Ignoring the fact that I could barely read that...well after reading every single post on here i came up with this set
kojondo
leftovers
moves
aura sphere/focus blast
drain punch
u turn
stone edge/rock slide
aura sphere is better than hjk in kojondo's case its more accurete and no if u miss u die punnishment and drain punch got increase in power to be just as good as brick break and heals another good move would be focus blast with 120 power
Kojondo shouldn't run mixed offenses unless he's using Cheer Up. You're wasting 125 base attack, and that's why people go with hi jump kick. Because it really hits hard.