
SpA 6
SpD 10
Spe 58
Size Class: 3
Weight Class 5

Abilities: Clear Body, Ice Body

Gemmed Eyes: Regice's attacks never miss
Winter's Bite: At the end of every action, Regice's current target gets the Winter's Bite debuff, raising the Base Power of incoming Ice-type attacks by 3 for the next (3) actions. Stacks up to 10 times.
 
Druddigon: Iron Head (Regice) - Iron Tail (Regice)
Lucario: [Mega Evolve] Low Kick (Regice) - Focus Blast (Regice)
Blissey: Helping Hand (Lucario) - Focus Blast (Regice)
Medicham: Gravity - Brick Break (Regice)
 
Spr_DP_Gentleman.png

"Well then, doesn't this look horrible."

Revenankh: Brick Break (Regirock) - Hammer Arm (Regice)
Salamence: Brick Break (Regice) - Stone Edge (Regice)
Gallade: [Mega Evolve] Brick Break (Registeel) - Light Screen [GLYPH]
Tomohawk: Reflect [GLYPH] - Focus Blast (Regice)
 
Round 1

With Shank and Embalm distracting the other two foes, the team is free to focus on Regice relatively unscathed. However, while the two Fighting-types shrug off the enemies' lightning strikes fairly well, Rob Van Dam gets severely wounded by the force blasts of the legendary ice golem. This does not prevent the team from keeping wearing it down, but it certainly leaves the raid mates in a less than comfortable position

Revenankh_Front.png
k9gaqp.jpg
[
28u6v44.png
1] |Spe 37.05| HP 81/Energy 90 (Light Screen for 5 more actions, Reflect for 4 more actions, -1 Speed)
HP 100
Atk 5
Def 3 (4)
SpA 2
SpD 4 (5)
Spe 65
SC 3 / WC 3
Abilities: Shed Skin, Air Lock, Infiltrator
373.png
wguulf.jpg
[
28u6v44.png
1] |Spe 115| HP 100/Energy 87 (Light Screen for 5 more actions, Reflect for 4 more actions)
HP 100
Atk 5 (12)
Def 2
SpA 4
SpD 3
Spe 115 (+15% Acc)
SC 4 / WC 5
Abilities: Intimidate, Moxie
Glyph of Dragon Rush
gallade-mega.png
14mdy8k.jpg
[
28u6v44.png
1] |Spe 95| HP 73/Energy 85 (Light Screen for 5 more actions, Reflect for 4 more actions)
HP 100
Atk 7
Def 4
SpA 3
SpD 4
Spe 95 (-10% Eva)
SC 3 / WC 4
Abilities: Steadfast, Justified, Inner Focus
Glyph of Light Screen
capreport_tomosprite.png
jh7fpe.png
[
28u6v44.png
1] |Spe 85| HP 110/Energy 83 (Light Screen for 5 more actions, Reflect for 4 more actions)
HP 100
Atk 1
Def 3
SpA 5 (11)
SpD 3
Spe 85
SC 2 / WC 3
Abilities: Intimidate, Prankster, Justified
Glyph of Reflect
621.png
wguulf.jpg
[
28u6v44.png
1] |Spe 41| HP 100/Energy 87 (Light Screen for 5 more actions, Reflect for 4 more actions)
HP 100
Atk 5 (12)
Def 3
SpA 3
SpD 3
Spe 41 (-10% Eva)
SC 4 / WC 5
Abilities: Sheer Force, Rough Skin, Mold Breaker
lucario-mega.png
fdgkmu.jpg
[
28u6v44.png
1] |Spe 129| HP 46/Energy 87 (Light Screen for 5 more actions, Reflect for 4 more actions, Winter's Bite (2))
HP 100
Atk 6
Def 3
SpA 5 (10)
SpD 2
Spe 129 (+19% Acc)
SC 3 / WC 4
Abilities: Steadfast, Inner Focus, Justified, Adaptability
242.png
207u9du.jpg
[
28u6v44.png
1] |Spe 55| HP 145/Energy 79 (Light Screen for 5 more actions, Reflect for 4 more actions)
HP 145
Atk 0
Def 1
SpA 4 (13)
SpD 5
Spe 55
SC 3 / WC 3
Abilities: Natural Cure, Serene Grace, Healer
308.png
2mrh6xh.jpg
[
28u6v44.png
1] |Spe 92| HP 90/Energy 88 (Light Screen for 5 more actions, Reflect for 4 more actions)
HP 90
Atk 5
Def 3
SpA 1
SpD 3
Spe 92 (+10% Acc)
SC 3 / WC 3
Abilities: Pure Power, Telepathy
250px-379Registeel.png
HP 573/600 [96% HP]
250px-377Regirock.png
HP 586/600 [98% HP]
250px-378Regice.png
HP 318/600 [53% HP]
448-m.png
Lucario evolved into Mega Lucario!
475-m.png
Gallade evolved into Mega Gallade!

242.png
Helping Hand (Lucario): 3+10 energy
i3rv9y.png
Reflect: The entire team is protected against physical attacks for 6 actions, 10 energy

Crit (1-625): 227/10000
448-m.png
Low Kick (Regice, Critical Hit): (10*2 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Adaptability] + 3 [Crit]) * 1.5 = 44 damage, 6 energy

Crit (1-1250): 5892/10000
373.png
Brick Break (Regice): (8 [BP] + 7.5 [Stat Dif]) * 1.5 = 23 damage, 6 energy

Crit (1-625): 9080/10000
475-m.png
Brick Break (Registeel): (8 [BP] + 3 [STAB] + 7 [Seer's Orb of Mercy]) * 1.5 = 27 damage, 6 energy

308.png
Gravity: Gravity for 4 rounds, 7 energy

Crit (1-625): 986/10000
t4v7tj.jpg
Brick Break (Regirock): (8 [BP] + 3 [STAB] - 5.5 [Stat Dif] - 1 [Sturdy] + 5 [Ancient Templar's Ward]) * 1.5 = 14 damage, 5 energy

Crit (1-625): 9011/10000
379.png
Zap Cannon (Gallade): 12 [BP] + 1.5 [Stat Dif] = 14 damage, Gallade is paralyzed (25%)

Crit (1-625): 8204/10000
Paralysis (1-3000): 3327/10000

377.png
Thunder (Revenankh): 11 [BP] - 1.5 [Stat Dif] = 10 damage

Crit (1-625): 5382/10000
SpD drop (1-1000): 1422/10000

378.png
Focus Blast (Lucario): (12 [BP] + 6 [Stat Dif]) * 1.5 = 27 damage

Crit (1-1250): 716/10000
621.png
Iron Head (Regice, Critical Hit): (8 [BP] + 7.5 [Stat Dif] + 2 [Sheer Force] + 3 [Crit]) * 1.5 = 31 damage, 6 energy

448-m.png
Winter's Bite (1)
--------------------------------------------------------------------------
Crit (1-625): 3467/10000
448-m.png
Focus Blast (Regice): (12 [BP] + 3 [STAB] + 2 [Adaptability]) * 1.5 = 26 damage, 7 energy

Crit (1-5000): 3119/10000
373.png
Stone Edge (Regice, Critical Hit): (10 [BP] + 7.5 [Stat Dif] + 3 [Crit]) * 1.5 = 31 damage, 7 energy

Crit (1-625): 3034/10000
308.png
Brick Break (Regice): (8 [BP] + 3 [STAB] + 5 [Old Book of Tricks]) * 1.5 = 24 damage, 5 energy

Crit (1-625): 3837/10000
i3rv9y.png
Focus Blast (Regice): (12 [BP] + 3 [STAB] + 1 [Stat Dif]) * 1.5 = 24 damage, 7 energy

Crit (1-625): 947/10000
t4v7tj.jpg
Hammer Arm (Regice): (10 [BP] + 3 [STAB] + 5 [Ancient Templar's Ward]) * 1.5 = 27 damage, 5 energy
t4v7tj.jpg
Hammer Arm: -1 Speed

Crit (1-625): 1655/10000
379.png
Thunder (Gallade): 11 [BP] + 1.5 [Stat Dif] = 13 damage

Crit (1-1250): 4826/10000
377.png
Stone Edge (Revenankh): (10*0.67 [BP] + 3 [STAB] + 3 [Stat Dif]) * 0.67 = 9 damage

Crit (1-625): 2575/10000
SpD drop (1-1000): 7457/10000

378.png
Focus Blast (Lucario): (12 [BP] + 6 [Stat Dif]) * 1.5 = 27 damage

Crit (1-625): 8639/10000
242.png
Focus Blast (Regice): (12 [BP] + 3 [Stat Dif]) * 1.5 = 23 damage, 8 energy

Crit (1-1250): 4167/10000
621.png
Iron Tail (Regice): (10 [BP] + 7.5 [Stat Dif] + 2 [Sheer Force]) * 1.5 = 29 damage, 7 energy

Full paralysis (1-2500): 5126/10000
475-m.png
Light Screen: The entire team is protected against special attacks for 6 actions, 9 energy

Healer (1-3000): 2808/10000
242.png
Healer: The entire team is healed from status ailments
Gravity for 3 more rounds
448-m.png
Winter's Bite (2)
Aggro threshold: 36
475-m.png
27
Aggro threshold: 19
t4v7tj.jpg
14
Aggro threshold: 91
448-m.png
70
621.png
60
373.png
34
t4v7tj.jpg
27
i3rv9y.png
24
308.png
24
242.png
23
 
Druddigon: Iron Head (Regice) - Iron Tail (Regice)
Lucario: Low Kick (Regice) - Drain Punch (Regice)
Blissey: Flamethrower (Regice) - Focus Blast (Regice)
IF one of your allies is affected by a Magic effect when you act THEN Dispell (that ally)
Medicham: Recover [GLYPH] (Lucario) - Brick Break (Regice)
IF one of your allies is affected by a Magic effect on action 2 THEN Dispell (that ally) on action 2
 
Last edited:
Spr_DP_Gentleman.png

"Well lets see if we can't go about at least removing one of these titans."

Revenankh: Drain Punch (Regice) - Brick Break (Regice)
IF Regice is KOed THEN Focus Blast (Regirock)
Salamence: Iron Tail (Regice) - Stone Edge (Regice)
Gallade: Drain Punch (Regice) - Brick Break (Regice)
Tomohawk: Aura Sphere (Regice) - Focus Blast (Regice)
 
Round 2

With the Medicham taking care of Rob, the team members are free to go on the offense. However, Viserion gets first crippled by Registeel's orb of shimmering light, and then turned into solid stone by Regirock's gaze! Luckily, the Blissey immediately dispels the petrifying curse, but she can't help with the paralysis ailment.

Nevertheless, the team keeps up the assault and, eventually, takes down Regice. This, however, causes the two other enemies to heal up, slowing down the raid squad's progress.

Revenankh_Front.png
k9gaqp.jpg
[
28u6v44.png
1] |Spe 37.05| HP 82/Energy 79 (Frozen for 0 more actions)
HP 100
Atk 5
Def 3 (4)
SpA 2
SpD 4 (5)
Spe 65
SC 3 / WC 3
Abilities: Shed Skin, Air Lock, Infiltrator
373.png
wguulf.jpg
[
28u6v44.png
1] |Spe 28.75| HP 77/Energy 73 (Paralyzed (20%), Curse of Blades)
HP 100
Atk 5 (12)
Def 2
SpA 4
SpD 3
Spe 115 (+15% Acc)
SC 4 / WC 5
Abilities: Intimidate, Moxie
Glyph of Dragon Rush
gallade-mega.png
14mdy8k.jpg
[
28u6v44.png
1] |Spe 95| HP 79/Energy 69
HP 100
Atk 7
Def 4
SpA 3
SpD 4
Spe 95 (-10% Eva)
SC 3 / WC 4
Abilities: Steadfast, Justified, Inner Focus
Glyph of Light Screen
capreport_tomosprite.png
jh7fpe.png
[
28u6v44.png
1] |Spe 85| HP 110/Energy 71
HP 100
Atk 1
Def 3
SpA 5 (11)
SpD 3
Spe 85
SC 2 / WC 3
Abilities: Intimidate, Prankster, Justified
Glyph of Reflect
621.png
wguulf.jpg
[
28u6v44.png
1] |Spe 41| HP 100/Energy 74
HP 100
Atk 5 (12)
Def 3
SpA 3
SpD 3
Spe 41 (-10% Eva)
SC 4 / WC 5
Abilities: Sheer Force, Rough Skin, Mold Breaker
lucario-mega.png
fdgkmu.jpg
[
28u6v44.png
1] |Spe 129| HP 33/Energy 70 (Winter's Bite (3) for 2 more actions)
HP 100
Atk 6
Def 3
SpA 5 (10)
SpD 2
Spe 129 (+19% Acc)
SC 3 / WC 4
Abilities: Steadfast, Inner Focus, Justified, Adaptability
242.png
207u9du.jpg
[
28u6v44.png
1] |Spe 55| HP 145/Energy 65
HP 145
Atk 0
Def 1
SpA 4 (13)
SpD 5
Spe 55
SC 3 / WC 3
Abilities: Natural Cure, Serene Grace, Healer
308.png
2mrh6xh.jpg
[
28u6v44.png
1] |Spe 92| HP 90/Energy 72
HP 90
Atk 5
Def 3
SpA 1
SpD 3
Spe 92 (+10% Acc)
SC 3 / WC 3
Abilities: Pure Power, Telepathy
250px-379Registeel.png
HP 600/600 [100% HP]
250px-377Regirock.png
HP 600/600 [100% HP]
250px-378Regice.png
HP 0/600 [0% HP]
Crit (1-625): 1180/10000
448-m.png
Low Kick (Regice): (10 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Adaptability]) * 1.5 = 25 damage, 6 energy

Crit (1-1250): 8156/10000
373.png
Iron Tail (Regice): (10 [BP] + 7.5 [Stat Dif]) * 1.5 = 26 damage, 7 energy

Crit (1-625): 441/10000
475-m.png
Drain Punch (Regice, Critical Hit): (8 [BP] + 3 [STAB] + 2.5 [Stat Dif] + 7 [Seer's Orb of Mercy] + 3 [Crit]) * 1.5 = 35 damage, 18 HP restored, 11 energy
308.png
Recover (Lucario): 20 HP restored, 11 energy

Crit (1-625): 8902/10000
i3rv9y.png
Aura Sphere (Regice): (8 [BP] + 3 [STAB] + 1 [Stat Dif]) * 1.5 = 18 damage, 5 energy

Target: 2/8
Crit (1-625): 1272/10000

379.png
Luster Cannon (Salamence): 25-8 [BP] + 3 [STAB] + 3 [Stat Dif] = 23 damage, Salamence is paralyzed (25%)

Target: 2/8
377.png
Petrifying Gaze (Salamence): The affected Pokemon can't act for the next 6 actions

Crit (1-625): 6937/10000
378.png
Brick Break (Lucario): (8 [BP] + 3 [Stat Dif]) * 1.5 = 17 damage, the barriers are shattered!
242.png
Dispel (Salamence): Salamence is dispelled, 6 energy

Crit (1-1250): 2641/10000
621.png
Iron Head (Regice): (8 [BP] + 7.5 [Stat Dif] + 2 [Sheer Force]) * 1.5 = 26 damage, 6 energy

Crit (1-625): 9344/10000
t4v7tj.jpg
Drain Punch (Regice): (8 [BP] + 3 [STAB] - 1 [Sturdy] + 5 [Ancient Templar's Ward]) * 1.5 = 23 damage, 12 HP restored, 11 energy

448-m.png
Winter's Bite (3)
--------------------------------------------------------------------------
Crit (1-625): 5253/10000
448-m.png
Drain Punch (Regice): (8 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Adaptability]) * 1.5 = 22 damage, 11 HP restored, 11 energy

Crit (1-625): 1242/10000
475-m.png
Brick Break (Regice): (8 [BP] + 3 [STAB] + 2.5 [Stat Dif] + 7 [Seer's Orb of Mercy]) * 1.5 = 31 damage, 5 energy

Crit (1-625): 822/10000
308.png
Brick Break (Regice): (8 [BP] + 3 [STAB] + 5 [Old Book of Tricks]) * 1.5 = 24 damage, 5 energy

Crit (1-625): 8078/10000
i3rv9y.png
Focus Blast (Regice): (12 [BP] + 3 [STAB] + 1 [Stat Dif]) * 1.5 = 24 damage, 7 energy

Crit (1-625): 6233/10000
379.png
Return (Gallade): 10 [BP] + 1.5 [Stat Dif] = 12 damage

Crit (1-625): 8215/10000
Freeze (1-1000): 978/10000
Duration: 2/3

377.png
Ice Punch (Revenankh): 8 [BP] + 3 [STAB] = 11 damage, Revenankh is frozen for 1 action

Crit (1-625): 1053/10000
378.png
Focus Blast (Lucario): (12 [BP] + 6 [Stat Dif]) * 1.5 = 27 damage

Crit (1-625): 1097/10000
242.png
Focus Blast (Regice): (12 [BP] + 3 [Stat Dif]) * 1.5 = 23 damage, 8 energy

Crit (1-1250): 7230/10000
621.png
Iron Tail (Regice): (10 [BP] + 7.5 [Stat Dif] + 2 [Sheer Force]) * 1.5 = 29 damage, 7 energy
t4v7tj.jpg
Revenankh is frozen solid!

Full paralysis (1-2500): 5106/10000
Crit (1-5000): 7357/10000

373.png
Stone Edge (Regice): (10 [BP] + 7.5 [Stat Dif]) * 1.5 = 26 damage, 7 energy
378.png
Regice fainted!
379.png
Registeel recovers HP to 100%!
377.png
Regirock recovers HP 100%!

Healer (1-3000): 3426/10000
Shed Skin (1-3300): 8595/10000

Gravity for 2 more rounds

Target: 2/7
379.png
Curse of Blades (Salamence): Everytime the affected Pokemon heals a target with a move, Registeel is healed for an amount equal to 200% of the healing done. Everytime the affected Pokemon damages a target with a move, Registeel's current target is damaged for an amount equal to 100% of the damage done. Lasts for 1 round.
Aggro threshold: 59
475-m.png
45
308.png
20
t4v7tj.jpg
12
Aggro threshold: 35
t4v7tj.jpg
26
308.png
20
475-m.png
18
 
Last edited:
zarator just to check while I work on actions, I believe Revenankh should be Frozen for 0a now? It was frozen for 1 action according to your rolls and served that action this round?
 
Druddigon: Iron Head (Regirock) - Iron Tail (Regirock)
Lucario: Helping Hand (Revenankh) - Focus Blast (Regirock)
Blissey: Heal Bell - Grass Knot (Regirock)
IF one of your allies is affected by a Magic effect on action 2 THEN Dispell (that ally) on action 2
Medicham: Power Up Punch (Regirock) - Brick Break (Regirock)
IF one of your allies is affected by a Magic effect on action 2 THEN Dispell (that ally) on action 2
 
Last edited:
Spr_DP_Gentleman.png

"Okay then, onto bachelor #2."

Revenankh: Focus Blast (Regirock) - Drain Punch (Regirock)
Salamence: Dragon Dance - Bloodlust
Gallade: Light Screen [GLYPH] - Brick Break (Regirock)
Tomohawk: Reflect [GLYPH] - Focus Blast (Regirock)
 
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