Well, I didn’t respond for a while, so here are all my responses to what you all have said. This is order, so if you want to look for your specific response, just use find or scroll to about where you think it would be.
Well Gallade is a beast that is for sure, I would much rather run a more defensive EV spread but if you want to outrun Zapdos and the 100 base speed tanks that is fine too. Basically with defensive EVs you outrun the walls: Hippowdon, Skarm, Bliss, most Cressy, etc. If you really think Zapdos is that common go for it because Gallade can still take a hit or two w/out defensive EVs, just don't expect it to stay alive against a Draco Meteor from SpecsMence...
Well, after running the team for a while (I’ve stopped using it for now…and went from 1702 and #2 to 1638 and #11 XD), I’ve come to the realization that Lucario is absolutely amazing. So now, changing the previous philosophy, I am actually considering changing Hitmontop instead. As for the Gallade, I haven’t really tried in complement with Lucario, so I guess that is one option. I am looking for something that can handle Gengar/cb cross + Gliscor/Staraptor while also being able to kill Blissey and Cresselia…Got any ideas haha?
I used to play pokemon. I stole this team for my first d/p games ever. I had no idea what any pokemon form d/p did. But what I did see that Hitmontop is sex. Lucario seems cool too. When I'm not too lazy ill make my own team with them kthx.
How did the team fare for you? Remember, you have to utilize the ability to switch and predict for this team to stand a chance. Some helpful pointers are that you should probably allow swampert to absorb sleep, and be your sacrifice pokemon if you have to. Also, try a basic combination play, like bringing gengar in against a choiced close combat from cross, and then switching to Lucario while he switches to Blissey to tak advantage of a free turn to set up swords dance ;).
Salamence can have a speed increasing nature (such as mine) and outspeed Roserade and then proceed to go ahead and flamethrower it or fire blast and with life orb, Roserade isn't going to like it
That is why I decided to run focus sash on Roserade now. Most mences don’t run +speed natures, so I can just sleep powder them. But if they do, then I will survive whatever attack and sleep powder you. Focus Sash saves me there.
In addition to Spikes and Leaf Storm illegal, Spikes and Sleep Powder is also. Looks like you need to just use Toxic Spikes.
Awesome team otherwise.
Yea, I am running a grass knot, toxic spikes, sleep powder hp fire Roserade now. Thanks for the compliment :).
Interesting team. It's a bit more offense-heavy then the style of play I prefer, but I can see it working. There are a few points that I'm curious on, though...
I'm agreeing with the people that said Roserade should probably max speed. Tieing with them is probably more important than the extra 5 health.
Swampert seems good. Personally, I prefer surf, but that's more personal preference then anything else.
For Gengar...exactly what are you outspeeding with Timid nature that you couldn't with Modest? To be honest I'm not quite sure how common Jolly Scarfchomps and the like are (I don't use Scarfers a whole lot myself), so my opinion here might not be completely valid, but I wanted to voice it anyways since you didn't make a specific argument (beyond scarf-ape) for Timid over Modest.
Heatran is solid. Offhand I'm not sure if there are any important 1/2HKO's to be gained by using life orb aside from the ones you mentioned, since I usually use Modest/Mild/Rash.
Hitmontop is interesting. I've used a set much like that in UU, but I prefer Pursuit over Bullet Punch since Steel gets pretty poor coverage with Fighting and a 60 BP Dark attack is a decent weapon to hurt ghosts with (in addition to the obvious revenge-killing capabilities that pursuit brings). On the other hand, you can't damage ghosts on the switch-in with Pursuit (since it hits the pokemon switching out) and unlike with Bullet Punch, you can't hit Gengar before it hits you (though, for the record, Pursuit is a guarenteed 1HKO on Gengar even if it doesn't switch assuming you've got SR up). One other point that I'd like to mention is that Hitmontop with Pursuit does 82.55% - 97.17% on a 4/0 Dugtrio that switches out, meaning that at the very least you could most likely revenge-kill any Dugtrios (assuming some residual damage from spikes/SR) trying to ruin Heatran's day. Of course, Hitmontop's likely to take a good chunk damage if they stay in (though Mach Punch/CC will make them regret it), but...not much you can do about that.
Lucario seems good. The ability to destroy walls is particularly nice.
Overall, nice team. As I said, this team isn't my style of play at all, but I can certainly see why it would be effective.
Thank you for your time. I changed Roserade to max speed evs. Gengar, I tried the modest version…but with the sudden appearance of scarfed gengars and azelfs…I’m going back to timid lol. Heatran I have removed taunt for dragon pulse. I am also considering specs on him…to remove the 10% recoil, and since I rarely switch attacks. Of course, shed shell is another issue, but Dugtrio has gone down lately.
Hitmontop is what I am now considering switching…In light of what my team should be wary of and that he is an important Blissey killer, what would you recommend in its place? As for Lucario, it stays.
Hey Aldaron ^_^
I'm just going to say a few things:
First of all, you don't have a spinner which may not be a terrible thing (I don't use a spinner on one of my main teams), but considering how you only have 1 Choice Scarf'd pokemon and alot of set up pokemon, a spinner I think is a must. Hitmontop isn't that great of a spinner due to ghosts imo, but consider getting one.
You have no sleep talker, which isn't good on a relatively slow team. Breloom, Yanmega, Gengar etc can cause some serious damage imo. And it sucks having a slept pokemon killed like you only had 5 to start with. Natural Cure on Roserade doesn't solve the problem, it can just spore again.
I also don't understand your team that well... considering none of your pokes have recovering moves. As I stated above, spikes and the lack of recovery can slowly tear this team apart.
How do you take care of Heracross? You're relying too much on a fragile Gengar imo. Gengar, especially the Scarf'd kind can easily get Pursuited. There goes one of your most major resistances for the team.
I would think Skarmory or Staraptor causing some problems with this team. Your heatran can't take many hits, and Lucario dies in one or two Brave Bird.
Lol, I was waiting for your response. And it didn’t disappoint. Yep, you hit all the main weakness right on the head. Lack of a sleep absorber hurts me against Yanmega and Gengar; CB cross + Gliscor hurts and Staraptor is a bitch. Since I am considering replacing Hitmontop, would you have a decent alternative that could help me with these weaknesses and also help me kill blissey?
And btw, lame Bulkymence :P
Yeah I've been using it for quite awhile and must say that it is unexpected (well not so anymore) and is great at shutting down opposing Bliss/Cresselia (especially the latter, who only has Charge Beam and lol Ice Beam to hit Heatran).
As most people said, Hera gives you huge problems, but I've played with offensive teams and the best way to play around threats like that (if your main plan is dead) is have alot of pokemon that can force him out. You have Roserade and Heatran for this aswell as Lucario for revenge kills which helps.
Another way you could get around it is fitting Toxic Spikes in (possibly over Spikes on Roserade) and a flying type into your team with Protect. Protect is good for scouting, and helps you decide whether to stay in on Megahorn/CC or to switch out to Pert to take Stone Edge, and helps rack up Toxic Spikes damage. Maybe something like bulky Zapdos here?
Anyway nice team just have to watch out for a few particular threats.
Haha, I remember when someone on Shoddy asked me if I ran taunt first, and Shift flipped the fuck out on me, even after I said, “No.”
Protect Zapdos is VERY interesting. However…it just difficult to replace hitmontop with a pokemon who can’t take down Blissey…
You shouldnt scarf gengar, restricts his options, and fine options he has. The less you switch the better. Replace HP with Hypnosis and give him Wide lens. With his speed, he should be able to sleep most pokemon.
I actually don’t like scarfgar on its own, yet if you look at the team, it is the perfect complement.
Pretty good team overall, I can see why you are ranked high up on the ladder.
The only thing I would consider changing is Crunch over Bullet Punch on Lucario. You do lose the ability to hit ghosts with a priority move, but overall it's probably worth it to take Cresselia and Dusknoir.
Yep, took that consideration to practice, thanks for improving the team Cynthia. Crunch on Lucario is a GREAT option.
DD Dragonite with Yache Berry could cause problems to your team. Hitmontop can't flinch it, and Mach Punch/Bullet Punch does shit to it. It could survive an Ice Beam/Hp Ice from Swampert/Gengar respectively and kill them with Outrage. Roserade has no HP Ice and therefore is owned, as Dragonite falls in the category of late-game sweeper. Lucario has nothing to hit it either. Also, I think it would be better for your Roserade to pack HP Ice/enough speed ev's to outspeed Adamant Choice Band Garchomp. I don't really see adequate defense against Specsmence. Draco Meteor is an OHKO against Swampert.
DD Dragonite with Yache, the approximately 6 that I have faced have given me 0 problems. I don’t know how to justify other than in the battles, they just don’t bother me.
Why leftovers on roserade?
Why not choice specs or life orb?
I am running focus sash now.
dance you obviously can't read because he said hes replacing it with focus sash and life orb would kill roserade because it is a fragile pokemon and sandstorm + life orb would kill it so fast. Choice specs is not an option because hes doing sleep powder + spikes on his roserade.
Thanks for clarifying that lol.
What can I say, it's aldaron. Fantastic team.
I would only point out a few things:
You use spikes strategy, and gengar is your choice as a spin blocker, but ain't that a bit weak since you don't have leftovers? It makes the difference. I have also thought of using scarfgar, but I have figured out that gengar's potential is alterning attacks. Yours is still a good option, though.
How do you exactly counter boosted waters? I've got the same problem, and it seems to be very common. For instance, rain dance teams or simply a boosted azumarril can cause high damage. Roserade isn't exactly a defensive pokemon.
But as I said before, you're incredible, aldaron.
Your friend spaniard.
Thanks for the compliments, Spaniard. Rain Dance teams are beaten by one, simple method…Don’t let them set up rain dance XD. However, they haven’t been too much of a problem, as WORLDCHAMPIONDAVID runs them effectively, and I’ve beaten him all three times with this team.
As for Gengar…like I said, I don’t like scarfgar either, but for the team, it is necessary. Do you have another idea for that slot? I could consider changing it if you are recommending something haha.
Since there's some debate on the second on Heatran, HP Electric could be throw in. Handles waters specifically gyara.
I had hp electric, found that it was pointless, and have now switched back to dragon pulse to predict chomp and mence entries.
I still maintain that Metal Sound is the best 4th option for Heatran, mainly because while Taunt shuts down Cress's T-Wave and Blissey's Softboiled, Metal Sound can do useful things like catch T-Tar switchins enabling Earth Power to OHKO, bring a weakened bulky water within Dark Pulse OHKO range (Dark Pulse OHKOs Pert and Vaporeon after Metal Sound + SR + Spikes, yeah that's a lot to assume but being able to take down your biggest threat is always good; Cune's more sturdy though), and forces switches in and of itself because if you don't outspeed Heatran ), your *best* case scenario is that you lose your bulky water in exchange for killing Heatran.
Aldaron also suggested another option over Swampert in the form of SR/Wish/Stoss/Ice Beam Blissey; even though you lose Swampert's great defensive coverage (which incidentally covers ALL of Pert's weaknesses), you (obviously) gain more special coverage, and a Wisher to keep Heatran alive, and don't lose too much coverage (really, Ice Beam is the attack Swampert will be using most)
Btw, are you really leaving Heatran in on Gyara? (assuming you run Modest)
I never got around to switching Pert for that Blissey set, I probably should though with my recent severe drop in the rankings. The heatran set now looks like this: fire blast, explosion, earth power and dragon pulse. I might consider the metal sound bit lol.
No competent trainer is going to keep a Naive Infernape in against Gengar, since Gengar already OHKOs w/ Shadow Ball most of the time against Naive Infernapes even without Special Def drops, and of course they're going to switch out if they have Special Defense drops.
Well if they switch out…then I am already one step ahead of the game. Unless of course…they switch to pursuit Weavile/T-tar XD.
Gengar does not OHKO Naive Infernapes with Shadow Ball. I took the risk, and got raped.
OHKOs with the special defense drop…and of course, preferably they switch.
Can someone please find out whether sleep powder plus spikes is legal on roserade? That would be very helpful. Ty.
Top 20 on shoddy ladder using this team. w00t!
It is illegal, and now, 4 straight losses have dumped me to 1638! I almost want to revert back to using this team…but it got boring :P. Rep me and my team better though! Get to #1!
As for theoretical updates, I’ll repost the entire team soon, just so people can see all the changes. Thank you all for your positive feedback!