Triple battle explosion will be no worse than doubles in VGC play since there you only get to use two pairs for four Pokemon total.
So two explosions could easily wipe out your entire team if not planned against.
Actually, if the damage from explosion splits three ways you might have a better chance of some Pokemon surviving it in triples.
I think there is serious potential for interesting strategies; battles with multi-member parties are really a standard rpg thing.
They should introduce moves than can recover any ally (that's out) and buff allies (acupressure already does) so we can really take advantage of the team dynamic.
I'll have to wait and see where they take it but I'm intrigued.
So two explosions could easily wipe out your entire team if not planned against.
Actually, if the damage from explosion splits three ways you might have a better chance of some Pokemon surviving it in triples.
I think there is serious potential for interesting strategies; battles with multi-member parties are really a standard rpg thing.
They should introduce moves than can recover any ally (that's out) and buff allies (acupressure already does) so we can really take advantage of the team dynamic.
I'll have to wait and see where they take it but I'm intrigued.