A few things.
- Mega Mawile and Heracross are not the only viable TR Megas. Mega Amphy is more than viable in the playstyle, resists everything Talonflame can throw at it in addition to being really slow and having a monstrous base 165 attack and good bulk.
- A proposal regarding TR rankings. The OP states "Garchomp can be ranked in A tier as an offensive threat, Forretress can be ranked under A as supportive threat and Skarmory can be can also be ranked in B tier as a defensive threat." Couldn't this be extended to weather and TR? Excadrill is A+ as a Sand threat, Kabutops is B+ as a Rain threat, Porygon2 is C as a TR threat. Just a thought.
- Why is Crawdaunt terrible? It can bust through Azumarill with it's STAB, which is impressive considering Azu resists both STABs.
What exactly on Stall can switch in on the LO set? Skarm is 2HKOed, Gliscor is demolished, Slowbro hates Knock Off, Ferro gets taken out by the combination of Knock Off and Superpower, Mandi and Quag get 2HKOed fairly easily. Physically Defensive Mega Venusaur is really the only thing that doesn't get 2HKOed. What's the argument for not moving it up? Useless against offense? Not many things want to take an Adaptability Aqua Jet to the face. Crawdaunt for B-.252+ Atk Choice Band Adaptability Crawdaunt Crabhammer vs. 252 HP / 0 Def Azumarill: 204-241 (50.4 - 59.6%) -- guaranteed 2HKO, 252+ Atk Choice Band Adaptability Crawdaunt Knock Off (97.5 BP) vs. 252 HP / 0 Def Azumarill: 198-233 (49 - 57.6%) -- 96.1% chance to 2HKO





















