Prize Claiming Thread MkII (MAQ March #10223)

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Claimiiiiing:

3 UC. Stockpiling (107 UC wow!!!)

A flash.
I get 1 CC.
Bastion (Riolu) gets 1 EC, 3 MC, 1 AC and 1 KOC. Using the KOC as MC. EC to 1/6 and AC to 1/5.
Getting Magnet Rise (Past-Gen Tutor), leaving him with 1 MC.
 
I lost something.

I get +1 CC -> 4 CC

Kirlia gets:
+1 EC -> 5/9 EC
+2 MC spent on Torment (2)
+1 Lucky Egg Counter goes to EC -> 6/9 EC

Edit: I guess I'll also go ahead and get a Magikarp for 2 CC -> 2 CC remaining:


Magikarp [Sushi] (M)
Type:


Abilities:
Swift Swim / Rattled (H)

Nature: Relaxed (+Defence, Speed ÷ 1.15, -105 Evasion)

Stats:
HP: 80
Atk: 1
Def: 3 (+)
SpA: 1
SpD: 1
Spe: 69, -10% Evasion (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 9

EC: 0/6
MC: 10
AC: 0/5

Attacks (Current move total): 7

Level Up
Pre-26
Splash
Tackle
Post-25
Flail - 1 MC

Egg
x

TM/HM
x

Tutor
V - Bounce

Other
Hydro Pump
Dragon Rage
Bubble
Reversal



Edit2: I'll also buy a Feebas for the rest of my 2 CC -> 0 CC:


Water [Bass] (F)
Type:


Abilities:
Swift Swim / Adaptability (H)

Nature: Relaxed (+Defence, Speed ÷ 1.15, -105 Evasion)

Stats:
HP: 80
Atk: 1
Def: 1
SpA: 1
SpD: 2
Spe: 80
Size Class: 1
Weight Class: 1
Base Rank Total: 9

EC: 0/6
MC: 0
AC: 0/5

Attacks (Current move total): 12

Level Up
Pre-26
Splash
Tackle
Post-25
Flail - 1 MC

Egg
Brine
Captivate
Confuse Ray
Dragon Breath
Dragon Pulse
Haze
Hypnosis
Iron Tail

Mirror Coat
Mist
Mud Sport

Tickle

TM/HM
IV 03 - Water Pulse - 3 MC
IV 43 - Secret Power - 3 MC
IV 58 - Endure - 3 MC
IV 78 - Captivate - 3 MC
IV 82 - Sleep Talk - 3 MC
IV 83 - Natural Gift - 3 MC
IV H5 - Whirlpool - 3 MC

V H6 - Dive - 3 MC

VI 06 - Toxic
VI 07 - Hail - 2 MC
VI 10 - Hidden Power - 2 MC
VI 13 - Ice Beam
VI 14 - Blizzard - 2 MC
VI 16 - Light Screen - 2 MC
VI 17 - Protect
VI 18 - Rain Dance - 2 MC
VI 21 - Frustration - 2 MC
VI 27 - Return - 2 MC
VI 32 - Double Team - 2 MC
VI 42 - Facade - 2 MC
VI 44 - Rest - 2 MC
VI 45 - Attract - 2 MC
VI 48 - Round - 2 MC
VI 55 - Scald - 2 MC
VI 87 - Swagger - 2 MC
VI 88 - Sleep Talk - 2 MC
VI 90 - Substitute
VI 100 - Confide - 2 MC
VI H3 - Surf
VI H5 - Waterfall - 2 MC

Tutor
III - Double-Edge - 3 MC
III - Mimic - 3 MC

IV - Swift - 3 MC

V - Icy Wind - 3 MC
V - Snore - 3 MC

Other
x
 
Last edited:

Someoneelse

Why am I here?
"Reffing" and Battle and Reffing
CC: 11 > 12
UC: 24 > 27 > 30 > 10

Volcarona:
MC: 0 > 4 (MC+ES) > 5 (KOC) > 25 (20UC) > 0 (Moves)
Moves: Flare Blitz, Thrash (Pre-25 LU, 0), Bug Bite, Double-Edge, Fire Spin, Whirlwind, Silver Wind (LU, 5), Aerial Ace, Calm Mind, Confide, Facade, Frustration, Giga Impact, Poison Jab, Return, Round, Will-O-Wisp (XY TM, 20)

This maxes Volcarona at 65 moves (CC Bonus: 4).
 
Last edited:
Fixed all of my shit (several posts starting here) according to the shit here
Fixed again according to the shit here (Swampert and Snorlax both already had 5+ Egg Moves, they're just not as obvious because all non-level-up purchased moves were just thrown in with the TM's in their formatting)

EDIT: I would also like to give Cyclohm Sunny Day (2 UC; according to my profile in my sig I have 100+ UC) and get a Heat Rock (6 CC; I have 13, leaving me with 7)
fixed again according to the shit here
 
I derped again buying Bide twice. 3 MC refund for Lax plz
http://www.smogon.com/forums/thread...k-moves-allowed.3483411/page-110#post-5301589
http://www.smogon.com/forums/thread...k-moves-allowed.3483411/page-109#post-5292319

http://www.smogon.com/forums/thread...rd-time-with-this-title.3502177/#post-5308481
Sneasel is now 2/6 EC 2/5 AC with 3 MC+1KOC

I get 1 CC for a total of 9.

Spending 2 MC for Snorlax on Bulldoze and 1 MC on Giga Impact.
Spending 3 MC for Sneasel on Avalanche and 1 KOC on Beat Up.
Spending 2 CC on Slugma, 2 CC on Chinchou, 4 CC on Gligar.

1 CC left!


Slugma [Hell Slug] (F)
nature: Sassy (+sDef, Speed/1.15, -10% Evasion)
Type: Fire

Abilities:
Magma Armor
Flame Body
Weak Armor(Hidden+Locked)

HP: 90
Atk: 2
Def: 2
SpA: 3
SpD: 3+
Spe: 17-
SC: 1
WC: 3
BRT: 12

EC: 0/6
MC: 0
AC: 0/5

Moves:
Yawn
Smog
Ember
Rock Throw
Harden
Recover
Flame Burst

Earth Power
Heat Wave
Memento
Acid Armor
Inferno

Will-O-Wisp
Rock Tomb
Fire Blast
Sunny Day
Protect



Chinchou [Angel] (F)
nature: Quiet (+sAtt, Speed/1.15, -10% Evasion)
Type: Water/Electric

Abilities:
Volt Absorb
Illuminate
Water Absorb(Hidden+Locked)

HP: 100
Atk: 2
Def: 2
SpA: 3+
SpD: 2
Spe: 58-
SC: 1
WC: 2
BRT: 14

EC: 0/6
MC: 0
AC: 0/5

Moves:
Water Gun
Bubble
Thunder Wave
Supersonic
Flail
Confuse Ray
Spark
Take Down

Soak
Brine
Agility
Shock Wave
Psybeam

Volt Switch
Thunder
Rain Dance
Ice Beam
Scald



Gligar [Hell Bat] (F)
nature: Jolly (-sAtt, Speed*1.15, +22% Accuracy)
Type: Ground/Flying

Abilities:
Hyper Cutter
Sand Veil
Immunity(Hidden+Locked)

HP: 100
Atk: 3
Def: 4
SpA: 1-
SpD: 3
Spe: 98+
SC: 2
WC: 4
BRT: 18

EC: 0/6
MC: 0
AC: 0/5

Moves:
Poison Sting
Sand Attack
Harden
Knock Off
Quick Attack
Fury Cutter
Feint Attack
Acrobatics

Counter
Agility
Sand Tomb
Night Slash
Baton Pass

Dig
Torment
Taunt
U-Turn
Double Team
 
Last edited:
Matezoide APPROVED
bobbyvaporeon Skiddo already knows Bulldoze, so Skiddo has 1 MC remaining. APPROVED otherwise
Psyco Josho NOT APPROVED Feebas' stats don't reflect his nature change. You need to increase it's defense, calc its new speed, and note next to the appropriate stats (+) or (-). Also, -105 evasion?
Someoneelse APPROVED
C$FP Porygon is still missing a tutor move. Roserade still learns Grassy Terrain and Venom Drench for free. But that's minor enough. Your update and purchase for Cyclohm and Heat Rock is APPROVED. Now post a damn profile already.
youngjake93 NOT APPROVED Gligar's stats aren't changed appropriately regarding it's nature. And you need to mark the affected stats for Gligar with (-) and (+).
GemOftheDay APPROVED

Forgive me if my non-approvals seem harsh. But incorrect stats seem like a big deal, whereas moves, I trust people to add easily enough. Feel free to get someone above me to chew me out if I'm wrong.

0.4 AUC + 0.7 AUC = 1 UC stockpiled, 0.1 AUC

A glorious match
I gain 1 CC, stockpiling.

Spring Roll the Tynamo gains 2 EC (KOC as EC) and 3 MC. This brings him to 5/9 EC, 31 MC. He evolves into Spring Roll the Eelektrik! He gains Bind, Acid, Headbutt for free. I really thought there'd be more than that... but we got MC to spend! He learns; Discharge, Thunderbolt, Crunch, Wild Charge (level up, 4 MC), Acrobatics, Protect, U-Turn (Gen 6 TM, 6 MC) and keeps the other 21 MC for when he evolves. Here's the new Spring Roll;


Please don't eat me
Spring Roll (Eelektrik) M
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Electric

Stats
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4(+)
SpD: Rank 3
Spe: 34(-)
Size Class: 2
Weight Class: 2
BRT: 17

EC: 5/9
MC: 21
AC: N/A

Abilities: Levitate

Attacks:
Level Up
Tackle
Thunder Wave
Spark
Charge Beam
Discharge
Thunderbolt
Wild Charge
Crunch
Headbutt
Acid
Bind

Tutor
Magnet Rise

TM
Protect
Acrobatics
U-Turn
 
Last edited:

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus


Birkal:
+15 UC
+8 CC

Clawitzer:
+9 MC
Shadow Ball (Gen VI)
Focus Blast (Gen VI)
Rock Slide (Gen VI)
Scald (Gen VI)
1 MC Stored​

Avalugg:
+5 MC
Rest (Gen VI)
Sleep Talk (Gen VI)
1 MC Stored​

Machoke:
KOC as EC
+2 EC (7 | 9)
+4 MC
4 MC Stored​

Mareep:
KOC as EC
+6 EC (7 | 9)
+3 AC (4 | 5)
+9 MC
9 MC Stored​

Magby:
KOC as EC
+2 EC (3 | 9)
+1 AC (2 | 5)
+3 MC
3 MC Stored​

Rebble:
KOC as EC
+3 EC (4 | 9)
+2 AC (3 | 5)
+6 MC
6 MC Stored​
 

Someoneelse

Why am I here?
Reffing and Battle (Golett held Exp. Share, not Lucky Egg)
CC: 12 > 13
UC: 10 > 13

Golett:
EC: 0 > 1 (EC) > 2 (KOC)
MC: 0 > 3 (MC+ES) > 0 (Moves)
AC: 0 > 1 (AC)
Moves: Earthquake (LU, 1), Toxic (XY TM, 2)
 
Claiming 10 UC from here.

Also claiming from here. Stockpiling 1 CC.

Panzuriel the Remoraid gets 6 EC (1 EC + 1 KOC + 4 UC) and evolves into Octillery. It also gets 5 AC (1 AC + 4 UC) unlocking Moody.

As for the moves, it gets Amnesia (NYPC move, 3 MC), Constrict (pre-25), Gunk Shot (pre-25), and Octazooka (pre-25). Overall, I spend 8 UC for this claim.


Octillery (Panzuriel) (M)
Nature: Quiet (Sp. Attack raised by 1; Speed lowered by 15%, Evasion lowered by 10%)
Type: Water
Abilities: Suction Cups, Sniper, Moody

Stats:
HP 100
Atk Rank 4
Def Rank 3
SpA Rank 5 (+)
SpD Rank 3
Spe 39 (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Attacks (20 moves):

Acid Spray
Amnesia
Aurora Beam
Bubblebeam
Constrict
Flamethrower
Focus Energy
Gunk Shot
Haze
Lock-On
Mud Shot
Octazooka
Protect
Psybeam
Psychic
Rock Blast
Thunder Wave
Toxic
Water Gun
Water Spout


EDIT: Also spending 15 CC for Rare Candy (leaving me with the 1 I just claimed, since I had 15 CC in store)
 
Last edited:
  • Birkal: Assuming that by "X MC stored" you mean in addition to your already stored MC (so Machoke's total MC is now 8 for example), APPROVED
  • Someoneelse: APPROVED
  • Celestial Phallus: APPROVED
  • zarator: You should probably note that Octillery's hidden ability is now unlocked and it also gets Constrict as a free move on evolution. Fix these things and you're APPROVED
These four approvals bring my UC to 9.0, and then I claim from the highlight match. I claim 3 CC, bringing my CC total to 9, and then spend 6 on a Light Clay, bringing my CC total to 3.

Jafar the Gliscor gets 3 MC, bringing his MC total to 3, and then uses them to learn the egg move Feint, bringing his MC to 0.

Scar the Tomohawk gets 3 MC and 1 KOC, which goes into his MC, and I add 5 UC to his MC, bringing my UC to 4 and his MC to 9. He uses those to learn the 6th gen TMs Steel Wing, Power-up Punch and Confide and the egg move Air Cutter. He also gets Baby-Doll Eyes and Noble Roar as pre-level-26 moves. This means Scar's movepool is maxed for the third time now.

Pete the Hariyama gets 3 MC, bringing his MC total to 3, and then uses 2 of them to learn the 6th gen TM Sleep Talk, bringing his MC to 1.

Mother Gothel the Gardevoir gets 3 MC and 1 KOC, which goes into her MC, bringing her MC to 4. She then uses those to learn the 6th gen TMs Energy Ball and Dazzling Gleam, bringing her MC to 0.

SELF-APPROVED
 
Last edited:
I need to think through my claims more thoroughly...

This should be good now:

I lost something.

I get +1 CC -> 4 CC

Kirlia gets:
+1 EC -> 5/9 EC
+2 MC spent on Torment (2)
+1 Lucky Egg Counter goes to EC -> 6/9 EC

I guess I'll also go ahead and get a Magikarp for 2 CC -> 2 CC remaining:


Magikarp [Sushi] (M)
Type:


Abilities:
Swift Swim / Rattled (H)

Nature: Relaxed (+Defence, Speed ÷ 1.15, -10% Evasion)

Stats:
HP: 80
Atk: 1
Def: 3 (+)
SpA: 1
SpD: 1
Spe: 69, -10% Evasion (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 9

EC: 0/6
MC: 10
AC: 0/5

Attacks (Current move total): 7

Level Up
Pre-26
Splash
Tackle
Post-25
Flail - 1 MC

Egg
x

TM/HM
x

Tutor
V - Bounce

Other
Hydro Pump
Dragon Rage
Bubble
Reversal



And I'll also buy a Feebas for the rest of my 2 CC -> 0 CC:


Water [Bass] (F)
Type:


Abilities:
Swift Swim / Adaptability (H)

Nature: Relaxed (+Defence, Speed ÷ 1.15, -10% Evasion)

Stats:
HP: 80
Atk: 1
Def: 2 (+)
SpA: 1
SpD: 2
Spe: 69, -10% Evasion (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 9

EC: 0/6
MC: 0
AC: 0/5

Attacks (Current move total): 12

Level Up
Pre-26
Splash
Tackle
Post-25
Flail - 1 MC

Egg
Brine
Captivate
Confuse Ray
Dragon Breath
Dragon Pulse
Haze
Hypnosis
Iron Tail

Mirror Coat
Mist
Mud Sport

Tickle

TM/HM
IV 03 - Water Pulse - 3 MC
IV 43 - Secret Power - 3 MC
IV 58 - Endure - 3 MC
IV 78 - Captivate - 3 MC
IV 82 - Sleep Talk - 3 MC
IV 83 - Natural Gift - 3 MC
IV H5 - Whirlpool - 3 MC

V H6 - Dive - 3 MC

VI 06 - Toxic
VI 07 - Hail - 2 MC
VI 10 - Hidden Power - 2 MC
VI 13 - Ice Beam
VI 14 - Blizzard - 2 MC
VI 16 - Light Screen - 2 MC
VI 17 - Protect
VI 18 - Rain Dance - 2 MC
VI 21 - Frustration - 2 MC
VI 27 - Return - 2 MC
VI 32 - Double Team - 2 MC
VI 42 - Facade - 2 MC
VI 44 - Rest - 2 MC
VI 45 - Attract - 2 MC
VI 48 - Round - 2 MC
VI 55 - Scald - 2 MC
VI 87 - Swagger - 2 MC
VI 88 - Sleep Talk - 2 MC
VI 90 - Substitute
VI 100 - Confide - 2 MC
VI H3 - Surf
VI H5 - Waterfall - 2 MC

Tutor
III - Double-Edge - 3 MC
III - Mimic - 3 MC

IV - Swift - 3 MC

V - Icy Wind - 3 MC
V - Snore - 3 MC

Other
x
 
Prize Time!
P2X7 receives 1 CC.
Guinevere (Ralts) receives 1 EC, 3 MC, and 1 AC.
Me: 1 CC (CC: 21 > 22)


Ralts [Guinevere]:

EC: 3/9 > 4/9
MC: 0 > 3
AC: 3/5 > 4/5

Ralts evolves into Kirlia, then uses 3 MC to learn Icy Wind (Past-Gen Tutor).

Kirlia [Guinevere] (F)
Nature: Bold (+1 Def, -1 Atk)
Type: Psychic/Fairy
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Abilities:

Synchronize: (Passive)

Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.
Trace: (Trigger)

When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Trace can be reused with an action later in battle for 5 EN. Wonder Guard cannot be Traced.

Telepathy (DW Locked): (Passive)

This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3 (+)
Sp.Atk: Rank 3
Sp.Def: Rank 2
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 4/9
MC: 0
DC: 4/5

Moves:

Level-up:
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind

Egg Moves:
Confuse Ray
Destiny Bond
Disable
Encore
Skill Swap

TM Moves:
Taunt
Psyshock
Shadow Ball
Thunderbolt
Thunder Wave
Torment
Will-O-Wisp
Dazzling Gleam

Tutor Moves:
Icy Wind
 
http://www.smogon.com/forums/threads/friends-dont-make-out.3502197/#post-5309282 + 1 CC

Privatyke spends 3 MC as MC to learn Dive. (Past-Gen Tutor) Privatyke unlocks his Hidden Ability, Klutz. Aron spends 3 MC plus 2 KOC as MC to learn Endure, (Past-Gen TM) Double Edge, (XY Lvl Up) and Heavy Slam. (XY Lvl Up)

I also spend 4 CC on a Bagon and a Magikarp.


Bagon (Bagon) (M)
Nature: Hasty
Type: Dragon

Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

Rock Head

Sheer Force (HA Locked)

Stats:

Hp: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 58 (+15% speed, +12% accuracy)
Size Class: 1
Weight Class: 3
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Moves (16/???):

Rage (*)
Bite (*)
Leer (*)
Headbutt (*)
Focus Energy (*)
Ember (*)

Dragon Pulse (*)
Dragon Rush (*)
Endure (*)
Hydro Pump (*)
Thrash (*)

Protect (*)
Fire Blast (*)
Rest (*)
Rock Slide (*)
Sleep Talk (*)



Magikarp (Magikarp) (M)
Nature: Relaxed
Type: Water

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Swift Swim

Rattled (HA Locked)

Stats:

Hp: 80
Atk: Rank 1
Def: Rank 3 (+)
SpA: Rank 1
SpD: Rank 1
Spe: 69 (-15% speed, -10% evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 9

EC: 0/6
MC: 10
AC: 0/5

Moves (7/8):

Splash (*)
Tackle (*)

Bounce (*)

Bubble (*)
Dragon Rage (*)
Hydro Pump (*)
Reversal (*)


Summary:

Me:

+ 1 CC, - 4 CC, + 1 Bagon, + 1 Magikarp

Privatyke:

EC: 4 --> 5

MC: 0 --> 3 --> 0

AC: 4 --> 5 (Hidden Ability [Klutz] UNLOCKED)

KOC: 0 --> 0

+ Dive, + Klutz

Aron:

EC: 1 --> 2

MC: 0 --> 3 --> 5 --> 0

DC: 1 --> 2

KOC: 0 --> 2 --> 0

+ Endure, + Double Edge, + Heavy Slam
 
Last edited:
youngjake93: Approved.
Psyco Josho: Approved.
P2X7: Approved.
S0L1D G0LD: Bagon's ACC boost should be 12. Magikarp also gets Bubble as an Event move. Fix these things and you are Approved.

+0.4 AUC

----
http://www.smogon.com/forums/threads/birkal-vs-akela-2v2-singles.3502187/ 2 CC
Stockpiling the 2 CC.

Littlefoot the Amaura receives 1 EC, 3 MC, and 1 AC, increasing its EC from 5/6 to 6/6 and its AC from 4/5 to 5/5. It's Hidden Ability, Snow Warning, will remain locked for the time being.

6/6 EC? You know what that means:

Aurorus [Littlefoot] [M]

Bold Nature (+1 Def, -1 Atk)
Types: Rock/Ice
Egg Group: Monster
Abilities: Refrigerate, Snow Warning (Locked)
Stats:
HP: 120
ATK: Rank 2 (-)
DEF: Rank 4 (+)
SPA: Rank 4
SPD: Rank 3
Speed: 58
Base Rank Total: 20
Size Class: 5
Weight Class: 6

EC: 6/6
MC: 0
AC: 5/5

Attacks: (25/63)
Level Up (14/19)
Ancient Power
Aurora Beam
Blizzard
Growl
Hyper Beam
Ice Beam
Icy Wind
Light Screen
Mist
Powder Snow
Rock Throw
Round
Take Down
Thunder Wave
Egg (5/5)
Barrier
Discharge
Magnet Rise
Mirror Coat
Haze
TM/HM (7/39)
Bulldoze
Dragon Tail
Protect
Rock Slide
Safeguard
Substitute
Toxic


Gains Freeze-Dry as a Pre-Level 26 move upon evolution. Spending the 3 MC to purchase Avalanche (Level Up), Encore (Level Up), and Hail (Level Up).

Spending 7 CC to change Aurorus' Nature from Bold Nature (+1 Def, -1 Atk) to Relaxed Nature (+1 Def, Speed ÷ 1.15, -10% Evasion). Original nature is listed above, new nature is listed below.

Aurorus [Littlefoot] [M]

Relaxed Nature (+1 Def, -15% Speed, -10% Evasion)
Types: Rock/Ice
Egg Group: Monster
Abilities: Refrigerate, Snow Warning (Locked)
Stats:
HP: 120
ATK: Rank 3
DEF: Rank 4 (+)
SPA: Rank 4
SPD: Rank 3
Speed: 50 (-)
Base Rank Total: 20
Size Class: 5
Weight Class: 6

EC: 6/6
MC: 0
AC: 5/5

Attacks: (29/63)
Level Up (18/19)
Ancient Power
Aurora Beam
Avalanche
Blizzard
Encore
Freeze-Dry
Growl
Hail
Hyper Beam
Ice Beam
Icy Wind
Light Screen
Mist
Powder Snow
Rock Throw
Round
Take Down
Thunder Wave
Egg (5/5)
Barrier
Discharge
Magnet Rise
Mirror Coat
Haze
TM/HM (7/39)
Bulldoze
Dragon Tail
Protect
Rock Slide
Safeguard
Substitute
Toxic


To The Flame the Burmy receives 1 EC, 3 MC, and 1 AC, increasing its EC from 3/4 to 4/4 and its AC from 4/5 to 5/5, unlocking its Hidden Ability Overcoat.

4/4 EC? You know what that means:

Mothim [To the Flame] [M]

Quiet Nature (+1 SpA, -15% Speed, -10% Evasion)
Type: Bug/Flying
Egg Group: Bug
Abilities: Swarm, Tinted Lens
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 57 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 16

EC: 4/4
MC: 16
AC: 5/5

Attacks:
Level Up
Protect
Tackle
Bug Bite
Hidden Power (Rock)
Tutor
Electroweb
Snore
String Shot


Gains Confusion as a Pre-Level 26 Move upon evolution. Spending the 3 MC and To The Flame the Mothim's 16 stockpiled MC to purchase Toxic (XY TM/HM), Venoshock (XY TM/HM), Substitute (XY TM/HM), Roost (XY TM/HM), Skill Swap (Previous Generation Tutor), U-Turn (XY TM/HM), Shadow Ball (XY TM/HM), Silver Wind (Level Up), Psychic (Level Up), Bug Buzz (Level Up), and Air Slash (Level Up).

Self-Approved.
 
Last edited:
Lost this:
Me:
+1 CC -> Kirlia nature change (to Serious), 2 CC left over

Kirlia:
Nature change to Serious
+1 EC -> 9/9 EC, Evolution time! (To Gallade)
+2 MC -> With my two previously stockpiled MC, Shock Wave (Previous generation TM/HM), Stored Power, Close Combat, Leaf Blade, Night Slash, Leer, Fury Cutter, Slash, Heal Pulse (Pre-26 Level-up), Feint (Level-Up), 0 MC
+1 AC -> HA already unlocked so whatever


Gallade [M] [Kaladin]

Type: Psychic/Fighting

Abilities: Steadfast/Justified (H) (Unlocked)

Nature: Serious

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 3
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 4
Base Rank Total:21

EC: 9/9
MC: 0
AC: 5/5

Attacks:

Level Up
Stored Power
Close Combat
Leaf Blade
Night Slash
Leer
Fury Cutter
Slash
Heal Pulse
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Psychic
Hypnosis
Future Sight
Dream Eater
Feint

Egg
Skill Swap
Will-O-Wisp
Confuse Ray
Disable
Shadow Sneak

TM/HM
Protect
Psyschock
Thunderbolt
Shadow Ball
Grass Knot
Reflect
Dazzling Gleam
Shock Wave
 
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