Lolcat has (finally) put in his mon, so here's my Emerald Scramble!
This thing is gonna be a bastard to grind. Likely gonna be in the daycare for a while.
This should be fun
I can see you are annoyed I rejected your Illumise.
Oh god. What evil hath I rought upon myself?
Maxie's Camerupt won't be part of the solo, as per Solrock's restrictions. Grinding to EQ will be a bitch.
This'll really fun.
@tomtom5858: You get a Poochyena named Psycho. It can only use the most powerful move in its moveset. After soloing Wattson (to evolve), it feels better and the above restriction is void. However, a combination of fatigue and guilt has forced it into only using moves that are base 60 power or below. It cannot be given any boosting items from that point on.
This thing is gonna be a bastard to grind. Likely gonna be in the daycare for a while.
Tomtom, have a Solrock. It must learn Sunny Day and Solarbeam ASAP, and must solo Maxie at Magma Hideout + Archie at Seafloor Cavern, killing Maxie's Camerupt and Archie's Sharpedo with Solarbeam
This should be fun
You shall have Bugzappa the Electrike. It must solo any Bug-types you fight, because it really dislikes them. In addittion, it must keep Thunder Wave, and use it on any pesky bugs it comes across.
I can see you are annoyed I rejected your Illumise.
Why all the reservations...
tomtom5858, take a Shedinja. It can only use STAB Moves & it may never be the lowest leveled member on your team. That is all, since it's Shedinja.
Have fun.
Oh god. What evil hath I rought upon myself?
tomtom5858, you get Kipper the Mudkip. It is very muddy, so it must always have a move with Mud in its name. It must learn Muddy Water as a Marshtomp, and cannot learn any new moves as a Swampert. Have it solo Juan and all Maxie battles.
Maxie's Camerupt won't be part of the solo, as per Solrock's restrictions. Grinding to EQ will be a bitch.
@tomtom5858, Take Rawr the Aron. Check its Ability:
Rock Head:
Sturdy:Can never use any Ground type moves and must learn and keep Take Down/Double Edge and Roar ASAP. Can evolve into Lairon if it roars 20 trained Pokemon to cause a switch and into Aggron if it solos Winona using Roar at least once.
It must use Roar anytime its health goes to red and have it solo all trained Aron, Lairon, and Aggron you face regardless of Ability.Can never use any Steel type moves and must learn and keep Headbutt and Roar ASAP. Can evolve into Lairon if it flinches 20 pokemon with Headbutt and into Aggron if it flinches any Gym Leader owned Pokemon with Headbutt.
This'll really fun.