LC Yamask

churine

lunatic+
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[OVERVIEW]
Despite Yamask's supportive movepool, ability to spinblock, and good bulk, it has difficulty making effective use of these traits due to its weakness to Knock Off, low Speed, and lack of recovery. This, along with its general passivity in lack of power, causes it to be outclassed by other Ghost-types in the tier that benefit from a secondary typing, less passivity, and an overall better ability, such as Frillish and Pumpkaboo-XL.

[SET]
name: Support
move 1: Will-O-Wisp
move 2: Hex
move 3: Knock Off
move 4: Toxic Spikes
item: Eviolite
ability: Mummy
nature: Relaxed
evs: 52 HP / 36 Atk / 156 Def / 236 SpD

[SET COMMENTS]
Yamask should make use of its ability to cripple opposing Pokemon by means of spreading status with Will-O-Wisp and Toxic Spikes while removing held items with Knock Off. It's outclassed by other Ghost-types like Frillish, which can run a Hex set to better success with its better stats and access to Recover, and Pumpkaboo-XL, can scout for items and switch in on common Water- and Ground-types.

[CREDITS]
- Written by: [[crusty, 264307]]
- Quality checked by: [[Merritt, 213064], [Fiend, 208173]]
- Grammar checked by: [[frostration, 447027]]
 
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Merritt

no comment
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[OVERVIEW]
Explain why Yamask is passive - fairly low attacking stats, terrible speed, uninspired movepool, ect, don't just say that Yamask is passive twice and not explain.

[SET]
Remove the slash next to Wisp, Knock Off slashed before Memento, Memento is kind of terrible on this slow of a Yamask, requires perfect prediction. If it was a slightly faster spread then maybe it'd get more use out of Memento. Also means Knock Off is on the default set, so no weirdness with set comments.

[SET COMMENTS]
Rephrase the first sentence to be about Yamask crippling the opposing team by spreading status through Will-O-Wisp and Toxic Spikes while removing hold items with Knock Off. You can try to fit in a mention of better tspikes setters, but this isn't necessary.

[CREDITS]
good

1/2
 

Fiend

someguy
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[OVERVIEW]
Despite Yamask's supportive movepool, ability to spinblock, and good bulk, it has difficulty making effective use of these traits due to its Knock Off-weak typing, low Speed, and lack of recovery. This, along with its general passivity in lack of power and Speed, causes itself to be outclassed by other Ghost-types in the tier, who benefit from a secondary typing, not being so passive, and an overall better ability, such as Frillish and Pumpkaboo-XL.

[SET]
name: Support
move 1: Will-O-Wisp
move 2: Hex
move 3: Knock Off / Memento
move 4: Toxic Spikes
item: Eviolite
ability: Mummy
nature: Relaxed
evs: 52 HP / 36 Atk / 156 Def / 236 SpD
I'm just going to say that memento is not worthwhile on Yamask as it generally inhibits other support roles. Toxic Spikes are also only somewhat worthwhile so you could move the slash to the the 4th slot. But I think as it stands, Knock Off is hard to overlook.

QC: 2/2
[Fiend, 208173]
 

frostration

i probably have a headache
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[OVERVIEW]
Despite Yamask's supportive movepool, ability to spinblock, and good bulk, it has difficulty making effective use of these traits due to its Knock Off-weak typing weakness to Knock Off, low Speed, and lack of recovery. This, along with its general passivity in lack of power, causes itself to be outclassed by other Ghost-types in the tier [RC] who that benefit from a secondary typing, not being so passive less passivity, and an overall better ability, such as Frillish and Pumpkaboo-XL.

[SET]
name: Support
move 1: Will-O-Wisp
move 2: Hex
move 3: Knock Off
move 4: Toxic Spikes
item: Eviolite
ability: Mummy
nature: Relaxed
evs: 52 HP / 36 Atk / 156 Def / 236 SpD

[SET COMMENTS]
Yamask should make use of its ability to cripple opposing Pokemon by means of spreading status with Will-O-Wisp and Toxic Spikes while removing held items with Knock Off. It's outclassed by other Ghost-types like Frillish, who which can run a Hex set to better success with its better stats and access to Recover, and Pumpkaboo-XL, who which can scout for items and can switch in on common Water- and Ground-types.
GP 1/1
 

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