Battle Hall Challenge - Aweshucks

43.png


67 HP
88 EN
3/2/3/3/26

27.png

60 HP
86 EN
4/3/0/2/40


Sandy used Sand-Attack - 3 energy

Odd used Sunny Day - 10 energy

Action 2

Odd used Solarbeam - 7 energy
To hit (7419) - Yes
To crit (4175) - No
(12 + 1,5 + 3)*1,5 = 24,75 damage

Sandy used Earthquake - 6 energy
To crit (6633) - No
(10 + 3 + 3) = 16 damage

Action 3

Odd used Stun Spore - 6 energy
To hit (1764) - Yes

Sandy tries to use Earthquake...
To move (1539) - No

43.png


51 HP
65 EN
3/2/3/3/26

27.png

35 HP
77 EN
4/3/0/2/40
15% Para
 
Spr_B2W2_Cyclist_M.png


Hum....even if we were to Endure, we would be killed next round.

Therefore, theres only one thing we can do!

Earthquake -> Earthquake -> Mega Earthquake


If fully paralysed, push-back.
43.png


51 HP
65 EN
3/2/3/3/26
-1 Accuracy
27.png

35 HP
77 EN
4/3/0/2/40
15% Para


Action 1

Odd used Mega Drain - 9 energy
To hit (329) - Yes
To crit (1982) - No
(6 + 3 + 1,5)*1,5 = 15,75 damage
+7,875 HP

Sand tries to use Earthquake....
To move (1209) - No

Action 2

Odd used Solarbeam - 7 energy
To hit (3684) - Yes

Sandy fainted!

Aweshucks >:I

43.png


59 HP
49 EN
3/2/3/3/26
-1 Accuracy
27.png

KO HP
KO EN
4/3/0/2/40
15% Para






NormalType.png
FireType.png
FightingType.png

FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png

PsychicType.png
RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png
oAN3L.png
 
RNG: 1/5


Hiker Oscar Alho wants to battle!

Spr_B2W2_Hiker.png


Lets kick his ass!

438.png

Bonsly (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type:
Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 10
Size Class: 1
Weight Class: 2
Base Rank Total: 12

Abilities:
Sturdy: (Passive) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head: (Passive) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Rattled: (Passive) These Pokemon are more easily frightened by Ghost-, Bug-, and Dark-typed attacks and will raise their Speed by one (1) stage when struck by attacks of those types. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Attacks:
Fake Tears
Copycat
Flail
Low Kick
Rock Throw
Mimic
Block
Slam
Faint Attack
Rock Tomb

Dig
Sandstorm
Brick Break

Rollout
Defense Curl
Endure

Ability: 1/2
Sturdy!
 
Spr_B2W2_Hiker.png


Gonna need more than that, kid!


Dig -> Rock Throw -> Dig



43.png


90 HP
100 EN
3/2/3/3/26

438.png

90 HP
100 EN
4/3/0/2/10

Action 1


Odd used Solarbeam - 7 energy

And is charging....

Bonsly used Dig!

Odd used Solarbeam!

But it missed!

Bonsly attacked! - 10 energy
To crit (2198) - No
(8 + 3) = 11 damage

Action 2

Odd used Mega Drain - 9 energy
To crit (5338) - No
(6 + 3 + 1,5 - 1)*1,5 = 14,25 damage
+7,125 HP

Bonsly used Rock Throw - 2 energy
To crit (2332) - No
(5 + 3 + 3) = 11 damage

Action 3

Odd used Solarbeam - 7 energy

And is charging....

Bonsly used Dig!

Odd used Solarbeam!

But it missed!

Bonsly attacked! - 10 energy
To crit (3961) - No
(8 + 3) = 11 damage

43.png


64 HP
77 EN
3/2/3/3/26

438.png

76 HP
78 EN
4/3/0/2/10


Rock Throw*3


If Sunny Day, use Sandstorm that action
If Solarbeam, use Dig that action



Too sleepy to think as well as i would like, but this should be solid.
 
43.png


64 HP
77 EN
3/2/3/3/26

438.png

76 HP
78 EN
4/3/0/2/10


Action 1


Odd used Mega Drain - 9 energy
To crit (58) - Yes
(6 + 3 + 1,5 - 1 + 3)*1,5 = 18,75 damage
+9,375 HP

Bonsly used Rock Throw - 2 energy
To crit (1598) - No
(5 + 3 + 3) = 11 damage

Action 2

Odd used Teeter Dance - 5 energy
Duration: 3/3
4 Actions!

Bonsly tries to use Rock Throw...
To hitself (1-5000=Yes) -> 2848 - Yes
-4 energy
(4 - 1 + 1,5) = 4,5 damage

Action 3



Odd used Mega Drain - 9 energy
To crit (2817) - No
(6 + 3 + 1,5 - 1)*1,5 = 14,25 damage
+7,125 HP

Bonsly tries to use Rock Throw...
To hitself (1-5000=Yes) -> 9841 - No
To crit (686) - Yes
(5 + 3 + 3 + 3) = 14 damage

43.png


52 HP
58 EN
3/2/3/3/26

438.png

43 HP
70 EN
4/3/0/2/10
Confused (1 Action)
 
Solar Beam ~ Mega Drain ~ Solar Beam
If bonsly uses dig A1 or A3 and it is not sunny, use Sunny Day
If bonsly uses dig A3 and it is already sunny, use Stun Spore
 
Spr_B2W2_Hiker.png


Lets do.....this!


Sandstorm -> Rock Throw -> Rock Throw

43.png


52 HP
58 EN
3/2/3/3/26

438.png

43 HP
70 EN
4/3/0/2/10
Confused (1 Action)


Action 1

Bonsly tries to use Sandstorm...
To hitself (1-5000=Yes) -> 6981
-9 energy

Odd used Solarbeam - 7 energy
To crit (1983) - No
(6 - 2 - 1 + 1,5)*1,5 = 6,75 damage

-2 HP

Action 2


Bonsly used Rock Throw - 2 energy
To crit (2509) - No
(5 + 3 + 3) = 11 damage


Odd used Mega Drain - 9 energy
To crit (1600) - No
(6 - 2 - 1 + 1,5)*1,5 = 6,75 damage
+3,375 HP
-2 HP

Action 3

Bonsly used Rock Throw - 6 energy
To crit (8492) - No
(5 + 3 + 3) = 11 damage

Odd used Solarbeam - 7 energy
To crit (9587) - No
(6 - 2 - 1 + 1,5)*1,5 = 6,75 damage

-2 HP

43.png


24 HP
35 EN
3/2/3/3/26

438.png

23 HP
53 EN
4/3/0/2/10



Spr_B2W2_Hiker.png


Almost there!


Rock Throw -> Rock Tomb -> Rock Throw


If it is Sunny when you would move and you did not use Endure, use Sandstorm that action
If damaging grass type combo, use Endure that action. This sub has priority.
 
43.png


24 HP
35 EN
3/2/3/3/26

438.png

23 HP
53 EN
4/3/0/2/10


Action 1

Bonsly used Endure - 15 energy

Odd used Mega Mega Drain - 42 energy
(13,5 + 3 + 1,5 - 1 - 2)*1,5 = 22,5 damage

Bonsly Endured the hit!

43.png


KO HP
KO EN
3/2/3/3/26

438.png

1 HP
38 EN
4/3/0/2/10


Spr_B2W2_Hiker.png


And thats how you do it!


Sorry, Shucks, your Hall has come to an end.


Aweshucks: 6 CC
Odd: 6 HC

Matezoide: 9,5 UC


See you next week!
 
Challenge #6

Aweshucks is using Horsea with Sniper in Rank 1.
Carlos (Male)
Carlos is named after Carlos Santana
Nature: Calm (+SpD -Atk)
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious

Abilities-
Swift Swim (Passive): The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain
Sniper (Passive): This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks
Damp (DW-Locked, passive): This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion

Stats-
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (+)
Spe: 60
Size Class: 1
Weight Class: 1
Base Rank Total: 13

Counters-
EC: 2/9
DC: 1/5
MC: 2

Attacks-
Physical: N/A
Special: Bubble, Water Gun, Bubblebeam, Dragon Breath, Water Pulse, Scald, Ice Beam
Status: Smokescreen, Leer, Focus Energy, Agility, Disable, Rain Dance

Pick your first type:

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png
oAN3L.png
 
Battle 1:

Spr_BW_Scientist_F.png

Scientist Monica would like to battle!

RNG Roll for Pokemon: 1/5 (Nincada)
RNG Roll for Ability: 1/2 (Compoundeyes)

290.png

Nincada (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 34 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

Abilities:
Compoundeyes: (Passive) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Run Away (DW): (Passive) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Attacks:
Scratch
Harden
Leech Life
Sand-Attack
Fury Swipes
Mind Reader
False Swipe

Dig
X-Scissor
Shadow Ball

Endure
Silver Wind
Gust

"I've been studying the appearance patterns of Nincada."
 
Spr_BW_Scientist_F.png

"Be careful, they can do this."

Gust+Silver Wind ~ Cooldown (Chill) ~ Gust+Silver Wind

-----------

116.png

Horsea (M)
HP: 90
En: 100
Ranks: 1/3/3/2
Speed: 60
SC/WC: 1/1
Ability: Sniper
Stats: N/A
Status: N/A
Other: N/A

290.png

Nincada (F)
HP: 90
En: 100
Ranks: 2/3/3/2
Speed: 34
SC/WC: 1/1
Ability: Compoundeyes
Stats: -10% Eva
Status: N/A
Other: N/A


Action 1:
Horsea used Scald!
RNG Roll (Crit) [<=625 Crit]: 1551/10000 (No)
(8+3+(4.5-3))*1.5 = 18.75 damage
RNG Roll (Effect) [<=3000 Effect]: 9219/10000 (No)
-5 energy
Nincada used Gust+Silver Wind!
RNG Roll (Crit) [<=625 Crit]: 6693/10000 (No)
(20+3+(4.5-3)) = 24.5 damage
RNG Roll (Effect) [<=1000 Effect]: 3069/10000 (No)
-9.5 energy

Action 2:
Horsea used Water Pulse!
RNG Roll (Crit) [<=625 Crit]: 3684/10000 (No)
(6+3+(4.5-3))*1.5 = 15.75 damage
RNG Roll (Effect) [<=2000 Effect]: 2473/10000 (No)
-3 energy

Action 3:
Horsea used Scald!
RNG Roll (Crit) [<=625 Crit]: 1825/10000 (No)
(8+3+(4.5-3))*1.5 = 18.75 damage
RNG Roll (Effect) [<=3000 Effect]: 8283/10000 (No)
-5 energy
Nincada used Gust+Silver Wind!
RNG Roll (Crit) [<=625 Crit]: 201/10000 (Crit)
(20+3+3+(4.5-3)) = 27.5 damage
RNG Roll (Effect) [<=1000 Effect]: 649/10000 (Effect)
Stat Change: +1 Atk/Def/SpA/SpA/Spe (Nincada)
-21.5 energy


116.png

Horsea (M)
HP: 38
En: 87
Ranks: 1/3/3/2
Speed: 60
SC/WC: 1/1
Ability: Sniper
Stats: N/A
Status: N/A
Other: N/A

290.png

Nincada (F)
HP: 37
En: 69
Ranks: 2/3/3/2
Speed: 34 (59)
SC/WC: 1/1
Ability: Compoundeyes
Stats: -10% Eva, +1 Atk, +1 Def, +1 SpA, +1 SpD, +1 Spe
Status: N/A
Other: Cooldown (1a)

-----------

Spr_BW_Scientist_F.png

"Can we win?"

Cooldown (Chill) ~ X-Scissor ~ Dig
 
Last edited:
ya cuz i royally messed up damage calcs last round oops hahaha

116.png

Horsea (M)
HP: 38
En: 87
Ranks: 1/3/3/2
Speed: 60
SC/WC: 1/1
Ability: Sniper
Stats: N/A
Status: N/A
Other: N/A

290.png

Nincada (F)
HP: 37
En: 69
Ranks: 2/3/3/2
Speed: 34 (59)
SC/WC: 1/1
Ability: Compoundeyes
Stats: -10% Eva, +1 Atk, +1 Def, +1 SpA, +1 SpD, +1 Spe
Status: N/A
Other: Cooldown (1a)


Action 1:
Horsea used Scald+Scald!
RNG Roll (Crit) [<=625 Crit]: 3481/10000 (No)
(18+3+(4.5-3))*1.5-2 = 31.75 damage
RNG Roll (Effect) [<=6000 Effect]: 9816/10000 (No)
-41 energy

Action 2:
Nincada used X-Scissor!
RNG Roll (Crit) [<=625 Crit]: 7054/10000 (No)
(8+3+(3-4.5)) = 9.5 damage
-5 energy

Action 3:
Horsea used Scald!
RNG Roll (Crit) [<=625 Crit]: 8930/10000 (No)
(8+3+(4.5-3))*1.5-2 = 16.75 damage
Nincada fainted!
-18 energy


116.png

Horsea (M)
HP: 28
En: 28
Ranks: 1/3/3/2
Speed: 60
SC/WC: 1/1
Ability: Sniper
Stats: N/A
Status: N/A
Other: N/A

290.png

Nincada (F)
HP: KO
En: KO
Ranks: 2/3/3/2
Speed: 34
SC/WC: 1/1
Ability: Compoundeyes
Stats: -10% Eva
Status: N/A
Other: N/A

-----------

Spr_BW_Scientist_F.png

"Aww..."

Pick your next type:

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
oAN3L.png

PsychicType.png
RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png
oAN3L.png
 
Battle 2:

Spr_BW_Backpacker_F.png

Backpacker Mindy would like to battle!

RNG Roll for Pokemon: 3/5 (Roggenrola)
RNG Roll for Ability: 1/2 (Sturdy)

524.png

Roggenrola (F)
Nature: Adamant (+1 Atk, -1 SpA)
Type:
Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 0 (-)
SpD: Rank 1
Spe: 15
Size Class: 1
Weight Class: 2
Base Rank Total: 11

Abilities:
Sturdy: (Passive) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Sand Force (DW): (Passive) This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock-, Ground-, and Steel-typed attacks. Each of this Pokemon's Rock-, Ground-, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.

Attacks:
Tackle
Harden
Sand-Attack
Headbutt
Rock Blast
Mud-Slap
Iron Defense
Smack Down

Stone Edge
Sandstorm
Earthquake

Gravity
Heavy Slam
Magnitude

"Yikes! This won't be fun!"
 
Scald ~ Bubblebeam ~ Scald

I'm going to be out of town over the weekend with questionable internet access. I apologize in advance if I may go over DQ
 
Spr_BW_Backpacker_F.png

"Let's give it a go!"

Sandstorm ~ Stone Edge ~ Rock Blast

-----------

116.png

Horsea (M)
HP: 90
En: 100
Ranks: 1/3/3/2
Speed: 60
SC/WC: 1/1
Ability: Sniper
Stats: N/A
Status: N/A
Other: N/A

524.png

HP: 90
En: 100
Ranks: 4/3/0/1
Speed: 15
SC/WC: 1/2
Ability: Sturdy
Stats: N/A
Status: N/A
Other: N/A


Action 1:
Horsea used Scald!
RNG Roll (Crit) [<=625 Crit]: 7347/10000 (No)
(8+3-1+(4.5-1.5))*1.5 = 19.5 damage
RNG Roll (Effect) [<=3000 Effect]: 3533/10000 (No)
-5 energy
Roggenrola used Sandstorm!
Arena Change: Sandstorm (4r)
-9 energy
Post-action:
-2 HP due to Sandstorm (Horsea)

Action 2:
Horsea used BubbleBeam!
RNG Roll (Crit) [<=625 Crit]: 2491/10000 (No)
(7+3-1+(4.5-1.5)-2)*1.5 = 15 damage
RNG Roll (Effect) [<=1000 Effect]: 9907/10000 (No)
-4 energy
Roggenrola used Stone Edge!
RNG Roll (Hit) [<=8000 Hit]: 7391/10000 (Hit)
RNG Roll (Crit) [<=1250 Crit]: 9555/10000 (No)
(10+3+(6-4.5)) = 14.5 damage
-6 energy
Post-action:
-2 HP due to Sandstorm (Horsea)

Action 3:
Horsea used Scald!
RNG Roll (Crit) [<=625 Crit]: 1486/10000 (No)
(8+3-1+(4.5-1.5)-2)*1.5 = 16.5 damage
RNG Roll (Effect) [<=3000 Effect]: 361/10000 (Effect)
Status Change: BRN (Roggenrola)
-5 energy
Roggenrola used Rock Blast!
RNG Roll (Hit) [<=9000 Hit]: 9640/10000 (No)
Missed
-6 energy
Post-action:
-2 HP due to Sandstorm (Horsea)
-2 HP due BRN (Roggenrola)


116.png

Horsea (M)
HP: 69
En: 86
Ranks: 1/3/3/2
Speed: 60
SC/WC: 1/1
Ability: Sniper
Stats: N/A
Status: N/A
Other: N/A

524.png

Roggenrola (F)
HP: 37
En: 79
Ranks: 4/3/0/1
Speed: 15
SC/WC: 1/2
Ability: Sturdy
Stats: N/A
Status: BRN
Other: N/A

Arena: Sandstorm (3r)

-----------

Spr_BW_Backpacker_F.png

"Ah... oh well..."

Stone Edge ~ Rock Blast ~ Stone Edge
 
116.png

Horsea (M)
HP: 69
En: 86
Ranks: 1/3/3/2
Speed: 60
SC/WC: 1/1
Ability: Sniper
Stats: N/A
Status: N/A
Other: N/A

524.png

Roggenrola (F)
HP: 37
En: 79
Ranks: 4/3/0/1
Speed: 15
SC/WC: 1/2
Ability: Sturdy
Stats: N/A
Status: BRN
Other: N/A

Arena: Sandstorm (3r)


Action 1:
Horsea used Rain Dance!
Arena Change: Rain (4r)
-9 energy
Roggenrola used Stone Edge!
RNG Roll (Hit) [<=8000 Hit]: 1820/10000 (Hit)
RNG Roll (Crit) [<=1250 Crit]: 2182/10000 (No)
(10+3-3+(6-4.5)) = 11.5 damage
-6 energy
Post-action:
-2 HP due to BRN (Roggenrola)

Action 2:
Horsea used Scald!
RNG Roll (Crit) [<=625 Crit]: 233/10000 (Crit)
(8+3+5+(4.5-1.5)+3)*1.5 = 33 damage
-5 energy
Roggenrola used Rock Blast!
RNG Roll (Hit) [<=9000 Hit]: 9606/10000 (No)
Missed
-6 energy
Post-action:
-2 HP due to BRN (Roggenrola)
Roggenrola fainted!


116.png

Horsea (M)
HP: 57
En: 72
Ranks: 1/3/3/2
Speed: 60
SC/WC: 1/1
Ability: Sniper
Stats: N/A
Status: N/A
Other: N/A

524.png

Roggenrola (F)
HP: KO
En: KO
Ranks: 4/3/0/1
Speed: 15
SC/WC: 1/2
Ability: Sturdy
Stats: N/A
Status: BRN
Other: N/A

Arena: Rain (3r)

-----------

Spr_BW_Backpacker_F.png

"Off to go heal up then..."

Pick your next type:

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
oAN3L.png

PsychicType.png
oAN3L.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png
oAN3L.png
 
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