Ziposaki vs Typon77, a babysitting brawl!

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Welcome, ladies and gents, to another fiery battle here in CAP ASB!
Today's battle is somewhat unique, with FE fighting alongside NFE in a battle royale!
Before we get started, let's take a moment to review the rules!
OPEN CHALLENGE
2v2 Mixed Training Doubles (1 Very Weak FE, <20 moves preferably, and 1 NFE)
ASB Arena
2 Day DQ
Training Items Only
Accepting.

Abilities: All.
Switch: Pointless.

Need a ref.
And now, let's meet the teams!
Team Ziposaki:

Xatu(*) [X] (M)

Nature: Mild (Adds * to Special Attack, Subtracts * from Defense)

Type: Psychic/Flying

Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:

Synchronize: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
Early Bird: (Innate) This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently suffers from sleep status for only half as much time as other Pokemon.
Magic Bounce (DW): (Innate) This Pokemon has a Psychic sense that allows it to ward off non-damaging attacks as soon as they are launched, directing them back at the opponent.

Stats:

HP: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 95
Size Class: 3
Weight Class: 2
Base Rank Total: 18

EC: 6/6
MC: 2
DC: 5/5

Attacks:

Peck(*)
Leer(*)
Night Shade(*)
Teleport(*)
Lucky Chant(*)
Miracle Eye(*)
Me First(*)
Confuse Ray(*)

Drill Peck(*)
Roost(*)
Quick Attack(*)
Heat Wave
Signal Beam

Psychic(*)
Shadow Ball(*)
Reflect(*)
Giga Drain

Total: 17

X was Ana's first pokemon, as well as first shadowed pokemon. He was what made Ana discover what shadowed pokemon were and the Shadowed Laboratories. She received him as present as an egg, so she didn't realize it was a shadow pokemon at first. He has a rough telepathic connection with Ana, though it only functions outside of battle as X cannot withstand the strength needed to focus on battling and keeping up with the telepathy. He is the calm one of the group, often keeping the other rambunctious members in line. X is also Ana's most trusted partner, helping her judge and pick new members of the team. He finds other Xatu crazy for staring into the sun all day, even if it is how they see the future. because he thinks they will hurt their eyes. Thus, he wears a pair of Black Glasses to protect his eyes. This, incidentally, is why he cannot tell the future.


Darumaka [D2] (F)

Nature: Adamant (Adds * to Attack, Subtracts * from Special Attack)

Type: Fire

Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:

Hustle: (Can Be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Inner Focus (DW): (Innate) (Locked) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 50
Size Class: 1
Weight Class: 3
Base Rank Total: 13

EC: 0/6
MC: 0
DC: 0/5

Attacks:

Tackle
Rollout
Incinerate
Rage
Fire Fang
Headbutt
Uproar
Facade
Fire Punch
Work Up

Focus Punch
Encore
Yawn

Rock Slide
U-Turn
Dig

Total: 16


Team Typon:

Krilowatt [Tammy] (F)
Nature: Modest (+1 Special Attack, -1 Attack)

Type: Electric/Water
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.
Shed Skin (DW) [LOCKED]: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Stats:

HP: 125
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 105

Size Class: 1
Weight Class: 2
Base Rank Total: 21

EC: 6/6
MC: 0
DC: 1/5

Attacks:

Ice Shard
Bubble
Charge
Tackle
Thundershock
Detect
Confuse Ray
Aqua Jet
Imprison
Hydro Pump
Volt Switch

Counter
Mirror Coat
Metronome

Thunderbolt
Ice Beam
Scald

Total Moves: 17


Gabite(*) [Junior] (M)
Nature: Adamant (Attack increased by *; Special Attack reduced by *)
Type: Dragon/Ground
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.


Abilities:
Sand Veil: (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Rough Skin (DW): (Innate) When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.

Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 82

Size Class: Class 3
Weight Class: Class 4
Base Rank Total: 16

EC: 7/9
MC: 1
DC: 4/5

Attacks:
Tackle(*)
Sand-Attack(*)
Dragon Rage(*)
Sandstorm(*)
Take Down(*)
Sand Tomb(*)
Slash(*)
Dual Chop
Dragon Claw

Outrage(*)
Body Slam(*)
Scary Face(*)

Dig(*)
Rock Slide(*)
Protect(*)
Earthquake
Shadow Claw

Total Moves: 16


How this is going to go down:
Typon sends out his 'mons and equips items.
Ziposaki sends out his pokes, equips items, and orders.
Typon orders.
I ref.
Rinse and repeat until we have a winner!

And away we go!
 
Go, Junior and Tammy! (Not that I have much of a choice)

I'll give Tammy my newly acquired Exp Share and Junior can take my Amulet Coin!
 
Let's go, X and D2. D2's getting the EXP Share because she needs it more.

X: Psychic > Shadow Ball > Psychic (All to Gabite)
D2: Work Up > Facade > Headbutt (All to Gabite)
 
Ok you two, let's do this. However, mad that I bought volt switch over discharge...

Gabite:
Rock Slide -> Dragon Claw (Xatu) -> Rock Slide

Krilowatt:
Thunderbolt -> Volt Switch -> Thunderbolt (All Xatu)
 
Round One

Pre-round:

Xatu (M) X
Nature: Mild
Health: 100
Energy: 100
Boosts: None
Other: None

Darumaka (F) D2 @EXP Share
Nature: Adamant
Health: 100
Energy: 100
Boosts: None
Other: Hustle Disabled

Krilowatt (F) Tammy @EXP Share
Nature: Modest
Health: 125
Energy: 100
Boosts: None
Other: None

Gabite (M) Junior @Amulet Coin
Nature: Adamant
Health: 100
Energy: 100
Boosts: None
Other: None

Round One Start!
As the round begins, both competitors release their Pokémon into the ring! On one side, a wise Xatu takes flight, sunlight flashing off his wings. Beneath him, a young Darumaka grins impishly, clearly eager to get started. On the other side, a Krilowatt seems a bit out of her element, but nonetheless determined. Beside her, a Gabite sharpens his claws in anticipation of the upcoming battle.

The electric shrimp begins the battle with a bang, shocking X the Xatu out of the sky with a powerful Thunderbolt! Angered, the Xatu picks up Junior the Gible and tosses him against the wall in a powerful Psychic attack! Struggling to his feet, Junior retaliates with a mighty Slide of Rocks, but, since it targeted two foes, its overall power was reduced! Even so, the barrage of stones cause D2 the Darumaka to flinch!

Tammy the Krilowatt again nails X for solid damage, this time with a Volt Switch! Shaking his wings, X sends a Ball of Shadows skidding across the field, nailing Junior for critical damage! It seems the unearthly shadows even caused his special defense to fall! Somewhat unsettled, the Gabite still manages to leap into the air and Claw X with the power of a true Dragon. Jumping to the defense of her teammate, D2 angrily slams Junior with a Facade.

Crackling with power, Tammy unleashes a second Bolt of Thunder, and this one seems to strike critically! X can't take much more punishment! Glasses askew, the Xatu again throws Junior across the arena, putting her Psychic typing to good use. Angered, the Gabite unleashes a final Rock Slide, which knocks the Xatu out of the sky! X hits the ground with a thud, KOed! With a shriek of anger, D2 the Darumaka Headbutts Junior again, seeking vengeance for her fallen friend.

As the round closes, Junior and Tammy loom over Darumaka, who seems a bit frightened but determined to triumph.

Action One:
Tammy used Thunderbolt! (X)
RNG roll to crit: (1-625=crit) 4576 NO
(10+3+1.5)*1.5=21.75=22
22 Damage
-6 energy
RNG roll for paralysis: (1-1000=paralyzed) 8448 NO

X used Psychic! (Junior)
RNG roll to crit: (1-625=crit) 7840 NO
(6+4)+3+2(1.5)=16
16 Damage
-6 energy (STAB)
RNG roll for Sp. Def. drop: (1-1000=drop) 3347 NO

Junior used Rock Slide!
RNG roll to hit: (1-9000=hit) 8824 HIT (X)
RNG roll for crit: (1-625=crit) 9034 NO
((8*.75)+2(1.5))*1.5=13.5=14
14 Damage (X)
RNG roll to hit: (1-9000=hit) 8960 HIT (D2)
RNG roll to crit: (1-625=crit) 3936 NO
((8*.75)+2(1.5))*1.5=13.5=14
14 Damage (D2)
RNG roll for flinch (1-3000=flinch) 37 YES
-6 energy

D2 flinched!

Action Two:
Tammy used Volt Switch! (X)
RNG roll to crit: (1-625=crit) 2527 NO
(7+3+1.5)*1.5=17.25=17
17 Damage
-4 energy

X used Shadow Ball! (Junior)
RNG roll to crit: (1-625=crit) 117 YES
8+3+2(1.5)=11
14 Damage
-6 energy
RNG roll for Sp. Def. drop: (1-2000=drop) 859 YES

Junior used Dragon Claw! (X)
RNG roll to crit: (1-625=crit) 1314 NO
8+2(1.5)=11
11 Damage
-5 energy (STAB)

D2 used Facade! (Junior)
RNG roll to crit: (1-625=crit) 9997 NO
7+1.5=8.5=9
9 Damage
-5 energy

Action Three:
Tammy used Thunderbolt! (X)
RNG roll to crit: (1-625=crit) 373 YES
(10+3+3+1.5)*1.5=26.25=26
26 Damage
-6 energy
RNG roll for paralysis: (1-1000=paralyzed) 9898 NO

X used Psychic! (Junior)
RNG roll to crit: (1-625=crit) 8454 NO
(6+4)+3+2(1.5)+1.75=17.75=18
18 Damage
-6 energy (STAB)
RNG roll for Sp. Def. drop: (1-1000=drop) 8081 NO

Junior used Rock Slide!
RNG roll to hit: (1-9000=hit) 7579 HIT (X)
RNG roll for crit: (1-625=crit) 8237 NO
((8*.75)+2(1.5))*1.5=13.5=14
14 Damage (X) (KO)
RNG roll to hit: (1-9000=hit) 5630 HIT (D2)
RNG roll to crit: (1-625=crit) 6009 NO
((8*.75)+2(1.5))*1.5=13.5=14
14 Damage (D2)
RNG roll for flinch (1-3000=flinch) 9652 NO
-6 energy

D2 used Headbutt! (Junior)
RNG roll to crit: (1-625=crit) 1846 NO
7+1.5=8.5=9
9 Damage
-5 energy


Post-round:

Xatu (M) X
Nature: Mild
Health: -4
Energy: 82
Boosts: None
Other: KOed

Darumaka (F) D2 @EXP Share
Nature: Adamant
Health: 72
Energy: 90
Boosts: None
Other: Hustle Disabled

Krilowatt (F) Tammy @EXP Share
Nature: Modest
Health: 125
Energy: 84
Boosts: None
Other: None

Gabite (M) Junior @Amulet Coin
Nature: Adamant
Health: 34
Energy: 83
Boosts: -1 Sp. Def (1r)
Other: 1 KOC

Your turn, Ziposaki Typon.
Sorry about that. Literally the simplest part of reffing, really, just looking to see who ordered last, and I somehow managed to fail.
I'll ref round two tomorrow, when I'm less tired and prone to mistakes.
 
Minor nitpick. The spread attack penalty is on the Base Power, not the damage output.

It doesnt matter with Xatu, as either way its KO'd

But Darumaka should be.
((8*0.75)+2*1.5)*1.5= 13.5 Damage!
That means Darumaka is at 73 HP, not 77.

EDIT: Yay 400th Post!

EDIT2: Not a problem.
 
Round Two

Pre-round:

Darumaka (F) D2 @EXP Share
Nature: Adamant
Health: 72
Energy: 90
Boosts: None
Other: Hustle Disabled

Krilowatt (F) Tammy @EXP Share
Nature: Modest
Health: 125
Energy: 84
Boosts: None
Other: None

Gabite (M) Junior @Amulet Coin
Nature: Adamant
Health: 34
Energy: 83
Boosts: -1 Sp. Def (1r)
Other: 1 KOC

Round Two Start!
As the round begins, the young Darumaka looks somewhat nervous as her begin to close in.

Leaping forward, Tammy the Krilowatt sprays D2 with Scalding water! Though the Fire-type is immune to burn, that had to hurt! Junior the Gabite, eager to help, slams into the ground and causes a massive Earthquake! It seems that tectonic attack injured Tammy, too! Curling into a ball, D2 goes on the offensive, tackling Junior with a Rollout! However, the Gabite's ground-typing seems to have absorbed most of the attack!

Twisting to hit the swiftly-rolling Darumaka, Tammy again Scalds D2 for massive damage! Looking bored, Junior merely Chills, but is again slammed by a Rollout from a tired-looking D2.

A final Scald from Tammy causes the Darumaka to fall, KOed.

That's game!

Action One:
Tammy used Scald!

RNG roll to crit: (1-625=crit) 1390 NO
(8+3+2(1.5))*1.5=21
21 Damage
-5 energy (STAB)

Junior used Earthquake!
RNG roll to crit: (1-625=crit) 5127 NO
(10+3+1.5)*1.5=21.75=22
22 Damage (Tammy)
RNG roll to crit: (1-625=crit) 2260 NO
(10+3+2(1.5))*1.5=24
24 Damage
-6 energy (STAB)

D2 used Rollout! (Junior)
RNG roll to hit: (1-9000=hit) 813 HIT
RNG roll to crit: (1-625=crit) 9210 NO
(4+1.5)*.67=3.685=4
4 Damage
-5 energy

Action Two:
Tammy used Scald!
RNG roll to crit: (1-625=crit) 9416 NO
(8+3+2(1.5))*1.5=21
21 Damage
-9 energy (STAB)

Junior used Chill!
+12 energy

D2 used Rollout! (Junior)
RNG roll to hit: (1-9000=hit) 4107 HIT
RNG roll to crit: (1-625=crit) 7204 NO
((4+3)+1.5)*.67=5.695=6
6 Damage
-6 energy

Action Three:
Tammy used Scald!
RNG roll to crit: (1-625=crit) 2408 NO
(8+3+2(1.5))*1.5=21
21 Damage (KO)
-13 energy (STAB)



Darumaka (F) D2 @EXP Share
Nature: Adamant
Health: -15
Energy: 79
Boosts: None
Other: Hustle Disabled, KOed

Krilowatt (F) Tammy @EXP Share
Nature: Modest
Health: 103
Energy: 57
Boosts: None
Other: 1 KOC

Gabite (M) Junior @Amulet Coin
Nature: Adamant
Health: 24
Energy: 89
Boosts: None
Other: 1 KOC​

Prizes:
I get 5 shiny UC.

Typon77 receives 3 CC (Amulet Coin)
Tammy the Krilowatt receives 3 MC (EXP Share) 1 DC, and 1 KOC.
Junior the Gabite receives 1 EC, 2 MC, 1 DC, and 1 KOC.

Ziposaki receives 2 CC.
X the Xatu receives 3 MC.
D2 the Darumaka receives 1 EC, 3 MC (EXP Share) and 1 DC.

Good game to both of you, and congratulations Typon!
 
Yay, Gabite evolves!

Good game, Ziposaki. Kind of a bad matchup for you, but you did what you could. Also, Thanks so much for reffing, Endquote.
 
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