
''A....Are you feeling alright, Challenger?''
Fire-Punch -> Fire-Punch -> Gravity

93 HP
64 EN
5/3/2/2/92
Snow Cloak
Burned

KO HP
KO EN
Status: None
4/6/3/2/70
Skill Link

KO HP
KO EN
Status: Burned (2 DPA)
4/2/4/3/130+
Technician

44 HP
56 EN
4/5/4/5/39
Pressure

KO HP
KO EN
Status: None
3/3/4/4/60
Swift Swim
Sun! (2 Rounds)
Trick-Room (3 Rounds)
Action 1
Dusknoir used Fire-Punch - 5 energy
To crit (4355) - No
(8 + 3 + 1,5) = 18,75 damage
Mr.Freeze used Facade - 10 energy
Dusknoir is immune!
-2 HP to Mamo
Action 2
Dusknoir used Fire-Punch - 9 energy
To crit (1644) - No
(8 + 3 + 1,5) = 18,75 damage
Mamoswine used Icicle Crash - 8 energy
To crit (9007) - No
(9 + 3 - 3) = 9 damage
-2 HP to Mamo
Action 3
Dusknoir used Gravity - 10 energy
Mr.Freeze used Facade - 10 energy
Dusknoir is immune!
-2 HP to Mamo
Dusknoir used Fire-Punch - 5 energy
To crit (4355) - No
(8 + 3 + 1,5) = 18,75 damage
Mr.Freeze used Facade - 10 energy
Dusknoir is immune!
-2 HP to Mamo
Action 2
Dusknoir used Fire-Punch - 9 energy
To crit (1644) - No
(8 + 3 + 1,5) = 18,75 damage
Mamoswine used Icicle Crash - 8 energy
To crit (9007) - No
(9 + 3 - 3) = 9 damage
-2 HP to Mamo
Action 3
Dusknoir used Gravity - 10 energy
Mr.Freeze used Facade - 10 energy
Dusknoir is immune!
-2 HP to Mamo

49 HP
36 EN
5/3/2/2/92
Snow Cloak
Burned

KO HP
KO EN
Status: None
4/6/3/2/70
Skill Link

KO HP
KO EN
Status: Burned (2 DPA)
4/2/4/3/130+
Technician

35 HP
32 EN
4/5/4/5/39
Pressure

KO HP
KO EN
Status: None
3/3/4/4/60
Swift Swim
Sun! (1 Rounds)
Trick-Room (2 Rounds)
Gravity (3 Rounds)

''Lets go, Dusknoir!''
Dynamic-Punch -> Fire-Punch -> Fire-Punch
If Hail is ordered, use Taunt that action.
If Earthquake in a combo, use Imprison (Earthquake, Rest, Substitute, Endure) that action.