And it was time for your final chapter in this little quest. The Star Rod is supposedly ahead, in the pinnacle of Peach’s Castle. You get closer and closer until.. Eldstar, of course. “Sigh.. this is the last time I’ll be seeing you guys. While I admit it was daunting for me, it was still pretty damn fun. I mean, who DOESN’T enjoy immense power in their hands? Anyway, before I get carried away, I’d like to tell you the results of the lynch, but just to make it more tense, I’ll show you these bodies I picked up earlier. They managed to vote before they died, but I guess I’ll show them first. :)” And with that he reveals the bodies of one
kingofkongs and one
J-man. They are, respectively:
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Originally Posted by Fat Blue_Tornado
You are a Magikoopa.
You have 33 HP, 4 Attack, 0 Defense. You have no special traits.
Power Blast [+4]:
You may use this every night.
Attack Blast[Non-Damage]:
Your target’s attack will be boosted by 3 during the next cycle. You may not use Attack Blast and Defense Blast during the same night. You may use this every night.
Defense Blast [Non-Damage]:
Your target’s defense will be boosted by 2 during the next cycle. You may not use Attack Blast and Defense Blast during the same night. You may use this every night.
You are allied with The Kammy Koopa Fanboys. You win if your faction is the strongest remaining when The Menaces From Toad Town are eliminated.
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Quote:
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Originally Posted by Fat Blue_Tornado
You are a Paragoomba.
You have 30 HP, 2 Attack, 0 Defense. You have no special traits.
Spy [Non-Damage]:
You will discover your target’s Role PM. You may use this every day.
Land [+0]:
You may use this every half-cycle.
Float Away [Non-Damage]:
You will be in “Vanish” mode during this half-cycle and the next. You may not send in any action alongside this one. You may use this every night.
You are allied with The Arcade Addicts. You win if your faction is the strongest remaining when The Menaces From Toad Town are eliminated.
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“And with that.. I’d like to get to the votes, if possible. Looks like most of you just don’t like
Nightmare jigglypuff. It’s a shame really.” Aaaand he summons a giant Bony Beetle (I’m running out of ideas) to completely squish him/her/it.
Quote:
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Originally Posted by Fat Blue_Tornado
You are a Crazee Dayzee.
You have 30 HP, 2 Attack, 0 Defense. You have no special traits.
Slam [+0]:
You may use this every cycle.
Sing [Non-Damage]:
Your target will be unable to send in any action during the following night. You may use this every day.
Amazee Call [+5]:
This is to be used instead of Slam. You may use this only thrice. You may use this every cycle.
You are allied with The Arcade Addicts. You win if your faction is the strongest remaining when The Menaces From Toad Town are eliminated.
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“Quite the blow, really. Now, apparently the minority of you wanted
Nachos gone. An interesting choice indeed.” Nachos then appears from the now small crowd and puts on some shades. “Heh, looks like you’ll have to wait another cycle before you deal with me.” Eldstar swiftly replies: “Actually, I beg to differ- you’re pretty much doomed.” “Uh, you can’t just call the game like that, right?” “Oh I’m not calling. You just die even if you’re in second place. Sorry”
“Fuck”, replies Nachos, as he begins to crumble. This time for good, it seems, as his old bones finally disappear completely. He was, well, probably what you were all looking for:
Quote:
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Originally Posted by Fat Blue_Tornado
You are a Dry Bones.
You have 10 HP, 4 Attack, 0 Defense. You do not take damage, unless it is unblockable. You will be knocked out even if lynched in second place.
Bone Throw [+0]:
You may use this every night.
Play Dead [Non-Damage]:
You will discover your target’s Role PM. You may not use Play Dead and Frighten during the same night. You may use this every night.
Frighten [Non-Damage]:
Your target will be unable to use any action. You may not use Play Dead and Frighten during the same night. You may use this every night.
You are allied with The Menaces From Toad Town. You win if your faction survives when two others are eliminated.
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Ditto’s group, who appear as the remaining [/b]fanboys[/b], can’t seem to wait any longer “Ok great the game is finished.. now have we won yet?”. They seem to be quite confident, waving their PMs. Actually, I don’t really know how a bunch of inactives can wave like that, but I guess it works.
Ditto, RBG, zorbees
Quote:
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Originally Posted by Fat Blue_Tornado
You are a Bandit.
You have 32 HP, 2 Attack, 0 Defense. Your scavenge priority is +1.
Dash [Non-Damage]:
You will discover your target’s current HP, Attack and Defense. This has a lower priority than anything that modifies said stats. You may not use Dash and Swipe during the same half-cycle. You may use this every cycle.
Swipe [Special]:
This action does [+0] damage. You will steal your target’s Badge with the least amount of BP usage. If a tie occurs, you will steal the least recent Badge out of all tied Badges. In the case of a second tie, you will steal all tied Badges. If you manage to successfully steal a Badge, your scavenge priority will drop by 1. You may not use Dash and Swipe during the same half-cycle. You may use this every cycle.
You are allied with The Kammy Koopa Fanboys. You win if your faction is the strongest remaining when The Menaces From Toad Town are eliminated.
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Quote:
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Originally Posted by Fat Blue_Tornado
You are a Gulpit.
You have 36 HP, 2 Attack, 0 Defense. You have no special traits.
Spit [+0]:
You may use this every night.
Swallow [Non-Damage]:
Any actions that were directed at your target will now hit you. You may use this every cycle.
Power Spit [+2]:
This is to be used instead of Spit. You may use this only thrice. You may not use Power Spit and Mega Spit during the same night. You may use this every night.
Mega Spit [+6]:
This is to be used instead of Spit. You may use this only once. You may not use Power Spit and Mega Spit during the same night. You may use this every night.
You are allied with The Kammy Koopa Fanboys. You win if your faction is the strongest remaining when The Menaces From Toad Town are eliminated.
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Quote:
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Originally Posted by Fat Blue_Tornado
You are a Pokey.
You have 20 HP, 5 Attack, 0 Defense. You have no visible special traits.
Fling [+0]:
You may use this every night.
Block [Non-Damage]:
Your target will be unable to scavenge or pass a Badge. You may use this every half-cycle.
You are allied with The Kammy Koopa Fanboys. You win if your faction is the strongest remaining when The Menaces From Toad Town are eliminated.
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Quote:
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Originally Posted by Fat Blue_Tornado
It seems that you had fainted and was left neglected against the scorching sun, causing you to dry up and become a Pokey Mummy! The following will now count for your Role PM--
You are a Pokey Mummy.
You have 10 HP, 6 Attack, 0 Defense. You have no special traits.
Fling [+0]:
Your target, along with this action, will be hinted during the night-to-day update. You may use this every night.
Block [Non-Damage]:
Your target will be unable to scavenge or pass a Badge. You may use this every half-cycle.
Ward Off [Non-Damage]:
Your target will not take any damage from actions.You may use this every night.
You are allied with The Kammy Koopa Fanboys. You win if your faction is the strongest remaining when The Menaces From Toad Town are eliminated.
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“Well, I”--”Is
zorbees even alive??” Looks like Eldstar was interrupted again, this time by
imperfectluck. “Well, I doubt it matters. We
addicts win anyhow.” He points to, well, himself, the last addict standing. Quite shocking, actually.
imperfectluck
Quote:
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Originally Posted by Fat Blue_Tornado
You are a Bob-omb.
You have 31 HP, 6 Attack, 0 Defense. You have no special traits.
Body Slam [-3]:
You may not use Body Slam and Bomb during the same half-cycle. You may use this every half-cycle.
Riot [Non-Damage]:
Write any message along with this action. You will cause a loud explosion at the beginning of the day, all the while leaving a note including whatever message you have sent in, for all to see. You may use this every night.
Bomb [+0]:
You will not be able to use Body Slam or Bomb during the following half-cycle. You will receive 1 unblockable damage for using this action. You may not use a combination of Body Slam+Bomb or Bomb+Explosion during the same half-cycle. You may use this every half-cycle.
Explosion [Non-Damage]:
You will create an enormous explosion, stopping the lynch. You will receive 10 unblockable damage for using this action. You may not use Bomb and Explosion during the same half-cycle. You may use this every day.
You are allied with The Arcade Addicts. You win if your faction is the strongest remaining when The Menaces From Toad Town are eliminated.
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“I’m sure I’ve seen this before..” It was the voice of
Fatecrashers. “Well, err.. oh, I get it. Little Tsuk had you all confused. I found him washed up a few hours after I made that little showcase. Looked like a plastic bag to me but I guess I was wrong. Anyway, for your viewing pleasure:”
Flamestrike/zerowing/Tsuk
Quote:
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Originally Posted by Fat Blue_Tornado
You are a Duplighost.
You have 35 HP, 0 Attack, 0 Defense. Your vote is negligible. All Role PM inspections will fail before a first use of Disguise.
Disguise [Non-Damage]:
You will copy your target’s Role PM and use it as your own from the following half-cycle onwards. You may use any action described in the PM. You may utilize any special traits described in the PM. If inspected, the Role PM given as a result is the one copied from your target, including it’s Win Condition. In reality, your Win Condition stays the same, no matter the target. This has a higher priority than any means of action stop or alter, as well as inspections. After your first use of this, you may use this action despite it not being in your new PM. Since you also copy your target’s stats, your current HP will change by the amount of HP increased or decreased from your original maximum HP to your new maximum HP. If this method leaves you with less than 1 HP, you will endure with 1 HP for that half-cycle. The changes to stats take effect immediately upon use. Upon death, the copied PM will be shown, and you will only be revealed once both you and your target have been knocked out. You may only use this twice. You may use this every half-cycle.
You are allied with yourself. You win if the Fanboys, Addicts and Menaces do not.
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“Ok, so that solves that. Now, did we win?” Lonely Fatecrashers continued, the last
Star Rod Guardian. “Well..”--”No, it’s pretty clear I did.” imperfectluck continued. “IF YOU CAN STOP INTERRUPTING, I can tell you.” Eldstar clearly had enough. “Honestly, how do you expect to win. You’re the last of your faction and you have 4 bloody HP left. You’re lucky you’re alive!”
“So.. we won. Cool” Fatecrashers interrupts. “Actually, well, how do I put this.. no.” Fatecrashers is sad. All he has left now is himself and a loss:
Fatecrashers
Quote:
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Originally Posted by Fat Blue_Tornado
You are a Cleft.
You have 22 HP, 4 Attack, 2 Defense. Your scavenge priority is +1.
Day Charge [Special]:
This action does [+0] damage. Your target’s vote will be made negligible for the duration of the relevant day. Your target will not know of this. You may not use Night Charge during the following night if you choose to use this action. You may use this every day.
Night Charge [Special]:
This action does [+3] damage. You may not use this action if you have used Day Charge during the former day. You may use this every night.
Defensive Ram [Non-Damage]:
Any actions that were directed at your target will now hit you. You may use this every cycle.
You are allied with The Star Rod Guardians. You win if your faction is the strongest remaining when The Menaces From Toad Town are eliminated.
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“So.. woo, we won” said Ditto. He was quite right, actually.
The Kammy Koopa Fanboys are the winners of Paper Mario Mafia. What an honor!
“And that means we get the Star Rod, right?” he continues. “Ho ho ho.. you.. you can’t be serious, right? You realize I would never do something like that! It’s the source of the world’s wishes, for crying out loud.” “So.. what the hell was this worth.” “Erm, if you ask me, I’d say-- the experience. Wasn’t this fun? I’m sure it was. For me, at least.”
The playerbase looks at Eldstar, or should I say
Blue_Tornado, with a funny grin. What a suiting ending to a completely pointless adventure.
Parakarry doesn’t stop himself from coming one last time. “This is kind of pointless but well, I have this final scavenge list and I have NOTHING to do with it. So there, take it.” and he hands you the final Scavenge Bank. It really did took some size to it.
GAME OVER. FANBOYS AND iiMKUltra WIN.