World Of Shinigami's [OU RMT]

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Introduction
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Hiya again Smogonites. I've interested a lot about Life Orb Aerodactyl after I read Towelies thread and i started to build team around it and support him. I have enjoyed a lot playing this team and Aerodactyl, which works very well, but i have a small problem. My actually meaning was play it on the leaderboards before release, but i have noticed thats very difficult and my team needs some work and poor me i cant make them myself.

Something about name and theme of this thread:
Yeah, did you know that Death Note is very good anime? ;)
I have watched Death Note at the same time when i have battled with this team and Death Note is every way a pit current to me. I like it very much and recommend to all of you. I have named all Pokemons by charecters of Death Note.

But now it's time to see the team.

At a glance:
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Closer look
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Gelus
Swampert @ Leftovers
Ability: Torrent
EVs: 252 HP / 252 Def / 4 Atk
Relaxed nature (+Def, -Spe)
- Stealth Rock
- Roar
- Earthquake
- Ice Beam

Why Swampert?

So yeah, first of all; whole this Lead Swampert idea was Twist of fate's suggestion. I added Starmie into my team and i had 3 Electric weaknesses and only 1 resist, so Swampert was pretty easy choice. Swampert gives me important Electric immunity and with it's good defenses + resistance's it's always very useful and great pokemon to set up Rocks.

Why This Set?

Well, Swampert doesn't have many lead variations. Swampert has nice move coverage so it can deal some damage. Because this is very offensive team i have to keep the momentum going right from the start so i dont have time for Roaring, so i dropped Roar out and decided to use STAB Surf.

Stealth Rocks are important in metagame these days. It helps sweeping with Aerodactyl a lot and gives me many important OHKO's
Ice Beam is part of Swamperts EQ IB combo, hits nice against Flyings which are immune to EQ.
Earthquake is another part of combo. Strong STAB, not much to say about it.
Roar is for damaging with SR.

Name comes from Death Note, like i already told. Gelus is one of Shinigamis and i didn't find new nickname. n__n

Lead Threat List:

Pokemon highlighted in a green = Easy orange = Troublesome red = Difficult
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| Azelf:
Surf is 2HKO. I can set up Stealth Rock later.[/COLOR]

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| Metagross:
EQ is 2HKO, i can also set up Rocks.
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|Jirachi:
The Shiny Pidgey said:
Jirachi always has a chance to defeat your Lead
Man, thats so true. Normally i run straight to EQ, if i get scarf i defeat him and set up layers later.

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|Aerodactyl:
IB is a 2HKO

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|Swampert:
Both set up SR and the i switch to Gyarados. (Taunt + DD)
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| Smeargle:
Rotom-H absorb Spore and Tyranitar OHKO with Stone Edge (SS breaks Sash)
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|Infernape:
I take Fake Out, SR and OHKO(?) with EQ.
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| Roserade:
Roserade beats Swampert every way. I absorb sleep with Rotom-H and KO. It can set up layers.
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| Ninjask:
Normally i use SR on first turn because Ninjask usually protects or Subs, then i just run IB to death or BP.

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| Heatran:
SR and EQ is 2HKO when Heatran Holds Shuca Berry.
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| Machamp:
Well, i set up SR and then go to Rotom-H and W-o-W

............


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Amane Misa
Starmie @ Life Orb
Ability: Natural Cure.
EVs: 252 Spd / 252 SAtk / 4HP
Timid nature (+Spd, -Atk)
- Rapid Spin
- Recover
- Hydro Pump
- Ice Beam

Why Starmie?
Like Swampert ToF also suggested this. I already knew that i need Rapid Spinner so Starmie wasn't hard choice. Starmie is fast and powerful pokemon so it fits very well into my offensive team and playstyle.

Why This Set?

Starmie's job is spin those pesky entry hazards away, so i could freely switch Gyarados and Aerodactyl in and out.

Rapid Spin is for removing entry hazards.
Recover useful recovery move.
Hydro Pump Extremely hard hitting STAB.
Ice Beam is against Dragons.

Name, Amane Misa sounds pretty weird but it has a bit sense. Amane Misa stick into Light and she doesn't let he go, like Magnezone does to Steel-types. He grabs them and doesn't let them go.

............


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Rem
Tyranitar @ Choice Scarf
Ability: Sand Stream
EVs: 252 Atk / 252 Spe / 4 SpD
Jolly Nature (+Spe, -SpA)
- Crunch
- Pursuit
- Earthquake
- Stone Edge

Why Tyranitar?
I had 2 must have pokemons for supporting Aerodactyl; Magnezone for steel-killing and Tyranitar for Sandstorm support. Sandstorm increases Aerodactyls SPdef 50% and it becomes great Heatran Switch-in. Tyranitar also counters many Aerodactyl's and whole team counters, like Brongzong and Breloom. Both of them are at minimum 2HKO and Breloom is after one DD clear OHKO. Also dangerous steel which Magnezone cant handle well is easily covered by Tyranitar, like Metagross. Also Tyranitar and Gyarados have great synergy between each others when Tyranitar checks Gyarados main counters.

Why This Set?

I decided to use DD Tar over ScarfTars for his chances to sweep. ScarfTar wasn't that good "holebreaker" as this set. Also i can counter SD Scizor which can run away from Magnezones Magnet Pull with using U-Turn. Tyranitar sweeps in mid game and Aerodactyl in late game. Very simple. This is also unreceable, i need SS and Hippowdon is broken.

Dragon Dance is easy set up move. After 1 DD Tyranitar outspeeds Starmie, Azelf and all othe 115 positive Base speed pokemons. Also it can deal huge damage with Stone Edge and other attacks.
Crunch is Tyranitar first part of Tyranitars Deadly STAB combo; Stone Edge and Crunch. I Deals big chunk of damage and -1 Defense drop is always welcome.
Stone Edge is second part of STAB combo, which i mentioned already. Hits hard if you dont resist it, beware.

So, after Piccolo's suggestion and my own notice i think DD Tar is Frail and Scarfed one fits far more better into my team. I decided to use Stone Edge over EQ because i personally like it more and i think it's more useful.

Tyranitar is named by shinigami Rem. Rem wants to protect Misa, like my Tyranitar wants to protect Aerodactyl when everyone else wants to kill him. Also i think Tyranitar looks a little Rem.

............

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Ryuk
Gyarados (M) @ Leftovers
Ability: Intimidate
EVs: 156 HP / 72 Atk / 96 Def / 184 Spe
Adamant nature (+Atk, -SAtk)
- Waterfall
- Dragon Dance
- Stone Edge
- Taunt

Why Gyarados?
Gyarados has massive attack stat and it hits with great power, so it fits really well to his role for holebreaking opponents team. Gyarados has also nice synergy with other team. Tyranitar and Rotom-H can both take easily Rock- and electric-type attacks and especially Rotom can deal with Bulky Waters.

Why This Set?
I decided to run CB Gyarados over DD Gyarados for his small surprise factor. Normal way to act against Gyarados is bring in Jolteon, Rotom or Starmie, but this set can suprise all of them while Waterfall is OHKO against Jolteon and Payback OHKO's Starmie and Rotom-H in switch in. Also it deals big chunk of damage with STAB waterfall to everyone which doesn't resist it. Flinch hax is nice too. :P Gyarados is awesome hole- and stallbreaker, but if you thinks so it's semi replaceable.
After Tinky's suggestion i decided to run Bulky DD Gyarados. It'll help me with stall teams and pokemons, like Machamp and Lucario. I decided to run Stone Edge over Bounce because i personally dislike Bounce, and it's pretty easy to counter.

Waterfall is my "main attack". It's powerful STAB which hits hard. :P
Dragon Dance ... What do you think?
Taunt is for getting easy set up against stallers.
Stone Edge hits for flying-types, like Gyarados and also deals big damage.

Gyarados in named by Ryuk, which is the main Shinigami in Death Note. Theres no much of sense. :P I only think that both of them, Ruyk and Gyarados is awesome.

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Sidoh
Rotom-H @ Leftovers
Ability: Levitate
EVs: 252 HP / 120 Def / 136 SpD
Bold nature (+Def, -Atk)
- Thunderbolt
- Will-o-Wisp
- Rest
- Sleep Talk

Why Rotom-H?
Rotom-H is checking my back. It maybe can sound a bit not important but i really is. I has synergy and supporter move, it's all what i need. With Steel and Electric resist it's perfect into my team. It walls many offensive threats and can check them. Machamp was big threat, but after adding Colbur Berry Azelf it's not harm, but against good players they predict boom so Machamp stays alive and then comes Rotom-H in and defeats him. With Reflect i can defeat Machamp, Payback doesn't harm me anymore. Also Rotom tempts Heatran, and i already told Aerodactyl is so perfect Heatran switch in at late game. So i try to tempt it out and bring in my Aerodactyl and end the game.

Why This Set?

Before i run normal Defensive set, but then i replaced it with Sleep Talker set. (After ToF's suggestion :P) Now i have Status Absorber which i lacked.

Thunderbolt primary STAB. Hits Hard. Yeah. The end.
Will-o-Wisp great way to make offensive threats rage.
Rest way to heal myself and status problems.
Sleep Talk combo's with Rest.

Well, in name isn't sense. I ate chocolate when i wrote this and Sidoh also likes chocolate.

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Light
Aerodactyl @ Life Orb
Ability: Pressure
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Earthquake
- Stone Edge
- Taunt
- Roost

Why Aerodactyl?
Towelie, huge thanks of this set. I read your RMT and after that your articles and i fell in love. Aerodactyl is awesome and with good synergy and supporting it's great Late game sweeper. With high speed it outspeeds almost everyone unboosted pokemon and it has quite good Attack stat too. I keep Aerodactyl hide as long as possible and when i release it i'm on a deeb shit, or i have a perfect sitution. Steels are gone, SS is on, Reflect is on and i switch into Heatran. Then i just roar and win the game.

Why This Set?
Well, this is maybe only Sweeper Aerodactyl set and it's very obvious. Jolly is for maximise speed and so are EV's. LO boost Aerodactyl's Attack, which is important. Set is based on EdgeQuake combo and stallbreaking. Stallbreaking is important now, when Salamence is gone and Stalling rises head. With Taunt, Roost, SS combo i can stall out pokemons which resist EdgeQuake combination.

Earthquake is my first part of combo Stone Edge and Earthquake gives great type coverage.
Stone Edge is my second part of combo. STAB hard hitting powerful move, i luv it.
Taunt breaks stalls. >:3
Roost is Aerodactyls important recovery move.

Aerodactyl is named as Light because his the main member and "the new god" Light always told his god of new world and so is Aerodactyl too. He'll judge the new metagame. ;)

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Conclusion
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Yeah, heres the end. I love to play this team and glagldy i welcome all help for making this team better. So, all help is welcome. Dont be shy to comment and rate. :)

I'll write some other information, like threat list in the end.

Biggest Threats
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Problem Solved

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Problem Solved

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Old Team members
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Gelus
Azelf @ Colbur Berry
Ability: Levitate
EVs: 8 HP / 140 Atk / 216 Spd / 144 SDef
Jolly nature (+Spd, -SAtk)
- Stealth Rock
- Explosion
- Taunt
- U-turn

Why Azelf?

My name is Azelf, Colbur Berry Azelf. I wanted lead which can prevent opponent set ups his Stealth Rocks and Set Up my own. Like everyone knows, Azelf is very good pokemon to fit in this role. So his now my lead.

Why This Set?

I Decided to run Colbur Berry lead after i noticed Machamp was a big threat to my team and this team takes good advantage against Machamp. This set survives of Payback + Bullet Punch combo and just Explode that annoying Machamp away. This set has worked pretty well to my team but gladly i'll change it to more helpful lead. It's true that Azelf can prevent opponent setting up layers but after i have boomed it away opponent can set up rock then.

Stealth Rocks are important in metagame these days. It helps sweeping with Aerodactyl a lot and gives me many important OHKO's
Taunt is for preventing opponent setting up layers.
U-Turn is for breaking sash and getting easy switch in.
Explosion is for breaking holes into opponents team. Also it can wear down opponents Special walls and Offensive Threat, like Blissey and Gyarados.

Replaceable? Definitely yes!

Name comes from Death Note, like i already told. Gelus is one of Shinigamis. Gelus sacrifised himself for protect human, like Azelf sacrifise himself with boom for protecting my other team members.

Lead Threat List:

Pokemon highlighted in a green = Easy orange = Troublesome red = Difficult
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| Azelf:
I Break sash with U-Turn on Tyranitar and finish with Crunch. Same for Colbur Berry lead, it lost ~60% - 70% from U-Turn and Colbur Berry doesn't resist enough of protecting Crunch.[/COLOR]

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| Metagross:
Taun, SR, U-Turn on Rotom-H for taking boom.
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|Jirachi:
The Shiny Pidgey said:
Jirachi always has a chance to defeat your Lead
Man, thats so true. Normally i run taunt for preventing SR set up and Switch to Rotom-h, which can quite easily handle Jirachi..

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|Aerodactyl:
I break Sash with U-Turn and finish with Rotom-H. Sadly he can set up own rocks. :/
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|Swampert:
First i run Taunt, then SR and U-Turn to Gyarados for finishing with Waterfall.
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| Smeargle:
I use taunt preventing layers, U-Turn for breaking sash to Gyarados and finish with Waterfall.
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|Infernape:
Well i take fake Out, Taunt, set up SR and switch to Gyarados or Tyranitar.
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| Roserade:
Taunt, SR, U-Turn and KO
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| Ninjask:
Normally i use SR on first turn because Ninjask usually protects or Subs, second i taunt for preventing Baton Bass and use U-Turn to break Substitute and OHKO with Gyarados.

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| Heatran:
Taunt, SR, Gyarados.
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| Machamp:
This guy isn't problem anymore. I run SR and then just boom it way. I just have to hope that he doesn't predict it, like many good players do.

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Amane Misa
Magnezone @ Leftovers
Ability: Magnet Pull
EVs: 40 Atk/216 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Thunderbolt
- Substitute
- Hidden Power
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- Explosion

Why Magnezone?
Magnezone is one of the most importants team member, because it's ability; Magnet Pull. Magnezone can trap pokemons like Scizor and Jirachi and easily take them off with Thunderbolt. Why it's so important to deal with Scizor? Well answer is clear. Scizor can so easily kill Aerodactyl with Bullet Punch because of Aerodactyl poor defenses. Thats why i try to keep my Magnezone as a secret till Scizor has locked himself into Bullet Punch and Magnezone can come in and OHKO with Thunderbolt.

Why This Set?

Well, i already told it. This set easily traps dangerous Steels and KO them. It's so important to me and Magnezone has worked very well. Magnezone also helps me a lot taking out Bulky Waters. I wont replace him, because he just cant replace. Everyone knows that.

Thunderbolt is powerful STAB and hits hard to other Steel types. Thunderbolt also helps me deal with Bulky Waters.
Substitute is nice supporter. I can easily set it up against CB Scizor and he cant break it, so i can damage second switch in also.
Hidden Power Ground is against Heatran and other Magnezone. Heatran outspeed me and OHKOs with Eart Power or FB, so i have be behind Substitute to beat him.
Explosion is taking care of big threats to me. It's so useful move. I can break holes into opponents team. I takes care off offensive Dragon Threats. I have noticed that Dragonite and Flygon locked on Outrage can deal big damage to my team, so Magnezone comes in resisting it and just boom Flygon and Dragonite away.

Name, Amane Misa sounds pretty weird but it has a bit sense. Amane Misa stick into Light and she doesn't let he go, like Magnezone does to Steel-types. He grabs them and doesn't let them go.
 
Hi,

Overall good job and it's a nice team, but I noticed that it is kind of exposed to bulky waters or water-types in general, especially things like Swampert and Gyarados. It doesn't help that your Aerodactyl needs them gone ASAP if it wants to get a clean sweep.

Your team also seems susceptible to stall, not just because you lack a mixed attacker that can deal with common Celebi/Heatran/Vaporeon or Skarmory/Blissey cores but because there are many opportunities for them to set-up entry hazards on you and they can be crippling since most of your offensive options lack recovery and can be rather easily handled.

Firstly, I would like to question the rationale behind HP Ground on Magnezone, because you do not have issues with Heatran or opposing Magnezone from what I can see. Rotom-A handles Magnezone decently and anyway it doesn't do much to destabilize your core. Heatran can be handled adequately by Tyranitar and is completely stopped dead by Aerodactyl thanks to its typing and sandstorm.

May I suggest HP Grass to go in its place? This way, you have a great way to eliminate Swampert, who walls Aerodactyl and Tyranitar and can't be reliably taken care of. You also don't want to go BOOM on a Swampert early when there may be Scizors and Scarf Jirachis waiting in the wings.

My second comment is a suggestion regarding Tyranitar's item - while Babiri Berry is a great choice for most DDTars, I don't think it is as crucial on your team. You have a Rotom who walls Jirachi and Scizor and Magnezone who can be counted on to kill both off. Therefore, consider Lum Berry as an alternative because you can take Will-o-wisps from Rotom-A or Thunder Waves from Celebi (two rather irritating Pokemon as well) and gives you the option to set-up on them. It also prevents you from being bogged down by Toxic Spikes which you can never rid the field of.

Finally, CB Gyarados is nifty for dealing with Rotom-A and Celebi who can be annoying, but from the weakness to DD Gyarados and to stall I suggest you swap it out for a Bulky Taunt Gyarados. Aerodactyl can't break down stall because it is susceptible to things like Swampert and Forretress and in both these cases a Gyarados with Taunt will help immensely. BulkyGyara can help with Gyarados, Machamps and Lucarios far easier than your current set and can set-up on troublesome Pokemon I have listed earlier. With Bounce, you have a reliable way of dealing with Celebi as well.

Please consider my suggestions, but it is fine if you decide not to adopt them.
 
Hi tinky and thanks for rate.

That's true, HP Grass would be far better option than HP Ground.

Also Lum Berry on Tyranitar would be good. I have noticed most common DD Tar counter is Rotom-A who W-o-W's at first turn. Only bad thing is that now i cant beat Brongzong without Babiri Berry, but Rotom-H checks Brongzong well already.

Bulky DD Gyarados may be good option too. CB Gyarados has power, but it's still a bit broken. I'll change this set too. Your suggestions was so obvious, so i just cant be pass them. :D

Now Smogonites, let me hear you scream... Your rates i mean. Rapid Spinner or other way to prevent opponents SR set up is really wanted!
 
Gengar can hit every member of your team with super effective moves. None of your Pokemon can OHKO it without prior stat boosts either. It can really pack the hurt if it gets a Substitute as you switch. Dx!!

>_>; I'm not sure how you would effectively cover Gengar though. I guess you could bluff Choice Scarf with your Tyranitar and hope Gengar doesn't use a successful Focus Blast. Doubt you'd want to Scarf anything here either... It works, but it does change your style. :/

o_o''' Just giving you a heads up.


And you're having trouble with Stealth Rock? o: Half of your members know Taunt... o_O;
 
Piccolo is right, You are going to have problems with gengar if you Aerodactyl is fainted, Gengar LO can sweep you.

Another threat is Flygon LO, This new version with Roost.. It can easily sweep you.

You should to use Blissey support for Gengar LO, But your team is very slow and I have a few of words.

Have a good night/day
 
Now that I think about it...

Though DDTar may sound stronger than the regular ScarfTar, ScarfTar is actually more of a team player here. I recommend reverting Tyranitar back to the Scarf set more than I recommend the use of Blissey/Snorlax because that makes you susceptible to Infernape and Lucario.

Gyarados already fills the role of a stat-boosting sweeper with Dragon Dance and a stall breaker with Taunt. I only didn't want to say this at first because it sounded like DDTar did a lot here. Which I'm sure is true, but it does overlap with Gyarados.
 
Thanks for rates.

@Piccolo, yeah. You are right. ScarfTar is better option than DDtar, i've already noticed that. ScarfTar fits far more better to my team than DDtar. I'm defintely going to switch him back.

And LO Flygon isn't big threat. Rotom resist his everymove and coupled with reflect = stopped. Also Flygon cant OHKO Gyarados without Stealth Rock.

So, heres new updates: DD Tyranitar -> Scarf Tyranitar

E: And that Stealth Rock problem, yes i have 3 Taunt's but when opponent switch in SR set upper and i have wrong pokemon in the fiel, no can do. But my point wasn't that i cant prevent opponent getting SR, my point was that 2 important team members (Aerodactyl and Gyarados) take 25% damage of Stealth Rocks. After aerodactyl takin 25% SR damage it's open for many SE OHKO's like Rotom-A's Thunderbolt which makes 75.5% - 89.4%, so with SR damage = OHKO.
 
@Piccolo, yeah. You are right. ScarfTar is better option than DDtar, i've already noticed that. ScarfTar fits far more better to my team than DDtar. I'm defintely going to switch him back.

E: And that Stealth Rock problem, yes i have 3 Taunt's but when opponent switch in SR set upper and i have wrong pokemon in the fiel, no can do. But my point wasn't that i cant prevent opponent getting SR, my point was that 2 important team members (Aerodactyl and Gyarados) take 25% damage of Stealth Rocks. After aerodactyl takin 25% SR damage it's open for many SE OHKO's like Rotom-A's Thunderbolt which makes 75.5% - 89.4%, so with SR damage = OHKO.

:D Yay! 1 problem solved.

:/ That's actually what I imagined.
You're not gonna be able to fit in a Spinner without at least 2 member changes. Starmie Lead + Lum Metagross works for this purpose...
 
Nice team but you need a rapid spinner,for your team I suggest Tentacreuel replacing Rotom-H. If the reason you liked Rotom was for Fire/Electric Moves then use:

Tentacreuel @ Leftovers
Ability: Liquid Ooze
Nature: Calm
EV's: 252 HP / 84 SAtk / 88 SDef / 84 Def
-Toxic Spikes
-Rapid Spin
-Hidden Power Fire/Electric
-Surf

If it doesn't matter then use this set

Tentacreuel @ Leftovers
Ability: Liquid Ooze
Nature: Calm
EV's: 252 HP / 120 Def / 136 SDef
-Toxic Spikes
-Rapid Spin
-Hidden Power Electric / Sludge Bomb
-Surf
 
Well, personally i think Tentacruel is frail, but it maybe will be good option, because it can be my Rapid Spinner, also it can absorb Toxic Spikesit (i dont have now absorber) and also it'll help me with Gliscor. I only will lose good Electric-type Switch in.

So, i'll now test Tentacruel over Rotom-H and i updated Gliscor in Biggest Threats.

So bring it on your rates, man. :)

E: Tentacruel really started to sound good, now just have to wait test results.
 
I have now use Tentacruel over Rotom-H and it's working very well. I have run 252 HP / 200 Def / 56 SpDef, Calm wtih Toxic Spikes, Surf, Rapid Spin, HP Electric. Only bad thing i have noticed now on is when i'm using Tentacruel Brongzong walls my whole team, expect Gyarados which goes with a big boom. .__.

So that's a BIG problem, suggestions? Really, i have no freaking idea which one would i use. With Tentacruel i lack Rapid Spinner and it's annoying to lose SR and Toxic Spikes after set up. Argh, this is so hard. n__n

So, i really need suggestions which one is better option; Tentacruel or Rotom-h?
 
Why are you running Tentacruel when it won't beat opposing Rotom-H in terms of spinning? Run LO Starmie instead for this type of team, because it maintains your offensive synergy and actually threatens opposing defensive Rotom forms. Hydro Pump / Rapid Spin / Recover / either Thunderbolt or Ice Beam should work. I'd recommend Ice Beam because you have Gyarados and Suicune covered sort of.

Either way, with the combination of Gyarados, Starmie, and Aerodactyl, you have a huge weakness to electric attacks with a total of one resist. I recommend changing the Azelf lead to Swampert to at least have an Immunity. Even though you say Machamp is a problem, the combination of Gyarados and Rotom-H should deal with it fine.

Speaking of Rotom-H, your set is weird. Run the RestTalking set because you have no status absorber, and Overheat isn't exactly necessary. Will-O-Wisp and Thunderbolt should suffice as good enough attacks, especially since you have ScarfTar for opposing Rotom forms and things that Ghost hits super effectively.

Edit: I forgot to say what to replace. Out of Swampert / Magnezone / Tyranitar / Starmie / Gyarados / Rotom-H, Magnezone is probably the most replaceable. Magnezone is only trapping Scizor and Jirachi really, and Rotom-H deals with both of those threats fine. If Jirachi is the Calm Minding version, Swampert and Tyranitar handle it fine. Every other Jirachi is Rotom-H bait. Magnezone isn't necessary to let Aerodactyl sweep.
 
If you don't mind switching azelf, try this jirachi:

Jirachi
@choice scarf

-trick
-stealth rock
-iron head
-U turn

EDIT:
Use stealth rock b4 opponent uses taunt, then switch out and save tricking the choice scarf to mess up one of his sweepers or walls.
 
Thanks for rate ToF!

I was afraid of 3 Electric weakness when I was deciding which one to use; Tentacruel or Starmie, so i tried Tentacruel. You are right, Tentacruel doesn't fit team like this, i'll definintely use Starmie and Swampert with it. Azelf could easily prevent opponents SR, but now when i have Starmie that's not necessary. I Decided to run moveset: SR / Surf / IB / EQ because i think Roar isn't needed and Surf is a good STAB.

Imo Rotom set isn't weird. Normal Defensive with Reflect over wow, but that Sleep Absorber would be nice. It also helps me Breloom which can be right used quite big threat.

Thanks for your suggestions ToF, i'm sure they helped.

@Rishi, i already replaced Azelf with Swampert.
 
Oh I get it! Amane Misa is a star! :D *blasted by Hydro Pump*


Anyway...

Surf is a poor decision for Swampert. That move will hardly ever be used. On the other hand, Roar is great for screwing switches and racking up the Stealth Rock damage.

If you still don't like Roar, try Protect. Scout moves, negate Explosions, and recover HP (Leftovers).
 
This team has improved a lot, thanks a lot for everyone who has give me rates and helped me. This team is very successful.

I'll give this final bump, if somebody has something to say. :)
 
Does the triple Grass-type weakness ever trouble you? Celebi's Thunder Wave can cut this team down. D: I guess you could go Swampert (absorb Thunder Wave) --> Rotom (take Leaf Storm) and force Celebi out with a Will-o-Wisp.
 
Hey Maketsu,

I'm finally gonna drop your team a rate xD. I want to start off by saying its a pretty cool idea aiming your team for an Aerodactyl sweep, but factors come into place that can really weaken it.

I want to point out the huge Electric-Type weakness at least coming from Jolteon b/c the other are taken care of. I feel your weak link here is Gyarados, which is just adding weaknesses left and right. Before I go into the bigger changes I want to suggest moving Starmie into the lead position as an Anti-Lead b/c it can start you off with more momentum. Swampert can be kept as your SR'er. Now for Gyarados I want to suggest using Kingdra instead. It does leave you without a Lucario check, but your team handles him fine. Use the following set: Kingdra@ Lum Berry | Adamant Nature | 4 HP / 252 Atk / 252 Spe | Substitute / Dragon Dance / Outrage / Waterfall. You have three Water-Types, but its fine since they are acting as a destructive force in this case that won't add strong weaknesses. Thats really all I can think of atm, sorry dude.

Hope this helps and good luck!

P.S. Test these before you make any thing permanent, but you probably know that xD!
 
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