zarator vs S0L1D G0LD 1v1 FE Single

Rules said:
1v1 FE singles
Training Items only
ASB Arena
DQ Time: 1 Day
No move limitations
All Abilities
2 Substitutions
Everything else any of us missed is standard.


Team zarator:

Smeargle (Deneir) (M)
Nature: Timid (Attack lowered by 1; Speed raised by 15%, Accuracy increased)
Type: Normal
Abilities: Own Tempo, Technician, (HA LOCKED) Moody

Stats:

HP 90
Atk Rank 0 (-)
Def Rank 2
SpA Rank 1
SpD Rank 2
Spe 87 (+)
Size Class: 2
Weight Class: 4
10% Accuracy boost
Base Rank Total: 11

EC: N/A
MC: 0
AC: 0/5

Attacks (14/614 moves)

Bide
Counter
Disable
Earth Power
Encore
Endure
Extremespeed
Fake Out
Mirror Coat
Moonblast
Pain Split
Protect
Sketch
Sketch
Sketch
Sketch

Taunt



Team S0L1D G0LD:

Riftwyrm (Gyarados) (M)
Nature: Relaxed
Type: Water/Flying

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:

Intimidate

Moxie (HA UNLOCKED)

Mold Breaker (Mega-Only)

Stats:

Hp: 100
Atk: Rank 5
Def: Rank 4 (+)
SpA: Rank 2
SpD: Rank 4
Spe: 70 (-15% speed, -10% evasion)
Size Class: 6
Weight Class: 6
Base Rank Total: 20

Mega Stats:


Riftwyrm (Gyarados) (M)
Nature: Relaxed
Type: Water/Dark

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Hp: 100
Atk: Rank 7
Def: Rank 5 (+)
SpA: Rank 3
SpD: Rank 5
Spe: 70 (-15% speed, -10% evasion)
Size Class: 6
Weight Class: 7
Base Rank Total: 25

EC: 6/6
MC: 0
AC: 5/5
KOC: 1

Moves (24/???):

Thrash
Bite
Splash (*)
Tackle (*)
Aqua Tail
Hydro Pump
Rain Dance
Hyper Beam

Taunt
Protect
Endure
Thunderbolt
Earthquake
Double Team
Bide
Fire Blast
Torment
Dragon Tail
Thunder Wave

Bounce (*)

Bubble (*)
Dragon Rage (*)
Hydro Pump (*)
Reversal (*)


Bažina Bestie (Swampert) (M)
Nature: Brave
Type: Water/Ground

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Torrent

Damp (HA UNLOCKED)

Stats:

Hp: 110
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 52 (-15% speed, -10% evasion)
Size Class: 4
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0
AC: 5/5
KOC: 0

Moves (39/???):

Hammer Arm
Tackle (*)
Growl (*)
Mud Slap (*)
Water Gun (*)
Bide (*)
Mud Shot
Foresight (*)
Mud Sport (*)
Mud Bomb
Whirlpool
Hydro Pump
Earthquake
Endeavor

Avalanche (*)
Barrier (*)
Counter (*)
Mirror Coat (*)
Refresh
Wide Guard
Yawn (*)

Protect (*)
Dig (*)
Rest (*)
Double Team
Sludge Wave (*)
Scald (*)
Bulldoze
Rock Slide
Sleep Talk
Substitute
Waterfall
Surf

Dive
Endure
Focus Punch
Ice Punch
Iron Tail
Superpower


Dizzy (Arghonaut) (M)
Nature: Brave
Type: Water/Fighting
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Unaware

Iron Fist (HA UNLOCKED)

Stats:

Hp: 110
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 4
Spe: 65 (15% speed, -10% evasion)
Size Class: 3
Weight Class: 5
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5

Moves (30/???):

Night Slash
Constrict
Bubble (*)
Smokescreen (*)
Yawn (*)
Wrap (*)
Chip Away (*)
Arm Thrust (*)
Aqua Jet (*)
Mach Punch
Taunt
Revenge
Focus Punch

Circle Throw (*)
Cross Chop (*)
Recover (*)
Rock Blast (*)
Soak (*)

Protect
Earthquake (*)
Double Team
Torment (*)
Rock Slide (*)
Poison Jab (*)
Substitute (*)
Waterfall

Dive
Drain Punch
Ice Punch
Thunder Punch
Knock Off




zarator equips
S0L1D G0LD sends out + equips + orders
zarator orders
 
Last edited:
(Alright then.)

Bažina Bestie @ Exp Share

Hammer Arm - Earthquake - Hammer Arm
If counter, use Scald on the first and third instances, and Surf the second instance, pushing back each time.
If bide, switch actions to Yawn - Substitute (15 Hp) - Focus Punch starting the turn bide is issued.

If you see anything you'd like to sketch, let me know.
 
Deneir needs some Grass-type moves.

And I should add a list of the effects of all Abilities as one of the many things on my ref profile to save time. At lest I have past matches for a lot of these.

IN THE BEGINNING:

Field: normal

Team zarator:
Deneir (M):
@(Exp. Share)
Normal
Own Tempo / Technician
HP: 90/90 (100%)
EN: 100/100
Stats: 0 | 2 | 1 | 2 | 87
Size: 2
Weight: 4
Status: +10% Accuracy (Timid)
Other: This Pokémon will never harm himself in Confusion (Own Tempo), x1.5 BAP and +1 ENC for 1- or 2-hit moves with 6 or less BAP (Technician), +1 BAP and +2 ENC for multi-hit moves (Technician), +1 MC

zarator's Field: nothing
Other: nothing


Team S0L1D G0LD:
Bažina Bestie (M):
@(Exp. Share)
Water / Ground
Torrent / Damp
HP: 110/110 (100%)
EN: 100/100
Stats: 5 | 3 | 3 | 3 | 52
Size: 4
Weight: 4
Status: -10% Evasion (Brave)
Other: +2 Water BAP when HP is below 33% (Torrent), Self-Destruct and Explosion cannot be used by opponents (Damp)

S0L1D G0LD's Field: nothing
Other: nothing



Action 1:
Deneir used Taunt!
Deneir's EN: -10 EN
Bažina Bestie fell for the Taunt! Taunt 6a

Bažina Bestie used Hammer Arm!
Bažina Bestie's EN: -7 EN
Hit? 6485 <= 625 Yes
Crit? 5938 <= 625 No
Damage = (10 + 7.5 - 3) * 1.5 = 21.75
Deneir's HP: -21.75
It's super effective!
Bažina Bestie's Speed: -1 Spe

Bažina Bestie' Taunt: -1a

Action 2:
Deneir used Pain Split!
Deneir's EN: -(6 + (110 - 68.25) ÷ 3 - 1) = -18.92 EN
Average = (110 + 68.25) ÷ 2 = 89.125
Difference = 110 - 89.125 = 20.875 < 25
Bažina Bestie's HP: -20.875 HP
Deneir's HP: +20.875 HP

Bažina Bestie used Earthquake!
Bažina Bestie's EN: -(7 - 1) = -6 EN
Hit? Yes
Crit? 5352 <= 625 No
Damage = 10 + 3 + 7.5 - 3 = 17.5
Deneir's HP: -17.5 HP

Bažina Bestie' Taunt: -1a

Action 3:
Deneir used Sketch!
Deneir's EN: -(6 - 1) = -5 EN
Deneir Sketched Earthquake! -1 Sketch, +Earthquake

Bažina Bestie used Hammer Arm!
Bažina Bestie's EN: -7 EN
Hit? 7433 <= 625 Yes
Crit? 3444 <= 625 No
Damage = (10 + 7.5 - 3) * 1.5 = 21.75
Deneir's HP: -21.75
It's super effective!
Bažina Bestie's Speed: -1 Spe

Bažina Bestie' Taunt: -1a

You cannot specify targets for Sketch. It just Sketches the last move used. It worked anyway.



IN THE END:

Field:
normal

Team zarator:
Deneir (M):
@(Exp. Share)
Normal
Own Tempo / Technician
HP: 49.875 -> 50/90 (55.56%)
EN: 66.08 -> 66/100
Stats: 0 | 2 | 1 | 2 | 87
Size: 2
Weight: 4
Status: +10% Accuracy (Timid)
Other: This Pokémon will never harm himself in Confusion (Own Tempo), x1.5 BAP and +1 ENC for 1- or 2-hit moves with 6 or less BAP (Technician), +1 BAP and +2 ENC for multi-hit moves (Technician), +1 MC, -1 Sketch, +Earthquake (Sketch)

zarator's Field: nothing
Other: nothing


Team S0L1D G0LD:
Bažina Bestie (M):
@(Exp. Share)
Water / Ground
Torrent / Damp
HP: 89.125 -> 89/110 (80.91%)
EN: 80/100
Stats: 5 | 3 | 3 | 3 | 52 20
Size: 4
Weight: 4
Status: -10% Evasion (Brave), -2 Spe, Taunt 3a
Other: +2 Water BAP when HP is below 33% (Torrent), Self-Destruct and Explosion cannot be used by opponents (Damp)

S0L1D G0LD's Field: nothing
Other: nothing



As long as there are no other factors hidden from my understanding, I believe that should all be right. Tell me if you see something wrong!



THE ORDER OF THINGS:
zarator orders
S0L1D G0LD orders
I ref

x
 
Last edited:
Pain Split - Moonblast - Pain Split
If Swampert uses a damaging Fighting-type move, replace your respective action with Counter and push your actions back.
 
(I know you don't like my username, but you could at least write it out on my field. I mean, what, you just have to c/p it after writing it once?)

Focus Punch + Focus Punch - Cooldown (Focus Punch + Focus Punch) - Hammer Arm
 
Subreffing as per Psyco's request.
Pre-round 2
Team zara!

50
66
Fine

Team Gold!

89
80
Taunt 3a, -2 Spe

Swampert used Focus Punch+Focus Punch! -(10*2+4)*1.75=42 en
Swampert used Focus Punch+Focus Punch! (931) -(15*2.25+4.5)*1.5=57.375 hp Smeargle, RIP Smeargle


Gold wins!
Rewards:
Me: 2 UC
Psyco_Josho: 1 UC
Battlers: 1 CC
Swampert: 4 MC, 1 KOC
Smeargle: 3 MC, 1 AC​
 
Last edited:

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