Yuffie's Multi-Trap Team (^O^)

First off, thanks to Blue Kirby for being so patient and helping me get registered! So here comes my first post and first RMT. The main strategy for this team is to trap and faint opponent's pokemon early to mid game when the opponent doesn't know I have these trappers. Main targets include steel walls (e.g. Skarmory, Bronzong, Forretress), counters to my Gyarados & Scizor (e.g. Jolteon, Electirive, Infernape, Heatran), spinners (e.g. Starmie, Tentracruel), and 252 HP / 252 Atk Scizor which are so popular at the moment. Finally when the walls and counters are out of the way I will attempt to sweep with DD Gyarados or SD Scizor! Of course it doesn’t always work like I want it to... and there are some pokemons (e.g. Swampert) or strategies (e.g. rain) that I have no way of dealing with at the moment, and I’m sure I haven’t exhausted the list of things that I’m weak to (>.<), so I'd really need some help. Thank you so much for reading and providing advice!

Edit: Bolded words are changes that I've made according to everyone's helful suggestions. I've learnt so much, not just for this team, but in terms of what needs to be considered when team building. Thank you all!

Note: Latest changes are made after considering suggestions up to Bogmire's post.


242.png

Blissey @ Leftovers
Calm / Natural Cure
6 HP / 252 Def / 252 SpD
~ Wish
~ Protect
~ Thunder Wave > Toxic
~ Stealth Rock > Flamethrower
---------
Wish support from Blissey is so reliable, and with protect it can also heal itself and scout for choice moves. Protect seems especially useful when so many trick Gengars are around. Thunder Wave is to scare off some opponents that might otherwise come in to set up on Blissey. Stealth Rock support is always welcoming, especially with soooooo many Skymin around… -_-“
Edit: Toxic + Wish + Protect to stall Swampert, among other things. Flamethrower as a backup strategy for Luke/Hera switch ins. Since Blissey no longer has SR it won't lead anymore. Probably lead with Gyarados.


145.png

Zapdos @ Leftovers
Modest / Pressure
252 HP / 220 Def > 220 SpD / 38 Spe
~ Thunder Bolt
~ Hidden Power Ice
~ Roost
~ Roar > Sleep Talk
--------
My physical tank, phaser, and counter for Skymin, Gyarados, and possibly Salamence. Of course it can scare of many other things too and Roost off the damage.
Edit: I'm not sure if this will work but Sleep Talk can absorb Sleep, which then blocks other status, and I got Blissey to share the role of status sponge. SubRoost Zapdos beating my team is a good point, but if has Heatwave to beat my Magnezone and Scisor then it shouldn't have Hidden Power Ice so hopefully my Zapdos would win in the end.


130.png

Gyarados @ Leftovers
Adamant / Intimidate
216 HP / 16 Atk / 176 Def / 100 Spe
~ Dragon Dance
~ Taunt
~ Water Fall
~ Earthquake > Ice Fang
--------
The standard bulky Gyarados set. Mainly utilize intimidate to cause switches, and depending on what I predict they will switch into, I might switch out Triple-Moles or Magnezone to trap! Gyarados also serves to bait electric attacks which the Moles are immune to, so that it’s safer to switch the fragile Moles in. P.S. Should I change it to Suicine with Hidden Power Grass + Surf + CM + Rest.
Edit: Ice Fang for Salamence. Hmm, I agree its SR weak make it not suitable for multiple switch-ins, but now that Zapdos can no longer share the role of physical walling I think I need to keep it bulky. Hopefully Blissey's Wish support can keep it alive longer.


212.png

Scizor @ Life Orb
Adamant / Technician
252 HP / 252 Atk / 6 Spe
~ Sword Dance
~ Bullet Punch
~ X-Scizor
~ U-Turn > Baton Pass
--------
Everone has a similar Scizor now so the first 3 moves should be obvious. Ideally I will U-Turn immediately when it’s still early/mid game, hoping that something like Infernape/Heatran will switch in. If they do, then I switch into my Scarf Mole-Brothers to finish them off. As mentioned, late game it will come out to attempt a sweep!
Edit: I got a Baton Pass with 0 Spe EV investment because I think Scizor is too slow to outspeed any major threat anyway. So the strategy is similar to when I used U-Turn. Early to mid game I switch into something that will switch out, opponents expect me to SD so they switch in something that will force me out but in fact I use Baton Pass without doing the SD. If they switch in their Inferape, Heatran, or even Skarmory to Whirlwind me, Moles and Magnezone will take care of them.


51.png

Dugtrio @ Choice Scarf
Adamant / Arena Trap
130 HP / 252 Atk / 128 Spe
~ Earthquake
~ Sucker Punch
~ Aerial Ace
~ Stone Edge
--------
STAB Earthquake will be used most of the time to kill fire and electric types that threaten Gyarados and Scizor. I chose scarf because I also want to faint Jolteon, scarf Heatran, and scarf Haracross. Stone Edge isn’t too useful besides trap-fainting Weavile (flying types can switch) so I was thinking should I change to Naughty nature and use Hidden Power Grass for Swampert? How much damage would I do?
Edit: Kept Sucker Punch to hit other priority move users.


467.png

Magnezone @ Leftovers
Modest / Magnet Pull
172 HP / 252 SpA / 86 Spe > 66 HP / 252 SpA / 192 Spe
~ Thunder Bolt
~ Hidden Power Fire > Hidden Power Grass
~ Substitute
~ Magnet Rise
--------
Magnet Rise and Substitute to take away it’s 4x ground weakness and prevent status or explosion from Bronzong/Forretress. Thunder Bolt is a powerful STAB and is a staple move. Hidden Power Fire is for Scizor/Forrey/Bronzong/Metagross etc. and I assumed the typical EV spread for Scizor now is 0 in Spe because of the priority move Bullet Punch, so hopefully I can burn it before it U-Turns away.
Edit: Changed to Hidden Power Grass to take care of Swampert that loves to switches in, or to revenge kill CursePert with Rest who won't be afraid of Blissey's toxic stall. Also made it faster to trap Metagross >.<"
 
I have to warn you I'm not a flawless team rater by any means.

242.png

Blissey @ Leftovers
Calm / Natural Cure
6 HP / 252 Def / 252 SpD
~ Wish
~ Protect
~ Thunder Wave
~ Stealth Rock

Blissey without an attacking move is really asking for disaster. You have to ensure that Blissey is at least some kind of threat to teams, otherwise your opponent can take advantage of this and set up on you. So far, all you have is Thunder Wave, which means Blissey won't be killing anything ever. You don't want to PP stall every Pokémon ever...

145.png

Zapdos @ Leftovers
Modest / Pressure
252 HP / 220 Def / 38 Spe
~ Thunder Bolt
~ Hidden Power Ice
~ Roost
~ Roar

Standard set, I guess, no problems.

130.png

Gyarados @ Leftovers
Adamant / Intimidate
216 HP / 16 Atk / 176 Def / 100 Spe
~ Dragon Dance
~ Taunt
~ Water Fall
~ Earthquake

Bulky Gyarados is really a bad set. While Gyarados can switch in more easily, he's not likely to sweep ANYTHING with this set. Considering his SR weak, he's much better used as an "attempt a sweep" Pokémon than something trying to switch in repeatedly.

212.png

Scizor @ Life Orb
Adamant / Technician
252 HP / 252 Atk / 6 Spe
~ Sword Dance
~ Bullet Punch
~ Brick Break
~ U-Turn

Standard set. Maybe Superpower, though SD makes me hesitant as itll drop your Attack.


51.png

Dugtrio @ Choice Scarf
Adamant / Arena Trap
130 HP / 252 Atk / 128 Spe
~ Earthquake
~ Sucker Punch
~ Aerial Ace
~ Stone Edge
Not enough damage to Swampert. Standard set, no comments set-level.
467.png

Magnezone @ Leftovers
Modest / Magnet Pull
172 HP / 252 SpA / 86 Spe
~ Thunder Bolt
~ Hidden Power Fire
~ Substitute
~ Magnet Rise
Standard set, no comments on the set level.

Overall, it seems your team is lacking a strategy. What are you trying to accomplish here? I can't figure that out.

Your team has nothing to deal with a Mixed Salamence once it's in other than luring Draco Meteor, predicting it, and forcing it to drop its special attack so it can't threaten Zapdos. He can cause problems as Dugtrio doesnt' trap it either.

I think you have a few other "unhandleable" Pokémon, but I can't think of them off the top of my head. Again, I'm not that good of a team rater...
 
First off, thanks to Blue Kirby for being so patient and helping me get registered! So here comes my first post and first RMT. The main strategy for this team is to trap and faint opponent's pokemon early to mid game when the opponent doesn't know I have these trappers. Main targets include steel walls (e.g. Skarmory, Bronzong, Forretress), counters to my Gyarados & Scizor (e.g. Jolteon, Electirive, Infernape, Heatran), spinners (e.g. Starmie, Tentracruel), and 252 HP / 252 Atk Scizor which are so popular at the moment. Finally when the walls and counters are out of the way I will attempt to sweep with DD Gyarados or SD Scizor! Of course it doesn’t always work like I want it to... and there are some pokemons (e.g. Swampert) or strategies (e.g. rain) that I have no way of dealing with at the moment, and I’m sure I haven’t exhausted the list of things that I’m weak to (>.<), so I'd really need some help. Thank you so much for reading and providing advice!

242.png

Blissey @ Leftovers
Calm / Natural Cure
6 HP / 252 Def / 252 SpD
~ Wish
~ Protect
~ Thunder Wave
~ Stealth Rock
Wish support from Blissey is so reliable, and with protect it can also heal itself and scout for choice moves. Protect seems especially useful when so many trick Gengars are around. Thunder Wave is to scare off some opponents that might otherwise come in to set up on Blissey. Stealth Rock support is always welcoming, especially with soooooo many Skymin around… -_-“
Well I'm not exactly a blissey expert but no attacking moves on almost any pokemon that is not in a baton pass chain or is named Deoxys S is a no go. Blissey is basically taunt bait and so easily set up on since most pokemon are faster than Blissey.
 
Thanks for rating ^^

Chris is me:
Um, Blissey can take special attacks, and Gyarados with intimidate can take physical attacks, so I probably need to put Ice Fang on it to scare off Salamence. I know I need to predict which move it's going to use but it's a mixed attacker so that's what I'll need to do anyway. Like I said, the thing that I'm trying to accomplish is to trap and faint things that might threaten Gyarados and Scizor sweep, also trap steel physical walls so it's even easier to sweep late game. I'm not saying that it's a good strategy, just explaining what I try to do.

Al-Alchemist:
Ok, then I'll put an attack move like Flamethrower on Blissey to hit incoming Scizor/Luke etc. and give up Stealth Rock, then I'll probably use Gyarados as lead! But if I switch Gyarados for Suicine due to lack of rapid spin and a considerable amount of rock weakness, what should I lead with? >.<
 
Blissey - Consider Flamethrower as a move on Blissey to nail stuff like Lucario/Heracross. It also lets you break Gengar's subs and stuff. Possibly over Stealth rock? Or even HP Ground to get Heatran who could wall you with Taunt.

Zapdos - I would consider making this Rest/Sleep Talk/TBolt/HP Ice and specially defensive. 252 HP/220 Sp.Defence/36 Speed is fine. You say it's your Skymin counter but you have no Sp.Defence EVs. This means that with a Sp.Defence drop from Seed Flare, you will die. Or even without it. Also it gives you something to beat SubHyp Gengar with. You wont lose out on much going Specially defensive seeing as Gyarados counters stuff like Heracross/Lucario. Also Sp.Defence Zapdos gives you a line of defence against MixApe :).

Scizor - U Turn is essentially useless. Firstly if Heatran and Infernape switch in while you SD, not only do they wall you but they are faster, making your U Turn useless. Therefore, Either Quick Attack or X Scizzor should go over it.

Dugtrio - Dont go with HP Grass. It will do pathetic damage from Dugtrio's laughable sp.att. What do your EVs + Scarf outspeed? I would go with Night Slash > Sucker Punch on it.

Magnezone - Go with HP Grass > HP Fire on Magnezone. This handles Swampert who will commonly switch into you. Also HP Fire hits less harder than Thunderbolt on stuff like Bronzong and Metagross. Scizor and Forretress are handled easily by Dugtrio and Zapdos respectively.
 
i have a suggestion...A physical swampert Will trample most of your team.

Earthquake will get rid of Blissey in a couple of shots, Dugtrio will die from waterfall. Scizor can die from EQ again and Zapdos has no move that can kill it fast enough for it to kill Zapdos tho you can Roar it away if your Zapdos hasen't been taunted yet by another pokemon. Magnezone can survive as long as you use magnet rise on the first turn but it cannot use anything that can cripple it fast before it either Waterfalls you or Avalanches you. Gyrados is your only safe pokemon from Physical swampert as EQ won't effect it and Water fall and Avalance will barely scratch it making enough time for you to use at leaast one DD and Kill it with EQ

Hope i helped
 
Scizor isn't weak to Swampert's Earthquake and can set up a Swords Dance / U-Turn. Swampert can be easily played around on this team, especially with Gyarados there. Blissey can even stall Earthquake out of PP if it has to.
 
OK, I've edited the inital post according to the changes I've made on the team. Hopefully it could deal with Swampert better now.

Um... If I want to trap Metagross, what Spe EVs should I put on magnezone?
 
whatever it takes to reach 208 Speed. This is two points faster than Suicune, and if Metagross is going above 208, it's usually maxing or near-maxing its speed preventing 'Zone from going faster.
 
CBgross does not use any Spe EV's but agiligross uses 104 Spe EV's according to the analysis. It reaches 202 speed and with 188 EV's magnezone can outspeed agiligrosses.

However, trapping metagross is really risky because if it chooses to EQ it's over. If agiligross uses an agility you can't trap it as well. Revenge killing CBgrosses is probably the safest option and you don't need a lot of EV's to outspeed it.
 
Toxic may work against Swampert if you can't fit Grass Knot or HP Grass. I'd pick Zapdos to go after Scizor, since Brick Break can cause problems for Blissey and Magnezone- your two with Fire attacks. U-Turn or X-Scissor will do some damage to Dugtrio, and both Arena Trap and Magnet Pull can be evaded by BP or U-Turn. Scarf Electivire can hit a few of them for good damage, another Earthquake may help with him.
 
if using SD on a Scizor, no need to use U-Turn try Baton pass. Sure you may give up Potential Damage but if you get at least one or two SDs in you will forget all about that as you switch into a physical counter that can take on Scizor's Threats. Hopefully your opponent won't risk the only scizor counter they have and switch and if you have good prediction skills and another Stat boosting move you may get another SD or DD to make a Dangerous Combo
 
A SubRoost Zapdos is going to be an absolute bitch to this team, stalling Blissey and Zapdos of their PP, OHKOing Gyarados with Thunderbolt, destroying Scizor and Magnezone with Heat Wave, and flat out being far too bulky for the weak ScarfTrio to even dent him. With the advent of Shaymin-S, it is going to become even more popular, so I think this threat needs to be addressed.

BTW, HP Fire's only use is Scizor, as it does more to Metagross and other 2x weak steels, plus Forretress loses to Thunderbolt anyways, as does Scizor(tho Brick Breaks hurt so it could be useful).

EDIT: CursePert DOES give this team troubles. Once Gyarados is gone, you have no hope.
 
Back
Top