Brightpowder is banned because it was deemed broken and believed to have had no viable counters (Hone Claws, Lock-On, Theif, and Trick are the only ones I can name of the top of my head). I don't see the same happening for Sand Veil/Snow Cloak b/c of the fact that Sand Veil's hax are a probability resulting from a slight risk vs nice reward choice under optimal conditions. The prescence of Sand is required for Sand Veil to work, brightpowder works as long as it's equipped, which is essentially automatic. Sand Veil's boosts come with the downside of requiring Sand to be running in a meta where almost 40% of all teams at one point were running weather, idk how many ran anti-weather so I'm not mentioning it. With that evidence it is clearly a lie to claim that Sand Veil carries "absolutely no downside, and there is literallly no skill in dealing with it" opposing weather starters/cancellers can turn off sand by switching in, making Sand Veil inactive unless you bring back ttar of the hippo(the resulting strategies to work around this force one to use a degree of skill. BTW, you have to hope that all moves with under 100/95 hit b/c that can cost you the game as well. Why do I bring those up, because like weather dependent abilities that raise evasion, speed, strength, etc. are CAN be dealt with if one uses skill. People like myself, who think that Sand Veil/Snow Cloak shouldn't be banned, are saying so b/c we don't think it's broken or as guarranteed as Brightpowder, since barring the "occasional" Trick or thief(so rarely used I don't know why it's even in the code) it was gonna happen, NOT TO SAVE GARCHOMP.
Finally, if you want to ban Garchomp then nominate it and state your reasons for doing so, feel free to name Sand Veil as something GARCHOMP can abuse because the lack of counters to Sand Veil GARCHOMP and the overpowered aspects to GARCHOMP rather than trying to ban it's only ability at the moment because my inner conspiracy theorist is acting up and that's what some of the ban Sand Veil areguements are starting to look like.
brightpowder was broken?are you serious?and lax incease was banned 'cause it was broken right?they were so broken that they were everywhere in the meta and everyone abused them....
obviously these items weren't broken!you need to understand what i have said one million times:not only broken stuff get banned!
if you still aren't convinced just say one more time what you said with bolded letters...just say once again that the evasion items were broken and you will see what people in this thread will tell you!
and about double team.some people think that dt was banned 'cause it was broken when this clearly wasn't the case.again if you want to see why they weren't broken see my above posts or ask anyone(that knows what he is talking about) in this forum...
the evasion raising move and items were banned due to uncompetitiveness!don't ask me what is this just read my above posts...
of course sand veil doesn't always work but when it does it creates an uncompetitive enviroment...that's why banning them only when they are active is the wiser solution!
Just like dealing with any decent sweeper?
"Hope that Excadrill doesn't flinch you, if it does, you lose"
"Hope that Kyurem's Ice Beam doesn't freeze you, if it does, you lose"
"Hope that Chandelure's Fire Blast doesn't burn your TTar, if it does, you lose".
He really isn't that much luck based as people make it sound. Just pay attention to any hax you may have suffered prior to your loss and you may realize Garchomp was far from the main player in it.
just like dealing with any decent sweeper you say?yet you mention 3 specific poke that fit the bill perfectly...how covenient...
those cases that you refer to are not the majority of the decent sweepers.
the basic thing that you have to do with a decent sweeper is to have the defences to take its hits and the attack or stalling abilties to kill him or force him out.
while it is true that some sweepers can win with a little bit of luck,you as a competitive player when you build a team you keep this fact in your head.
f.e.none good team runs only one excadrill check...never!
also this is the only example of yours that is valid.
how is exactly kyurem and chandelure going to sweep your team?rly tell me?
ok my tyranitar just got burned by chandelure!so what?i can still do decent damage back while resisting its main stabs and chandelure doesn't have any means of recovery plus sand is hurting her even more...
kyurem froze one of my pokes?so what?every steel type can take quite a beating from him a whole bunch of pokes outspeed them and he dies to priority and is weak to sr...
so yes they are not going to cost me the match...
the characteristics of a decent sweeper are nice attack,speed,coverage,typing,bulk sometimes and priority sometimes.hax is not an aspect that creates a good swepper.it just sometimes happens that a poke with all the characteristics of a decent sweeper gets also some moves which have a luck factor added.hax doesn't make for a good sweeper.
Really? I never saw any arguments supporting this at all in the last topic and I (shamefully) made most of my posts in the third suspect thread. They weren't banned for being broken or having no counters at all. They were banned as an extension of the evasion clause.
I cannot agree with this. At all. Sand Veil's risk comes at what exactly? Having to use tyranitar? An excellent special wall with numerous offensive and supportive sets? The #2 most used pokemon in the metagame right now? Simply slapping a tyranitar on your team does more good than bad. There is no risk to sand veil at all. If anything, sand veil is the bonus awarded to players for using two good pokemon: Garchomp and Tyranitar.
Yes, garchomp. Because the sand veil arguement would NOT EXIST if it wasn't for garchomp. I have seen no logs or posts going into detail because the match was lost thanks to an attack missing mamoswine, glaceon, etc. I'm not even sure why brightpowder was brought up in the last thread. And I'll have to disagree with your other point as well. There IS a downside to using brightpowder on a pokemon. Instead of holding a toxic orb, my poison heal gliscor/breloom is holding this so that attacks miss 1/10th of the time? Instead of leftovers, my blissey is holding this? Instead of a life orb for higher damage output, or a yache berry for protection against what would normally counter you, my garchomp is holding this? Really? Nine times out of ten, it does nothing! And it's supposed to be better than simply using tyranitar and an already amazing pokemon on the same team?
You're saying that sand veil's downside is running sand in a metagame where 40% of the teams are weather teams. The problem here is that 21% of those teams (the majority) ARE sand! 10% of the teams are rain. I don't even remember what Ninetales' statistics are. And the opposing weather starters can switch in and disable sand veil? Ninetales cannot switch into Garchomp (again, I'm only mentioning him, as there is no arguement without him) at all. Politoed can't either, and loses to Yachechomp even if it manages to live through a hit. Altaria? Ha! LickyLicky? Ha! Abomasnow? He can switch into Earthquake I suppose...
It is the choice of the player to use a move with accuracy less than 100%. I do not get any say in weather or not my opponent will simply carry garchomp and tyranitar on the same team.
I agree with this honestly. I do not agree with the notion of banning sand veil or snow cloak. The pokemon who have these abilities are not threatening enough to win entire games all on their own just when one attack misses. You do not need to carry two checks to something like Glaceon, because it will probably be countered just by building a team. Garchomp is a pokemon who requires specific counters, and when your specific counter loses to chomp because of sand veil, it can be upsetting. The idea of carrying more than one chomp check or counter is a bit silly because the arguement for doing so stems from not only accounting for the sand veil miss, but failing to check other dangerous pokemon in the metagame simply because you're that scared of your reliable garchomp counter not being so reliable.
All that being said, I still don't see a reason to ban garchomp. Even if sand veil is a tad problematic on him. No Sandstream + sand veil doesn't work because it means sand teams are denied from using good pokemon. Unlike swift swim + rain dance, garchomp is good outside of sand. Any arguements about sand veil should just concern garchomp's use of it, not the ability as a whole.
There are no sand veil users in OU right now aside from him and gliscor. Gliscor doesn't use this ability at all. So garchomp is quite literally the only relevant case to this topic.
what you say about garchomp is true.
we realised the problem even more 'cause of garchomp...he is the occasion!
but the problem is always there!and the problem is always there 'cause uncompetitiveness is based in a principle...pure luck must not be allowed in a competitive game.if a player even in 1 out of 100 matches loses a game to another less skilled player due to pure luck then this is bad.
why not just prevent it?
of course without garchomp almost noone would be losing games due to sand veil or snow cloak but if there was a guy who used a sand veil sd gliscor and after a miss he swept a team?or if he koed a weakened starmie when it was supposed to die by ice beam which missed?wouldn't these situations be unfair?why not prevent these misses even if they would happen very rare('cause almost noone would be winning games with sand veil pokes if garchomp was banned)...
especially when the ban means to prevent sand veil to be used in the same team with sandstorm .we don't lose anything from our game(in terms of competitive aspects) yet we remove that tiny little chance that eventually someone might lose to another sand veil user(except garchomp).it's a win win situation!
and i also like to hear your opinion about the evasion clause.
why do you think that it was implememented?
'cause evasion raising moves would break the metagame or 'cause they would create an uncompetitive enviroment?