Signups for ZUWC II will open at the end of the month, yet there are still many points to discuss on how the tournament will be ran.
First point is the format. This includes Old Gens inclusion, and the number of slots per team. Last year, we had 6 SV slots. Including Old Gens could be an easy way of rising the number of starting slots (though this can be done even without old gens). However, including every Old Gen isn't desirable, so there needs to be a discussion on which ones to include (if any), without falling into tier bashing. Including Old Gens also mean that if we might need qualifiers in case the number of teams willing to partake doesn't match pool size.
Second point is team identity. Last year, we allowed for smaller regions to merge such as Oceania with Poland, Africa with France, and Americas with Europe. This only affected a couple players per team, with DugZa and damien the genius in Poland, zS and Yovan in France, and feen and 5gen in Europe. There were many complains about gerrymandering. Do we disallow these teams? Do we allow them to grandfather players from ZUWC I and disallow them from getting any new player?
Third point, which wasn't mentionned in the previous thread and is directly linked the second one, is continental team elligibility. Mainly in regards to national teams not being able to form. Do we prevent people who have the required number of players to form a team from playing in the continental team? Do we prevent people who had a national team last year to play for their continental team? Do we prefer to let this get ruled by the ZU mod team and not have strict guidelines? Do we want a mix of those? Do you have any ideas?
First point is the format. This includes Old Gens inclusion, and the number of slots per team. Last year, we had 6 SV slots. Including Old Gens could be an easy way of rising the number of starting slots (though this can be done even without old gens). However, including every Old Gen isn't desirable, so there needs to be a discussion on which ones to include (if any), without falling into tier bashing. Including Old Gens also mean that if we might need qualifiers in case the number of teams willing to partake doesn't match pool size.
Second point is team identity. Last year, we allowed for smaller regions to merge such as Oceania with Poland, Africa with France, and Americas with Europe. This only affected a couple players per team, with DugZa and damien the genius in Poland, zS and Yovan in France, and feen and 5gen in Europe. There were many complains about gerrymandering. Do we disallow these teams? Do we allow them to grandfather players from ZUWC I and disallow them from getting any new player?
Third point, which wasn't mentionned in the previous thread and is directly linked the second one, is continental team elligibility. Mainly in regards to national teams not being able to form. Do we prevent people who have the required number of players to form a team from playing in the continental team? Do we prevent people who had a national team last year to play for their continental team? Do we prefer to let this get ruled by the ZU mod team and not have strict guidelines? Do we want a mix of those? Do you have any ideas?