Battle Hall Challenge - Lord Jesseus

213.png

Pi (M)
Ability: Sturdy
HP: 8
EN: 13
SPEED: 5
STAT: N/A
OTHER: Toxic (4 DPA), Burned

VS.

Spr_5b_219.png

Magcargo (F)
Ability: Weak Armor
HP: 20
EN: 23
SPEED: 30
STAT: N/A
OTHER: N/A

Action 1
Magcargo used Overheat
HIT [<=900] 506/1000: YES
CRIT [<=63] 72/1000: NO
(14 + 3 - 1 + (4-5)*1.5 + (5-9)*1) = 10.5 = 11
[11 DMG] [9 EN]

Pi was knocked out!

213.png

Pi (M)
Ability: Sturdy
HP: -2
EN: 13
SPEED: 5
STAT: N/A
OTHER: Toxic (5 DPA), Burned

VS.

Spr_5b_219.png

Magcargo (F)
Ability: Weak Armor
HP: 20
EN: 14
SPEED: 30
STAT: N/A
OTHER: N/A

Tamer Willis was victorious!

FL_Tamer.png

"Puny wimp of a Pokemon."

Sorry LJ, your Battle Hall challenge is over.

Prizes

Lord Jesseus
2 CC
Pi: 2 HC

deadfox081
4 UC
 
Note: Only Lord Jesseus and TheWolfe should be posting in this thread.

Lord Jesseus will be using the following:

158.png

Eta - Totodile (M)
Ability: Torrent
Rank: 1

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Totodile [Eta] (Male)
Nature: Adamant (+Atk, -SpA)

Type:
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 43
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 3/9
MC: 0
DC: 3/5

Abilities:
Torrent: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2).
Sheer Force (DW): (Can be enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Attacks:
Scratch
Leer
Water Gun
Rage
Bite
Scary Face
Ice Fang
Flail
Thrash
Crunch

Ice Punch
Dragon Dance
Aqua Jet

Brick Break
Rock Slide
Dive
Waterfall
Dig
Protect

Please select your type and let's party!

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FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png
 
BATTLE 1!

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VS. Yang

"Yo! Yun told me about this game called Pokemon! Time to go see what the fuss is all about!"

Pokemon check (1-5): 4 (Numel)
Ability check (1-3): 2 (Simple)

322.png

Numel (F)
Ability: Simple

322.png

Numel (F)

Nature: Quiet

Type:

Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 30 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

Abilities:

Oblivious: (Innate) This Pokemon is incapable of being effected by Attract or Cute Charm.
Simple: (Innate) This Pokemon innately exaggeates the effect of stat boosts and drops to the point where they have double the effectiveness, but the same actual stage. (e.g. Swords Dance/Screech is still a 2 stage boost/drop but is calculated as 4 stages). Stat benefits/reductions still maximize at 6 effective stages.
Own Tempo (DW): (Innate) This Pokemon moves at its own pace and cannot be confused by any method.

Attacks:

Growl
Tackle
Ember
Magnitude
Focus Energy
Flame Burst
Take Down
Amnesia

Earthquake
Fire Blast
Protect

AncientPower
Defense Curl
Rollout
 
Music: Street Fighter 3 - Crowded Street

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"Ummm...so how does this work again?"

Earthquake ~ Earthquake ~ Protect

Round 1! FIGHT!

Action 1
-Totodile used Waterfall!
To critical (<=625): 3827 (No)
To flinch (<=2000): 8801 (No)
Damage: 31.5
Energy: -5

-Numel used Earthquake!
To critical (<=625): 9406 (No)
Damage: 11.5
Energy: -6

Action 2
-Totodile used Waterfall!
To critical (<=625): 9644 (No)
To flinch (<=2000): 1557 (Yes)
Damage: 31.5
Energy: -9

-Numel flinched!

Action 3
-Numel used Protect!
Energy: -7

-Totodile used Dragon Dance!
Totodile's Attack and Speed rose to +1!
Energy: -7

HP Left:
Totodile: 90 - 11.5 from A1 = 78.5 ~ 79
Numel: 90 - 31.5 from A1 - 31.5 from A2 = 28

Energy Left:
Totodile: 90 - 5 from A1 - 9 from A1 - 7 from A3 = 69
Numel: 90 - 6 from A1 - 7 from A3 = 77

Stat modifiers:
Totodile: +1 Att, +1 Spd (Last until end of A3)
Numel: Nothing

Lord Jesseus
O
158.png

Eta - Totodile (M)
HP: 79
EN: 69
Ability: Torrent
Effects: +1 Att, +1 Spd
Status: OK!

VS.

Yang
O
322.png

Numel (F)
HP: 28
EN: 77
Ability: Simple
Effects: Nothing
Status: OK!​

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"Aw geez, what about this?"

Take Down ~ Ember ~ Growl
 
The Wolfe, what is this. I feel like you aren't even trying, it's very disappointing. :p

Waterfall x3

Also, to save time: Rock will be next
 
It's not me, honest. It's these silly street fighters. :P

Music: Street Fighter 3 - Crowded Street

Round 2! Prepare for battle! ENGAGE!

Action 1
-Totodile used Waterfall!
To critical (<=625): 6541 (No)
Damage: 33.25
Energy: -5

Numel fainted!

HP Left:
Totodile: 79
Numel: 28 - 33.25 from A1 = -5.25 ~ -5

Energy Left:
Totodile: 69 - 5 from A1 = 64
Numel: 77

Stat modifiers:
Totodile: +1 Att, +1 Spd (Last until end of A3)
Numel: Nothing

Lord Jesseus
O
158.png

Eta - Totodile (M)
HP: 79
EN: 64
Ability: Torrent
Effects: +1 Att, +1 Spd
Status: OK!

VS.

Yang
x
322.png

Numel (F)
HP: 0
EN: 77
Ability: Simple
Effects: Nothing
Status: FAINTED - Unable to battle

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"Maybe I should actually learn to play rather than mashing buttons..."

Congratulations! Your current streak for this run is 1.

Get ready for the next battle!

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FightingType.png

WaterType.png
FlyingType.png
GrassType.png

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ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

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DragonType.png
GhostType.png

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BATTLE 2!

q.gif

VS. Q

"....." (Greetings.)

Pokemon check (1-5): 1 (Bonsly)
Ability check (1-3): 1 (Sturdy)

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Bonsly (M)
Ability: Sturdy

438.png

Bonsly (M)

Nature: Adamant

Type:

Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

Stats:

HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 10
Size Class: 1
Weight Class: 2
Base Rank Total: 12

Abilities:

Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing damage from an opponents attacks by one (1) damage. The effect is amplified on OHKO Moves, which are reduced by ten (10) damage.
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Rattled: (Innate) These Pokemon are more easily frightened by Ghost, Bug, and Dark-typed attacks and will raise their speed by one (1) stage when struck by attacks of those types. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Attacks:

Fake Tears
Copycat
Flail
Low Kick
Rock Throw
Mimic
Block
Faint Attack

Dig
Sandstorm
Brick Break

Rollout
Headbutt
Endure
 
Music: Street Fighter 3 - Theme of Q

qstance.gif


"....." (Interesting.)

Rollout ~ Rollout ~ Rollout

Round 1! Prepare for battle! ENGAGE!

Action 1
-Totodile used Waterfall!
To critical (<=625): 5863 (No)
To flinch (<=2000): 6218 (No)
Damage: 17.25
Energy: -5

-Bonsly used Rollout!
To hit (<=9000): 8293 (Yes)
To critical (<=625): 4543 (No)
Damage: 8.5
Energy: -4

Action 2
-Totodile used Brick Break!
To critical (<=625): 5459 (No)
Damage: 12.75
Energy: -6

-Bonsly used Rollout!
To hit (<=9000): 5741 (Yes)
To critical (<=625): 4936 (No)
Damage: 11.5
Energy: -5

Action 3
-Totodile used Waterfall!
To critical (<=625): 8644 (No)
To flinch (<=2000): 2951 (No)
Damage: 17.25
Energy: -5

-Bonsly used Rollout!
To hit (<=9000): 4926 (Yes)
To critical (<=625): 9177 (No)
Damage: 14.5
Energy: -6

HP Left:
Totodile: 90 - 8.5 from A1 - 11.5 from A2 - 14.5 from A3 = 55.5 ~ 56
Bonsly: 90 - 17.25 from A1 - 12.75 from A2 - 17.25 from A3 = 42.75 ~ 43

Energy Left:
Totodile: 100 - 5 from A1 - 6 from A2 - 5 from A3 = 84
Bonsly: 100 - 4 from A1 - 5 from A2 - 6 from A3 = 85

Stat modifiers:
Totodile: Nothing
Bonsly: Nothing

Lord Jesseus
O
158.png

Eta - Totodile (M)
HP: 56
EN: 84
Ability: Torrent
Effects: Nothing
Status: OK!

VS.

Q
O
438.png

Bonsly (M)
HP: 43
EN: 85
Ability: Sturdy
Effects: Nothing
Status: OK!​

qstance.gif


"...." (Impressive.)

Rollout ~ Rollout ~ Rollout
 
Music: Street Fighter 3 - Theme of Q

Round 2! Are you ready to fight? GO FOR IT!

Action 1
-Totodile dove into the water!
Energy: -9

-Bonsly used Rollout!
Bonsly's attack missed!
Energy: -7
Bonsly's Rollout was reset!

-Totodile used Dive!
To critical (<=625): 9208 (No)
Damage: 17.25

Action 2
-Totodile used Waterfall!
To critical (<=625): 6407 (No)
To flinch (<=2000): 5913 (No)
Damage: 17.25
Energy: -5

-Bonsly used Rollout!
To hit (<=9000): 1968 (Yes)
To critical (<=625): 8317 (No)
Damage: 8.5
Energy: -4

Action 3
-Totodile dove into the water!
Energy: -9

-Bonsly used Rollout!
Bonsly's attack missed!
Energy: -5
Bonsly's Rollout was reset!

-Totodile used Dive!
To critical (<=625): 2505 (No)
Damage: 17.25

Bonsly fainted!

HP Left:
Totodile: 56 - 8.5 from A1 = 47.5 ~ 48
Bonsly: 43 - 17.25 from A1 - 17.25 from A2 - 17.25 from A3 = -8.75 ~ -9

Energy Left:
Totodile: 84 - 9 from A1 - 5 from A2 - 9 from A3 = 61
Bonsly: 85 - 7 from A1 - 4 from A2 - 5 from A3 = 69

Stat modifiers:
Totodile: Nothing
Bonsly: Nothing

Lord Jesseus
O
158.png

Eta - Totodile (M)
HP: 48
EN: 61
Ability: Torrent
Effects: Nothing
Status: OK!

VS.

Q
x
438.png

Bonsly (M)
HP: 0
EN: 69
Ability: Sturdy
Effects: Nothing
Status: FAINTED - Unable to battle

qstance.gif


"...." (Irritating.)

Congratulations! Your current streak for this run is 2.

Select your next type!

NormalType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png
 
BATTLE 3!

dudley.gif

VS. Dudley

"Let's fight like gentlemen."

Pokemon check (1-5): 4 (Diglett)
Ability check (1-3): 3 (Sand Force)

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Diglett (M)
Ability: Sand Force

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Diglett (M)

Nature: Adamant

Type:

Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Stats:

HP: 80
Atk: Rank 3 (+)
Def: Rank 1
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 95
Size Class: 1
Weight Class: 1
Base Rank Total: 11

Abilities:

Sand Veil: (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Arena Trap: (Innate) This Pokemon has great knowledge of the field and can always remain close to an earthbound foe no matter where it runs, flying opponents and levitating Pokemon are unaffected.
Sand Force (DW): (Innate) This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock, Ground, and Steel-typed attacks. Each of this Pokemon's Rock, Ground, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.

Attacks:

Scratch
Sand-Attack
Growl
Astonish
Magnitude
Mud-Slap
Bulldoze
Dig
Sucker Punch

Earthquake
Rock Slide
Shadow Claw

Reversal
Pursuit
Endure
 
Music: Street Fighter 3 - You Blow My Mind

dudleystance.gif


"Well then, let's begin."

Mud-Slap ~ Earthquake ~ Mud-Slap

Round 1! Prepare for battle! ENGAGE!

Action 1
-Diglett used Mud-Slap!
To critical (<=625): 2087 (No)
Damage: 5.5
Energy: -3
Totodile's Accuracy fell to -1!

-Totodile used Waterfall!
To hit (<=7500): 565 (Yes)
To critical (<=625): 2186 (No)
Damage: 23.25
Energy: -5

Action 2
-Diglett used Earthquake!
To critical (<=625): 67 (Yes)
Damage: 13
Energy: -6

-Totodile used Ice Punch!
To hit (<=7500): 4673 (Yes)
To freeze (<=1000): 4080 (No)
Damage: 18.75
Energy: -6

Action 3
-Diglett used Mud-Slap!
To critical (<=625): 2087 (No)
Damage: 5.5
Energy: -4
Totodile's Accuracy fell to -2!

-Totodile used Waterfall!
To hit (<=6000): 1905 (Yes)
To critical (<=625): 8595 (No)
Damage: 23.25
Energy: -5

HP Left:
Totodile: 90 - 5.5 from A1 - 13 from A2 - 5.5 from A3 = 66
Diglett: 90 - 23.25 from A1 - 18.75 from A2 - 23.25 from A3 = 24.75 ~ 25

Energy Left:
Totodile: 100 - 5 from A1 - 6 from A2 - 5 from A3 = 84
Diglett: 100 - 3 from A1 - 6 from A2 - 4 from A3 = 87

Stat modifiers:
Totodile: -2 Acc (Will rise to -1 Acc at end of R2)
Diglett: Nothing

Lord Jesseus
O
158.png

Eta - Totodile (M)
HP: 66
EN: 84
Ability: Torrent
Effects: -2 Acc
Status: OK!

VS.

Dudley
O
50.png

Diglett (M)
HP: 25
EN: 87
Ability: Sand Force
Effects: Nothing
Status: OK!​

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"You have such power! I must say it's rather overwhelming, even for myself. I believe this requires a bit of taming."

Sand-Attack ~ Mud-Slap ~ Sand-Attack
Sub: IF you are under 10% HP, THEN make your next action into Endure.
 
Sorry for the wait. :o

Music: Street Fighter 3 - You Blow My Mind

Round 2! Are you ready? GO FOR IT!

Action 1
-Totodile used Aqua Jet!
To hit (<=6000): 5258 (Yes)
To critical (<=625): 7403 (No)
Damage: 17.25
Energy: -3

-Diglett used Sand-Attack!
Totodile's Accuracy fell to -3!
Energy: -6

Action 2
-Diglett used Endure!
Diglett braced itself!
Energy: -15

-Totodile used Waterfall!
To hit (<=5000): 9493 (No)
Totodile's attack missed!
Energy: -5

Action 3
-Diglett used Sand-Attack!
Totodile's Accuracy fell to -4!
Energy: -7

-Totodile used Ice Punch!
To hit (<=4300): 4632 (No)
Totodile's attack missed!
Energy: -6

HP Left:
Totodile: 66
Diglett: 25 - 17.25 from A1 = 7.75 ~ 8

Energy Left:
Totodile: 84 - 3 from A1 - 5 from A2 - 6 from A3 = 70
Diglett: 87 - 6 from A1 - 15 from A2 - 7 from A3 = 59

Stat modifiers:
Totodile: -4 Acc (Will rise to -3 Acc at end of R4)
Diglett: Nothing

Lord Jesseus
O
158.png

Eta - Totodile (M)
HP: 66
EN: 70
Ability: Torrent
Effects: -4 Acc
Status: OK!

VS.

Dudley
O
50.png

Diglett (M)
HP: 8
EN: 59
Ability: Sand Force
Effects: Nothing
Status: OK!​
 
Music: Street Fighter 3 - You Blow My Mind

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"Jet Uppercut!"

Earthquake ~ Mud-Slap ~ Earthquake

Round 3! Prepare to strike! NOW!

Action 1
-Totodile used Aqua Jet!
To hit (<=4300): 4630 (No)
Totodile's attack missed!
Energy: -3

-Diglett used Earthquake!
To critical (<=625): 5259 (No)
Damage: 13
Energy: -6

Action 2
-Diglett used Mud-Slap!
To critical (<=625): 9688 (No)
Damage: 5.5
Energy: -7
Totodile's accuracy fell to -5!

-Totodile dove into the water!
Energy: -9

-Totodile used Dive!
To hit (<=3800): 9472 (No)
Totodile's attack missed!

Action 3
-Totodile used Aqua Jet!
To hit (<=3800): 1167 (Yes)
To critical (<=625): 2452 (No)
Damage: 17.25
Energy: -3

Diglett fainted!

HP Left:
Totodile: 66 - 13 from A1 - 5.5 from A2 = 47.5 ~ 48
Diglett: 8 - 17.25 from A1 = -9.25 ~ -9

Energy Left:
Totodile: 70 - 3 from A1 - 9 from A2 - 3 from A3 = 55
Diglett: 59 - 6 from A1 - 7 from A2 = 46

Stat modifiers:
Totodile: -5 Acc (Will rise to -4 Acc at end of R4)
Diglett: Nothing

Lord Jesseus
O
158.png

Eta - Totodile (M)
HP: 48
EN: 55
Ability: Torrent
Effects: -5 Acc
Status: OK!

VS.

Dudley
x
50.png

Diglett (M)
HP: 0
EN: 46
Ability: Sand Force
Effects: Nothing
Status: FAINTED - Unable to battle

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"Unbelievable! You blew my mind!"

Congratulations! Your current streak for this run is 3.

Pick your next type!

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FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png

PsychicType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png
 
BATTLE 4!

ibuki.gif

VS. Ibuki

"I was told there was a cute guy here, but all I see is some weird Gengar in a hat and tie?!"

Pokemon check (1-5): 4 (Cubchoo)
Ability check (1-3): 1 (Snow Cloak)

613.png

Cubchoo (M)
Ability: Snow Cloak

613.png

Cubchoo (M)

Nature: Rash

Type:

Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Stats:

HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 1 (-)
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 13

Abilities:


Snow Cloak: (Innate) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
Rattled (DW): (Innate) These Pokemon are more easily frightened by Ghost, Bug, and Dark-typed attacks and will raise their speed by one (1) stage when struck by attacks of those types.

Attacks:

Powder Snow
Growl
Bide
Icy Wind
Fury Swipes
Brine
Endure

Ice Beam
Shadow Claw
Grass Knot

Night Slash
Focus Punch
Ice Punch
 
Music: Street Fighter 3 - Twilight

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"Ayah! Go away!"

Bide (Hold) ~ Bide (Hold) ~ Bide (Release)

Round 1! Prepare for battle! ENGAGE!

Action 1
-Cubchoo used Bide!

-Totodile used Brick Break!
To critical (<=625): 8391 (No)
Damage: 16.5
Energy: -6

Action 2
-Cubchoo is storing energy!

-Totodile used Brick Break!
To critical (<=625): 3439 (No)
Damage: 16.5
Energy: -10

Action 3
-Cubchoo unleashed energy!
Damage: 57.75
Energy: -34.875

-Totodile used Brick Break!
To critical (<=625): 6763 (No)
Damage: 16.5
Energy: -14

HP Left:
Totodile: 90 - 57.75 from A3 = 32.25 ~ 32
Cubchoo: 90 - 16.5 from A1 - 16.5 from A2 - 16.5 from A3 = 50.5 ~ 51

Energy Left:
Totodile: 100 - 6 from A1 - 10 from A2 - 14 from A3 = 72
Cubchoo: 100 - 34.875 from A1 = 65.125 ~ 65

Stat modifiers:
Totodile: Nothing
Cubchoo: Nothing

Lord Jesseus
O
158.png

Eta - Totodile (M)
HP: 32
EN: 72
Ability: Torrent
Effects: Nothing
Status: OK!

VS.

Ibuki
O
613.png

Cubchoo (M)
HP: 51
EN: 65
Ability: Snow Cloak
Effects: Nothing
Status: OK!​

colorswap.php


"Kyah!"

Ice Beam ~ Icy Wind ~ Ice Beam
Sub: IF Totodile uses an evasive damaging move, THEN focus your attack in the hole Totodile makes.
 
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