Endquote, Take my older challenge, Maia the Xatu!
Xatu hates her life. Everyone she sees, everyone she warms up to leaves her due to her ability to foresee future events. However, when you catch her, her heart starts to melt. She would assist you any way she could, Using her Future Sight Attack first on opponents she faces to help you beat them. All through your journey with her you bond, and she learns that not all people are as cruel as she thought. Which is why she is devastated when she fights Jasmine solo.
Her precognition flared up at the worst time, and her newest prediction? You. Lying face down in front of Ho-oh. Not moving. She knew it. Everyone she meets is doomed to trouble, only this time she was going to stop it. She did everything she could to prevent you getting to that faithful event, constantly fleeing from wild pokemon, forgetting Future Sight, and in any forced battle she uses her attacks in order, decreasing in power until shes stuck on her weakest move on any foes she may face in hopes that you may quit in anger and unseal your fate.
But your determination pulled through, and of course, after your eighth badge, you were called upon to tame Ho-oh. Bravely, you stood before the bird of legend, but before you could react, Ho-oh sets the tower ablaze, with you trapped on the top. As your life flashed before you, Xatu called herself out of her pokeball, and risks her life and willingly sacrifices her ability to foresee the future to save you. She learned that she could change the course of fate, and Using her and her alone, you captured/killed Ho-oh. After this deed of heroism, She is free to stop using future sight whatever she likes, knowing that her visions will not scare anyone else for her life.
However, two certain psychic users dislike her turning against the psychic arts, Will and Sabrina. They have called upon her to prove her worth, in their separate trials, and even after you defeat them they still cause trouble for Maia. Have her solo Sabrina.
(Will's restrictions only apply if Xatu is on the field)
Against Will, his illusions will affect your move selection.
Illusion: Due to Maia being unable to know what is real and what is fake, She can only attack the turn after He uses a status move.
Break: If an opposing pokemon ever uses a physical move, You cannot use a row of her attacks, alternating every time.
Defeating Will leaves his "Curse of Break" on Maia, which keeps Will's Break restriction on her for the rest of the game
Against Sabrina, her crushing, dominant strategy constantly crushes Maias spirit.
Suppress: Every two turns, take 30 BP from all of Maias non-psychic moves. If a move hits 0 BP, that move is banned for the rest of her battle.
No Mercy: Maia is forced to be under the influence of Taunt, So no status moves during this battle
Defeating Sabrina leaves her "Curse of Suppress" on Maia, which keeps Sabrina's Suppress restriction for the rest of the game.
Take a Xatu,nicknamed Maia
She must use Future Sight First in every battle
She must Solo Jasmine
(Optional hard mode: without the use of items)
After Jasmine, she:
Cannot be used in Wild Battles,
Must use her moves in descending order of power, and only use her weakest move after shes got to it for the rest of the battle.
(Optional hard mode: No items can be used on her)
Solo Ho-Oh (catch or kill. Your choice.)
After Ho-Oh, Disregard all previous restrictions
(Optional hard mode: Keep one restriction of the three after Jasmine, and Keep it until the end of the challenge)
1. She can only attack the turn after he uses a Status move
2. If shes hit by a physical move, you cannot use the top row of her moves. Alternate rows every time shes hit with a physical move
After Will is Defeated Keep Restriction 2 on Maia until the end of the challenge
(Optional hard mode: Keep both restrictions)
She Must solo Sabrina, (and Sabrina must be one of the first 3 Gyms Encountered, to make it more fun) with these restrictions:
1. She is Permanently under the effects of Taunt
2. Every two turns while she is in battle, Take 30BP from all her non psychic attacks. She cannot use moves if they hit 0BP.
After battling Sabrina, Keep restriction 2 on Maia.
(Optional Hard Mode: Same as Will)
Remember, each optional hard mode you choose adds to the Crazy Difficult Rating you insisted on, Endquote :)
Basically, Lots of struggling for poor Maia.
All restrictions are bolded where necessary, so sorry for the wall of text, I just find its more fun to write stories about my challenges.
Also, I bounce between naming Maia and calling her a Xatu a lot. I just noticed :P