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Data Prize Claiming Thread (Update 5-09-13)

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OK first order of business, damn odjection, why must you run for a flying type gym as well. O well I'm going for dragon types now, but first I need the TC.

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Meowth - $$$
Nature: Naughty +1 in attack -1 in Sp.Def
Type: Normal
Normal STAB: adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities:
Pick Up: (Innate) This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas.
Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects.
Unnerve (DW): (Innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 90
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Scratch
Growl
Bite
Pay Day
Fake Out
Fury Swipes
Screech
Faint Attack
Screech
Taunt

Hyponisis
Foul Play
Assist

Work Up
Return
Dig

Yeah, I'm desperate to get my dragon gym team ready for the second lot ofgym leader sign ups, may as well have a realistic target.
 
EDIT: Yeah, not spending that much on stuff I'm not using for a bit. Yeah, I'm getting me an Audino (6TC+1RC), and another RC to buy her Heal Pulse (LU)

AudinoASB.png

Audino [Meg] (Female)
Nature: Quiet (+1 Sp.A, -15% speed, -10% Evasion)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Healer: (Innate) This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed.
Regenerator: (Innate) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.
Klutz (DW LOCKED): (Can be Disabled) The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks are increased by 10% (flat). While engaging in this style it cannot use a hold item, however an item is necessary to pull it off.

Stats:

HP: 110
Atk: Rank 2
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 42 (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 16

EC: N/a
MC: 0
DC: 0/5

Moves:
-Pound
-Growl
-Helping Hand
-Refresh
-Doubleslap
-Attract
-Secret Power
-Entrainment
-Heal Pulse

-Encore
-Wish
-Sweet Kiss

-Flamethrower
-Thunderbolt
-Ice Beam
 
Spending 2 TC on a new member.

iaza19692885048200.gif
*****
Chingling (Reia[F])
Nature: Modest(Increases Special Attack one stage; Reduces Attack one stage)
Type: Psychic
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Ability:
Levitate: This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a flying type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Stats:
HP:90
Atk: Rank 1(-)
Def: Rank 2
SAtk: Rank 4(+)
SDef: Rank 2
Spe: 45
Size Class: 1
Weight Class: 1
Rank Total: 11

Moves:
Wrap
Growl
Astonish
Confusion
Uproar

Disable
Hypnosis
Recover

Taunt
Psyshock
Thunder Wave

Total moves: 11
 
6 RC, nom! jas61292 vs. EndQuote.

EDIT: Winning streak over :( http://www.smogon.com/forums/showthread.php?p=3787898#post3787898

I gain 2 TC.

Voodoom gains 1 EC, 2 MC, 1 DC, 1 KO, which I put into DC.
EC: 6/6
MC: 2
DC: 4/5

Mr. Mime gains 3 MC, stockpiling.

Double edit: Yep. http://www.smogon.com/forums/showthread.php?p=3787918#post3787918

3 TC.

Chansey gains 1 EC, 2 MC, 1 DC, 1 KO (EC)
EC: 8/9
MC: 2
DC: 3/5

Flarelm gains 1 EC, 2 MC, 1 DC
EC: 5/9
MC: 2
DC: 3/5

Bagon gains 1 EC, 2 MC, 1 DC, 1 KO (EC)
EC; 5/9
MC: 2
DC: 3/5

Electabuzz gains 1 EC, 2 MC, 1 DC
EC: 9/9
MC: 4
DC: 5/5

DOUBLE EVOLUTION!
372.png

Shelgon "Elphaba" (F)
Nature: Naughty - adds rank to attack, subtracts rank from special defense.

Type: Dragon
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

EC: 5/9
MC: 0
DC: 3/5

Abilities:
Rock Head: This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. (Innate)
Overcoat (DW, Locked): This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1). (Innate)

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 50
Size Class: 2
Weight Class: 5
Base Rank Total: 16

Attacks:
Levelup:
Rage
Bite
Leer
Headbutt
Focus Energy
Ember
Crunch
Zen Headbutt

TM:
Flamethrower
Dragon Claw
Protect
Toxic
Rock Slide

Egg:
Dragon Dance
Hydro Pump
Twister

Move Total: 16
Buying Crunch and Zen Headbutt (levelup)
466.png

Electivire "The Wizard" (M)
Nature: Rash - Adds rank to Special Attack, subtracts rank from Special Defense.

Type: Electric
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2 (-)
Spe: 95
Size Class: 3
Weight Class: 5
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

Abilities:
Motor Drive: This Pokemon nullifies any electrical attack damage and converts the energy from any electrical attack (inc. Thunder Wave) into an energy source that allows it to boost its speed by one (1) level. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. (Innate)
Vital Spirit: This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. (Innate, DW)

Attacks:
Levelup:
Quick Attack
Leer
ThunderPunch
Thundershock
Low Kick
Swift
Shock Wave
Light Screen

BW TM:
Substitute
Thunderbolt
Thunder Wave
Teleport
Counter
Flamethrower
Earthquake

Egg:
Cross Chop
Fire Punch
Ice Punch

Tutor:
Magnet Rise

Move Total: 19
Buying Flamethrower and Earthquake (TM).
 
From this epic battle, I claim 2 TC.

Spook, my Litwick, claims 1 EC, 2 MC, 1 DC, and 1 KOC, which I am placing into her MC.
She will use 2 MC to buy SolarBeam (TM) and 1 MC to buy Memento. (Level-up)

Galahad, my Aron, claims 1 EC, 2 MC, and 1 DC.
I will use both MC to buy him Dig, via TM.

Finally, Fang, my trusty Croconaw, claims 1 EC, 2 MC, 1 DC, and 1 KOC.
I will place the KOC into his MC and use all three to buy him Mimic, via 3rd gen move tutor.

Thanks!
 
http://www.smogon.com/forums/showthread.php?t=3454259
Jas and EndQuote gain 2 TC.

Everyone gains 1 EC, 2 MC, 1 DC, 1 KO except Roosevelt the Shelgon who does not gain a KOC, and Bird the Tranquill who gains 2. Goddamn. Badass bird.

Why yes, Bird is quite badass. So much so that she goes to 9/9 EC and Evolves into an Unfezent. The KOs will both go into MC, bringing her to 7. She will spend all 7 on Sky Attack (Level Up), Hyper Beam (TM), Hidden Power Ground (7) (TM), and Substitute (TM).
521.png

Unfezant (Bird) (F)
Nature: Mild (+1 SpA, -1 Def)

Type: Normal/Flying
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Big Pecks:
(Innate) This Pokemon's sturdy wings prevent its defense from being lowered. The rate its natural defense drops after a boost is also halved from one every round to once every two (2) rounds.
Super Luck: (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.
Rivalry (DW): (Innate) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).

Stats:
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 93
Size Class: 2
Weight Class: 3
Base Rank Total: 18

EC: 9/9
MC: 0
DC: 3/5

Attacks:
Gust
Growl
Leer
Quick Attack
Air Cutter
Roost
Detect
Taunt
Air Slash
Razor Wind
Sky Attack

Hypnosis
Steel Wing
Uproar

Hidden Power Ground (7)
Hyper Beam
Double Team
U-Turn
Substitute
Fly

Rock the Boldore puts its KO in EC and goes to:
7/9 EC
8 MC

Roosevelt the Shelgon goes to:
6/9 EC
6 MC
5/5 DC, unlocking Overcoat, its DW ability

And I will pocket the TC to go to 21
 
Ref Token Spending.
---
388.png

Grotle Firmoise (M)
EC: 8/9 (+3 Ref Tokens)
MC: 4
DC: 4/5 (+2 Ref Tokens)
---
112.png

Rhydon Granmarg (M)
EC: 8/9 (+4 Ref Tokens)
MC: 0
DC: 4/5 (+3 Ref Tokens)
---
23-5-7=11 Ref Tokens remaining.
 
Won a battle
http://www.smogon.com/forums/showthread.php?t=3453758&page=2

Vulpix and Scyther both got 1 EC, 2 MC, and 1 DC and 1 KOC (Which I will be using as an EC for both)

Scyther is spending 2 MC to get Night Slash and Swords Dance, level-up Moves.

Vulpix is spending 2 MC to get Toxic (it IS 2 MC for a TM move right?)


I am spending my 2 TC on this Ralts:



Ralts (Yin)
Male
Nature: Modest (+1 Sp Attack, -1 Attack)
Type: Psychic

What Fighting is to physical prowess, Psychic is to mental. Psychic types sense opponents energy in addition to any visual or hearing confirmation, allowing them to strike opponents from a great distance with their mental assaults and strike them even if they are physically blinded or inhibited. The same is not true if their mental concentration is disrupted through aggravating sounds. They also have a great deal of their own support moves, rivaling those of the Normal type. Psychic Pokemon are deep into mental energy, and thus they can also use ki attacks fairly effectively. Psychic types have intensely strong minds, and can fling opponents with Psychic attacks that their non-Psychic counterparts cannot.

Psychic-type attacks are not godlike, however. Most of them are simple mental assaults that tap into one of the opponents fears or memories. Extrasensory for example taps into memories that frighten the Pokemon, causing them to flinch. Psychic recalls moments of weakness that can lead to a lowering of special defense, and confusion using attacks generally just garble memories. While Psychic (the attack) can redirect energy attacks somewhat, it must be focused on the attack, not the Pokemon issuing it in order to have any function to that effect.

Summary: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.


Abilities:

Synchronize:
Type: Innate

Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.

Trace:

Type: Can be Activated

This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.

Command: (Ability: Trace (Target Ability) )


Telepathy (DW, Locked) :

Type: Innate

This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.


Stats


HP: 90
Atk: Rank 1 (-)
Def: Rank 1
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 10


Growl *
Confusion *
Double Team *
Teleport *
Lucky Chant *
Calm Mind *
Heal Pulse *


Confuse Ray *
Encore *
Shadow Sneak *

Thunder Wave *
Will-o-Wisp *
Light Screen *
 
Doing some quick Prize Claiming based on a victory in this battle with rickheg.

I get 2 TC, which I'll hold in reserve.

Knight (Gligar) and VoltronForce (Golett) both received 1 EC, 2MC, 1 DC, and 1 KOC.

It seems I made a claiming error earlier when I purchased Acrobatics, since I have it in TMs when it's a Level-Up. I'll adjust the 1 MC back and move Acrobatics up to Level-up. Then I'll purchase Screech, Guillotine, and U-turn. I'll apply the KOC to Gligar's EC, for a total of 4 EC.

For Voltronforce I'll purchase Curse (Level-Up) and Rock Slide (BW TM), and put the KOC into its DC, increasing it to 4 DC.
 
Know what? I think I'm gonna' buy a Voltorb.

Voltorb(*)
100.png
Gigamp(U)
Nature: Naive (-1 Rank from SpD, +15% Speed increase, +30% Accuracy towards the opponent)
Type: Electric
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

Abilities:
Soundproof: (Innate) Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Bug Buzz, Chatter, Echoed Voice, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.
Static: (Innate) This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Aftermath(DW LOCKED): (Innate) If this Pokemon uses Selfdestruct or Explosion, the attack has ten (10) more Base Attack Power and five (5) more Energy Cost to execute.

Stats
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 115 (100*1.15^) (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/6
MC: 0
DC: 0/5

Attacks
Charge
Tackle
Sonicboom
Spark
Rollout
Screech
Charge Beam
Light Screen
Explosion
Mirror Coat

Thunder Wave
Taunt
Hidden Power Water 7

5 TC -> 3 TC
 
Forgot about this battle: crazy battle. Although thewolfe did not mention it, cherubi and nosepass get KOC. I get two TC.

Slag the Nosepass gets 2 MC, 1 DC, 1 KO (into MC) (already evolved outside so no EC), unlocking his DW ability.

EC: 6/6
MC: 3->1 Discharge (level) and Rest (level)
DC: 5/5 Sand Force Unlocked!

Cutie the Cherubi gets 1 EC, 2 MC, 1 KOC. She is now like so:
EC: 3/6 (KOC)
MC: 2->0 Protect (TM)
DC: ...

Aegis the Shieldon gets 1 EC, 2 MC, 1 KO
EC: 3/6
MC: 4->0 Earth Power (Past gen) and Endure (Level Up)
DC: 3/5
 
Claiming from same match as deadfox.

Mr.L
2 TC
Shoals: 1 EC, 2 MC, 1 DC
Auron: 1 EC, 2 MC, 1 KO
Scorchfoot: 1 EC, 2 MC, 1 DC

the TC are saved, Shoals uses the MC on Substitute (BW TM)

Auron (Now a Lucario) obviously uses the KOC as MC, and he gets Zen Headbutt (Pre-Gen tutor) with these MC.

Scorchfoot gets what he got, and uses the MC to buy Toxic (BW TM).

Yeah....still pissed about brine not doing one more damage.
 
I have 14 BT!
Kitsunoh wants to learn U-turn!
I use 2 BT to let Kitsunoh learn U-turn!
My Kitsunoh learned U-turn!

That leaves me with 42 RC/BT. It all goes to Camerupt's MC!

Roar
Toxic
Hyper Beam
Protect
Frustration
Solarbeam
Double Team
Fire Blast
Facade
Rest
Overheat
Incinerate
Will-O-Wisp
Explosion
Giga Impact
Sunny Day
Stone Edge
Substitute
Return
Hidden Power [Ice, 7]

BW TMs: 20
MC: 40


Eruption
Lava Plume

Lv. Up: 2
MC: 2
 
well ive saved enough, time to buy some new items!

Electric Gem: -1 BP, -2 RC
Fighting Gem: -3 RC
Silk Scarf: -10 TC
Binding Band: -18 TC -2 RC

as well as a new Embirch, using up the last of my TC. Going to spend 7 RC teaching it Block, Synthesis, Lava Plume, and Willowisp

embirch2.png

Embirch (Garakesh) Male
Nature:
Sassy
Type:
Grass: STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Fire: STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:
Leaf Guard:
Type: Innate
In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Battle Armor:
Innate
This Pokemon’s thick armor prevents it from taking critical hits.
Chlorophyll (DW):
Innate
During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.


Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 3 (+)
Spe: 42 (-) (-10% Evasion)
Size Class: 2
Weight Class: 3
Base Rank Total: 13


EC: 0/9
MC: 0
DC: 0/5

Attacks: 19 Total
Pound
Bullet Seed
Sweet Scent
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Synthesis
Lava Plume

Counter
Aromatherepy
Sand Tomb

Block

Endure
Protect
Toxic
WilloWisp
 
Claiming from a match.

Korski: 2 TC (-->5 total)

Ichabod the SCRAGGY: 1 EC (-->1/6), 2 MC (-->Torment (BW TM)), 1 DC (-->5/5, unlocks Intimidate)

Mosquixote the SYCLAR: 1 EC (-->3/6), 2 MC (-->Taunt (BW TM)), 1 DC (-->3/5), 3 KOC (2 KOC-->EC-->5/6; 1 KOC-->DC-->4/5)

Vanity the CARVANHA: 1 EC (-->1/6), 2 MC (-->Crunch (LU), Aqua Jet (LU)), 1 DC (-->4/5))

EDIT: Claiming 4 RT that will become MC for Ichabod the SCRAGGY to learn Stone Edge and Substitute, both BW TMs.

EDIT2: Claiming from a match.

Korski: 2 TC (-->7 total)

Sucker the COLOSSOIL: 3 MC (-->3 total), 2 KOC (-->MC-->5 total-->Endure (past gen. TM), Brick Break (BW TM))

Turvy the HYDREIGON: 3 MC (-->Hyper Voice (LU), Double Team (BW TM))

EDIT3: Claiming 14 RT as MC for Ichabod the SCRAGGY to learn Detect (Egg), Dragon Dance (Egg), Scary Face (LU), Facade (LU), Roar (BW TM), Dig (BW TM), and Double Team (BW TM).

I would also like to exchange 4 BP for 5 Custap Berries and 2 BP + 3 TC for 5 Chople Berries, leaving me with 0 BP and 4 TC.
 
Claiming from here: http://www.smogon.com/forums/showthread.php?t=3449528&page=13
I got 5 TC and 5 BP, storing all of them for later.
Electivire got 10 HC, all going to MC, making 11 in total. Teaching him the following:

Hidden Power (grass 7) (2 MC)
Flamethrower (2 MC)
Torment (2 MC)
Rock Slide (2 MC)
Focus Punch (3 MC)

Also claiming from this fail of a run : http://www.smogon.com/forums/showthread.php?t=3449449&page=4

Porygon-Z got 3 MC, making 4 in total. Teaching it Psychic (2 MC) and Frustration (2 MC)

Finally Claiming 4 Ref Tokens from here: http://www.smogon.com/forums/showthread.php?t=3453117&page=2

EDIT:
also claiming from this: http://www.smogon.com/forums/showthread.php?t=3454398
I get 8 TC, Purrlion gets 1 EC, 2 MC and 1 DC. Teaching her Night Slash (1 MC) and Sucker Punch (1 MC)

EC: 1/6
MC: 0
DC: 1/5
 
Claiming from this battle.


hoblaph: 2 TC
  • Speedy[/B] the PONYTA: 1 EC, 2 MC, 1 DC, 2 KOC
  • Pyro the EMBIRCH: 1 EC, 2 MC, 1 DC

2 more TCs puts me at three.

Trainer Counters: 3

Speedy (Ponyta)

+2 MC, +1 DC, 2 KOC used as ECs, so +3 ECs

EC: 3/6
MC: 2
DC: 1/5

Flarelm (Pyro)

+1 EC, +2 MC, +1 DC

EC: 6/9
MC: 3
DC: 4/5
 
Also gonna claim from this battle: http://www.smogon.com/forums/showthread.php?t=3454539
I got 2 TC

Sneasel got 1 EC, 2 MC, and 1 DC, and 1 KO going toward MC. This evolves her into a weavile. Teaching her night slash (1 MC) and Double Team (2 MC)
461.png

Weavile [Bonnie] (Female)
Nature: Adamant (+ to Attack; - from Special Attack)
Type: Dark/Ice
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Abilities:

Ability 1: Pressure
Type: Innate
This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Ability 2 (DW): Pickpocket
Type: Innate
This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon. Pokemon with Pickpocket can be commanded to swap items with an ally, and only they will need to expend an action to do so because of their swifter sleight of hand.

Stats:

HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 125
Size Class: 2
Weight Class: 3
Base Rank Total: 21

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Embargo
Revenge
Assurance
Scratch
Leer
Taunt
Quick Attack
Screech
Faint Attack
Fury Swipes
Agility
Ice Shard
Night Slash

Counter
Fake Out
Ice Punch

Dig
Brick Break
Substitute
Protect
X-Scissor
Aerial Ace
Double Team

Endure

Also Clare the Misdreavus gets 1 EC, 2 MC, and 1 KO going toward EC. Teaching her Thunder Wave (2 MC)

EC: 2/6
MC: 0
 
Claiming from here.

loudkirbyking:
-loudkirbyking obtains 2 Trainer Counters
-Wisdom the Kirlia obtains 1 Evolution Counter, 2 Move Counters, 1 Dream Counter, and 1 KO counter
-Titan the Nosepass obtains 1 Evolution Counter, 2 Move Counters, 1 Dream Counter, and 1 KO counter

Wisdom will learn Taunt with the MC, and add the EC and DC to make it 5 and 4 for each. KOC will go to EC to go to 6.

Titan will buy Stone Edge and Earth Power, both level up, for 2 MC, EC and DC added, KOC going to EC to go to 3.
 
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