The way I see it, there are two ways to win in Pokemon: either you get lucky or you outplay your opponent. Going the whole way with standard Pokemon is possible, but demands little room for error and some timely luck. Bringing along an unothadox moveset, EV spread, or Pokemon can give you a facet to outplay your opponent as they may be unfamiliar with how to handle such a Pokemon. Be warned though that, as R Inanimate mentioned earlier, the top cut best of three rounds we have this season makes one and done gimmicks a less viable as your opponent will probably know what's headed towards them after the first match. It's important to make sure any rogue Pokemon you bring with you have enough usefulness to operate outside that initial surprise and to make sure they aren't blatantly outclassed by some other option.I know I asked a similar question before, but do simple teams excel at regionals? Because KeepBayleefing took 1st at Philly with the most standard good stuff, I've ever seen.
Clearly a lot goes into creating the "perfect" team, wonder why people at VGC'12 used only standard rain, most of them did'nt win half their battles, I think my newer team should at least get me 6 wins.The way I see it, there are two ways to win in Pokemon: either you get lucky or you outplay your opponent. Going the whole way with standard Pokemon is possible, but demands little room for error and some timely luck. Bringing along an unothadox moveset, EV spread, or Pokemon can give you a facet to outplay your opponent as they may be unfamiliar with how to handle such a Pokemon. Be warned though that, as R Inanimate mentioned earlier, the top cut best of three rounds we have this season makes one and done gimmicks a less viable as your opponent will probably know what's headed towards them after the first match. It's important to make sure any rogue Pokemon you bring with you have enough usefulness to operate outside that initial surprise and to make sure they aren't blatantly outclassed by some other option.
The one main concern Kingdra has in rain is other swift swimmers (Ludicolo, and Kingdras usually). Also, if you don't invest anything into speed, some Choice Scarf users may also have a chance to outrun you. So while you can invest into Kingdra's bulk a bit. It should probably have at least 123 Speed or so, such that you can outrun Modest 252 Speed Ludicolo.Is it even worth putting any speed investment into Kingdra? Modest Kingdra outspeeds max speed base 130s in the rain with no investment. I was wondering if that'd be better spent on bulk instead.
I personally don't think that Salamence should run a Mixed set, but if so:So I'm thinking of a scarfmixmence for vgc, intimidate of course, and along the lines of:
draco meteor
fire blast
rock slide
dragon claw
It would be great if no speed EVs and neutral speed nature + scarf would be enough to outrun most everything I would want to outrun, but I'm not sure.
What to do for EVs and nature comes down to the diff speed tiers, but I'm not sure how to calculate everything.
I typically use the stats on smogon and serebii for figuring stuff out, but both give ranges for stats and don't tell me which include EV investment and which don't, or if IVs are assumed 31s, or if that variance is part of the range as well.
Any information anyone can provide would be appreciated.
Thanks.
With 108 Speed EVs and a neutral nature, you outspeed unboosted base 130s, which are the fastest Pokémon you're likely to encounter much outside of weather. You're going to have a hard time beating weather boosters, though; for instance, you can never outspeed Modest Kingdra (assuming they put a lot of EVs in Speed), which is the main thing you'd want to beat with Salamence. So make sure you have another plan for dealing with weather.So I'm thinking of a scarfmixmence for vgc, intimidate of course, and along the lines of:
draco meteor
fire blast
rock slide
dragon claw
It would be great if no speed EVs and neutral speed nature + scarf would be enough to outrun most everything I would want to outrun, but I'm not sure.
What to do for EVs and nature comes down to the diff speed tiers, but I'm not sure how to calculate everything.
I typically use the stats on smogon and serebii for figuring stuff out, but both give ranges for stats and don't tell me which include EV investment and which don't, or if IVs are assumed 31s, or if that variance is part of the range as well.
Any information anyone can provide would be appreciated.
Thanks.
I'm not at all seeing the value of Protect on this set. Why would you ever lock yourself into a move that makes you totally useless until you switch? And don't ever use Dragon Rush, the accuracy loss isn't worth it.I personally don't think that Salamence should run a Mixed set, but if so:
Salamence @ Choice Scarf
Ability: Intimidate
Nature: Mild
116 Atk/140 SpAtk/252 Speed
Draco Meteor
Rock Slide/Protect
Heat Wave
Dragon Rush/Protect
The goal of this set is for Salamence to outspeed most things, and deal major damage with special moves, as well as physical moves. So Draco Meteor as it's major Special Move STAB move dealing major damage to almost anything, and Heat Wave > Fire Blast, just to give it a real good spread move, and so Salamence is not to walled by Ferrothorn. Rock Slide is good to, but I feel that Salamence needs Protect so either one will do. Then Dragon Rush for a hard hitting Physical STAB move, or Protect if you decide to go with Rock Slide. Either way Salamence should have Protect.
Check out the VGC Strategy Pokedex here for more helpful hints on Salamence, or other VGC Pokemon!
Each event has its own start time, look at the link to the Play! Pokémon page for whichever one you're going to. End time depends on a lot of factors, particularly how many rounds are played (which depends on attendance), but probably ~8-10 hours long.NVM my last post, I figured it out. Now let me ask: What time does it start in EST? Like does it last from 8:00 AM to 5:00 PM EST? Also, what is VGC 2013 format? Single Elimination, Swiss Pairings?
He's going to Philadelphia.Each event has its own start time, look at the link to the Play! Pokémon page for whichever one you're going to.