Night 2 is over.
As you walk from your comfortable place to Dusseldorf's convention center, you notice a huge empty gap where a large house used to be. Who was it that lived there again? Oh right, it was the great Baron William Martin Ills, how could you forget? It looks like the place has been blown up. Only dust, ashes and one piece of paper remain.
As if this wasn't disastrous enough, you read in the papers that Da Letter El has been sued for copyright infringment. Several words already contain the letter el, and therefore his name was violating copyright laws!
It is now Day 2. Day 2 will last until Sunday, 20:00 GMT +1, or until majority is reached. Get going! Night results should be out.
As you walk from your comfortable place to Dusseldorf's convention center, you notice a huge empty gap where a large house used to be. Who was it that lived there again? Oh right, it was the great Baron William Martin Ills, how could you forget? It looks like the place has been blown up. Only dust, ashes and one piece of paper remain.
Poor poor baron Mills, he's gone too early.Dear billymills,
You are the Greedy Man. You are aligned with the Merry Men.
If you had your way, you would have all the money and other valuables in the world. Nobody else is allowed to have anything. You have become very apt at the art of borrowing things from people and not bringing them back in order to accomplish this goal in life. And for the Merry Men, of course.
At Night, you may send a PM entitled “Night X - Borrowing [user]’s stuff” You will gain posession of all of their Items.
You win if all factions other than the Merry Men are eliminated.
As if this wasn't disastrous enough, you read in the papers that Da Letter El has been sued for copyright infringment. Several words already contain the letter el, and therefore his name was violating copyright laws!
Furious, you seek avenge on these bastards. Grab your pitch fork!Dear Da Letter El,
You are the Backup Man. You are aligned with the Merry Men.
You are here to get the backs of your fellow Merry Men. With your aid, no one is entering this conflict without extra rations, first aid kits, and kittens. All of these will be very necessary.
At Night OR Day, you may send a PM entitled “Night/Day X - Backing up [user]” Your target must be a dead member of the Merry Men. You will adopt their abilities, and will be able to make use of them the upcoming Night or Day. You can only use this ability once in the game.
You win if all factions other than the Merry Men are eliminated.
It is now Day 2. Day 2 will last until Sunday, 20:00 GMT +1, or until majority is reached. Get going! Night results should be out.