What did I say about posting ridiculous sets like this? What does that Azelf do against teams without a dual screens deoxys? Trick its Scarf away? Then what? This thread is about Deo's tiering and coming up with some extremely dedicated set that can't do anything else does not help the discussion.
I haven't had too much experience playing against dual screens deoxys, but that seems to be the set that most people view to be broken. I was just wondering if it would be possible to stall out the screens? For example you just let deoxys sit in the lead spot until there are only 1-2 turns of screens left and then you could kill it. Would that work?
While I agree that Deoxys-S can switch out, Deoxys-S can't really "switch in" on any attacks. If you're allowing Deoxys-S to switch in multiple times in a match, there is no way you are keeping any offensive pressure at all. I agree with AccidentalGreed; even Deoxys-S's immense speed doesn't seem to bring to the table enough extra to actually cause it to be broken. IMO the real cause of all of this concern over screens offense is the setup sweepers themselves. The options that hyper offense got have become very threatening, so giving them any kind of setup opportunity will make them much more difficult to handle.The problem with this approach is since Deoxys-S is so fast, once the screens are stalled out it can still set them up again. The other thing is something that aldaron brought up earlier; Deoxys-S can switch out after it puts up the screens, and switch in again midgame to do it again. It makes it incredibly difficult to stop since Deoxys-S is the fastest dual screener in the tier, and can come in at will and set them up effortlessly. Azelf or Espeon can't really say they have the ability to do the same thing.
I would like to ban Deoxys-. Because Deoxys-S allows you to set-up one layer of hazards, something you usually can't prevent because it's just to freaking fast. And since the ban of Thundurus, there is no competitive user of Prankster in OU, that can't survive one hit from Deoxys and taunt it successfully.
Sure, you can try to play Tornadus non standard outside of a rain team, but the residual damage and even weakest attacks are bringing it down without even the use of Smack Down! And Deoxys can just BoltBeam it to oblivion, like Whimsicott, that faints from a super effective Ice Beam.
I just want to say, that it's not possible to prevent Deoxys from setting up, because it's just to fast. If you go with Scarftar it'll play a easy game with Superpower or it won't even start to avoid getting Crunch'd. Scarf Terrakion goes the same way, though he can 2HKO it, but then you're just setup-fodder for Skarmory or Forretress.
my couple cents,
LovelyTrio
What did I say about posting ridiculous sets like this? What does that Azelf do against teams without a dual screens deoxys? Trick its Scarf away? Then what? This thread is about Deo's tiering and coming up with some extremely dedicated set that can't do anything else does not help the discussion.
this sums it up right here. Deoxys-s is not broken by itself, it could possibly be considered broken when combined with other offensive threats, but is simply not broken by itself. banning the use of light clay w/ deoxys-s is the best way to remove the problem with duel screens(if you believe it is broken) but honestly, screens arn't really broken, with the prevalence of brick break on numorous pokes, its rediculously easy to remove them, and since most HO teams sack their deoxys-s after screens, they have no way to bring it back up. the other 2 sets are also due to scrutiny.ToF, Deoxys-S's speed doesn't matter if you kill Deoxys-S the turn or the turn before screens wore off.
I agree with Woodchuck - Deoxys-S is usually a one-time set up. People usually sac Deoxys-S, because they don't want their offensive sweepers taking damage or take indirect status via Scald burns or Jirachi's paraslam. Heavy Offensive tactics in general dissuades switches and promotes saccing. You can use this to your advantage by wearing down Deoxys-S with a move that wont kill it outright, burning Screen turns.
Taylor, are you saying that Deoxys-S is not broken, but it is in the same league as Excadrill / Thundurus / Blaziken / Garchomp, the suspects which you thought weren't broken either? Since all the respective weather got nerfed, now it's HO's turn to receive a nerf? All of the banned suspects were broken in their own right. Deoxys-S seems to be broken because it can set up a hazard or two / a screen or two. These can be accomplished without Deoxys-S's insane Speed by other monsters.
Usually bans elicit a visible change to the metagame. The loss of Garchomp, Blaziken, Excadrill, and even Thundurus is noticeable. This is because they had such a huge influence on the metagame that their elimination "freed up" the metagame. However, I don't see the same thing happening with Deoxys-S. HO teams will still be perfectly effective by replacing Deoxys-S with any of the several available Dual Screeners, such as Espeon or Jirachi. People will still struggle with Sweepers behind screens - it doesn't matter if Deoxys-S or Jirachi sets them up, because either of them can put them up consistently.
I mirror Woodchuck's view that Dual Screen offense is not broken to begin with - setting up Dual Screens leave the opponent's team open to heavy assaults that can hugely dent the opponent's sweepers even with Screens up or leave them crippled with Scald burns / paraslams / etc.
Even if Dual Screen offense is an issue to the community, removing Deoxys-S will do little to curve their effectiveness. Banning Light Clay is what you guys should be pushing for, lol. Kind of analogous to the Damp Rock Suspect in DPP UU, because Rain Offense was powerful.
Taylor, are you saying that Deoxys-S is not broken, but it is in the same league as Excadrill / Thundurus / Blaziken / Garchomp, the suspects which you thought weren't broken either? Since all the respective weather got nerfed, now it's HO's turn to receive a nerf? All of the banned suspects were broken in their own right. Deoxys-S seems to be broken because it can set up a hazard or two / a screen or two. These can be accomplished without Deoxys-S's insane Speed by other monsters.
Banning Light Clay is what you guys should be pushing for, lol. Kind of analogous to the Damp Rock Suspect in DPP UU, because Rain Offense was powerful.
ToF, Deoxys-S's speed doesn't matter if you kill Deoxys-S the turn or the turn before screens wore off.
I agree with Woodchuck - Deoxys-S is usually a one-time set up. People usually sac Deoxys-S, because they don't want their offensive sweepers taking damage or take indirect status via Scald burns or Jirachi's paraslam. Heavy Offensive tactics in general dissuades switches and promotes saccing. You can use this to your advantage by wearing down Deoxys-S with a move that wont kill it outright, burning Screen turns.
I mirror Woodchuck's view that Dual Screen offense is not broken to begin with - setting up Dual Screens leave the opponent's team open to heavy assaults that can hugely dent the opponent's sweepers even with Screens up or leave them crippled with Scald burns / paraslams / etc.
Even if Dual Screen offense is an issue to the community, removing Deoxys-S will do little to curve their effectiveness. Banning Light Clay is what you guys should be pushing for, lol. Kind of analogous to the Damp Rock Suspect in DPP UU, because Rain Offense was powerful.
I really don't understand why most of this discussion is on the screens set. For me, it is the hazards lead that makes it an obvious Uber in my eyes.