Since Electrolyte keeps stealing the sets I want to post, I was considering not voting for his Mamoswine out of spite.. but... it's the best.
Electrolyte
Electrolyte
If you want to bait them into picking Rain (which is a questionable strategy itself, but let's ignore this point for a moment), classic MixApe seems far better. Remains usefulIf Team 1 decides to use Rain to shut down Darmanitan for good; we can pick Kingdra or Pineapple Mariachi Duck and abuse their rain against them with ridiculous speed and damage; or use a weather inducer of our own, though!
What?? 108 base speed > 101 base speed.PD: While Infernape does not need to use a choice scarf to get a good speed number, he is incapable of outspeeding Thundurus without one
oops, it's supposed to be [Team, Current #] but I don't know why I put 3 lol. Team 1 it is.Quick note: Don't you need to change the title of the thread? Or are the numbers referring to the amount of mons on each team that have been chosen?
It's there, look really carefully. Jolly.You forgot to mention Mamoswine's nature Nixhex. But as far as nominations go, I really wanted to do Genesect as a good sweeper and specifically as a threat to Mamoswine but it cannot handle SpD Heatran. My only other idea is Politoed but I'm not prepared to dive into the prospect of turning this into a weather war
I deem it to be Thick Fat. Anyone disagree?Zacchaeus said:ability
Lol, gotcha. Wasn't sure which it was supposed to be.oops, it's supposed to be [Team, Current #] but I don't know why I put 3 lol. Team 1 it is.
well, i am. if you take a look at the two teams right now, politoed is the blatantly obvious choice for team 1 to make. it lets both thundurus-t and meloetta have access to 100% accurate thunder, removes one of metagross's weaknesses, and provides a check to mamoswine, who atm is team 1's biggest issue. also, politoed will prevent heatran from having virtually any effect on the battle until i suggest ninetales for team 2.YMy only other idea is Politoed but I'm not prepared to dive into the prospect of turning this into a weather war
The OP has links to the sets.When listing the current lineups, could you put a link for each pokemon so that we do not have to go many pages back to decide exactly what pokemon to use to counter the opposing team and who would be the best team member for their own team?
Amusingly, I suggested a SD Luke set for our third mon, I think it was. I'm somewhat hesitant, though...we don't have any VoltTurners to bring Luke in easily, and as you said, it's so hard to get him in. He also can't really set up on Rotom-W; Hydro Pump deals 80.14 - 94.68%, Thunderbolt hits for 63.82 - 75.53%, even Volt Switch deals 47.16 - 55.67%. With LO recoil and possible hazards, he'll be worn down quick and easily revenge killed.well, you have to give some credit, team 2 was pretty much covered by that set. However, as a smart teambuilder, countering just the pokemon given to you is not good enough. You want to restrict the options of the opponent, force him to focus on one strategy, and then tweak your team so it completely crushes that strategy. That's teambuilding.
Ithilanor's got the right idea, though- the one thing team 1 needs right now is a strong fighting type that can handle Celebi. Having strong priority would be awesome too. Infernape is, I think, a great idea, but I've got another one:
Lucario @ Life Orb
4 HP / 252 Atk / 252 Spe
Jolly nature
~Swords Dance
~Close Combat
~Extremespeed
~Ice Punch
Lucario may seem a bit weird, but with just one boost under it's belt it can sweep all of team 2. Heatran won't dare burn you, and Celebi can't take an Ice Punch and an Extremespeed. Everything else is just pummeled to death by Close Combat.
However, this set does have major flaws. It's extremely dangerous once it starts, but it's hard to get it started in the first place. The only real pokemon you can actually set up on are Rotom and Heatran- and both require significant amounts of prediction, and the requirement that you get in scotch free. You can set up on Rotom as long as it doesn't Trick you, and you may be able to feign CC at Heatran, forcing it to Protect to scout what you're going to do, and THEN take it out with CC. Mindgames. Hopefully team 2 may be forced to pick a pokemon Lucario can set up against easily.
Despite this, I have chosen Lucario for one main reason- it's ability to force team 2 to have a solid answer for it, because it's such a threat. They'll have to play extra carefully, allowing us to go for some riskier moves- such as setting up. With this strategy, we kick team 2 in the ass for having semi-defensive pokemon.
And, of course, if we use Lucario, a Heal Beller is probably a great idea.