Oh yeah, it does get that, doesn't it.Uuuh... Ever heard of Encore?
I almost invariably run Cursesire so I kind of forgot about it. Bit of a herp moment on my part.
Well Unaware still helps.
Oh yeah, it does get that, doesn't it.Uuuh... Ever heard of Encore?
I would argue that this isn't a true Cro mon due to not having Rest/Sleep Talk lol, but it looks kinda fun. Problem is predicting what side your opponent will try and hit you from, and not having a STAB nothing is immune to.I don't have EV's for this because I deleted my file but if I remember correctly it was this:
CroGsire
Quagsire@Leftovers - Unaware
252 HP / 252 SpD / 4 Def - Careful
~Curse
~Waterfall
~Amnesia
~Recover
This thing is basically invincible unless the opponent Energy Balls it before it gets two Amnesias up or Toxics it.
...Or if he runs into a pokemon with water absorb haha
Yeah, I thought not, but it could always be a sim error. Anyway, Encore is fantastic, the problem here is that it impacts Quaggy's coverage pretty badly, but it definitely helps getting something else in safely. Nattorei is a pretty huge issue, however, as it can take his hits with ease and threaten with Power Whip.unaware doesnt ignore band/specs boosts, i know for a fact it doesn't on pokemon online.
Encore is a great move, more so if youre running an offensive team that relies on switching in on resisted hits. It only lasts 3 turns now I think, so you'll want something to take advantage of the encore immediately.