Zangoose (BW2 Update)

Governess

A Beautiful Blossom Waiting to Bloom
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#1
To-Do List

0. Get this analysis in skeleton form. []

I. Fix any errors pertaining to the content / set(s) of the analysis. []

II. Receive two QC Checks, fixing any mistakes along the way. []

III. Fully write out the analysis after the 2nd QC Check. []

IV. Receive the final QC Check when the written work has been looked over. []

V. Correct any obvious grammar-prose mistakes before handing it to GP. []

VI. Receive two GP Checks, and have this analysis on-site. []

3/3: | tennisace | Treecko | ebeast |
2/2: | sirndpt | Fuzznip |

[Overview]

<p>Zangoose is a fearsome wallbreaker thanks to its perfect coverage and its ability, Toxic Boost. It has access to Swords Dance, and it's known for being able to nearly OHKO the entire tier after one turn of setup. Priority is also a highlighted trait on Zangoose; its Quick Attack can OHKO Jynx after Stealth Rock and can nearly KO -1 Primeape. Unfortunately, Zangoose is quite frail, and it does not like to take even neutral hits, so it can be difficult to set up Swords Dance and activate Toxic Orb unscathed. Zangoose is hindered not only by Toxic Orb putting it on a timer, but also by the prevalence of priority in the tier, such as from Kangaskhan, Carracosta, Gurdurr, and Skuntank. It also faces competition from fellow status Orb sweepers, specifically Swellow and Ursaring; the former is faster but has poorer coverage, and the latter can be faster or stronger than Zangoose with its abilities, but Zangoose possesses a mixture of both.</p>

[SET]
name: All-Out Attacker
move 1: Facade
move 2: Close Combat
move 3: Night Slash
move 4: Quick Attack
item: Toxic Orb
ability: Toxic Boost
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]

<p>This set acts as a wallbreaker, as it's able to break down NU's most sturdiest walls. Facade becomes a powerful move after Toxic Orb is activated, reaching a Base Power of 210 when STAB is factored in. Close Combat grants additional coverage on Rock- and Steel-types that resist Facade, such as Golem, Regirock, and Probopass. Night Slash completes Zangoose's coverage, as it is able to hit Ghost-types, specifically Golurk and Misdreavus, which would otherwise be able to switch freely into any other move Zangoose has. Finally, Zangoose has access to Quick Attack, which allows it to defeat weakened, faster opponents, such as Jynx and Primeape.</p>

[ADDITIONAL COMMENTS]

<p>A Jolly nature is preferred because it allows Zangoose to Speed tie with Kangaskhan and outspeed positive-natured base 80 and 85 Speed Pokemon, such as Gardevoir and Sawk. However, an Adamant nature can be used to 2HKO Alomomola, Tangela, and offensive Regirock. Protect could be used over Quick Attack to guarantee Toxic Orb's activation, but it forces Zangoose to give up a moveslot and isn't useful outside of activating Toxic Orb.</p>

<p>Entry hazard support from Golem and Garbodor is recommended to snag crucial KOs on the likes of Kangaskhan and Gardevoir. Zangoose appreciates slow Volt Switch support from users such as Eelektross, as it can activate its Toxic Orb without having to take a hit or relying on defeating the opponent. Eelektross also can take care of Alomomola and Tangela; the former can Toxic stall Zangoose, and the latter can deal heavy damage with Giga Drain. Dark-types such as Skuntank can remove Ghost-types, allowing Zangoose to freely use Close Combat and Facade. Common Fighting-types, such as Primeape and Gurdurr, can check Zangoose; a Psychic-type such as Musharna is a good teammate to tank hits and set up with Calm Mind. Late-game sweepers, such as Swords Dance Scolipede and Shell Smash Carracosta, appreciate having Zangoose as a wallbreaker, as it can take down their counters for them to successfully sweep.</p>

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Facade
move 3: Close Combat
move 4: Quick Attack / Night Slash
item: Toxic Orb
ability: Toxic Boost
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]

<p>This set, if used properly, can nearly OHKO the entire tier after a boost. Factoring in Swords Dance, Zangoose hits 658 Attack with a Jolly nature. A +2 Toxic-boosted Facade will OHKO Alomomola and can possibly OHKO Tangela. However, due to its frailty, Zangoose struggles to set up Swords Dance; in the long run, it might not even be worth the hassle to set it up. Close Combat will demolish Rock- and Steel-types, such as Bastiodon, Carracosta, and Gigalith. The fourth move depends on what Pokemon Zangoose wants to defeat. Quick Attack allows Zangoose to bypass faster Pokemon that try to revenge kill it, but it is then walled by Ghost-types. Night Slash permits Zangoose to hit Ghost-types, but it is then checked by faster Pokemon such as Primeape, Jynx, and Scolipede.</p>

[ADDITIONAL COMMENTS]

<p>Here are a few calculations to show you how fearsome Zangoose is after a Swords Dance with just a Jolly nature:

<ul class="damage_calculation">
<li>+2 Facade vs. 252/252+ Alomomola:97.8% - 115.2%</li>
<li>+2 Facade vs. 240/252+ Musharna: 115.9% - 136.7%</li>
<li>+2 Quick Attack vs. 0/0 Primeape: 100% - 117.7%</li>
<li>+2 Quick Attack vs. 4/0 Gardevoir: 91.7 - 108.3%</li>
</ul>

A Jolly nature allows Zangoose to Speed tie with Kangaskhan and Jolly Sawk. However, an Adamant nature can be used for more power, and with a Swords Dance boost, Zangoose can OHKO defensive Misdreavus and Tangela with the appropriate move and Stealth Rock support. If you opt to run Quick Attack on Zangoose, a Pursuit trapper such as Skuntank is required, as Zangoose cannot do a thing against Ghost-types. Alternatively, if you choose to run Night Slash, Zangoose is vulnerable to faster Pokemon, particularly common Choice Scarf variants of Primeape, Charizard, and Jynx. Tanks or walls, such as Alomomola, Lickilicky, Golem, and Metang, make good teammates because they can either counter those Pokemon or take a hit and strike back. Entry hazard support from Pokemon such as Scolipede, Piloswine, Roselia, and Golem are recommended. With just Stealth Rock support, Zangoose's Quick Attack can possibly OHKO threats such as Scolipede, Sawsbuck, and Pinsir at +2. Kangaskhan shares a common Fighting-type weakness, but it works well with Zangoose because they share similar checks, which they can both weaken until one of them can break through.</p>

[Other Options]

<p>Zangoose has a few other options, but it should generally be running its standard moveset. Pursuit allows Zangoose to trap fleeing Ghost- and Psychic-types, although it's ideally better to just run Night Slash. Zangoose has access to all of the elemental punches, but they don't add additional coverage. The only notable one is Ice Punch, which allows it to OHKO Torterra. Zangoose has access to a wonderful specially offensive movepool with powerful moves such as Fire Blast, Ice Beam, and Thunderbolt, but they're unusable because of Zangoose's low base 65 Special Attack. Final Gambit with max HP will generally allow Zangoose to take down one Pokemon, but that wastes its potential. Taunt is interesting, as it'll stop walls such as Alomomola and Musharna from recovering health. Finally, other items, such as Choice Band, Life Orb, Choice Scarf, and Silk Scarf, can replace Toxic Orb if you can predict a Toxic, but it is an unwise decision; predicting a Toxic that Zangoose can switch into is very difficult and unlikely, making it not worth the risk to run another item.</p>

[Checks and Counters]

<p>Very few Pokemon can outright counter Zangoose. With that being said, Metang is a perfect counter, as it isn't weak to Close Combat and can take down Zangoose with Meteor Mash. Any relatively bulky Pokemon, such as Gurdurr, Golurk, and Piloswine, can take an unboosted hit and strike back with their STAB moves. Furthermore, faster Pokemon that can take a Quick Attack can check Zangoose; Tauros, Scolipede, and Haunter are good examples. Priority users such as Carracosta, Kangaskhan, Swellow, and Golem can take down a weakened Zangoose. Walls such as Tangela and Alomomola can take on Zangoose one-on-one, with the former being able to take any of Zangoose's hits while striking back with Giga Drain, and the latter is able to Toxic stall Zangoose; however, they must be wary of a Swords Dance-boosted attack. Before Zangoose activates its Toxic Orb, many Pokemon can easily tank a hit and KO it, as Zangoose lacks the power from Toxic Boost as well as a double-powered Facade.</p>

Skeleton said:
[Overview]
  • Mediocre before gaining its DW ability Toxic Boost
  • Excellent wall breaker plus with its Perfect coverage and it almost 2HKOs the entire tier after SR.
  • Access to SD making it fearsome sweeper.
  • Frail Pokemon, generally does not like taking a neutral hit and priority moves do a lot to Zangoose. Also its sometime hard to activate Toxic Orb because of its frail defences.
  • Slight competition from Swellow and Ursaring, the former being faster, but less coverage and the latter more stronger, but less Speed.
[SET]
name: All-Out Attacker
move 1: Facade
move 2: Close Combat
move 3: Night Slash
move 4: Quick Attack
item: Toxic Orb
ability: Toxic Boost
nature: Jolly / Adamant
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
  • After Toxic Orb activates Facade hits 210 BP after STAB and can 2HKO many walls such as Alomola, Tangela and Misdreavus after SR
  • Close Combat smashes Steel- and Rock-types such as Golem, Regiock, and Probopass.
  • Night Slash hits any Ghost-types that try to switch in on CC or Facade such as Golurk, Misdreavus, and Driftblim.
  • Quick Attack allows you to pick off frail and faster Pokemon such as Primape, Jynx, and Kadabra. It also bypass slower priority user such as Skunktank.
[ADDITIONAL COMMENTS]
  • Jolly nature allows you to speed tie with Kangaskhan and Pokemon around the same benchmark such as Gardevoir.
  • With an Adamant nature and SR gives you a chance to OHKO max HP Milktank, SS Carracosta, SS Torkal, Tangela while 2HKOing Alomomola and offensive Regirock without SR. (was having troubles finding convincing calcs. Tell me if i need to change them)
  • Enjoys hazard support from Pokemon such as Dwebble, Golem, and Garbodor to get those crucial 2HKOs and OHKOs mentioned above.
  • Protect could be used to guarantee to activate Toxic Orb, if chosen use it over QA.
  • Enjoys slow Volt Switch from users such as Eelektross, so it can activate its Toxic Orb without having to take a hit. Eelektross can also take care of Alomomola and Tangela who can potentially Toxic stall Zangoose.
  • Dark-types such as Skunktank can remove Ghost-types, as it allows Zangoose to freely spam CC and Facade.
  • Since common Fighting-types such as Primape and Gurdurr counter Zangoose, Musharna makes a good teammate since it can take hits and set up with Calm Mind.
  • Late game sweepers such as SD Scolipede and SS Carracosta enjoy Zangoose's role as a wall breaker.
[SET]
name: Sword Dance
move 1: Swords Dance
move 2: Facade
move 3: Close Combat
move 4: Quick Attack / Night Slash
item: Toxic Orb
abilty: Toxic Boost
nature: Jolly / Adamant
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
  • After SD boost it allows you to virtually almost OHKO any Pokemon after SR bar Ghost-types.
  • With SD factored in Zangoose hits 658 Attack with Jolly nature and with a Toxic Boosted Facade only few Pokemon can survive a hit.
  • CC dents any Rock- and Steel-types that resist Facade. Examples such as Carracosta, Gigalith, and Mawile.
  • The fourth move slots decides on which Pokemon can check you; QA allows you to bypass some faster Pokemon, but then you're walled by Ghost-types, while NS allows you to hit Ghost-types but then you're checked by faster Pokemon such as Scarf Sawk, Jynx, and Scolipede.
[ADDITIONAL COMMENTS]

To show you how fearsome Zangoose is after a SD boost with just a Jolly nature
<ul class="damage_calculation">
<li>+2 Facade vs. 252/252+ Alomomola:97.8% - 115.2%</li>
<li>+2 Facade vs. 240/252+ Musharna: 115.9% - 136.7%</li>
<li>+2 Quick Attack vs. 0/0 Primeape: 100% - 117.7%</li>
<li>+2 Quick Attack vs. 4/0 Gardevoir: 91.7 - 108.3%</li>
</ul>
  • Again, Jolly nature can speed tie with Kangaskhan and other Pokemon around this benchmark.
  • Adamant and +2 allows Zangoose to OHKO defensive Misdreavus, Sawk, and Tangela with the appropriate move after SR.
  • Pursuit trappers such as Skunktank recommended if you opt to use QA.
  • If you choose to run NS you're vulnerable to faster Pokemon. Sawk, Charizard, and Gardevoir who all commonly carry scarf can check you. Tanks or walls such as Lickilicky, Alomomola, Golem, and Metang make good teammates as they can counter those Pokemon or take a hit and strike back.
  • Hazards from Pokemon such as Scolipede, Piloswine, Roselia, and Metang are recommended. With just Stealth Rocks, Zangoose's +2 QA can have a chance to OHKO threats such as Scolipede, Sawsbuck, and Pinsir to name a few.
  • Kangaskhan has good synergy with Zangoose since it removes all of its counters and allows Kangaskhan to clean up late game.
[Other Options]
  • Pursuit to trap fleeing Ghost- and Psychic-types.
  • Double Kick to break subs, but power drop is very noticeable
  • Elemental punches. None provide any extra coverage, but Ice Punch allows you to deal more damage to Altaria and Torterra.
  • Wonderful special movepool with moves such as Fire Blast, Thunderbolt and Ice Beam, but unusable because of its low base 65 Special Attack.
  • Final Gambit with max HP, but wastes Zangoose's potential.
  • Taunt stops walls such as Alomomola and Musharna from recovering health.
  • You could use Choice Band, Life Orb, Choice Scarf, and Silk Scarf if you can predicate a Toxic, but generally not worth it.
[Checks and Counters]
  • Metang can take any hit and strike back with a Meteor Mash
  • Choice Scarf Pokemon such as Primape, Sawk, and Rotom-S, but must be wary of QA
  • Bulky Pokemon such as Gurdurr, Golurk, and Piloswine all can take a hit and strike back with their STABs.
  • Basically anything that is faster than Zangoose and can take QA. Examples like Tauros, Scolipede, and Haunter.
  • Priority users such as Carracosta, Kangaskhan, Swellow, and Golem can take down weaken Zangooses.
 
Last edited by a moderator:

ebeast

she's probably sexting nprtprt
is a Site Staff Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
#4
[Set] (Both)
Make Jolly the only nature with Adamant in AC instead. Outspeeding Jolly Sawk and tying with Kanga is still important. Fix the Set Comments and AC so that it reflects this change properly.

[Checks and Counters]
Make a mention that before Zangoose gets its Toxic Orb working many Pokemon can easily tank a hit and KO back as it lacks the power from Toxic Boost as well as Facade's boost not being in effect.

QC Approved 3/3
 
#6
if i were you i would move the mentions of the specific priority users in the overview to checks and counters and move the calcs of quick attack in the overview to set comments but if you disagree that's fine. Sorry it's a small detail but while reading the overview these sentances don't seem to fit with the overviews purpose.
 

ebeast

she's probably sexting nprtprt
is a Site Staff Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
#7
For those cases the QA calcs can be generalized to saying Quick Attack lets it pick of weakened or frail Pokemon such as Jynx and Primape.

As for the priority thing you could generalize it to saying its frailty makes it weak to common priority attacks such as Fake Out, Mach Punch, Aqua Jet, and Sucker Punch.
 
#9
[Overview]

<p>Zangoose is a fearsome wallbreaker thanks to its perfect coverage and its ability, Toxic Boost. It has access to Swords Dance, and it's known for being able to nearly OHKO the entire tier after one turn of setup. Priority is also a highlighted trait on Zangoose; its Quick Attack can OHKO Jynx after Stealth Rock and can nearly KO -1 Primeape. Unfortunately, Zangoose is quite frail, and it does not like to take a even neutral hits, so it can be difficult to set up Swords Dance and activate Toxic Orb. Zangoose is hindered further by being on a timer because of Toxic Orb and a tier full of priority users; Kangaskhan, Carracosta, Gurdurr, and Skuntank are good examples of such not only by Toxic Orb putting it on a timer, but also by the prevalence of priority in the tier, such as from Kangaskhan, Carracosta, Gurdurr, and Skuntank. There is It faces competition from fellow Pokemon who utilize status status Orb sweepers, specifically Swellow and Ursaring; the former is faster but has less poorer coverage, and the latter can be faster or stronger than Zangoose, but Zangoose possesses a mixture of both. Nonetheless, never belittle Zangoose, as it can sweep entire teams with the right support.</p>

[SET]
name: All-Out Attacker
move 1: Facade
move 2: Close Combat
move 3: Night Slash
move 4: Quick Attack
item: Toxic Orb
ability: Toxic Boost
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]

<p>This set acts as a wallbreaker, as it's able to break down NU's most sturdiest walls. Facade becomes a powerful move after Toxic Orb is activated, reaching a Base Power of 210 when STAB is factored in. Close Combat grants additional coverage to Zangoose, hittingon Rock- and Steel-types that resist Facade, such as Golem, Regirock, and Probopass, that resist Facade. Night Slash completes Zangoose's coverage, as it is able to hit Ghost-types, specifically Golurk and Misdreavus, that which would otherwise be able to switch freely into any other move Zangoose has. Finally, Zangoose has access to Quick Attack, which allows it to defeat weakened, faster opponents, such as Jynx and Primeape.</p>

[ADDITIONAL COMMENTS]

<p>A Jolly nature is preferred because it allows Zangoose to Speed tie with Kangaskhan and outspeed positive-natured base 80 Speed Pokemon, such as Gardevoir and Sawk. However, an Adamant nature can be used to 2HKO Alomomola, Tangela, and offensive Regirock. Protect could be used over Quick Attack to guarantee Toxic Orb's activation.</p>

<p>Entry hazard support from Pokemon such as Golem and Garbodor are is recommended to snag crucial KOs on Pokemon such as the likes of Kangaskhan and Gardevoir. Zangoose appreciates slow Volt Switch from users such as Eelektross, as it can activate its Toxic Orb without having to take a hit or relying on defeating the opponent. Eelektross also can take care of Alomomola and Tangela;(semicolon) with the former being able to can Toxic stall Zangoose, and the latter can deal heavy damage with Giga Drain to it. Dark-types such as Skuntank can remove Ghost-types, as it allows Zangoose to freely use Close Combat and Facade. Common Fighting-types, such as Primeape and Gurdurr, can check Zangoose; a Psychic-type such as Musharna is a good teammate to tank hits and set up with Calm Mind. Late-game sweepers, such as Swords Dance Scolipede and Shell Smash Carracosta, appreciate having Zangoose as a wallbreaker, as it can take down their counters, which allows them to successfully sweep.</p>

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Facade
move 3: Close Combat
move 4: Quick Attack / Night Slash
item: Toxic Orb
ability: Toxic Boost
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]

<p>This set, if used properly, can nearly OHKO the entire tier after a boost. Factoring in Swords Dance, Zangoose hits 658 Attack with a Jolly nature. A +2 Toxic-boosted Facade will OHKO Alomomola and can possibly OHKO Tangela. However, due to its frailty, Zangoose struggles to set up Swords Dance, as its frailness blocks any opportunities it can grasp; in the long run, it might not even be worth the hassle to set it up. Close Combat will demolish any Rock- and Steel-types, such as Bastiodon, Carracosta, and Gigalith. The fourth move depends on what Pokemon Zangoose wants to defeat. Quick Attack allows Zangoose to bypass faster Pokemon that try to revenge kill it, but it is then walled by Ghost-types. Night Slash permits Zangoose to hit Ghost-types, but it is then checked by faster Pokemon such as Primeape, Jynx, and Scolipede.</p>

[ADDITIONAL COMMENTS]

<p>Here are a few calculations to show you how fearsome Zangoose is after a Swords Dance with just a Jolly nature:

<ul class="damage_calculation">
<li>+2 Facade vs. 252/252+ Alomomola:97.8% - 115.2%</li>
<li>+2 Facade vs. 240/252+ Musharna: 115.9% - 136.7%</li>
<li>+2 Quick Attack vs. 0/0 Primeape: 100% - 117.7%</li>
<li>+2 Quick Attack vs. 4/0 Gardevoir: 91.7 - 108.3%</li>
</ul>

A Jolly nature allows Zangoose to Speed tie with Kangaskhan and Jolly Sawk. However, an Adamant nature can be used for more power, and with a Swords Dance boost, Zangoose can OHKO defensive Misdreavus, Sawk, and Tangela with the appropriate move and Stealth Rock support. If you opt to run Quick Attack on Zangoose, a Pursuit trapper such as Skuntank is required, as Zangoose cannot do a thing against Ghost-types. Additionally Alternatively,, if you chose to run Night Slash, Zangoose is vulnerable to faster Pokemon, particularly common Choice Scarf variants of Sawk, Charizard, and Gardevoir, all of which commonly hold a Choice Scarf, can check it. Tanks or walls, such as Alomomola, Lickilicky, Golem, and Metang, make good teammates because they can either counter those Pokemon or take a hit and strike back. Entry hazard support from Pokemon such as Scolipede, Piloswine, Roselia, and Golem are recommended. With just Stealth Rock support, Zangoose's Quick Attack can possibly OHKO threats such as Scolipede, Sawsbuck, and Pinsir at +2. Kangaskhan shares a common Fighting-type weakness, but it has good synergy with Zangoose because Zangoose can remove all of Kangaskhan's counters, allowing and allows Kangaskhan to clean up late-game.</p>

[Other Options]

<p>Zangoose has a few other options, but it should generally be running its standard moveset. Pursuit allows Zangoose to trap fleeing Ghost- and Psychic-types, although it's ideally better to just run Night Slash. Zangoose has access to all of the elemental punches, but they don't add additional coverage. The only notable one is Ice Punch, which allows it to OHKO Torterra. Zangoose has access to a wonderful specially offensive movepool with powerful moves such as Fire Blast, Ice Beam, and Thunderbolt, but they're unusable because of Zangoose's low base 65 Special Attack. Final Gambit with max HP will generally allow Zangoose to take down one Pokemon, but that wastes its potential. Taunt is interesting, as it'll stop walls such as Alomomola and Musharna from recovering health. Finally, other items, such as Choice Band, Life Orb, Choice Scarf, and Silk Scarf, can replace Toxic Orb if you can predict a Toxic, but it is an unwise decision; predicting a Toxic that Zangoose can switch into is very difficult and unlikely, making it not worth the risk to run another item.</p>

[Checks and Counters]

<p>Very few Pokemon can outright counter Zangoose. With that being said, Metang is a perfect counter, as it isn't weak to Close Combat and can take down Zangoose with Meteor Mash. Any relatively bulky Pokemon, such as Gurdurr, Golurk, and Piloswine, can take a unboosted hit and strike back with their STAB moves. Furthermore, faster Pokemon that can take a Quick Attack can check Zangoose; Tauros, Scolipede, and Haunter are good examples. Priority users such as Carracosta, Kangaskhan, Swellow, and Golem can take down a weakened Zangoose. Walls such as Tangela and Alomomola can take on Zangoose one-on-one, with the former being able to take any of Zangoose's hits while striking back with a Giga Drain, and the latter has the ability able to Toxic stall Zangoose. However, but it must be wary of an attack boosted by Swords Dance a Swords Dance-boosted attack. Before Zangoose activates its Toxic Orb, many Pokemon can easily tank a hit and KO it, as Zangoose lacks the power from Toxic Boost as well as Facade's boost not being in effect a double-powered Facade.</p>
gp 1/2
 
#11
Additions.
Comments.
Deletions.

[Overview]

<p>Zangoose is a fearsome wallbreaker thanks to its perfect coverage and its ability, Toxic Boost. It has access to Swords Dance, and it's known for being able to nearly OHKO the entire tier after one turn of setup. Priority is also a highlighted trait on Zangoose; its Quick Attack can OHKO Jynx after Stealth Rock and can nearly KO -1 Primeape. Unfortunately, Zangoose is quite frail, and it does not like to take even neutral hits, so it can be difficult to set up Swords Dance and activate Toxic Orb unscathed. Zangoose is hindered not only by Toxic Orb putting it on a timer, but also by the prevalence of priority in the tier, such as from Kangaskhan, Carracosta, Gurdurr, and Skuntank. It also faces competition from fellow status Orb sweepers, specifically Swellow and Ursaring; the former is faster but has poorer coverage, and the latter can be faster or stronger than Zangoose with its abilities, but Zangoose possesses a mixture of both. Nonetheless, never belittle Zangoose, as it can sweep entire teams with the right support.</p>

[SET]
name: All-Out Attacker
move 1: Facade
move 2: Close Combat
move 3: Night Slash
move 4: Quick Attack
item: Toxic Orb
ability: Toxic Boost
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]

<p>This set acts as a wallbreaker, as it's able to break down NU's most sturdiest walls. Facade becomes a powerful move after Toxic Orb is activated, reaching a Base Power of 210 when STAB is factored in. Close Combat grants additional coverage on Rock- and Steel-types that resist Facade, such as Golem, Regirock, and Probopass. Night Slash completes Zangoose's coverage, as it is able to hit Ghost-types, specifically Golurk and Misdreavus, which would otherwise be able to switch freely into any other move Zangoose has. Finally, Zangoose has access to Quick Attack, which allows it to defeat weakened, faster opponents, such as Jynx and Primeape.</p>

[ADDITIONAL COMMENTS]

<p>A Jolly nature is preferred because it allows Zangoose to Speed tie with Kangaskhan and outspeed positive-natured base 80 Speed Pokemon, such as Gardevoir and Sawk. However, an Adamant nature can be used to 2HKO Alomomola, Tangela, and offensive Regirock. Protect could be used over Quick Attack to guarantee Toxic Orb's activation.</p>

<p>Entry hazard support from Golem and Garbodor is recommended to snag crucial KOs on the likes of Kangaskhan and Gardevoir. Zangoose appreciates slow Volt Switch support from users such as Eelektross, as it can activate its Toxic Orb without having to take a hit or relying on defeating the opponent. Eelektross also can take care of Alomomola and Tangela; the former can Toxic stall Zangoose, and the latter can deal heavy damage with Giga Drain. Dark-types such as Skuntank can remove Ghost-types, as it allows allowing Zangoose to freely use Close Combat and Facade. Common Fighting-types, such as Primeape and Gurdurr, can check Zangoose; a Psychic-type such as Musharna is a good teammate to tank hits and set up with Calm Mind. Late-game sweepers, such as Swords Dance Scolipede and Shell Smash Carracosta, appreciate having Zangoose as a wallbreaker, as it can take down their counters, which allows for them to successfully sweep.</p>

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Facade
move 3: Close Combat
move 4: Quick Attack / Night Slash
item: Toxic Orb
ability: Toxic Boost
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]

<p>This set, if used properly, can nearly OHKO the entire tier after a boost. Factoring in Swords Dance, Zangoose hits 658 Attack with a Jolly nature. A +2 Toxic-boosted Facade will OHKO Alomomola and can possibly OHKO Tangela. However, due to its frailty, Zangoose struggles to set up Swords Dance; in the long run, it might not even be worth the hassle to set it up. Close Combat will demolish Rock- and Steel-types, such as Bastiodon, Carracosta, and Gigalith. The fourth move depends on what Pokemon Zangoose wants to defeat. Quick Attack allows Zangoose to bypass faster Pokemon that try to revenge kill it, but it is then walled by Ghost-types. Night Slash permits Zangoose to hit Ghost-types, but it is then checked by faster Pokemon such as Primeape, Jynx, and Scolipede.</p>

[ADDITIONAL COMMENTS]

<p>Here are a few calculations to show you how fearsome Zangoose is after a Swords Dance with just a Jolly nature:

<ul class="damage_calculation">
<li>+2 Facade vs. 252/252+ Alomomola:97.8% - 115.2%</li>
<li>+2 Facade vs. 240/252+ Musharna: 115.9% - 136.7%</li>
<li>+2 Quick Attack vs. 0/0 Primeape: 100% - 117.7%</li>
<li>+2 Quick Attack vs. 4/0 Gardevoir: 91.7 - 108.3%</li>
</ul>

A Jolly nature allows Zangoose to Speed tie with Kangaskhan and Jolly Sawk. However, an Adamant nature can be used for more power, and with a Swords Dance boost, Zangoose can OHKO defensive Misdreavus, Sawk, and Tangela with the appropriate move and Stealth Rock support. If you opt to run Quick Attack on Zangoose, a Pursuit trapper such as Skuntank is required, as Zangoose cannot do a thing against Ghost-types. Alternatively, if you choose to run Night Slash, Zangoose is vulnerable to faster Pokemon, particularly common Choice Scarf variants of Sawk, Charizard, and Gardevoir. Tanks or walls, such as Alomomola, Lickilicky, Golem, and Metang, make good teammates because they can either counter those Pokemon or take a hit and strike back. Entry hazard support from Pokemon such as Scolipede, Piloswine, Roselia, and Golem are recommended. With just Stealth Rock support, Zangoose's Quick Attack can possibly OHKO threats such as Scolipede, Sawsbuck, and Pinsir at +2. Kangaskhan shares a common Fighting-type weakness, but it has good synergy with Zangoose because Zangoose can remove all of Kangaskhan's counters, allowing Kangaskhan to clean up late-game.</p>

[Other Options]

<p>Zangoose has a few other options, but it should generally be running its standard moveset. Pursuit allows Zangoose to trap fleeing Ghost- and Psychic-types, although it's ideally better to just run Night Slash. Zangoose has access to all of the elemental punches, but they don't add additional coverage. The only notable one is Ice Punch, which allows it to OHKO Torterra. Zangoose has access to a wonderful specially offensive movepool with powerful moves such as Fire Blast, Ice Beam, and Thunderbolt, but they're unusable because of Zangoose's low base 65 Special Attack. Final Gambit with max HP will generally allow Zangoose to take down one Pokemon, but that wastes its potential. Taunt is interesting, as it'll stop walls such as Alomomola and Musharna from recovering health. Finally, other items, such as Choice Band, Life Orb, Choice Scarf, and Silk Scarf, can replace Toxic Orb if you can predict a Toxic, but it is an unwise decision; predicting a Toxic that Zangoose can switch into is very difficult and unlikely, making it not worth the risk to run another item.</p>

[Checks and Counters]

<p>Very few Pokemon can outright counter Zangoose. With that being said, Metang is a perfect counter, as it isn't weak to Close Combat and can take down Zangoose with Meteor Mash. Any relatively bulky Pokemon, such as Gurdurr, Golurk, and Piloswine, can take an unboosted hit and strike back with their STAB moves. Furthermore, faster Pokemon that can take a Quick Attack can check Zangoose; Tauros, Scolipede, and Haunter are good examples. Priority users such as Carracosta, Kangaskhan, Swellow, and Golem can take down a weakened Zangoose. Walls such as Tangela and Alomomola can take on Zangoose one-on-one, with the former being able to take any of Zangoose's hits while striking back with a Giga Drain, and the latter is able to Toxic stall Zangoose; however, they it must be wary of a Swords Dance-boosted attack. Before Zangoose activates its Toxic Orb, many Pokemon can easily tank a hit and KO it, as Zangoose lacks the power from Toxic Boost as well as a double-powered Facade.</p>
Well done. GP 2/2
 

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